Commit graph

50313 commits

Author SHA1 Message Date
clayjohn
062fb8b0dc Ignore depth draw optimization when using depth draw alpha prepass
This is necessary as the scene shader still uses alpha in this case so we can't discard fragments that weren't written to the depth buffer
2023-01-03 12:33:07 -08:00
kobewi
bf74ff94c8 Improve remote tree node tooltips 2023-01-03 17:06:36 +01:00
Rémi Verschelde
26bed8aa85
Merge pull request #70875 from MewPurPur/stop-highlighting-invalid-node-refs
Stop NodeRef highlighting if you start with a number
2023-01-03 16:17:13 +01:00
Rémi Verschelde
0ba3c5453f
Merge pull request #70877 from timothyqiu/tree-scroll
Fix Tree overflow without scrolling being enabled
2023-01-03 16:15:29 +01:00
Rémi Verschelde
8791e333da
Merge pull request #70624 from bruvzg/cur_sc
Improve `window_set_current_screen` and fix secondary window initial mode and positions.
2023-01-03 15:56:05 +01:00
Rémi Verschelde
f0893890e1
Merge pull request #70482 from bruvzg/ios_pencil
[iOS] Add Apple Pencil pressure and tilt support.
2023-01-03 15:51:39 +01:00
Haoyu Qiu
631ac1406b Fix Tree overflow without scrolling being enabled 2023-01-03 22:50:35 +08:00
Rémi Verschelde
8580afdd95
Merge pull request #70498 from bruvzg/macos_tilt_fix
[macOS] Fix stylus tilt Y direction.
2023-01-03 15:50:28 +01:00
Rémi Verschelde
5e78f0f782
Merge pull request #70840 from MewPurPur/get-point-count-instead-of-points
Rename `get_points_count()` to `get_point_count()` in Gradient
2023-01-03 15:46:18 +01:00
VolTer
52cfd4551d Stop highlighting node refs if they are invalid identifiers 2023-01-03 16:00:16 +02:00
Rémi Verschelde
96f12040c9
Merge pull request #70850 from bruvzg/ts_tsafe_free
[TextServer] Make `free` calls thread safe.
2023-01-03 13:53:58 +01:00
Rémi Verschelde
1d92b44f47
Merge pull request #70864 from timothyqiu/scroll-margin
Fix scroll grabber can't reach ends in default theme
2023-01-03 12:41:56 +01:00
Rémi Verschelde
c5279420c8
Merge pull request #70572 from TokageItLab/fix-statemachine-fade
Fix wrong `AnimationStateMachine` process for end of fading
2023-01-03 12:41:35 +01:00
Rémi Verschelde
55ef815472
Merge pull request #70865 from bruvzg/fd_crash
Fix file dialog crash on forward click when history is empty.
2023-01-03 12:41:10 +01:00
Rémi Verschelde
7fb6d70398
Merge pull request #70152 from Maran23/4-x-tests-for-node
Initial tests for node
2023-01-03 12:40:44 +01:00
Rémi Verschelde
432c0dee7c
Merge pull request #70708 from rburing/bind_pin_joint_set_param_2d
Bind setter and getter for pin joint parameters in `PhysicsServer2D`
2023-01-03 12:39:43 +01:00
Rémi Verschelde
151e1355e8
Merge pull request #63650 from fabriceci/apply-moving-platform-angular-velocity
Allow to apply the angular velocity of a moving platform
2023-01-03 12:39:35 +01:00
Rémi Verschelde
7e22093089
Merge pull request #70428 from MrPhnix/issue-70186
CanvasItemEditor Fix snapping grid misalignment
2023-01-03 12:39:09 +01:00
Rémi Verschelde
6dc9629b45
Merge pull request #63483 from qianjunakasumi/qianjunakasumi/master
Introduce `appCategory` attribute of android to set category
2023-01-03 12:38:54 +01:00
Rémi Verschelde
c774b4ce17
Merge pull request #70696 from Rindbee/propagate-keying-state
Propagate the keying state in the inspector
2023-01-03 12:34:49 +01:00
Rémi Verschelde
ccc609d824
Merge pull request #70811 from jamesmintram/jamesm/bugfix/gltf-import-fix-stale-node-ref
Update stale node ref after replace_by in GLTF importer
2023-01-03 12:33:53 +01:00
Rémi Verschelde
c328d76483
Merge pull request #70690 from Sauermann/fix-menubar-hover
Fix hovering-color of MenuBar entries when reentering MenuBar
2023-01-03 12:32:20 +01:00
Rémi Verschelde
49794911e8
Merge pull request #70779 from jamesmintram/jamesm/bugfix/add-missing-shortcut-case-for-reparent
Add missing case statement to handle re-parent to new node
2023-01-03 12:31:50 +01:00
Rémi Verschelde
8b180353d8
Merge pull request #70763 from Maran23/4-x-tree-icon-gap-with-hscrollbar
Fix Scene Tree Editor icons shift when the pane is small
2023-01-03 12:28:59 +01:00
Rémi Verschelde
12a68071a6
Merge pull request #70754 from rxlecky/fix-camera-override-button-2d
Fix camera override button not updating in 2D scenes
2023-01-03 12:24:20 +01:00
Rémi Verschelde
2a57a5e63f
Merge pull request #70732 from timothyqiu/tilemap-crash
Fix heap-use-after-free when using TileMap editor
2023-01-03 12:24:10 +01:00
Rémi Verschelde
1f53579a8f
Merge pull request #70742 from Maran23/4-x-batch-rename-substitute-fix
Fix substitute buttons were never enabled
2023-01-03 12:23:49 +01:00
Rémi Verschelde
4e360ac612
Merge pull request #70702 from vnen/gdscript-error-on-assign-void
GDScript: Error when assigning return value of void function
2023-01-03 12:23:00 +01:00
Rémi Verschelde
1b634c06d0
Merge pull request #69972 from adamscott/add-server-checks-before-free
Add safety-checks before some servers `free()`
2023-01-03 12:22:24 +01:00
Rémi Verschelde
5638fcdd71
Merge pull request #70608 from Maran23/4-x-signal-tests
Add tests for signals
2023-01-03 12:21:43 +01:00
Rémi Verschelde
e4c1103af4
Merge pull request #70656 from vonagam/fix-void-returns
GDScript: Disallow return with value in void functions
2023-01-03 12:20:33 +01:00
Rémi Verschelde
6d7f6c1eb9
Merge pull request #70654 from Malcolmnixon/concave_collisions
Fix move_and_collide for concave CharacterBody3D objects
2023-01-03 12:20:11 +01:00
Rémi Verschelde
7758151b6a
Merge pull request #70519 from bruvzg/font_hash
[Font] Use key structure instead of raw hash for LRU cache to avoid collisions.
2023-01-03 12:19:43 +01:00
Rémi Verschelde
9967777453
Merge pull request #70611 from YeldhamDev/tabbar_fixes
Fix errors when `TabBar` is empty
2023-01-03 12:19:18 +01:00
Rémi Verschelde
79d6cf7620
Merge pull request #70618 from stmSi/fix-paste-from-clipboard-two-root-nodes-pointing-same-file
Editor: Fix `Paste From Clipboard` make new scene pointing to original scene file.
2023-01-03 12:18:53 +01:00
Rémi Verschelde
a140d469d7
Merge pull request #70612 from floppyhammer/fix-dark-title-bar
Fix dark title bar on Windows 11
2023-01-03 12:18:18 +01:00
Rémi Verschelde
ec3c01cd64
Merge pull request #70554 from stmSi/suggest-filename-save-branch-remote-tree
[4.0] Suggest Filename in Remote Tree File Dialog
2023-01-03 12:17:39 +01:00
Rémi Verschelde
81f0ddeae0
Merge pull request #70489 from stmSi/fix-certain-editor-shortcuts-insert-characters-into-code
Fix Editor Shortcut keys are inserting in Script Editor
2023-01-03 12:16:14 +01:00
Rémi Verschelde
a797fa3b3d
Merge pull request #70503 from rune-scape/inner-class-docs
Inner classes get their docs back
2023-01-03 12:15:44 +01:00
Rémi Verschelde
e56b16f010
Merge pull request #70677 from Riteo/x11-no-vulkan
Allow building X11 without Vulkan
2023-01-03 12:05:16 +01:00
bruvzg
c6498b0f1f
[CI] Use multiple forced unmount attempts for MoltenVK image. 2023-01-03 11:16:30 +02:00
bruvzg
5eeefb2174
Fix file dialog crash on forward click when history is empty. 2023-01-03 10:23:49 +02:00
Haoyu Qiu
e57cdab568 Fix scroll grabber can't reach ends in default theme 2023-01-03 15:44:24 +08:00
Marius Hanl
eec42f1aab Add initial tests for Node
- Test simple and complex cases for:
-> add, remove, move, get, find, count, is_inside_tree
-> name, nodepath
-> verify the scene tree
- Simple tests for the processing setup
2023-01-03 07:50:20 +01:00
Yuri Rubinsky
c5bfe1303a
Merge pull request #70585 from Chaosus/vs_custom 2023-01-03 09:46:11 +03:00
Dmitrii Maganov
961b4ac5f5 GDScript: Fix wrong native type for preloaded class 2023-01-03 05:45:06 +02:00
Malcolm Nixon
37e4f8befa Micro-optimizations of the GodotConvexPolygonShape3D::get_support function. Specifically this uses pointer-array-dereference rather than LocalVector<T> dereference as this performs range-checking on known-good indexes.
Added more comments. Changed loops back to classic for-iteration style.
2023-01-02 21:15:46 -05:00
Juan Linietsky
7211e041df Optimizations for GDScript VM
* Removed instruction argument count and instruction prefetching. This is now done on the fly. Reduces jumps.
* OPCODE_DISPATCH now goes directly to the next instruction, like in Godot 3.x.

I have nothing I can use to test performance, so if anyone wants to lend a hand and compare with master (both on debug and release), it would be very welcome.
2023-01-02 23:44:19 +01:00
bruvzg
a28e8f0c8d
[TextServer] Make free calls thread safe. 2023-01-02 21:59:05 +02:00
Clay John
61c7b7fb13
Merge pull request #67853 from Zylann/fix_lods_with_doubles
Fix usages of mesh simplification functions in float=64 builds
2023-01-02 12:33:44 -07:00