JohnJLight
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38d3bfe971
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
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Juan Linietsky
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b3335e943b
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Implement missing autorestart in oneshot node, closes #22238
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2019-01-25 18:15:29 -03:00 |
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Rémi Verschelde
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b16c309f82
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Update copyright statements to 2019
Happy new year to the wonderful Godot community!
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2019-01-01 12:58:10 +01:00 |
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Juan Linietsky
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531dc2f435
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Proper time tracking in AnimationNodeAnimation, closes #22887
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2018-11-08 16:51:45 -03:00 |
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Rémi Verschelde
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9eb4d4ab2d
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Add missing copyright headers
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2018-08-29 22:41:17 +02:00 |
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Juan Linietsky
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bffaa835fc
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-Fix blend tree rename, closes #20210
-Fixed activity lines in blend tree
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2018-08-23 16:44:10 -03:00 |
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Juan Linietsky
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c7e4527a88
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Massive rewrite to AnimationTree. Many APIs changed in order to:
-Reuse resources
-Expose properties in AnimationTree
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2018-08-20 13:39:16 -03:00 |
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Juan Linietsky
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eeab3502d5
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Changes to how node paths are selected from property, allowing setting a hint.
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2018-06-27 20:50:25 -03:00 |
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Juan Linietsky
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8c7da84e1e
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renamed AnimationGraphPlayer to AnimationTree
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2018-06-25 18:40:24 -03:00 |
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Juan Linietsky
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a0719533bd
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Animation Blend Spaces
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2018-06-21 15:46:11 -03:00 |
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Juan Linietsky
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0a1c1c660f
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-Added AnimationGraphPlayer (still missing features)
-Added ability to edit resources from built-in inspector (wip, needs testing and feedback)
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2018-06-18 22:12:08 -03:00 |
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