RedworkDE
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fb0adaff9f
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C#: Fix AppContext.BaseDirectory
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2023-02-04 14:35:11 +01:00 |
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GeroVeni
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54f2226ce5
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Improve docs for rpc annotations
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2023-02-04 13:28:41 +00:00 |
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Hugo Locurcio
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eb52b95997
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Document visibility AABB caveats with decals, reflection probes and lights
This is required in rendering methods that don't use clustering
to check which meshes should be affected by decals, reflection probes
and lights.
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2023-02-04 00:59:40 +01:00 |
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clayjohn
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dfbf439081
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Avoid shading CanvasGroup nodes twice
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2023-02-03 15:40:42 -08:00 |
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Rémi Verschelde
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0b1d516f67
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Merge pull request #72684 from clayjohn/mm-update
Fix MultiMesh visible_instance_count being ignored after the first frame
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2023-02-04 00:40:36 +01:00 |
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Rémi Verschelde
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a268dcc7e3
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Merge pull request #72690 from Calinou/opengl-trim-gpu-name
Trim "/PCIe/SSE2" from GPU names when starting the OpenGL renderer
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2023-02-04 00:37:28 +01:00 |
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Rémi Verschelde
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1253547837
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Merge pull request #72681 from clayjohn/GL-multimesh-color
Ignore instance color and instance custom_data when not used in the OpenGL renderer
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2023-02-04 00:24:39 +01:00 |
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Rémi Verschelde
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bbff9fd7a4
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Merge pull request #71786 from raulsntos/dotnet/array
Sync C# Array with Core
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2023-02-04 00:24:06 +01:00 |
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Rémi Verschelde
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ea5cf7d4b8
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Merge pull request #72655 from smix8/navigationmesh_bake_aabb_fix_4.x
Fix NavigationMesh baking AABB Editor handling and visuals
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2023-02-04 00:21:33 +01:00 |
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Rémi Verschelde
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2c008ac8c5
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Merge pull request #72669 from TokageItLab/fix-scale-subgizmo
Fix broken `scaled_orthogonal()` & subgizmo global scaling
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2023-02-04 00:21:14 +01:00 |
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Hugo Locurcio
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da81c3f9b5
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Trim "/PCIe/SSE2" from GPU names when starting the OpenGL renderer
This makes the command line print consistent with the Vulkan renderer.
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2023-02-03 23:28:41 +01:00 |
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Yuri Sizov
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b0598dcdb7
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Merge pull request #72670 from YuriSizov/docs-signal-get-connections
Fix incorrect description for `Signal::get_connections`
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2023-02-03 23:42:52 +03:00 |
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Yuri Sizov
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e14cacb8da
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Merge pull request #71862 from RedMser/splitcontainer-fixes
Fix SplitContainer rendering and theming
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2023-02-03 23:09:18 +03:00 |
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Ricardo Buring
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497f5576c1
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Fix MultiMesh visible_instance_count being ignored after the first frame
Co-authored-by: Clay John <claynjohn@gmail.com>
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2023-02-03 11:40:39 -08:00 |
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clayjohn
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bf0cc8f52a
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Ignore instance color and instance custom_data when not used in the OpenGL renderer
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2023-02-03 10:34:30 -08:00 |
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Yuri Sizov
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03ae8caea8
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Fix incorrect description for Signal::get_connections
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2023-02-03 17:28:17 +01:00 |
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Silc Renew
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1459b9c24c
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Fix scaled_orthogonal() & subgizmo global scaling
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2023-02-04 00:46:04 +09:00 |
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Rémi Verschelde
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604493eb6e
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Merge pull request #65910 from KoBeWi/gdsus
Cleanup function state connections when destroying instance
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2023-02-03 16:13:06 +01:00 |
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Rémi Verschelde
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eb91e909a7
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Merge pull request #72667 from KoBeWi/short-lived_function
Remove unused `has_global_classes()`
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2023-02-03 15:46:32 +01:00 |
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Rémi Verschelde
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ecbf087324
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Merge pull request #72665 from KoBeWi/sneaky_ParallaxBackground_destroys_the_world
Fix Camera2D crash due to ParallaxBackground node
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2023-02-03 15:45:33 +01:00 |
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kobewi
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c1cc8fd87f
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Remove unused has_global_classes()
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2023-02-03 15:43:56 +01:00 |
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Rémi Verschelde
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c09445de2a
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Merge pull request #72660 from Chaosus/vs_fix_instance_previews
Prevent preview error for the instance parameter in visual shader
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2023-02-03 15:43:11 +01:00 |
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Rémi Verschelde
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6144192bda
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Merge pull request #72625 from Calinou/vulkan-print-rendering-method-name
Print name of Vulkan rendering method on startup
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2023-02-03 15:42:41 +01:00 |
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kobewi
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7331750618
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Fix Camera2D crash due to ParallaxBackground node
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2023-02-03 15:36:08 +01:00 |
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Rémi Verschelde
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388e3eb8b7
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Merge pull request #72570 from DarkKilauea/nav-cleanup-agent
Improve consistency of NavigationAgent setters
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2023-02-03 15:35:49 +01:00 |
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Rémi Verschelde
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3c81bff6c1
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Merge pull request #72651 from dalexeev/rtl-context-menu
Fix `RichTextLabel` context menu not customizable
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2023-02-03 15:35:37 +01:00 |
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Rémi Verschelde
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1ff2204cfe
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Merge pull request #72554 from RedworkDE/net-appcontext-basedirectory
C#: Set AppContext.BaseDirectory for editor builds
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2023-02-03 15:35:29 +01:00 |
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Rémi Verschelde
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5a413894fc
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Merge pull request #72635 from RedworkDE/net-nodepath-iequatable
C#: Implement `IEquatable<>` and equality operators in `NodePath`
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2023-02-03 15:35:22 +01:00 |
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Rémi Verschelde
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91dfd6484b
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Merge pull request #72633 from RedworkDE/net-stringname-iequatable
C#: Declare `IEquatable<>` interface for `StringName`
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2023-02-03 15:35:16 +01:00 |
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Rémi Verschelde
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480e991656
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Fix no-regex build for ProjectConverter3to4
Fixes #72649.
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2023-02-03 15:26:06 +01:00 |
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Yuri Rubinsky
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c0a3129210
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Prevent preview error for the instance parameter in visual shader
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2023-02-03 15:28:04 +03:00 |
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Hugo Locurcio
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f3e8300b50
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Print name of Vulkan rendering method on startup
This helps troubleshooting as the CLI logs now distinguish between
Forward+ and Forward Mobile.
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2023-02-03 13:01:48 +01:00 |
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smix8
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7caf08ec75
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Fix NavigationMesh baking AABB Editor handling and visuals
Fixes handling and visuals for Navigation Mesh baking AABB in the Editor.
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2023-02-03 11:54:13 +01:00 |
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Danil Alexeev
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fb107e04d3
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Fix RichTextLabel context menu not customizable
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2023-02-03 12:07:36 +03:00 |
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Josh Jones
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20fdfd466b
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Improve consistency of NavigationAgent setters
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2023-02-02 22:51:37 -08:00 |
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Rémi Verschelde
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1ed549e64b
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Merge pull request #72626 from Sauermann/fix-remove-get-input-pre-xform
Remove `Viewport::_get_input_pre_xform`
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2023-02-03 06:30:44 +01:00 |
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Rémi Verschelde
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4aec884b96
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Merge pull request #72643 from clayjohn/CL-blend-mode
Expose RenderingServer.canvas_light_blend_mode
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2023-02-03 06:26:20 +01:00 |
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Rémi Verschelde
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ddca070bea
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Merge pull request #72631 from rburing/custom_aabb_update_dependency
Notify dependencies when setting custom mesh AABB
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2023-02-03 06:24:51 +01:00 |
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Rémi Verschelde
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ec3adb93f7
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Merge pull request #72589 from BastiaanOlij/add_layer_slice_support
Add layer slice support to render device and render buffers
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2023-02-03 06:24:43 +01:00 |
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Rémi Verschelde
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8ef01ee5df
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Merge pull request #72604 from rbessems/rbessems/env_blend_mode
Add XR Environment Blend Mode Support
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2023-02-03 06:24:30 +01:00 |
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Rémi Verschelde
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d8c3fc1f56
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Merge pull request #72624 from pkdawson/fix-last-focus
DisplayServerWindows: Update `last_focused_window` when the focused subwindow is deleted
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2023-02-03 06:24:05 +01:00 |
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Rémi Verschelde
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5fb94e01ca
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Merge pull request #72622 from Sauermann/fix-fullscreen-window-init-size
Fix windowsize for fullscreen windows on windowcreation on Windows
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2023-02-03 06:23:01 +01:00 |
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clayjohn
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13488b4260
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Expose RenderingServer.canvas_light_blend_mode
This appears to have been missed in the refactor
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2023-02-02 19:12:27 -08:00 |
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RedworkDE
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ac96af1cc9
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C#: Declare IEquatable<> interface for StringName
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2023-02-03 00:26:18 +01:00 |
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RedworkDE
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7403a3a11b
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C#: Implement IEquatable<> and equality operators in NodePath
- Implement `IEquatable<>` interface.
- Implement `==` and `!=` operators.
- Override `Equals` and `GetHashCode`.
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2023-02-03 00:25:48 +01:00 |
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Bastiaan Olij
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093289364f
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Add layer slice support to render device and render buffers
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2023-02-03 09:48:56 +11:00 |
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Ricardo Buring
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086b9e0c59
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Notify dependencies when setting custom mesh AABB
Fixes SoftBody3D culling issues.
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2023-02-02 23:31:27 +01:00 |
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Markus Sauermann
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6165498d0e
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Fix windowsize for fullscreen windows on windowcreation on Windows
Fortunately the location in the codebase was easy to find because there
was a FIXME comment.
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2023-02-02 22:40:03 +01:00 |
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Markus Sauermann
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e3e9da78e8
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Remove Viewport::_get_input_pre_xform
This function is only relevant for `Window`. So this PR moves
the functionality to the `Window`-class.
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2023-02-02 22:03:52 +01:00 |
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Patrick Dawson
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cba1fd7cca
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DisplayServerWindows: Update last_focused_window when the focused subwindow is deleted
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2023-02-02 21:41:36 +01:00 |
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