Commit graph

4006 commits

Author SHA1 Message Date
Hugo Locurcio
c4770a5b5d
Tweak some editor texts' capitalization, use "Go to" instead of "Goto"
This also fixes a typo in the `debugger/debug_with_external_editor`
shortcut.
2018-09-25 22:51:13 +02:00
Michael Alexsander Silva Dias
d959e2ce78 Add proper strikethrough BBCode to RichTextLabel 2018-09-23 16:25:43 -03:00
Juan Linietsky
65fd37c149 -Rewrote GLES2 lighting and shadows and optimized state changes, did many optimizations, added vertex lighting.
-Did some fixes to GLES3 too
2018-09-23 12:14:50 -03:00
Rémi Verschelde
2c7908739a
Merge pull request #22351 from DualMatrix/remove_obsolete
Removed obsoleted core/helper/value_evaluator.h and moved math_fieldwise to core/math/
2018-09-23 15:27:20 +02:00
DualMatrix
f483460e38 Removed obsoleted core/helper/value_evaluator.h and moved math_fieldwise to core/math/
Removed obsoleted core/helper/value_evaluator.h and moved math_fieldwise to core/math/
2018-09-23 14:58:15 +02:00
Rémi Verschelde
d4c75e608e Fix GeometryInstance extra_cull_margin step
Fixes #22369.
2018-09-23 13:58:58 +02:00
Rémi Verschelde
81d713e5c2
Merge pull request #22342 from DualMatrix/duplicate_no_fun
Fixed duplicating nodes not attaching script in-game with Sync Scene Changes enabled
2018-09-23 11:57:03 +02:00
Max Hilbrunner
d878c828b5
Merge pull request #22115 from akerudesu/find-parent
Added find_parent method to node class
2018-09-22 17:15:38 +02:00
DualMatrix
9dec4dc07b Fixed duplicating nodes not attaching script in-game with Sync Scene Changes enabled
Fixed duplicating nodes not attaching script in-game with Sync Scene Changes enabled.
2018-09-22 12:37:21 +02:00
Michael Alexsander Silva Dias
622bae393b Make EditorFileDialog be able to pick a folder when entering it 2018-09-21 19:42:06 -03:00
Rémi Verschelde
34f8441434
Merge pull request #22047 from DualMatrix/better_nav_2D
Better heuristic for the shortest path algorithm for navigation2D
2018-09-20 22:31:22 +02:00
Rémi Verschelde
db2d999ea5
Merge pull request #22155 from LittleWhite-tb/21718-font-leak
Clear textures before setting new textures
2018-09-20 21:46:38 +02:00
DualMatrix
0b5c694b74 Better heuristic for the shortest path algorithm for navigation2D and navigation.
Better heuristic for the shortest path algorithm for navigation2D and navigation.
It now will use the shortest distance to the polygon as cost instead of the distance to the center.
2018-09-20 21:23:17 +02:00
Rémi Verschelde
46d8a28314
Merge pull request #22094 from elasota/fix-visual-shader
Fix VisualShader code overwrites and save failures
2018-09-20 18:46:20 +02:00
Rémi Verschelde
561a7772c6
Merge pull request #22198 from DualMatrix/input_was_eaten
Fixed ctrl+up/down shortcut no longer working in scene tree
2018-09-20 15:54:54 +02:00
Rémi Verschelde
88ebd710f9
Merge pull request #22071 from DualMatrix/preserve_group
Made duplicate_and_reown preserve groups
2018-09-20 15:50:14 +02:00
DualMatrix
f8ead1a2ee Fixed ctrl+up/down shortcut no longer working in scene tree
Fixed ctrl+up/down shortcut no longer working in scene tree.
2018-09-20 15:27:37 +02:00
Guilherme Felipe
b0b88df016 Fix Label::get_minimum_size not updating cache size for autowrap 2018-09-19 14:05:44 -03:00
Alexandre LittleWhite Laurent
3aa82c524f Clear textures before setting new textures (#21718) 2018-09-17 20:52:45 +02:00
Unknown
0fdbf6b2ef Added find_parent method to node class 2018-09-15 18:22:29 +02:00
elasota
f5c7d64492 Don't open VisualShaders in the text shader editor, and don't support saving them with the "shader" extension. 2018-09-14 22:30:48 -04:00
Rémi Verschelde
c25e23317c Rename ScrollBar's drag_slave to drag_node 2018-09-15 00:55:22 +02:00
Michael Alexsander Silva Dias
585ad5c8ea Expose "get_modal_stack_top()" to GDScript 2018-09-14 16:35:52 -03:00
DualMatrix
b0d9f7686c Made duplicate_and_reown preserve groups 2018-09-14 18:13:41 +02:00
Rémi Verschelde
2aad7f1376
Merge pull request #21569 from JFonS/add_noise_textures
Add SimplexNoise and NoiseTexture as new resources
2018-09-14 16:57:26 +02:00
JFonS
f12a1b8863 Add SimplexNoise and NoiseTexture as new resources
SimplexNoise can be used to generate parameterized fractal noise based on Open Simplex.

NoiseTexture uses SimplexNoise to generate noise textures for using in
shaders/visual effects.
2018-09-14 15:24:34 +02:00
Rémi Verschelde
c52a3646f1
Merge pull request #21502 from Web-eWorks/atlasfixes
AtlasTexture fixes, part 2.
2018-09-14 15:02:23 +02:00
Rémi Verschelde
d05fe05680
Merge pull request #22053 from akien-mga/animtexture-frame-internal
Mark AnimatedTexture frame_* properties as internal
2018-09-14 09:12:40 +02:00
Juan Linietsky
909c06ee0f
Merge pull request #21806 from JFonS/inspector_uniform_defaults
Set uniform default values in inspector
2018-09-13 18:12:58 -03:00
JFonS
3cedec5f75 Set uniform default values in inspector 2018-09-13 23:05:33 +02:00
Rémi Verschelde
cd0b82fd56 Mark AnimatedTexture frame_* properties as internal
This way they no longer appear in the documentation, and the related
setters and getters do.
2018-09-13 22:54:35 +02:00
Rémi Verschelde
68f224a504
Merge pull request #21847 from Calinou/light-gizmo-update-inspector
Update Light properties in the inspector when dragging their gizmos
2018-09-13 16:32:54 +02:00
Rémi Verschelde
9b31d2da1c Document provenance of Penner easing equations in Tween
As noted in #21600.
2018-09-13 12:37:01 +02:00
Rémi Verschelde
4ae78987b7
Merge pull request #22017 from YeldhamDev/errors_tab_changes
Add expand/collapse all buttons for the "Errors" tab
2018-09-13 11:21:31 +02:00
Rémi Verschelde
1259cbf13c
Merge pull request #21976 from Faless/http_client_eof_fix
Fix non chunked HTTP reading till eof.
2018-09-13 11:17:14 +02:00
Rémi Verschelde
1a16dabfb5
Merge pull request #21982 from luzpaz/misc-typos
Misc. typos
2018-09-13 10:59:00 +02:00
Michael Alexsander Silva Dias
3a9df46b90 Add expand/collapse all buttons for the "Errors" tab 2018-09-12 23:53:10 -03:00
luz.paz
08bde5b2de Misc. typos
Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"`
2018-09-12 21:39:17 -04:00
Rémi Verschelde
f6481d1694
Revert "Drop deprecated compatibility methods from AnimatedSprite" 2018-09-13 02:32:51 +02:00
Guilherme Felipe
51e854846e Fix default_cursor_shape for TextEdit 2018-09-12 13:26:51 -03:00
Rémi Verschelde
06667b2fcf
Merge pull request #21219 from AlexHolly/fix-textedit-shows-nothing
TextEdit update cache.size on ENTER_TREE
2018-09-12 17:41:12 +02:00
Rémi Verschelde
82a0e752df
Merge pull request #21877 from DualMatrix/richlabel
Fixed the remove_line function in richtextlabel. It was totally broken
2018-09-12 14:59:34 +02:00
Fabio Alessandrelli
ab0e610e86 Fix non chunked HTTP reading till eof. 2018-09-12 12:42:48 +02:00
Rémi Verschelde
74d80146ff
Merge pull request #21913 from DualMatrix/tween_remove_all
Fixed calling start() after remove_all() on tween not working
2018-09-12 11:01:19 +02:00
Rémi Verschelde
ead2c2eef2
Merge pull request #21705 from KellyThomas/tree-create-item
Change return value of Tree.create_item() from Object to TreeItem
2018-09-12 10:57:50 +02:00
Rémi Verschelde
0e8d31fdfa
Merge pull request #21654 from Calinou/textureprogress-transparent-tint
Allow transparent colors in TextureProgress tint properties
2018-09-12 10:51:23 +02:00
Rémi Verschelde
b0d2cc76c2
Merge pull request #21755 from akien-mga/particles-init-velocity
Particles: Reset default velocity to 0, allow negative values
2018-09-12 10:39:02 +02:00
Rémi Verschelde
158704fcaa
Merge pull request #21780 from akien-mga/animatedsprite-deprecated
Drop deprecated compatibility methods from AnimatedSprite
2018-09-12 10:38:37 +02:00
Rémi Verschelde
277b24dfb7 Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
2018-09-12 09:52:22 +02:00
DualMatrix
359198f137 Fixed calling start() emmediately after remove_all() on tween not wroking
Fixed calling start() emmediately after remove_all() on tween not wroking

Fixes #19901
2018-09-11 13:54:35 +02:00