Commit graph

13 commits

Author SHA1 Message Date
JohnJLight
38d3bfe971 Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
Chaosus
44de8b4964 Added a bunch of scalar constants to visual shaders 2019-05-27 18:39:59 +03:00
Chaosus
e70ea5d97b Makes the expression node to apply expression only when the focus leaves out 2019-05-22 07:46:47 +03:00
Chaosus
5648924eef Expression node for visual shaders 2019-05-21 12:11:41 +03:00
Chaosus
3c159ea379 Added missed inputs for other modes in visual shaders 2019-05-01 17:04:39 +03:00
Chaosus
7a9735eef4 Fix uniform title color in visual shaders(regression) 2019-04-26 10:53:40 +03:00
homer666
557122fdda Misc improvements to visual shader Add Node dialog 2019-04-16 15:40:54 +10:00
Chaosus
24faddc211 Added possibilty to delete multiple nodes in visual shaders via Delete key 2019-04-14 09:49:51 +03:00
Chaosus
5fd671b8a7 Major improvements for visual shader system 2019-04-07 08:17:38 +03:00
Rémi Verschelde
b16c309f82 Update copyright statements to 2019
Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
Rémi Verschelde
9eb4d4ab2d Add missing copyright headers 2018-08-29 22:41:17 +02:00
Chaosus
f8417ac682 Visual shaders - make "Add node" menu showed by right click 2018-07-15 10:33:11 +03:00
Juan Linietsky
f6ce73f724 Visual Shaders are back. 2018-07-14 18:16:18 -03:00