Commit graph

8 commits

Author SHA1 Message Date
Rémi Verschelde
8f5b15754c Merge pull request #8114 from RandomShaper/improve-snapping-2.1
Improved 2D snapping behavior (2.1)
2017-03-24 22:51:09 +01:00
Pedro J. Estébanez
adf36faee8 Improved 2D snapping behavior
Make snapping affect nodes created by drag & drop
Make snapping for a single Node2D refer to its pivot
Refactor duplicate drag setup code
2017-03-24 21:27:37 +01:00
Pedro J. Estébanez
2c2c48ffb3 Implement warped mouse panning for 2D & 3D editors
Enabled by default as in Blender, but can be disabled separately for 2D & 3D;
the core functionality is in Input so this could be reused or even exposed to scripts in the future
2017-03-22 21:18:47 +01:00
Rémi Verschelde
ea987256f6 Revert "Fix drag and drop on 2d viewport"
This reverts commits a9d8da91b7
and 4230b22558.
2017-03-20 16:57:29 +01:00
Rémi Verschelde
4230b22558 Fix cherry-pick mistake using 3.0 method
Bug introduced in a9d8da91b7.
2017-03-19 10:01:53 +01:00
volzhs
a9d8da91b7 Fix drag and drop on 2d viewport
(cherry picked from commit 4d0a75750f)
2017-03-19 00:40:54 +01:00
Rémi Verschelde
f8db8a3faa Bring that Whole New World to the Old Continent too
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6.
2017-03-19 00:36:26 +01:00
Rémi Verschelde
1b0e2b0c39 Refactoring: rename tools/editor/ to editor/
The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful.

(Manual redo of 49c065d29c)
2017-03-18 23:45:45 +01:00