Rémi Verschelde
68c90b450e
Merge pull request #83622 from Gatada/patch-1
...
Clarify emitting behavior of GPU particles
2024-04-08 11:18:04 +02:00
Rémi Verschelde
a39c0af81e
Merge pull request #81864 from Mickeon/doc-peeves-this-one-is-miniscule-I-swear
...
Tweaks to ViewportTexture's Documentation
2024-04-08 11:17:58 +02:00
Rémi Verschelde
e1050e2cb8
Merge pull request #81858 from Mickeon/doc-peeves-that-will-be-merged-in-2030
...
Overhaul AudioStreamPlayer's documentation
2024-04-08 11:17:52 +02:00
Rémi Verschelde
44038564fc
Merge pull request #80166 from rburing/force_integration_docs
...
Fix physics server force integration docs
2024-04-08 11:17:43 +02:00
Rémi Verschelde
a27d9639f2
Merge pull request #79075 from dalexeev/doc-typed-arrays
...
Update typed arrays documentation
2024-04-08 11:17:38 +02:00
Rémi Verschelde
ea961d3981
Merge pull request #78257 from Calinou/doc-packed-arrays-vs-typed-arrays
...
Document the upsides and downsides of packed arrays versus typed arrays
2024-04-08 11:17:31 +02:00
Micky
50f69656a7
Add missing documentation to Viewport
2024-04-08 11:12:10 +02:00
Gamepro5
4e1305ee77
Specify that get_floor_normal() does not return the surface normal
...
Also see godotengine/godot-proposals#8324
2024-04-08 11:09:18 +02:00
bruvzg
30babfc789
[iOS Export] Fix adding static libs to the Xcode project.
2024-04-08 11:55:59 +03:00
melquiadess
739190ca2b
Add POST_NOTIFICATIONS permission to the list of permissions available in the Export dialog
2024-04-08 09:45:16 +01:00
jsjtxietian
5a5453bcf2
Fixes RenderingDevice::get_driver_resource
will crash or give incorrect result with certain resources
2024-04-08 12:31:22 +08:00
Bastiaan Olij
148ff6a47f
OpenXR: Add refresh rate signal support
2024-04-08 12:36:17 +10:00
bruvzg
1f8387f8fd
[TextServer] Improve empty glyph handling to allow glyphs smaller than 2px and avoid unnecessary texture updates.
2024-04-07 18:19:45 +03:00
skyace65
c83718624f
Update links to outdated asset library demos
...
Update links to outdated asset library demos
Co-authored-by: Max Hilbrunner <m.hilbrunner@gmail.com>
2024-04-07 16:59:43 +02:00
kobewi
63bff87d7d
Fix PinJoint2D deferred call error
2024-04-07 12:21:40 +02:00
A Thousand Ships
f2d4ff5c1f
Add instructions to get shape of RayCast2D/3D
...
Adds details on how to get the intersected shape
2024-04-07 11:42:30 +02:00
Fabio Alessandrelli
8addab785d
[IO] Fix marshall decoding when script is NIL
...
We changed how scripts are binary serialized, and added a check to
ensure the new format is enforced, but there is still a case where the
old format (plain "prop"-"value" combo) is used, and that is when the
script is NIL.
2024-04-07 09:55:15 +02:00
ajreckof
609559c074
Fix strange visual bug with camera and external change.
2024-04-07 03:49:43 +02:00
Michael Alexsander
44e2c56daa
Fix built-in FileDialog
appearing instead of the native one on some cases
2024-04-06 15:45:45 -03:00
Fabio Alessandrelli
e64aa4d25f
[MP] Fix dead code doing unnecessary allocation
...
Probably a leftover from some old refactor.
2024-04-06 19:48:04 +02:00
Nông Văn Tình
316f253558
Show errors when solution file is missing in C# project
...
Fixes : #86591
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2024-04-07 00:25:34 +07:00
A Thousand Ships
47a8033698
[Doc] Clarify the behavior of Vector2/3.cross
and mention parallel vectors
2024-04-06 19:10:41 +02:00
Kusok
c0cc9d2b5e
Fix deprecated=no build
2024-04-06 23:13:38 +08:00
Emmanuel Ferdman
ea5ecc6b8e
fix: update the location of editor theme
2024-04-06 18:03:13 +03:00
David Snopek
025f2b8e7c
Add intersects_ray()
method to OpenXRCompositionLayer
2024-04-06 08:37:30 -05:00
Rémi Verschelde
e5b4ef8e95
Merge pull request #90283 from YeldhamDev/pure_squares
...
Remove border roundness inside panels of `AcceptDialog` windows
2024-04-06 13:07:01 +02:00
Rémi Verschelde
66dbe3591b
Merge pull request #90280 from TheSofox/duplicated-folder-reference-fix
...
Fix duplicated folder reference in Godot Editor after changing filename case
2024-04-06 13:06:57 +02:00
Rémi Verschelde
92afd2c417
Merge pull request #90278 from KoBeWi/self_dropping_resources
...
Prevent dropping Resource to the same resource picker
2024-04-06 13:06:53 +02:00
Rémi Verschelde
dd9aacd59f
Merge pull request #90273 from Pylgos/fix-gdextension-get-rid
...
Fix `Resource::get_rid override` not working in GDExtension
2024-04-06 13:06:50 +02:00
Rémi Verschelde
c1b2cfdced
Merge pull request #90271 from DarioSamo/pipeline_cache_setting
...
Add toggle for enabling or disabling RenderingDevice's pipeline cache.
2024-04-06 13:06:47 +02:00
Rémi Verschelde
c10f9342df
Merge pull request #90270 from Repiteo/scons/clean-generated
...
SCons: Ensure *all* generated files can be cleaned
2024-04-06 13:06:43 +02:00
Rémi Verschelde
8bbb027c79
Merge pull request #90263 from Jordyfel/undo-redo-doc
...
Clarify `UndoRedo` `MergeMode` and `add_*_reference` docs
2024-04-06 13:06:40 +02:00
Rémi Verschelde
10d67e590d
Merge pull request #90191 from BastiaanOlij/fix_mobile_canvas_copy
...
Don't use subpasses when we're using Canvas background mode in Mobile
2024-04-06 13:06:37 +02:00
Rémi Verschelde
554c0af5d4
Merge pull request #90186 from Maran23/error-when-rename-move
...
Fix errors when renaming/moving/deleting global scripts
2024-04-06 13:06:32 +02:00
Rémi Verschelde
d619ffdb75
Merge pull request #89897 from alesliehughes/upnp_memory_leak
...
UPNP: Use local variable for UPNPUrls to stop memory leak.
2024-04-06 13:06:28 +02:00
Rémi Verschelde
4e45511d38
Merge pull request #89817 from timothyqiu/better-family-name
...
Prefer family name in fonts' names table
2024-04-06 13:06:25 +02:00
Rémi Verschelde
02fc6b2eb9
Merge pull request #89617 from Nazarwadim/plane_project_unit_tests
...
Add unit test for Vector2 `plane_project`
2024-04-06 13:06:21 +02:00
Rémi Verschelde
e6d0d0b391
Merge pull request #89406 from AeioMuch/drag_drop_array_nodes
...
Allow batch drag and drop in typed array of Node and NodePath.
2024-04-06 13:06:18 +02:00
Rémi Verschelde
6a4ff44057
Merge pull request #89389 from TokageItLab/disc
...
Make AnimationMixer consider Discrete for RESET track
2024-04-06 13:06:14 +02:00
Rémi Verschelde
c7d64c3834
Merge pull request #88375 from smix8/navserver_dummy_warnings
...
Remove NavigationServerDummy warnings
2024-04-06 13:06:10 +02:00
Rémi Verschelde
02cb74e223
Merge pull request #84363 from RandomShaper/win_focus_activ
...
Robustify handling of activation & focus on Windows
2024-04-06 13:06:04 +02:00
Manpreet Singh
329d04d331
Windows: Add alt+space menu and fix window modes
2024-04-06 16:26:19 +05:30
Haoyu Qiu
9bcda8f94c
Prefer family name in fonts' names table
2024-04-06 16:08:59 +08:00
AeioMuch
409c71bdfd
Allow batch drag and drop in typed array of Node and NodePath.
2024-04-06 08:18:44 +02:00
Michael Alexsander
167b0ac8d5
Remove border roundness inside panels of AcceptDialog
windows
2024-04-06 00:01:16 -03:00
smix8
a67037635b
Remove NavigationServerDummy warnings
...
Removes NavigationServerDummy warnings.
2024-04-06 03:07:22 +02:00
Jason Lothamer
b250660ee9
fix issue where Light2D does not re-attach itself to new canvas when viewport worlds are shared
2024-04-05 17:38:42 -04:00
Andrew Morrow
5b5ec8f4dc
Bump github workflows to SCons 4.7
2024-04-05 17:09:10 -04:00
Sofox
87b5a56ddf
Fix duplicated folder reference in Godot Editor after changing filename case
2024-04-05 21:38:48 +01:00
Silc Lizard (Tokage) Renew
21082a6834
Make AnimationMixer consider Discrete for RESET track
2024-04-06 05:37:45 +09:00