Commit graph

66569 commits

Author SHA1 Message Date
A Thousand Ships
723f5500f4
[Core] Allow locking/unlocking of MutexLock 2024-08-26 12:38:03 +02:00
Rémi Verschelde
e53dc80f2f
Merge pull request #95777 from Calinou/command-line-improve-rendering-driver-method-error-messages
Improve error messages for invalid rendering drivers/methods on the command line
2024-08-26 10:51:35 +02:00
Rémi Verschelde
abce2babe1
Merge pull request #94429 from mihe/animation-res-ref
Fix animation library copy-paste not preserving resource reference
2024-08-26 10:51:31 +02:00
Rémi Verschelde
0ba0be27c7
Merge pull request #94169 from RandomShaper/wtp_rl_prize
Batch of fixes for `WorkerThreadPool` and `ResourceLoader`
2024-08-26 10:51:25 +02:00
Rémi Verschelde
04f6321ecc
Merge pull request #91166 from raulsntos/gdextension/loader
GDExtension: Implement `GDExtensionLoader` concept
2024-08-26 10:51:21 +02:00
Rémi Verschelde
b4f268fae8
Merge pull request #91018 from Daylily-Zeleen/daylily-zeleen/optionally_postinitialization_for_extension_owner
Allow ClassDB to create a Object without postinitialization for GDExtension.
2024-08-26 10:51:17 +02:00
Rémi Verschelde
e63e8453da
Merge pull request #84063 from jsjtxietian/add-shortcuts-for-text-shader-editor
Add several shortcuts for text shader editor
2024-08-26 10:51:07 +02:00
jsjtxietian
5d7f87603d Add several shortcuts for text shader editor 2024-08-26 11:38:58 +08:00
Rémi Verschelde
28a72fa434
Merge pull request #95934 from bruvzg/win_ang_fb
Enable fallback from ANGLE to native and improve ANGLE error messages.
2024-08-25 22:51:38 +02:00
Rémi Verschelde
4cb6e9994a
Merge pull request #96080 from DeeJayLSP/qoa-break
WAV: Add missing break on `get_length()`
2024-08-25 22:24:31 +02:00
Rémi Verschelde
ac4410ce34
Merge pull request #96079 from adamscott/relative-import-script-path
Add import tab `import_script/path` relative path support
2024-08-25 22:24:28 +02:00
Rémi Verschelde
5f7060c18a
Merge pull request #96052 from stuartcarnie/sgc/metal_shader_compilation
Metal: Improve startup times by using concurrent shader compilation APIs
2024-08-25 22:24:24 +02:00
Rémi Verschelde
fe15f47e22
Merge pull request #95929 from BastiaanOlij/openxr_fix_tracking_bit
OpenXR: Check correct status bit for hand tracking
2024-08-25 22:24:21 +02:00
Rémi Verschelde
1d3bdfcd06
Merge pull request #95862 from adamscott/fix-pitch-scale-before-play
Honor `pitch_scale` value before playing audio sample
2024-08-25 22:24:17 +02:00
Rémi Verschelde
f0d297d059
Merge pull request #95594 from aaronfranke/extension-api-validation
Update expected API validation files for the releases of Godot 4.2 & 4.3
2024-08-25 22:24:14 +02:00
Rémi Verschelde
5beb4ee691
Merge pull request #92684 from smix8/mesh_conv_dialog
Add confirm dialog for render mesh to navigation mesh conversion
2024-08-25 22:24:10 +02:00
Rémi Verschelde
8bb5db6ebd
Merge pull request #96085 from bruvzg/mingw_rpcndr_ver
[Windows] Move `__REQUIRED_RPCNDR_H_VERSION__` to the header.
2024-08-25 22:24:05 +02:00
bruvzg
a07f92a81c [Windows] Move __REQUIRED_RPCNDR_H_VERSION__ to the header. 2024-08-25 22:57:35 +03:00
bruvzg
f8a6c0e8ab
Enable fallback from ANGLE to native and improve ANGLE error messages. 2024-08-25 21:19:54 +03:00
Rémi Verschelde
bc2d0e9f39
Merge pull request #96067 from SaracenOne/advanced_importer_scale_fix
Fix importer preview for models with scaled armatures.
2024-08-25 20:18:46 +02:00
Rémi Verschelde
bb437722ea
Merge pull request #96033 from Tallivm/patch-1
Fix typo in `Array` code example
2024-08-25 20:18:42 +02:00
Rémi Verschelde
3495e82644
Merge pull request #96010 from jwinarske/jw/wayland_fix
Wayland: Use `wayland-egl-core.h` instead of `wayland-egl.h`
2024-08-25 20:18:39 +02:00
Rémi Verschelde
e35a45e166
Merge pull request #95962 from dsnopek/validate-extension-api-disable-warnings
Temporarily disable "validation errors no longer occur" warnings
2024-08-25 20:18:32 +02:00
Rémi Verschelde
887d56721d
Merge pull request #95959 from dsnopek/openxr-api-hand-tracker-crash
Fix crash when calling `OpenXRAPI::get_hand_tracker()` and hand-tracking is disabled
2024-08-25 20:18:28 +02:00
Rémi Verschelde
844ac90bad
Merge pull request #95956 from ItzCog/master
Fix some C# variable types In `AStar2D/3D` Class Reference
2024-08-25 20:18:25 +02:00
Rémi Verschelde
473e7e0df3
Merge pull request #95947 from passivestar/timelineedit-namelimit
Fix animation timeline resize widget allowing invalid internal values
2024-08-25 20:18:21 +02:00
Rémi Verschelde
68d188d521
Merge pull request #95888 from clayjohn/Lightmap-SH-coefficients
Use correct lightmap coefficients to ensure that the directional lightmap mode looks correct
2024-08-25 20:18:18 +02:00
Rémi Verschelde
c9e5008966
Merge pull request #95857 from KoBeWi/novel_variant_of_0
Always store ID of PopupMenu items
2024-08-25 20:18:14 +02:00
Rémi Verschelde
cbe1d6f7af
Merge pull request #95274 from Chaosus/shader_forbind_const_func_decl
Forbid function declaration with a const qualifier in shaders
2024-08-25 20:18:10 +02:00
Rémi Verschelde
dc6d6551e4
Merge pull request #96044 from darksylinc/matias-TheForge-hotfix2
Disable extra memory tracking by default
2024-08-25 20:18:03 +02:00
DeeJayLSP
703c31fb40 WAV: Add missing break on get_length() 2024-08-25 14:18:26 -03:00
Adam Scott
7e580150f9
Add import tab "import_script/path" relative path support 2024-08-25 12:50:50 -04:00
Saracen
06709e6865 Fix importer preview for models with scaled armatures. 2024-08-25 13:15:26 +01:00
Matias N. Goldberg
59d0422dcd Disable extra memory tracking by default
PR #90993 added several debugging utilities.

Among them, advanced memory tracking through the use of custom
allocators and VK_EXT_device_memory_report.

However as issue #95967 reveals, it is dangerous to leave it on by
default because drivers (or even the Vulkan loader) can too easily
accidentally break custom allocators by allocating memory through std
malloc but then request us to deallocate it (or viceversa).

This PR fixes the following problems:
 - Adds --extra-gpu-memory-tracking cmd line argument
 - Adds missing enum entries to
RenderingContextDriverVulkan::VkTrackedObjectType
 - Adds RenderingDevice::get_driver_and_device_memory_report
    - GDScript users can easily check via print(
RenderingServer.get_rendering_device().get_driver_and_device_memory_report()
)
- Uses get_driver_and_device_memory_report on device lost for appending
further info.

Fixes #95967
2024-08-24 20:52:39 -03:00
Stuart Carnie
2ef1ef63a5
Metal: Improve startup times by using concurrent shader compilation APIs 2024-08-25 09:05:58 +10:00
Tallivm
b516742358 Fix typo in Array code example 2024-08-24 20:44:01 +03:00
Rémi Verschelde
e3550cb20f
Merge pull request #95975 from darksylinc/matias-TheForge-hotfix
Fix build error in arm32
2024-08-24 01:01:37 +02:00
Joel Winarske
6ce71f0fb0 Use wayland-egl-core.h instead of wayland-egl.h
-avoid use of transitive wayland include

-resolves https://github.com/godotengine/godot/issues/95830

Signed-off-by: Joel Winarske <joel.winarske@gmail.com>
2024-08-23 14:16:37 -07:00
Matias N. Goldberg
38ae58bda2 Fix build error in arm32
Fixes #95973
2024-08-23 12:52:47 -03:00
Rémi Verschelde
a1acd38c35
Merge pull request #95945 from stuartcarnie/sgc/metal_mobile_fix
Metal: Fix artefacts for mobile render method and disable multi-view
2024-08-23 08:45:13 +02:00
David Snopek
6f7c52d17f Temporarily disable "validation errors no longer occur" warnings 2024-08-22 18:16:11 -05:00
Dungeon Master
1928a84f6e Fix some C# variable types In AStar2D/3D Class Reference 2024-08-23 02:25:56 +08:00
David Snopek
11dd1f52ae Fix crash when calling OpenXRAPI::get_hand_tracker() and hand-tracking is disabled 2024-08-22 13:03:05 -05:00
passivestar
155033384c Fix animation timeline resize widget allowing impossible internal values 2024-08-22 16:32:38 +04:00
Stuart Carnie
bbc7962fe2
Metal: fix artefacts for mobile render method and return false for multi-view support 2024-08-22 21:34:53 +10:00
Raul Santos
4dd6e8eca5
GDExtension: Implement GDExtensionLoader concept
- Implements the concept of GDExtension loaders that can be used to customize how GDExtensions are loaded and initialized.
- Moves the parsing of `.gdextension` config files to the new `GDExtensionLibraryLoader`.
- `GDExtensionManager` is now meant to be the main way to load/unload extensions and can optionally take a `GDExtensionLoader`.
- `EditorFileSystem` avoids unloading extensions if the file still exists, this should prevent unloading extensions that are outside the user project.
2024-08-22 05:29:11 +02:00
Bastiaan Olij
1925d1e6f9 OpenXR: Check correct status bit for hand tracking 2024-08-22 11:57:56 +10:00
Rémi Verschelde
568589c9d8
Merge pull request #90993 from darksylinc/matias-TheForge
Add debug utilities for Vulkan
2024-08-22 00:38:22 +02:00
Rémi Verschelde
37ae2a2900
Merge pull request #95921 from akien-mga/scons-validate-opt-in-drivers
SCons: Better validation for platform-specific opt-in drivers
2024-08-22 00:10:56 +02:00
Rémi Verschelde
0badddaccb
Merge pull request #95917 from BlueCube3310/lightmap-align-fix
LightmapGI: Fix shader data alignment after #89919
2024-08-22 00:10:53 +02:00