Rémi Verschelde
72c44bafac
Sync controller mappings DB with SDL2 community repo
...
Synced with gabomdq/SDL_GameControllerDB@fed28b1bf9 .
2020-01-26 17:59:15 +01:00
Rémi Verschelde
c8d64de766
Merge pull request #35521 from Calinou/improve-error-macros
...
Improve and document error macros
2020-01-26 16:39:11 +01:00
Rémi Verschelde
4cee1cda5e
Merge pull request #35589 from akien-mga/doc-drop-category-property
...
doc: Drop unused 'category' property from header
2020-01-26 16:34:13 +01:00
Rémi Verschelde
5b3459bfc7
Merge pull request #35588 from akien-mga/doc-nil-longest-river-in-the-world
...
doc: Do not expose Variant::NIL as a type in the class reference
2020-01-26 16:34:00 +01:00
Rémi Verschelde
58fac4c874
Merge pull request #35570 from markgarcia/fix-unconfigured-export-crash
...
Fix crash when exporting improperly configured project.
2020-01-26 16:23:11 +01:00
Rémi Verschelde
09ced94dd4
doc: Do not expose Variant::NIL as a type in the class reference
...
Fix signals Variant arguments incorrectly listed as Nil.
Fixes #12520 .
2020-01-26 16:08:11 +01:00
Rémi Verschelde
2d20fc39aa
doc: Drop unused 'category' property from header
...
We already removed it from the online docs with #35132 .
Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.
We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
2020-01-26 16:02:39 +01:00
Rémi Verschelde
689db68822
Merge pull request #35583 from akien-mga/doc-projectsettings
...
doc: Document all remaining ProjectSettings
2020-01-26 14:30:20 +01:00
Rémi Verschelde
3697ea799c
doc: Document all remaining ProjectSettings
2020-01-26 13:37:21 +01:00
Rémi Verschelde
fe26e53065
Merge pull request #35581 from akien-mga/doc-color-constants
...
doc: Document named color constants
2020-01-26 13:36:44 +01:00
Rémi Verschelde
baf5eaadb0
Merge pull request #35580 from akien-mga/doc-videostreams
...
doc: Complete documentation for VideoStreams
2020-01-26 12:09:32 +01:00
Rémi Verschelde
cbdbfb00ca
doc: Document named color constants
...
Busywork but it's good for our completion rate :)
2020-01-26 12:08:16 +01:00
Rémi Verschelde
bb6c0d3e8b
doc: Complete documentation for VideoStreams
...
Also quick clean up of the matching C++ files.
2020-01-26 11:29:07 +01:00
Rémi Verschelde
55cc46a052
Merge pull request #35569 from timothyqiu/video-player-min-size
...
Updates minimum size on VideoPlayer::set_stream
2020-01-26 10:24:38 +01:00
Rémi Verschelde
139ff35e76
Merge pull request #35567 from Xrayez/doc-noise-null-data
...
Mention that `NoiseTexture` uses threads internally
2020-01-26 10:22:26 +01:00
Rémi Verschelde
bd605a5701
Merge pull request #35566 from Xrayez/doc-parse-property-return
...
Document the return value of `EditorInspectorPlugin.parse_property`
2020-01-26 10:17:57 +01:00
Rémi Verschelde
6a5c8c8672
Merge pull request #35574 from clayjohn/DOCS-odds-n-ends
...
Complete various class references
2020-01-26 10:08:55 +01:00
clayjohn
c5700f7464
Complete various class references
2020-01-26 00:27:51 -08:00
Rémi Verschelde
1b3eb41622
Merge pull request #35561 from clayjohn/GLES3-irradiance-max
...
Add project setting for max irradiance size
2020-01-26 09:16:21 +01:00
Mark Wynn Garcia
141230192c
Check if can export before exporting; show error message if can't export.
2020-01-26 11:45:17 +08:00
Haoyu Qiu
71b1a1c7d9
Updates minimum size on VideoPlayer::set_stream
2020-01-26 10:24:56 +08:00
Andrii Doroshenko (Xrayez)
5b1c6656d3
Mention that NoiseTexture
uses threads internally
...
Provided a snippet on how to properly retrieve the noise texture data
given that it's generated in a thread.
2020-01-26 02:40:09 +02:00
Andrii Doroshenko (Xrayez)
06933f5d80
Document the return value of EditorInspectorPlugin.parse_property
2020-01-26 02:04:33 +02:00
Rémi Verschelde
be1bc53d42
Merge pull request #35560 from clayjohn/DOCS-sky-radiance
...
Add warning for radiance_size
2020-01-25 23:01:58 +01:00
clayjohn
7215019020
Add warning for radiance_size
2020-01-25 13:28:32 -08:00
clayjohn
eb5cb5d016
Add project setting for max irradiance size
2020-01-25 13:27:13 -08:00
Rémi Verschelde
8896ce1c0a
Merge pull request #35559 from Calinou/doc-inputeventkey-string
...
Document how to get a human-readable string from an InputEventKey
2020-01-25 21:52:35 +01:00
Rémi Verschelde
a7f7c393ba
Merge pull request #35558 from Calinou/doc-styleboxflat-chamfered-corners
...
Document how to get chamfered corners with StyleBoxFlat
2020-01-25 21:51:58 +01:00
Hugo Locurcio
7a0c37c3f5
Document how to get a human-readable string from an InputEventKey
2020-01-25 20:13:18 +01:00
Hugo Locurcio
33f37cfd19
Document how to get chamfered corners with StyleBoxFlat
2020-01-25 20:04:23 +01:00
Rémi Verschelde
a61f5a7520
Merge pull request #35535 from Calinou/doc-projectsettings-runtime-physics
...
Document how to change the default gravity at runtime
2020-01-25 18:16:34 +01:00
Hugo Locurcio
1b9b07e658
Document how to change the default gravity at runtime
...
Changing the default gravity at runtime isn't exactly obvious,
so it makes sense to add a code sample.
2020-01-25 16:28:28 +01:00
Rémi Verschelde
f67814116a
Merge pull request #35543 from timothyqiu/notification-crash
...
Fixes crash in Spatial::notification
2020-01-25 09:59:37 +01:00
Haoyu Qiu
df3fad11fd
Fixes crash in Spatial::notification
2020-01-25 13:16:51 +08:00
Rémi Verschelde
e61edd69ea
Merge pull request #35523 from searetseltev/master
...
Update ScrollContainer.xml
2020-01-24 21:53:57 +01:00
Rémi Verschelde
98e5134059
Merge pull request #35526 from nekomatata/inspector-update-rename-node
...
Fixed Inspector update when a node is renamed
2020-01-24 21:52:12 +01:00
Rémi Verschelde
c96f08dc86
Merge pull request #35527 from neikeq/issue-35259
...
Mono/C#: Fix _update_exports possible crash with Reference types
2020-01-24 21:51:57 +01:00
Rémi Verschelde
75ab07546b
Merge pull request #35524 from neikeq/issue-35496
...
Fix C# preprocessor infinite loop and incorrect parsing of `#if!`
2020-01-24 21:51:38 +01:00
Ignacio Etcheverry
966a126186
Mono/C#: Fix _update_exports possible crash with Reference types
...
The code was attempting to dynamic cast the native instance to Reference after
the managed instance was disposed. As the managed instance acts as a Ref,
the native instance was freed during that disposal.
This made the dynamic cast fail and we attempted to memdelete a second time.
The fix is to make the dynamic cast before disposal.
2020-01-24 18:28:40 +01:00
PouleyKetchoupp
9c4a6cf745
Fixed Inspector update when a node is renamed
...
Whenever any node is renamed, EditorNode::_edit_current() is called and it resets plugins used for current edited properties. This change forces the inspector to update even though the same object is edited, to make sure all plugins are restored properly from unfolded properties/resources/etc.
Fixes #32832
2020-01-24 18:12:05 +01:00
Rémi Verschelde
4dce3427ef
Merge pull request #35519 from yamgent/wrong-guideline-value
...
Fix wrong guideline values shown during dragging
2020-01-24 18:10:53 +01:00
Ignacio Etcheverry
0604b1839d
Fix C# preprocessor infinite loop and incorrect parsing of #if!
2020-01-24 17:53:17 +01:00
Roi Valcárcel
4f0401d05d
Update ScrollContainer.xml
...
Add missing descriptions to ScrollContainer documentation
2020-01-24 17:21:53 +01:00
Hugo Locurcio
37d55ff153
Improve and document error macros
...
Documentation can be visible in many IDEs by hovering the macro
anywhere it's used.
Error message styling was also tweaked for consistency.
2020-01-24 17:19:57 +01:00
Rémi Verschelde
d410f5fc80
Merge pull request #35515 from KoBeWi/or_greater
...
Allow greater values in unit_offset
2020-01-24 16:56:11 +01:00
Rémi Verschelde
9fa904d407
Merge pull request #35513 from KoBeWi/theme_items_matter
...
Count theme items in doc_status.py
2020-01-24 16:55:49 +01:00
Rémi Verschelde
feb88ebe6f
Merge pull request #35510 from Calinou/add-normalized-error-explanations
...
Add explanations for errors related to Vector/Quat normalization
2020-01-24 16:55:34 +01:00
Tan Wang Leng
ee2f406c73
Fix wrong guideline values shown during dragging
...
Suppose that the user wants to use some guidelines in 2D mode. The
user has enabled "Use Pixel Snap", and configured the "Grid Step" to
1px.
On some zoom levels, when dragging the guidelines step by step, some
offsets shows the wrong value. The offsets that are wrong vary - it is
affected by the zoom level, so some zoom levels do not display this
problem.
For example, a user may see this while dragging the guideline:
0px 1px 1px 3px 4px 5px 5px 7px 8px
whereby 2px and 6px are missing.
This is due to a floating-point error. The values are printed as
(truncated) integers, but they are actually decimals, so they were
actually 1.9999 and 5.9999 for the missing cases.
Let's fix that by rounding up the values before printing them to get rid
of the errors.
This fixes #35010 .
2020-01-24 23:52:43 +08:00
Tomasz Chabora
9ad7fc3405
Allow greater values in unit_offset
2020-01-24 14:40:33 +01:00
Tomasz Chabora
25ea912d96
Count theme items in doc_status.py
2020-01-24 14:23:58 +01:00