FireForge
e5db39d07b
Remove extra space in property editors
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- NodePath, Resource, and multiline string
2022-05-25 19:04:44 -05:00
Igor Kordiukiewicz
b28eea610c
Fixed issue where Extend Script option would show up even without script attached to the node
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(cherry picked from commit dc361d3201
)
2022-03-07 08:33:29 +01:00
Rémi Verschelde
a627cdafc5
Update copyright statements to 2022
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Happy new year to the wonderful Godot community!
2022-01-13 15:54:13 +01:00
Yuri Sizov
d9bf3e5e35
Fix return type for the exposed EditorResourcePicker method
2021-12-29 21:57:14 +03:00
Yuri Sizov
5ff11a2c5c
Add a flag to EditorResourcePicker to differentiate selection contexts
2021-11-02 14:15:14 +03:00
Ryan Roden-Corrent
ae38c672f1
Add QuickLoad option to resource picker.
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When clicking on a resource field in the inspector dock, you now have
the "Quick Load" option in addition to "Load". This opens a QuickOpen
dialog allowing the user to type in a phrase to quickly locate the
desired resource (similar to "Quick Open Scene").
In my experience, this is much faster than clicking through the File
Dialog.
Relates to godotengine/godot-proposals#346 .
(cherry picked from commit 470b94fe22
)
2021-09-21 20:33:11 +02:00
Yuri Sizov
cb66cf80f5
Cache EditorResourcePicker's allowed types
2021-08-03 16:21:05 +03:00
Yuri Roubinsky
37c985e189
Fix crash on doc dragging in script list panel
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(cherry picked from commit c86aa2a705
)
2021-08-03 09:33:25 +02:00
Hugo Locurcio
e8c9877ad8
Fix casing of the "to" stop word in editor strings
2021-07-13 15:28:00 +02:00
Yuri Sizov
343ba504d3
Add EditorResourcePicker control based on the Inspector editor for Resources
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Backported from #47260
2021-06-11 13:32:15 +03:00