Rémi Verschelde
6f9767eff7
Merge pull request #50024 from madmiraal/fix-android-unchecked-warning
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Fix unchecked call to put() warning in GodotInputHandler.java
2021-06-30 18:19:01 +02:00
Marcel Admiraal
8270e101a7
Fix unchecked call to put() warning in GodotInputHandler.java
2021-06-30 12:13:05 +01:00
Rémi Verschelde
bb409efa1c
Merge pull request #50016 from fire/gdscript-shadow
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Remove singleton variable shadowing.
2021-06-30 12:52:04 +02:00
K. S. Ernest (iFire) Lee
364416ecd8
Remove singleton variable shadowing.
2021-06-30 02:37:20 -07:00
Rémi Verschelde
aceaf3953d
Merge pull request #50017 from fire/vulkan-error
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Enum constant in boolean context
2021-06-30 11:33:14 +02:00
Rémi Verschelde
4622bef419
Merge pull request #50015 from fire/protocol-shadow
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Protocol shadows a variable.
2021-06-30 11:28:38 +02:00
K. S. Ernest (iFire) Lee
d87526b391
Enum constant in boolean context
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error: enum constant in boolean context [-Werror=int-in-bool-context]
2021-06-30 01:38:56 -07:00
K. S. Ernest (iFire) Lee
90bb560984
Protocol shadows a variable.
2021-06-30 01:25:27 -07:00
Rémi Verschelde
24c6ee9f56
Merge pull request #49844 from nekomatata/physics-disabled-shapes
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Fix and clean disabled shapes handling in godot physics servers
2021-06-30 10:08:52 +02:00
Rémi Verschelde
cb2fb98af3
Merge pull request #50010 from akien-mga/rename-gdnavigation
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Rename `GdNavigationServer` to `GodotNavigationServer`
2021-06-30 09:25:11 +02:00
Rémi Verschelde
bcd1fc832f
Merge pull request #49901 from nekomatata/move-and-collide-fix-slide
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Fix move_and_collide causing sliding on slopes
2021-06-30 02:18:01 +02:00
Rémi Verschelde
9b8095ad05
Merge pull request #50012 from YeldhamDev/script_diag_fix
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Make contents of "Create Script" dialog expand with the window size
2021-06-30 01:58:27 +02:00
Michael Alexsander
e4f9fa7e53
Make contents of "Create Script" dialog expand with the window size
2021-06-29 20:20:34 -03:00
Rémi Verschelde
74dc5e27c8
Rename GdNavigationServer
to GodotNavigationServer
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And rename `gdnavigation` module to simply `navigation`.
2021-06-30 00:35:18 +02:00
Rémi Verschelde
03788e9f18
Merge pull request #50007 from reduz/fix-2d-viewport
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Fixes to 2D viewport
2021-06-29 23:47:53 +02:00
reduz
d07f7c8d25
Fixes to 2D viewport
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* Editor 2D viewport now uses embedded subwindows (windows no longer pop up)
* Restored the ability to disable 3D on the 2D viewport (makes 3D not display on 2D when there is a camera on the scene)
2021-06-29 17:40:45 -03:00
Rémi Verschelde
916c37de09
Merge pull request #50000 from reduz/improve-rid-owner-memory-usage
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Improve RID_Owner memory usage
2021-06-29 17:51:22 +02:00
reduz
64c925cca6
Improve RID_Owner memory usage
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* Ability to allocate empty objects in RID_Owner, so RID_PtrOwner is not needed in most cases.
* Improves cache usage, as objects are now allocated together
* Should improve performance in 2D rendering
2021-06-29 12:28:08 -03:00
Rémi Verschelde
691c754a6c
Merge pull request #50004 from reduz/fix-non-unoform-scale
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Fix non uniform scaling normals in 3D objects
2021-06-29 17:24:23 +02:00
Rémi Verschelde
661d7c01b8
Merge pull request #49295 from foxydevloper/fix-focus-filter
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Fix "Filter Files" shortcut by merging duplicate functions
2021-06-29 17:23:45 +02:00
reduz
d55ebc3a5d
Fix non uniform scaling in 3D objects
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* Flag was there, but not implemented.
* Fixed issue with base flags not being initialized.
2021-06-29 11:45:59 -03:00
Rémi Verschelde
83b3148b16
Merge pull request #50003 from Calinou/tweak-2d-game-camera-override-tooltips
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Tweak the 2D game camera override tooltips to match 3D
2021-06-29 16:38:16 +02:00
Hugo Locurcio
bdca0daadc
Tweak the 2D game camera override tooltips to match 3D
2021-06-29 16:18:37 +02:00
Rémi Verschelde
52e3f986ac
Merge pull request #49911 from madmiraal/fix-49878
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Add GDNative libraries to Android custom Gradle builds
2021-06-29 14:58:23 +02:00
Rémi Verschelde
c3f0b9f972
i18n: Sync translations with Weblate
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(cherry picked from commit 30bb133e01
)
2021-06-29 14:57:47 +02:00
Rémi Verschelde
7f9346b81b
Merge pull request #49925 from RicardRC/FindFromNop
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Make use of variable "from" in local_vector find() function.
2021-06-29 14:36:19 +02:00
Rémi Verschelde
76dc811c76
Merge pull request #49470 from levilindsey/master
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Update File.store_var description to mention which properties of an object are included.
2021-06-29 13:59:17 +02:00
Ricard Rovira
14d5908057
Use unused from in local vector find function.
2021-06-29 13:37:02 +02:00
Rémi Verschelde
90982d60cb
Merge pull request #37181 from jitspoe/master.button_icon_alignment
2021-06-29 13:31:53 +02:00
Rémi Verschelde
dfdde2c598
Merge pull request #49812 from nekomatata/node-path-editor-update
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NodePath properly updated in the editor in more cases when nodes are moved or renamed
2021-06-29 12:51:38 +02:00
Rémi Verschelde
9996cd2a16
Merge pull request #49636 from LightningAA/add-feedback-button-4.0
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Add "Suggest a Feature" to the help dialog.
2021-06-29 12:47:17 +02:00
Rémi Verschelde
653f544ca3
Merge pull request #49713 from nekomatata/fix-export-var-override-runtime
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Fix export var override in PackedScene at runtime
2021-06-29 12:45:43 +02:00
Rémi Verschelde
05336adb86
Merge pull request #49905 from pfertyk/issue-46480-image-compress-crashes-godot
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Validate image formats, check if resize_to_po2 failed
2021-06-29 12:44:20 +02:00
Rémi Verschelde
9c6d7f840f
Merge pull request #49970 from trollodel/graphnode_fix_port_position
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Fix GraphNode port position when the control has the Expand flag
2021-06-29 12:41:58 +02:00
Rémi Verschelde
871a338376
Merge pull request #49910 from Faless/js/4.x_canvas_resize
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[HTML5] Add option to focus canvas on start.
2021-06-29 12:40:25 +02:00
Rémi Verschelde
36d4314f15
Merge pull request #49921 from SirQuartz/patch-7
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Update `Label.clip_text()` Method Description
2021-06-29 12:39:52 +02:00
jitspoe
e192eb05db
Add alignment options to icons on buttons.
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They can now be centered and right-aligned.
Fixes #11380 .
2021-06-29 12:31:40 +02:00
Rémi Verschelde
8fb7a9f023
Merge pull request #49719 from LightningAA/rename-node-is-ancestor-of
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Rename `is_a_parent_of()` to `is_ancestor_of()`
2021-06-29 12:07:25 +02:00
Rémi Verschelde
8597db0ac2
Merge pull request #49980 from EricEzaM/fix-default-log-state
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EditorLog filter buttons are now enabled/on by default
2021-06-29 12:00:03 +02:00
Rémi Verschelde
a24f494861
Merge pull request #49944 from MisoMosiSpy/visual-script-logic-oper-mismatch
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Fixes Visual Script node operator mismatch
2021-06-29 11:58:23 +02:00
Rémi Verschelde
76ba2ffef1
Merge pull request #49993 from groud/fix_debbuger_crash
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Fixes crash in case no column in tree is expanded and has minimum size
2021-06-29 11:52:30 +02:00
Rémi Verschelde
51f9b41afd
Merge pull request #49859 from groud/painting_in_tileset_editor
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Properties painting in tileset editor
2021-06-29 11:50:36 +02:00
Dipal M Zambare
a0b0f7c4ee
Fixes Visual script nodes operator mismatch issue #49943
2021-06-29 15:01:34 +05:30
Gilles Roudière
c5b65236d8
Fixes crash in case no column in tree is expanded and has minimum size
2021-06-29 11:27:09 +02:00
Gilles Roudière
30a615dd94
Implement painting properties over TileSets
2021-06-29 11:07:46 +02:00
Marcel Admiraal
7b63f0a22d
Add GDNative libraries to Android custom Gradle builds
2021-06-29 09:26:28 +01:00
Rémi Verschelde
45b66e91e7
Merge pull request #49985 from bruvzg/win_sign_temp_file
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[Windows Export] Use temporary file for osslsigncode signing.
2021-06-29 10:08:55 +02:00
bruvzg
8f7c2ccefd
[Windows Export] Use temporary file for osslsigncode signing.
2021-06-29 10:38:28 +03:00
Eric M
538a50ac19
EditorLog filter buttons are now enabled/on by default
2021-06-29 12:33:05 +10:00
PouleyKetchoupp
9758a75221
Fix move_and_collide causing sliding on slopes
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Make sure the direction of the motion is preserved, unless the depth is
higher than the margin, which means the body needs depenetration in any
direction.
Also changed move_and_slide to avoid sliding on the first motion, in
order to avoid issues with unstable position on ground when jumping.
Co-authored-by: fabriceci <fabricecipolla@gmail.com>
2021-06-28 17:17:52 -07:00