Commit graph

489 commits

Author SHA1 Message Date
Rémi Verschelde
814ab59c37
Windows: Remove MSVC define redundant with _MSC_VER
Cleanup unused MSVC code in FileAccessUnix.
2023-09-26 11:11:45 +02:00
A Thousand Ships
3565d1bf7e [Drivers,Platform] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-12 20:13:32 +02:00
Rémi Verschelde
8de6405288
UWP: Remove platform port, needs to be redone from scratch for 4.x
The UWP platform port was never ported to the Godot 4.0+ API,
and it's now accumulating bitrot as it doesn't compile, and thus
we no longer propagate platform changes in it.

So we finally remove to acknowledge this state. There's still some
interest in reviving the UWP port eventually, especially as support
for Direct3D 12 will soon be merged, but when that happens it will
be easiest to redo it from scratch.
2023-09-07 15:01:59 +02:00
bruvzg
8aa6f29b56
[FileAccess] Add methods to get/set "hidden" and "read-only" attributes on macOS/BSD and Windows. 2023-08-08 21:51:32 +03:00
Adam Scott
b6faccccd5
Fix file permissions for the web platform 2023-07-25 08:29:24 -04:00
Fabio Alessandrelli
28001b9ef6 [Net] Explicitly handle buffer errors in send/recv 2023-07-19 10:08:25 +02:00
Kamil Brzoskowski
3cd865dbe8
Fix formatting of dlopen error message on Windows
And harmonize the format for all platforms.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-07-09 23:39:45 +02:00
Hugo Locurcio
dcc92c174e
Remove uses of vformat() with no placeholders
This is identical to passing the string directly.
2023-06-28 16:27:55 +02:00
bruvzg
131e49bf13
[Unix] Fix temporary file permissions. 2023-06-16 23:34:27 +03:00
Ninni Pipping
71ee65dc57 Enable shadow warnings and fix raised errors 2023-05-11 16:00:59 +02:00
bruvzg
628f3b2f79
[OS] Implement and expose to scripting APIs get_memory_info method instead of old get_free_static_memory. 2023-04-24 14:08:55 +03:00
bruvzg
ca58a5d56f
Fix Unix temp file creations when using is_backup_save_enabled. 2023-03-18 20:28:30 +02:00
Yuri Sizov
ea31842b72
Merge pull request #73156 from gw2cc/safe_save
Create a safe temporary file with is_backup_save_enabled
2023-03-16 12:05:48 +01:00
ACB
345f5757e5 Create a safe temporary file with is_backup_save_enabled 2023-03-15 19:36:07 +01:00
bruvzg
bc95b0b171
Restore FileAccess.close method. 2023-02-16 15:34:20 +02:00
Rémi Verschelde
6da836bbb4
Merge pull request #71514 from akien-mga/os-unset_environment
OS: Add `unset_environment`, better validate input
2023-01-18 08:35:43 +01:00
Rémi Verschelde
91a54cdbc1
Linux/BSD: Add LINUXBSD_ENABLED define for non X11-related checks 2023-01-16 17:01:35 +01:00
Rémi Verschelde
818a9e99a4
OS: Add unset_environment, better validate input
Instead of returning an undocumented boolean error code, we do the
validation checks that should ensure a successful result.

Based on:
- https://linux.die.net/man/3/setenv
- https://learn.microsoft.com/en-us/windows/win32/api/winbase/nf-winbase-setenvironmentvariable
2023-01-16 16:39:44 +01:00
Rémi Verschelde
0e4e782ada
Merge pull request #70714 from Calinou/doc-os-stdin
Improve documentation for `OS.read_string_from_stdin()`
2023-01-12 09:24:47 +01:00
Hugo Locurcio
86b8176864
Improve documentation for OS.read_string_from_stdin()
This makes it clearer that calls to this method are blocking.

The unused method parameter was also removed.
2023-01-11 19:57:25 +01:00
Rémi Verschelde
d95794ec8a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00
bruvzg
3d8a942a56
Fix reading Unicode from stdio. 2022-12-21 09:07:59 +02:00
bruvzg
6bf9594cfb
[iOS] Fix getting Unicode executable path, fix "!configured" and "!classes.has(ti.inherits)" error spam on start. 2022-11-16 18:55:37 +02:00
kobewi
e48c5daddf Unify usage of GLOBAL/EDITOR_GET 2022-10-18 19:01:48 +02:00
Rémi Verschelde
5aadc618b6 Merge pull request #66102 from MJacred/feature/getvideoadapterdriverinfo
Fetch video adapter driver name and version from OS
2022-10-11 13:59:53 +02:00
MJacred
de768afbdc Fetch video adapter driver name and version from OS on Linux/*BSD and Windows 2022-10-11 12:39:41 +02:00
Rémi Verschelde
a92c564a02 Cleanup unused defines in platform code 2022-10-11 11:52:41 +02:00
Rémi Verschelde
4e4e16f9a9 SCons: Cleanup GCC warnings configuration
- Outright disable spammy warnings due to past or present GCC bugs:
  * `-Wno-strict-overflow` for GCC 7.
  * `-Wno-type-limits` for GCC before 11 (regressed in 9/10, might work in
    earlier releases but at this stage we don't care).
  * `-Wno-return-type` for GCC 12/13 (regression, still not fixed).
- Enable extra warnings conditionally when broken on earlier GCC:
  * `-Wnoexcept` was removed due to an upstream regression in GCC 9, could
    be re-enabled (but commented out for now as we actually have `-Wnoexcept`
    warnings to fix.
  * `-Wlogical-op` was broken on our variadic templates before GCC 11, now
    seems fine.
2022-10-10 16:12:26 +02:00
Rémi Verschelde
c2c9a582da Merge pull request #64815 from RandomShaper/default_cpu_count
Improve default `OS`'s CPU count getter
2022-10-06 08:55:51 +02:00
Pedro J. Estébanez
6bf02c0162 Keep a single, portable implementation of OS::get_processor_count() 2022-10-05 20:10:47 +02:00
Rémi Verschelde
5b6ccf2fd2 Merge pull request #66720 from qarmin/unintialized_memory
Remove usage of unitialized variables
2022-10-05 11:42:47 +02:00
Rémi Verschelde
33f4c5282f Merge pull request #64819 from RandomShaper/enhance_thread_funcs
Enhance portability of threading
2022-10-05 11:42:35 +02:00
Pedro J. Estébanez
958ecf55fe Enhance portability of threading 2022-10-04 11:43:28 +02:00
Rémi Verschelde
9928cdc2e7 Merge pull request #66807 from akien-mga/core-unix-remove-NO_FCNTL-and-NO_STATVFS
Unix: Remove now unnecessary I/O defines, cleanup
2022-10-04 10:22:29 +02:00
Rémi Verschelde
f501e4f665 Unix: Remove now unnecessary I/O defines, cleanup
- `LIBC_FILEIO_ENABLED` wasn't defined anywhere, even in _other platforms_.
- `NO_NETWORK` is also never defined. It probably isn't enough anyway to
  disable network APIs in the current codebase.
- `UNIX_SOCKET_UNAVAILABLE` is never defined in this code but used by some
  other platforms, clarify that.
- `NO_STATVFS` can be removed as Android supports it since API level 19,
  which is our current min SDK level. It's also only used for
  `DirAccessUnix::get_space_left()` which is anyway overridden by
  `DirAccessJAndroid::get_space_left()` so it shouldn't make a difference.
  * Fixed documentation for `DirAccess.get_space_left()`.
- `NO_FCNTL` is likely also a remnant of early Android days, in current NDK
  r23 it seems to be available. Also cleaned up unused `fcntl.h` includes.
- `NO_ALLOCA` is never defined, and we use alloca in many places now.
2022-10-03 12:33:41 +02:00
Rémi Verschelde
54418ea659 Remove NO_THREADS fallback code, Godot 4 requires thread support
This also removes `OS::can_use_threads` from the public API since it's always
true.
2022-10-03 11:23:26 +02:00
Rafał Mikrut
2233624152 Remove usage of unitialized variables 2022-10-01 21:09:22 +02:00
Rémi Verschelde
26e9145c26 SCons: Cleanup DEBUG, _DEBUG and NDEBUG defines
- `_DEBUG` is MSVC specific so it didn't make much sense to define for
  Android and iOS builds.
- iOS was the only platform to define `DEBUG`. We don't use it anywhere
  outside thirdparty code, which we usually don't intend to debug, so it
  seems better to be consistent with other platforms.
- Consistently define `NDEBUG` to disable assert behavior in both `release`
  and `release_debug` targets. This used to be set for `release` for all
  platforms, and `release_debug` for Android and iOS only.
- Due to the above, I removed the only use we made of `assert()` in Godot
  code, which was only implemented for Unix anyway, should have been
  `DEV_ENABLED`, and is in PoolAllocator which we don't actually use.
- The denoise and recast modules keep defining `NDEBUG` even for the `debug`
  target as we don't want OIDN and Embree asserting all over the place.
2022-09-23 15:21:26 +02:00
kobewi
9f2dc68279 Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
MJacred
ac9786c525 Add get_distribution_name() and get_version() to OS
supports: LinuxBSD, Windows, macOS, iOS, Android, UWP

Co-authored-by: bruvzg
2022-09-16 11:17:36 +02:00
James
0aecfc9254 Fixes #65377: get_datetime_* functions can return wrong values 2022-09-10 07:58:38 +08:00
Aaron Franke
10a56981dc
Rename String plus_file to path_join 2022-08-29 19:38:13 -05:00
Fabio Alessandrelli
d20b32186f [Web] Rename JavaScript platform to Web.
Also rename export name from "HTML5" to "Web".
2022-08-29 11:52:00 +02:00
Fabio Alessandrelli
59eea34851 [Net] IP uses print_verbose when getaddrinfo fails.
Avoid spamming errors when network is disconnected.
Returned address will be invalid, so it can be checked by the user via
`ret.is_valid_ip_address`.
2022-08-05 10:49:56 +02:00
Marcel Admiraal
c06025fa13 Add override keywords to DirAccess derived classes 2022-08-02 16:39:44 +01:00
Marcel Admiraal
cafb19e608 Add override keywords to FileAccess derived classes 2022-08-02 16:35:15 +01:00
Rémi Verschelde
90019676b0 Code quality: Fix header guards consistency
Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
2022-07-25 11:17:40 +02:00
bruvzg
8823eae328
Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
bruvzg
0c5431644d
Allows parsing of invalid UTF-16 surrogates (can be encountered in Windows filenames) and some non-standard UTF-8 variants, makes Unicode parse errors more verbose. 2022-07-07 11:07:18 +03:00
Shlomi
22da234eb6 Add Desktop to file dialog drive on Unix 2022-07-05 13:10:15 +02:00