Commit graph

9449 commits

Author SHA1 Message Date
Ruslan Mustakov
f08bc0df7c Construct Variants from Reference properly in GDNative
Previously godot_variant_new_object constructed Variant without
accounting for the fact that the Object can be a Reference, so refcount
was not increased and References were destructed prematurely.

Also, Reference::init_ref did not propagate refcount increment to the
script instance, which led to desync of refcount info on the script
side and Godot side.
2017-09-14 19:40:36 +07:00
Rémi Verschelde
8c08f2380d Merge pull request #11253 from djrm/pr_better_docs
Improved editor docs
2017-09-14 12:06:36 +02:00
Rémi Verschelde
395eb7a3ad Merge pull request #11259 from RaTi17/master
Fix 2 typos, rename "/constant" to "constant"

[ci skip]
2017-09-14 11:43:30 +02:00
Jeroen
ca5abae1e7 Fix 2 typos 2017-09-14 10:31:43 +02:00
Hein-Pieter van Braam
3f4062c708 Merge pull request #11246 from djrm/pr_better_script_temperature
More consistent script color temperatures.
2017-09-14 09:05:31 +02:00
Hein-Pieter van Braam
bdb07fcf4d Merge pull request #11031 from nabor/rename-dialog
Added support to rename projects on manager
2017-09-14 09:01:29 +02:00
Rémi Verschelde
8e8724126c Merge pull request #11195 from poke1024/fix10936
Sprite selection rectangle updates again (fixes #10936)
2017-09-14 08:58:36 +02:00
Daniel J. Ramirez
d21f20eb5f Several fixed to editor doc.
Improved style
Fixed editor help issues
Added editor help index
2017-09-14 01:13:37 -05:00
Daniel J. Ramirez
b17c801ee8 Changed source font to Mononoki. 2017-09-14 01:13:30 -05:00
William Taylor
b1894e6016 Fix up examples/descriptions based on feedback. Added more content
In @GDScript added previous changes that went missing. added more descriptions and code examples
2017-09-13 23:07:19 -07:00
Indah Sylvia
9e204658ff Fixed Tab Switching of Main Scene State. Closes #11045 2017-09-14 12:53:57 +07:00
poke1024
9ba92f5baa sprite selection rectangle updates again (fixes issue 10936)
sprite selection rectangle was not updating in real time when dragging or rotating sprites; undoing translation/rotation changes did not update sprite rectangles either.
2017-09-14 07:12:50 +02:00
Marcelo Fernandez
7a4c0ff35e Fix crash when no audio driver is available 2017-09-13 20:54:55 -03:00
toger5
1d6f19f3a2 swapped up down shortcut for freelook (to fit unreal) 2017-09-14 01:36:42 +02:00
Nabor Erices
b79ec86b64 Deleted unnecessary print 2017-09-13 18:43:37 -03:00
Rémi Verschelde
9ac940677c Merge pull request #11245 from akien-mga/travis-ccache
Travis: Try enabling ccache to speed up builds
2017-09-13 22:57:01 +02:00
Rémi Verschelde
99c7421eae Travis: Try enabling ccache to speed up builds 2017-09-13 22:36:39 +02:00
Rémi Verschelde
f48a1c9ebf Buildsystem: Windows cross-compilation on Linux defaults to 64-bit 2017-09-13 22:36:15 +02:00
Daniel J. Ramirez
7a362afb88 More consistent script color temperatures. 2017-09-13 14:07:05 -05:00
Rémi Verschelde
cc30e2a9a5 doc: Sync classref with current source
[ci skip]
2017-09-13 20:56:23 +02:00
Rémi Verschelde
ae4cd72e62 Drop unused EventQueue class
Thanks to @Marqin for the notice.
2017-09-13 20:56:23 +02:00
Rémi Verschelde
a5e907b830 Copyright: Document recastnavigation 2017-09-13 20:56:23 +02:00
Rémi Verschelde
375378b4e8 Merge pull request #11226 from StraToN/docssprint-atlastexture-2
Documentation for AtlasTexture.
2017-09-13 20:22:59 +02:00
Rémi Verschelde
e6a3ea1e26 Merge pull request #11209 from djrm/pr_docs
Added documentation for ClassDB and Marshalls

[ci skip]
2017-09-13 20:22:29 +02:00
Rémi Verschelde
8a6b023cb3 Merge pull request #11200 from SaracenOne/filesystem_tooltip_fix
Added missing file system display toggle button.
2017-09-13 20:20:48 +02:00
Rémi Verschelde
22d9e56c71 Merge pull request #11199 from SaracenOne/filesystem_dirs
Add option to always show directories in filesystem dock
2017-09-13 20:20:35 +02:00
Rémi Verschelde
57a5548965 Merge pull request #11191 from toger5/slider_highlight_area
added highlight area to slider
2017-09-13 20:09:28 +02:00
Rémi Verschelde
cc7c892bca Merge pull request #11160 from marcelofg55/drive_funcs_x11
Implemented DirAccess get_drive and get_drive_count for Linux
2017-09-13 20:04:54 +02:00
Maxim Sheronov
0fffa45158 Fix enums bindings
Add missed bindings for enums
Move some enums to class to have correct output of api.json
2017-09-13 20:57:07 +03:00
Daniel J. Ramirez
2551647690 Added documentation for ClassDB and Marshalls 2017-09-13 12:43:12 -05:00
Rémi Verschelde
6ec9383706 Merge pull request #11125 from zavb074/master
Removed code that flips normal if facing away from test direction
2017-09-13 19:33:01 +02:00
Rémi Verschelde
97a2ed6fa6 Merge pull request #11081 from djrm/pr_better_3d_grid
Better looking spatial editor grid
2017-09-13 19:30:47 +02:00
Rémi Verschelde
fe3bbaa9d0 Merge pull request #11076 from hpvb/fix-10935
Fix crash on wrong type drag into the vs editor
2017-09-13 19:28:13 +02:00
Rémi Verschelde
095ff6dda8 Merge pull request #11063 from toger5/svg_generation_optimization
optimized color conversion for svg generation
2017-09-13 19:27:21 +02:00
Rémi Verschelde
ea25573297 Merge pull request #10995 from GodotExplorer/pr-tree
Add custom minumus height to TreeItem
2017-09-13 19:25:55 +02:00
Rémi Verschelde
27ae3c839d Merge pull request #7908 from SaracenOne/recast
In-editor navmesh generation.
2017-09-13 19:22:29 +02:00
Rémi Verschelde
d85472bef0 Merge pull request #10826 from tuga3d/toggle-comment-behavior
Smarter toggle comment block. fixes #10720
2017-09-13 19:21:25 +02:00
Hein-Pieter van Braam
d6b392825f Merge pull request #11061 from marcelofg55/dump_backtrace
Add a segfault handler to dump the backtrace on Windows, Linux and OS X
2017-09-13 18:05:31 +02:00
Hein-Pieter van Braam
322b0bee49 Merge pull request #11240 from hpvb/fix-array-oob
Fix out of bound array indexing (reverb_vol)
2017-09-13 17:50:10 +02:00
Hein-Pieter van Braam
89c50f73c7 Fix out of bound array indexing (reverb_vol)
Same issue as in a3f9fe52. AudioFrame[3] being indexed at [3]
2017-09-13 17:47:51 +02:00
Hein-Pieter van Braam
933ca6bb8a Merge pull request #11239 from hpvb/fix-array-oob
Fix out of bound array indexing
2017-09-13 17:42:31 +02:00
Hein-Pieter van Braam
a3f9fe52ec Fix out of bound array indexing
730d36f350 introduced introduced some code that indexes AudioFrame[3],
it is however defined as AudioFrame[3]. This increases the size to [4]
2017-09-13 17:38:09 +02:00
Hein-Pieter van Braam
4140e5261c Merge pull request #11207 from toger5/fixed_margin_for_theme
fixed margin beeing squared
2017-09-13 17:32:34 +02:00
Gilles Roudiere
b8ad46d383 Merge pull request #11210 from toger5/fix_little_border_for_vieport
fixed border on the right of viewport
2017-09-13 17:00:12 +02:00
toger5
c40fb45e59 fixed border on the right of viewport 2017-09-13 15:36:05 +02:00
Marcelo Fernandez
83fe937362 Added a crash handler to dump the backtrace on Windows, Linux and OS X 2017-09-13 10:07:23 -03:00
Rémi Verschelde
c2741e2385 Merge pull request #11069 from aroncds/master
KinematicBody2D api most friendlier
2017-09-13 15:07:17 +02:00
Juan Linietsky
06138bf18c Renamed play to playing property, but now playing and is_playing is the same, to avoid confusing. Closes #11211 2017-09-13 08:41:26 -03:00
Julian Murgia
cb3bb26521 Documentation for AtlasTexture. 2017-09-13 13:37:33 +02:00
Rémi Verschelde
42504ef0d4 Merge pull request #11062 from BastiaanOlij/osx_datapack
Fixed loading package from resource folder, exporting textures to bun…
2017-09-13 11:11:01 +02:00