Ignacio Etcheverry
78819b6b54
Label: Added get_visible_line_count
method
2016-07-18 23:33:06 +02:00
Ignacio Etcheverry
671c21dce7
MenuButton: Fix regression
2016-07-16 15:16:26 +02:00
Ignacio Etcheverry
f9d1e03018
MenuButton: Avoid event propagation if handled as hotkey
2016-07-16 14:36:55 +02:00
Juan Linietsky
24d86e33a6
Merge pull request #5467 from RandomShaper/enhance-tidy-extensions
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Enhance/tidy file extensions management
2016-07-16 09:28:49 -03:00
Rémi Verschelde
c0e6395526
Merge pull request #5638 from TheHX/tree-buttons
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Fix tree drawing the pressed stylebox in all buttons in the column
2016-07-12 07:28:02 +02:00
Paulb23
12e3bb1f01
Removed duplicate color
2016-07-11 15:40:04 +01:00
Paulb23
28356a7d63
Expose highlight all occurrences
2016-07-11 15:20:01 +01:00
Paulb23
21385d9ecb
Expose show line numbers
2016-07-11 15:11:35 +01:00
Paulb23
cc133c9289
Expose colors to theme
2016-07-11 14:57:32 +01:00
Paulb23
a9956be63d
Added completion font colors
2016-07-11 14:25:56 +01:00
Juan Linietsky
b41be2d1a9
Merge pull request #4854 from Razzlegames/screenToLocal
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Conversion function for screen coords to local Canvas coords
2016-07-11 02:26:58 -03:00
Kyle Luce
605193b22f
Conversion function for screen coords to local Canvas coords
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- Useful if you need to Convert screen coords to the coordinate space of a
CanvasItem, but don't have an associated InputEvent to use in
#make_event_local.
For example, if you have a particular point on the screen you'd like to project
into World Space, for various reasons, you would use this function on the root
of the scene. This is analogous to ray casting from screen space in 3D.
2016-07-10 16:06:57 -07:00
Franklin Sobrinho
5708006340
Fix tree drawing the pressed stylebox in all buttons in the column
2016-07-10 19:03:43 -03:00
Rémi Verschelde
d37ef5990b
Merge pull request #5627 from Paulb23/fixed_highlighting_highlighted_section
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Fixed highlight all occurrences highlighing highlighted section
2016-07-10 19:42:56 +02:00
Juan Linietsky
46bb02991f
Merge pull request #5270 from lonesurvivor/master
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Added Tile Origin = Bottom Left option to the TileMap
2016-07-10 13:41:33 -03:00
Juan Linietsky
223ca1363c
Merge pull request #5352 from m4nu3lf/master
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AnimationTreePlayer filters improved
2016-07-10 13:40:56 -03:00
Juan Linietsky
7af77e1b7b
Merge pull request #5606 from akien-mga/pr-rtl-raw-text
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RichTextLabel: Fix adding raw text when bbcode is disabled
2016-07-10 13:07:04 -03:00
Juan Linietsky
49b288d331
Add function to get the list of samples, closes #5561
2016-07-10 13:00:42 -03:00
Juan Linietsky
b06eca108a
Merge pull request #5490 from timoschwarzer/master
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Add new Camera2D alignment functions
2016-07-10 12:39:50 -03:00
Juan Linietsky
5bb552273b
Merge pull request #5489 from jejung/richtextlabel-get_text
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RichTextLabel-get_text
2016-07-10 12:38:28 -03:00
Paulb23
d43adcbb1e
Fixed highlight all occurrences highlighing highlighted section
2016-07-10 16:10:54 +01:00
Ovnuniarchos
061cadcae5
LineEdit placeholder now accepts translated strings.
2016-07-10 00:39:17 +02:00
Juan Linietsky
864c0e84de
line/col label was changing size with each cursor move, forcing the GUI to resize upwards and costing considerably CPU usage.
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It has been changed so it won't resize the UI when modified.
This will make the code editor feel a lot smoother.
2016-07-09 14:56:08 -03:00
Juan Linietsky
1d6be8b00d
Changed tree so shift-selection skips folded children, closes #5515
2016-07-09 13:15:45 -03:00
Rémi Verschelde
3a70d4a072
Merge pull request #5589 from akien-mga/pr-unused-var
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Removing some more unused vars and dead code
2016-07-09 14:33:30 +02:00
Rémi Verschelde
3816fe9d19
RichTextLabel: Fix adding raw text when bbcode is disabled
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Fixes #5605 .
2016-07-09 14:26:49 +02:00
Rémi Verschelde
a15de80942
classref: Fix arg name for is_action_pressed/released
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Also position TEXTURE_SPHERE constant properly.
2016-07-08 23:40:43 +02:00
Franklin Sobrinho
6b154c9706
Fix own world option of Viewport.
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It happens when the viewport has WorldEnviroment child with a valid Enviroment
2016-07-08 14:27:19 -03:00
Rémi Verschelde
f40f360a2c
Remove unused variables (fourth pass) + dead code
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Also fix a potential regression from 3fcb9b1ec1
.
2016-07-08 16:47:55 +02:00
Rémi Verschelde
454b210242
Remove unused variables (third pass) + dead code
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Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-07 23:16:21 +02:00
Juan Linietsky
7c1ab42571
Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422
2016-07-06 23:46:04 -03:00
Juan Linietsky
17e4ead62a
Fix several bugs related to node duplication and signals, closes #5405
2016-07-06 21:43:31 -03:00
Juan Linietsky
a78226c32c
Only allow built-in scripts to be edited when the scene they belong to is loaded, closes #5403
2016-07-06 20:36:37 -03:00
Franklin Sobrinho
5c3c87206b
Fix TreeItem range editing by dragging on the inspector
2016-07-04 12:14:49 -03:00
George Marques
55b8a353f5
Fix completion string check when column = 0
2016-07-03 18:49:58 -03:00
George Marques
ec18b97f5c
Stop completion when the match is perfect
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to avoid the completion insisting showing up after a completion.
2016-07-03 11:34:23 -03:00
George Marques
805b668d7f
Fix code completion sorting
2016-07-03 11:32:30 -03:00
Juan Linietsky
ec94dd7eee
Fixed the order of input, reverts #4384 , closes #5361
2016-07-01 11:42:09 -03:00
Juan Linietsky
8cbb154466
Color picker was getting too much focus, made it get not as much focus.
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This abuse of focus was the original culprit of #5354
2016-07-01 10:55:35 -03:00
Juan Linietsky
3185ce64c5
Invalidate key focus if not visible, fixes #5354
2016-07-01 10:42:33 -03:00
Juan Linietsky
db9335f4c1
Improved drag&drop to work as n-piggeon wants to use, closes #5342
2016-07-01 10:34:38 -03:00
Juan Linietsky
f6725f9768
throw error if GridContainer::set_columns goes below 1, closes #5316
2016-06-30 18:54:54 -03:00
Juan Linietsky
b391306828
Make both signals be ordered and samplelibrary items too, fixes scenes changing for git, closes #5289
2016-06-30 18:43:47 -03:00
Juan Linietsky
89bb72b2d3
Only emit item_selected once per Tree row, closes #5280
2016-06-30 17:52:32 -03:00
Paulb23
050a514799
Fixed signal connection prints when moving docks, issue 5498
2016-06-30 15:12:14 +01:00
Timo Schwarzer
185ba75bfa
Fix Camera2D header for align()
2016-06-30 16:07:48 +02:00
Rémi Verschelde
a99ca66ce5
Merge pull request #5449 from sanikoyes/Pr-placeholder-line-edit
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Add placeholder property for line_edit
2016-06-30 08:06:26 +02:00
Rémi Verschelde
da2f7e3c38
Merge pull request #5419 from djrm/shortcuts
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Shortcuts for script switching in script Mode
2016-06-30 08:04:26 +02:00
Rémi Verschelde
fcf6977610
Merge pull request #5487 from Paulb23/function_highlighting_issue_5454
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Fixed function highlighting with spaces
2016-06-30 07:57:31 +02:00
Juan Linietsky
ac6257bf8a
only call finished signal when it really finishes, closes #5222
2016-06-29 18:46:43 -03:00