Ricardo Buring
80c600d86b
Fix move_and_slide wall slide acceleration (3D)
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When travel is high enough, keep the global position resulting from the
move_and_collide call, and set the motion to the remainder from the
move_and_collide call. This ensures travel is taken into account once,
rather than twice.
2024-04-19 19:40:01 +02:00
Rémi Verschelde
626c6a0ff8
Merge pull request #90874 from Zylann/fix_graph_frame_crash
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Fix crash when GraphFrame `sb_to_draw_panel` is not a StyleBoxFlat
2024-04-19 16:28:24 +02:00
Rémi Verschelde
e34399cdcb
Merge pull request #90861 from aaronp64/audio_stream_player_nan
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Check for NaN in `set_volume_db` functions
2024-04-19 16:28:11 +02:00
Rémi Verschelde
a523532d18
Merge pull request #90852 from timothyqiu/padding-always
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Fix buttons offset to the right when dialog is at minsize
2024-04-19 16:27:56 +02:00
Rémi Verschelde
1bd6fe81ea
Merge pull request #89538 from CrayolaEater/feature/custom-aabb-gizmos
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Add Gizmo to display 3D custom AABB
2024-04-19 16:27:16 +02:00
Rémi Verschelde
42e6f9a9d8
Merge pull request #76140 from jeronimo-schreyer/add_secondary_light_to_3d_resource_importer
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Added secondary light to 3D Advanced Import Settings
2024-04-19 16:26:42 +02:00
Bogdan Inculet
8caa1b8783
Add Gizmo to display 3D custom AABB
2024-04-19 02:31:30 +03:00
Marc Gilleron
f3e6d23405
Fix crash when GraphFrame sb_to_draw_panel is not a StyleBoxFlat
2024-04-18 21:33:02 +01:00
aaronp64
58931c073d
Check for NaN in set_volume_db functions
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Added check in AudioStreamPlayer, AudioStreamPlayer2D, and AudioStreamPlayer3D set_volume_db functions to prevent setting volume to NaN, and give an error. Using NaN for volume and playing the AudioStreamPlayer could prevent all audio from playing, even from other AudioStreamPlayers.
Fixes #88133
2024-04-18 11:28:57 -04:00
Haoyu Qiu
b2d5a06828
Fix buttons offset to the right when dialog is at minsize
2024-04-18 21:12:34 +08:00
Rémi Verschelde
2543d192c3
Merge pull request #90842 from timothyqiu/revert-79792
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Revert "Correctly display tooltips for buttons in Tree when they overlap cell content
2024-04-18 12:25:08 +02:00
Rémi Verschelde
a202027efe
Merge pull request #90838 from bruvzg/btn_theme_rounding
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[Button] Fix theme elements size rounding errors not keeping sufficient space for the text.
2024-04-18 12:25:05 +02:00
Rémi Verschelde
2d884ba70c
Merge pull request #90797 from Geometror/vsnode-comment-compat
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[Compatibility] Add stub for VisualShaderNodeComment
2024-04-18 12:24:50 +02:00
Rémi Verschelde
be9b298317
Merge pull request #90780 from lyuma/skeletonik3d_compat
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Add SkeletonIK3D `get`/`set_interpolation` compat from #87888
2024-04-18 12:24:44 +02:00
Rémi Verschelde
6a70a69d1f
Merge pull request #90702 from permelin/fix-lightmap-warnings
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LightmapGI: Reduce warnings and increase probe accuracy
2024-04-18 12:24:37 +02:00
Rémi Verschelde
d2ec3714d7
Merge pull request #90584 from BMagnu/fix_global_rotation_matrix
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Fix `Node3D.set_global_rotation()` resetting node scale.
2024-04-18 12:24:27 +02:00
Rémi Verschelde
0dfb48e58d
Merge pull request #89693 from Calinou/dialogs-add-button-minimum-size
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Add minimum width/height to dialog buttons
2024-04-18 12:24:20 +02:00
Rémi Verschelde
043ca7c63c
Merge pull request #88306 from KoBeWi/PropertyListHelper_will_come_for_you
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Add PropertyListHelper in all simple cases
2024-04-18 12:24:17 +02:00
Rémi Verschelde
3a88373a4c
Merge pull request #86553 from Koyper/fix_popup_panel_content_scaling
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Fix non-embedded tooltips, popups and dialogs resizing to match Viewport content scale factors != 1.0
2024-04-18 12:24:11 +02:00
Haoyu Qiu
00f0043227
Revert "Correctly display tooltips for buttons in Tree when they overlap cell content"
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This reverts commit 8278a5f274
.
2024-04-18 17:35:26 +08:00
Lyuma
cb7ef2b8de
Add SkeletonIK3D get/set_interpolation compat from #87888
2024-04-18 01:49:12 -07:00
bruvzg
45bde2b5b0
[Button] Fix theme elements size rounding errors not keeping sufficient space for the text.
2024-04-18 11:48:46 +03:00
Hendrik Brucker
735c45dc8e
[Compatibility] Add stub for VisualShaderNodeComment
2024-04-18 02:39:29 +02:00
Hugo Locurcio
1e8526659c
Add minimum width/height to dialog buttons
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This makes buttons with short texts such as "OK" or "Close"
easier to click, especially on a touchscreen.
This is exposed to projects via `buttons_min_width` and `buttons_min_height`
theme items in AcceptDialog (and therefore ConfirmationDialog and FileDialog),
with the default values being 0 to preserve compatibility with existing projects.
2024-04-17 23:48:05 +02:00
Rémi Verschelde
54ba8d6882
Merge pull request #90810 from Arnklit/particles_processing_ring_shape_emission_axis_fix
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Fix shader crash on zero vector and negative x vector in particles processing
2024-04-17 20:26:50 +02:00
Kasper Frandsen
f8d08a8376
fix: avoid shader crash on null vector and negative x vector
2024-04-17 17:33:30 +01:00
Koyper
0881c81c13
Fix non-embedded Windows resizing to match Viewport content scale factor
2024-04-17 09:30:16 -05:00
yds
4077129f9d
Fix RayCast3D's debug draw transform not updating
2024-04-17 11:21:53 -03:00
Rémi Verschelde
01eb81ba48
Merge pull request #90752 from groud/fix_tilemap_y_sort
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Fix TileMap enabling Y-sort on child nodes
2024-04-17 10:59:04 +02:00
Rémi Verschelde
ce0744866d
Merge pull request #90747 from smix8/remove_constrain_avoidance
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Remove experimental `constrain_avoidance` from `NavigationRegion2D`
2024-04-17 10:58:55 +02:00
Rémi Verschelde
fad6897af0
Merge pull request #90639 from YeldhamDev/stay_open_please
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Fix submenus erroneously closing on some occasions
2024-04-17 10:58:46 +02:00
Jeronimo Schreyer
c3bc768d64
Make Advanced Import lights more like the mesh and material editors
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Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
2024-04-16 10:15:25 -07:00
smix8
df66a55ef3
Remove experimental constrain_avoidance from NavigationRegion2D
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Removes experimental constrain_avoidance feature from NavigationRegion2D.
2024-04-16 18:02:53 +02:00
Gilles Roudière
96b6199de9
Fix TileMap enabling Y-sort on child nodes
2024-04-16 16:02:55 +02:00
Birk Magnussen
dd97ff44ab
Fixes the issue where setting global rotation would reset scale.
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This was caused because the basis for the target global transform was entirely recreated. This process did not account for the scale of the basis of the current global transform.
This PR amends this by scaling the recreated basis for the global transform by the current global scale of the Node3D.
Note that this scaling has to be done from the current global scale and not from the local scale of the Node3D, otherwise issues would arise if parents of this Node3D would be scaled.
2024-04-16 13:43:00 +02:00
Rémi Verschelde
dc8e82b00a
Merge pull request #90730 from timothyqiu/root-auto-translate
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Add project setting for root node auto translate mode
2024-04-16 13:31:00 +02:00
Rémi Verschelde
09825bcc1a
Merge pull request #90729 from aaronfranke/move-nav-msgd
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Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfolders
2024-04-16 13:30:57 +02:00
Rémi Verschelde
ac25b3dd6a
Merge pull request #90438 from TokageItLab/vl-vs-bz
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Separate value/bezier track caching process in AnimationMixer
2024-04-16 13:30:44 +02:00
Haoyu Qiu
8d1cb7e74c
Add project setting for root node auto translate mode
2024-04-16 11:02:04 +08:00
Aaron Franke
77e35cf781
Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfolders
2024-04-15 18:40:43 -07:00
Per Melin
a990e42207
LightmapGI: Reduce warnings and increase probe accuracy
2024-04-15 18:57:53 +02:00
Rémi Verschelde
e1dd1f49c0
Merge pull request #90571 from KoBeWi/you're_too_old,_upgrade_to_newer_format
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Improve error when scene/resource is saved with newer format
2024-04-15 13:41:15 +02:00
kobewi
445302a4b2
Improve error when scene/resource is saved with newer format
2024-04-15 12:08:35 +02:00
bruvzg
524a20f460
[RTL] Add support for character code bb tag.
2024-04-15 11:25:50 +03:00
Rémi Verschelde
c951421c99
Merge pull request #90268 from RandomShaper/wtp_servers
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Use WorkerThreadPool for Server threads (enhanced)
2024-04-15 10:12:00 +02:00
Rémi Verschelde
a44b0b6dc1
Merge pull request #90685 from timothyqiu/auto-translate-legacy
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Don't store deprecated `auto_translate` property
2024-04-15 10:00:38 +02:00
Rémi Verschelde
4e1ed6bc23
Merge pull request #90668 from timothyqiu/owner-id
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Store `ObjectID` instead of pointer for KinematicCollision owner
2024-04-15 10:00:32 +02:00
Rémi Verschelde
88033ea8c6
Merge pull request #90637 from aaronp64/force_native_crash
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Fix `Window.hide()` crash when `force_native` changes
2024-04-15 10:00:29 +02:00
Rémi Verschelde
673e770a8d
Merge pull request #90575 from TokageItLab/boneattachment-performance
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Remove `bone_pose_updated` signal and replace it with the `skeleton_updated` signal
2024-04-15 10:00:26 +02:00
Rémi Verschelde
fac55137a1
Merge pull request #89627 from markdibarry/parallax2d_scroll_scale
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Account for scale in scroll logic for `Parallax2D`
2024-04-15 10:00:15 +02:00