Commit graph

1366 commits

Author SHA1 Message Date
Rémi Verschelde
9347142484
Merge pull request #26701 from qarmin/do_not_lost_focus
Do not lose focus when moving through scene tree
2019-04-01 11:57:46 +02:00
Rémi Verschelde
9bef886fa3
Merge pull request #27117 from Faless/editor/asset_lib_image_error
Enabled logging of failed image download.
2019-04-01 11:03:03 +02:00
Rémi Verschelde
37969e71e4
Merge pull request #27383 from SpechtMagnus/master
TileMap: Fixed unfinished max_lines draw handling for freeze/crash avoidance.
2019-03-27 17:20:56 +01:00
Juan Linietsky
6574c557c9 Add a "Request Docs" button to code editor. 2019-03-26 16:36:19 -07:00
Magnus Specht
601acdf0e1 Fixed unfinished max_lines handling for crash avoidance. 2019-03-24 19:17:02 +01:00
Paulb23
6f6d4a6c2e Fix script editor attempting to set current line to -1 on script open 2019-03-17 20:02:05 +00:00
Rémi Verschelde
e5a310cd38
Merge pull request #25782 from hsandt/feature/fix-toggle-comment-indent
Feature/fix toggle comment indent
2019-03-16 11:17:47 -07:00
Rémi Verschelde
43f147b5aa
Merge pull request #26308 from bojidar-bg/11722-meshlibrary-transforms
Consider StaticBody and NavMesh position when converting to a MeshLibrary
2019-03-16 11:15:15 -07:00
Rémi Verschelde
8965ff90ca
Merge pull request #26919 from jabcross/master
Implement source lookup for class_name defined classes
2019-03-16 11:06:34 -07:00
Rémi Verschelde
18fa1846ea
Merge pull request #27115 from Janglee123/master
Fix toggling snap mode while transforming the Spatial object
2019-03-16 10:54:44 -07:00
Fabio Alessandrelli
37c0ac1d6d Enabled logging of failed image download. 2019-03-16 10:58:07 +01:00
janglee123
05446e8b53 fixed toggelling snap mode while transforming 2019-03-16 13:45:39 +05:30
Sebastian Hartte
7bab7fd777 Don't crash when the saved editor state contains fewer viewports than currently supported. 2019-03-12 12:17:17 +01:00
JFonS
2658e5d03d Add priority to gizmos and fix small issues
User defined gizmos will haave higher preference than editor gizmos by
default. Also fixed some inconsistencies in the gizmos menu when using
custom gizmos.
2019-03-12 00:30:50 +01:00
Pedro Ciambra
e8fe174616 Implement source lookup for class_name defined classes
Previous to this, classes defined with class_name had no
behavior when ctrl-clicked in the editor.

Fixes #26882
2019-03-11 12:52:17 -03:00
Juan Linietsky
95c6d9caba Fix crash in texture previeer, closes #26749, probably others 2019-03-08 14:18:12 -03:00
Juan Linietsky
9af7fa193f Do not annoy unrelated textures with texture editor. 2019-03-07 13:54:05 -03:00
Rémi Verschelde
b38f44e177
Merge pull request #26758 from qarmin/fix_error_dragging_empty_script_editor
Fix error when dragging empty script list in Script Editor
2019-03-07 17:40:42 +01:00
qarmin
7837276597 Fix error when dragging empty script list in Script Editor 2019-03-07 16:09:02 +01:00
Mariano Suligoy
6c08f4ea4e TileSetEditor: Don't draw invalid occlusion shapes. Fixes #24238 2019-03-06 15:31:16 -03:00
Juan Linietsky
6eac688952 Don't hide/show top editor if they did not change, fixes #26644 2019-03-06 12:42:01 -03:00
qarmin
138698e51f Do not lose focus when moving through scene tree 2019-03-06 12:10:09 +01:00
merumelu
e4b20a9a51 AssetLib: convert video thumbnails to RGBA
Image::blend_rect only works with images that have the same format.
2019-03-05 21:02:56 +01:00
Rémi Verschelde
f43ee4aff8
Merge pull request #26639 from YeldhamDev/tileeditor_coordnav_disable
Disable coord navigation buttons in TileSet editor when no texture is selected
2019-03-05 16:59:05 +01:00
Rémi Verschelde
ae24258842
Merge pull request #26622 from pyrophone/TilesetPreviewFix
Fixed Tileset preview stretching textures
2019-03-05 16:57:21 +01:00
Gio Aleman
4cf197fa48 Fixed Tileset preview stretching textures 2019-03-05 09:53:08 -05:00
Michael Alexsander Silva Dias
9b52ad5caf Disable coord navigation buttons in TileSet editor when no texture is selected 2019-03-05 11:22:44 -03:00
Andrii Doroshenko (Xrayez)
a4e6e2f342 Ensure to disable freelook when leaving spatial editor
Fixes and prevents the problem with mouse getting stuck in MOUSE_MODE_CAPTURED when switching to canvas item editor plugin by any means other than manually (with mouse).
2019-03-05 12:42:25 +02:00
Rémi Verschelde
3aff78f532
Merge pull request #26599 from MarianoGnu/fix_25817
TileSetEditor: Expose to the user OneWayCollision+Margin properties.
2019-03-05 00:19:48 +01:00
Juan Linietsky
5b77aa6bea Ensure shader is not set if code did not change 2019-03-04 19:39:06 -03:00
Tomasz Chabora
4599e98341 Add UndoRedo for Generate AABB (Particles) 2019-03-04 21:00:56 +01:00
Juan Linietsky
53bec9deeb Fix and restore text, material and mesh previewers. 2019-03-04 15:53:18 -03:00
Mariano Suligoy
33406131c1 TileSetEditor: Expose to the user OneWayCollision+Margin properties. Fixes #25817. 2019-03-04 14:10:31 -03:00
Rémi Verschelde
878950db16
Merge pull request #26590 from Chaosus/fix_sprite_region_crash
Fix editor crash when converting sprite to 2D mesh
2019-03-04 16:58:39 +01:00
Chaosus
8b5e070ec7 Fix editor crash when converting sprite to 2D mesh 2019-03-04 17:37:38 +03:00
xDGameStudios
d2f73d4a27 Add UndoRedo on Generate Visibility Rect (Particles2D) 2019-03-04 12:49:32 +00:00
Rémi Verschelde
c0e1c66e3d
Merge pull request #26385 from MarianoGnu/tileset_editor
TileSetEditor: Improvements and fixes
2019-03-03 11:24:16 +01:00
Mariano Suligoy
7b933d70a8 TileSetEditor: Allow to toggle Convex/Concave collisions. Alternative fix to #24003 2019-03-02 19:40:56 -03:00
Mariano Suligoy
65084a70fd Allow to change selection of collision shapes added to the same tile. Fixes #26369. 2019-02-28 22:45:16 -03:00
Mariano Suligoy
33be8b0701 Allow to change selection around all tiles on the texture without clicking on them. Fixes #25203. Fixes #22077 2019-02-28 20:48:34 -03:00
Michael Alexsander Silva Dias
6cf1a94af0 Make TileSet editor's workspace change size according to region changes 2019-02-27 22:40:54 -03:00
Rémi Verschelde
ce615c1a82
Merge pull request #26352 from bojidar-bg/21633-progress-stylebox
Fix minimum size of ProgressBar-s
2019-02-27 17:19:01 +01:00
Bojidar Marinov
a7b564db6e
Fix minimum size of ProgressBar-s
Was a leftover from 0a1c1c660f.
Fixes #21633.
2019-02-27 15:56:49 +02:00
Rémi Verschelde
f0f277faf1
Merge pull request #26330 from AlmostBearded/tileseteditor_multiplecollisionshapes
Allow Creation of Multiple Collision Shapes for Tiles
2019-02-27 11:33:45 +01:00
Hein-Pieter van Braam
464e1142c4 Don't crash on previewing an AtlasTexture without a region 2019-02-27 00:44:09 +00:00
Peter Oberrauner
657f83148c Allow Creation of Multiple Collision Shapes for Tiles #24003 2019-02-26 23:45:01 +01:00
Bojidar Marinov
1a397a7878
Consider StaticBody and NavMesh position when converting to a MeshLibrary
Would have added mesh transform, but realized that will cause problems when moving the mesh around the scene for visualization purposes.

Closes #11722
2019-02-26 15:38:23 +02:00
Juan Linietsky
f436047cf5 Clear canvas item after rendering font, fixes #23774 2019-02-23 21:31:09 -03:00
Juan Linietsky
bfa9be85d3 Remove copy and use instance material override in gizmos, fixes #23783 2019-02-23 20:20:54 -03:00
Juan Linietsky
fd68bb2596 -Treat scalar conversions when calling functions as error, closes #24261
-Make shader editor display errors if exist when just opening it
-Make ShaderMaterial not lose parameters if opened in error.
2019-02-23 17:55:09 -03:00