clayjohn
062fb8b0dc
Ignore depth draw optimization when using depth draw alpha prepass
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This is necessary as the scene shader still uses alpha in this case so we can't discard fragments that weren't written to the depth buffer
2023-01-03 12:33:07 -08:00
kobewi
bf74ff94c8
Improve remote tree node tooltips
2023-01-03 17:06:36 +01:00
Rémi Verschelde
26bed8aa85
Merge pull request #70875 from MewPurPur/stop-highlighting-invalid-node-refs
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Stop NodeRef highlighting if you start with a number
2023-01-03 16:17:13 +01:00
Rémi Verschelde
0ba3c5453f
Merge pull request #70877 from timothyqiu/tree-scroll
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Fix Tree overflow without scrolling being enabled
2023-01-03 16:15:29 +01:00
Rémi Verschelde
8791e333da
Merge pull request #70624 from bruvzg/cur_sc
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Improve `window_set_current_screen` and fix secondary window initial mode and positions.
2023-01-03 15:56:05 +01:00
Rémi Verschelde
f0893890e1
Merge pull request #70482 from bruvzg/ios_pencil
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[iOS] Add Apple Pencil pressure and tilt support.
2023-01-03 15:51:39 +01:00
Haoyu Qiu
631ac1406b
Fix Tree overflow without scrolling being enabled
2023-01-03 22:50:35 +08:00
Rémi Verschelde
8580afdd95
Merge pull request #70498 from bruvzg/macos_tilt_fix
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[macOS] Fix stylus tilt Y direction.
2023-01-03 15:50:28 +01:00
Rémi Verschelde
5e78f0f782
Merge pull request #70840 from MewPurPur/get-point-count-instead-of-points
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Rename `get_points_count()` to `get_point_count()` in Gradient
2023-01-03 15:46:18 +01:00
VolTer
52cfd4551d
Stop highlighting node refs if they are invalid identifiers
2023-01-03 16:00:16 +02:00
Rémi Verschelde
96f12040c9
Merge pull request #70850 from bruvzg/ts_tsafe_free
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[TextServer] Make `free` calls thread safe.
2023-01-03 13:53:58 +01:00
Rémi Verschelde
1d92b44f47
Merge pull request #70864 from timothyqiu/scroll-margin
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Fix scroll grabber can't reach ends in default theme
2023-01-03 12:41:56 +01:00
Rémi Verschelde
c5279420c8
Merge pull request #70572 from TokageItLab/fix-statemachine-fade
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Fix wrong `AnimationStateMachine` process for end of fading
2023-01-03 12:41:35 +01:00
Rémi Verschelde
55ef815472
Merge pull request #70865 from bruvzg/fd_crash
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Fix file dialog crash on forward click when history is empty.
2023-01-03 12:41:10 +01:00
Rémi Verschelde
7fb6d70398
Merge pull request #70152 from Maran23/4-x-tests-for-node
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Initial tests for node
2023-01-03 12:40:44 +01:00
Rémi Verschelde
432c0dee7c
Merge pull request #70708 from rburing/bind_pin_joint_set_param_2d
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Bind setter and getter for pin joint parameters in `PhysicsServer2D`
2023-01-03 12:39:43 +01:00
Rémi Verschelde
151e1355e8
Merge pull request #63650 from fabriceci/apply-moving-platform-angular-velocity
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Allow to apply the angular velocity of a moving platform
2023-01-03 12:39:35 +01:00
Rémi Verschelde
7e22093089
Merge pull request #70428 from MrPhnix/issue-70186
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CanvasItemEditor Fix snapping grid misalignment
2023-01-03 12:39:09 +01:00
Rémi Verschelde
6dc9629b45
Merge pull request #63483 from qianjunakasumi/qianjunakasumi/master
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Introduce `appCategory` attribute of android to set category
2023-01-03 12:38:54 +01:00
Rémi Verschelde
c774b4ce17
Merge pull request #70696 from Rindbee/propagate-keying-state
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Propagate the keying state in the inspector
2023-01-03 12:34:49 +01:00
Rémi Verschelde
ccc609d824
Merge pull request #70811 from jamesmintram/jamesm/bugfix/gltf-import-fix-stale-node-ref
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Update stale node ref after replace_by in GLTF importer
2023-01-03 12:33:53 +01:00
Rémi Verschelde
c328d76483
Merge pull request #70690 from Sauermann/fix-menubar-hover
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Fix hovering-color of MenuBar entries when reentering MenuBar
2023-01-03 12:32:20 +01:00
Rémi Verschelde
49794911e8
Merge pull request #70779 from jamesmintram/jamesm/bugfix/add-missing-shortcut-case-for-reparent
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Add missing case statement to handle re-parent to new node
2023-01-03 12:31:50 +01:00
Rémi Verschelde
8b180353d8
Merge pull request #70763 from Maran23/4-x-tree-icon-gap-with-hscrollbar
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Fix Scene Tree Editor icons shift when the pane is small
2023-01-03 12:28:59 +01:00
Rémi Verschelde
12a68071a6
Merge pull request #70754 from rxlecky/fix-camera-override-button-2d
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Fix camera override button not updating in 2D scenes
2023-01-03 12:24:20 +01:00
Rémi Verschelde
2a57a5e63f
Merge pull request #70732 from timothyqiu/tilemap-crash
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Fix heap-use-after-free when using TileMap editor
2023-01-03 12:24:10 +01:00
Rémi Verschelde
1f53579a8f
Merge pull request #70742 from Maran23/4-x-batch-rename-substitute-fix
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Fix substitute buttons were never enabled
2023-01-03 12:23:49 +01:00
Rémi Verschelde
4e360ac612
Merge pull request #70702 from vnen/gdscript-error-on-assign-void
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GDScript: Error when assigning return value of void function
2023-01-03 12:23:00 +01:00
Rémi Verschelde
1b634c06d0
Merge pull request #69972 from adamscott/add-server-checks-before-free
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Add safety-checks before some servers `free()`
2023-01-03 12:22:24 +01:00
Rémi Verschelde
5638fcdd71
Merge pull request #70608 from Maran23/4-x-signal-tests
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Add tests for signals
2023-01-03 12:21:43 +01:00
Rémi Verschelde
e4c1103af4
Merge pull request #70656 from vonagam/fix-void-returns
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GDScript: Disallow return with value in void functions
2023-01-03 12:20:33 +01:00
Rémi Verschelde
6d7f6c1eb9
Merge pull request #70654 from Malcolmnixon/concave_collisions
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Fix move_and_collide for concave CharacterBody3D objects
2023-01-03 12:20:11 +01:00
Rémi Verschelde
7758151b6a
Merge pull request #70519 from bruvzg/font_hash
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[Font] Use key structure instead of raw hash for LRU cache to avoid collisions.
2023-01-03 12:19:43 +01:00
Rémi Verschelde
9967777453
Merge pull request #70611 from YeldhamDev/tabbar_fixes
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Fix errors when `TabBar` is empty
2023-01-03 12:19:18 +01:00
Rémi Verschelde
79d6cf7620
Merge pull request #70618 from stmSi/fix-paste-from-clipboard-two-root-nodes-pointing-same-file
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Editor: Fix `Paste From Clipboard` make new scene pointing to original scene file.
2023-01-03 12:18:53 +01:00
Rémi Verschelde
a140d469d7
Merge pull request #70612 from floppyhammer/fix-dark-title-bar
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Fix dark title bar on Windows 11
2023-01-03 12:18:18 +01:00
Rémi Verschelde
ec3c01cd64
Merge pull request #70554 from stmSi/suggest-filename-save-branch-remote-tree
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[4.0] Suggest Filename in Remote Tree File Dialog
2023-01-03 12:17:39 +01:00
Rémi Verschelde
81f0ddeae0
Merge pull request #70489 from stmSi/fix-certain-editor-shortcuts-insert-characters-into-code
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Fix Editor Shortcut keys are inserting in Script Editor
2023-01-03 12:16:14 +01:00
Rémi Verschelde
a797fa3b3d
Merge pull request #70503 from rune-scape/inner-class-docs
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Inner classes get their docs back
2023-01-03 12:15:44 +01:00
Rémi Verschelde
e56b16f010
Merge pull request #70677 from Riteo/x11-no-vulkan
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Allow building X11 without Vulkan
2023-01-03 12:05:16 +01:00
bruvzg
c6498b0f1f
[CI] Use multiple forced unmount attempts for MoltenVK image.
2023-01-03 11:16:30 +02:00
bruvzg
5eeefb2174
Fix file dialog crash on forward click when history is empty.
2023-01-03 10:23:49 +02:00
Haoyu Qiu
e57cdab568
Fix scroll grabber can't reach ends in default theme
2023-01-03 15:44:24 +08:00
Marius Hanl
eec42f1aab
Add initial tests for Node
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- Test simple and complex cases for:
-> add, remove, move, get, find, count, is_inside_tree
-> name, nodepath
-> verify the scene tree
- Simple tests for the processing setup
2023-01-03 07:50:20 +01:00
Yuri Rubinsky
c5bfe1303a
Merge pull request #70585 from Chaosus/vs_custom
2023-01-03 09:46:11 +03:00
Dmitrii Maganov
961b4ac5f5
GDScript: Fix wrong native type for preloaded class
2023-01-03 05:45:06 +02:00
Malcolm Nixon
37e4f8befa
Micro-optimizations of the GodotConvexPolygonShape3D::get_support function. Specifically this uses pointer-array-dereference rather than LocalVector<T> dereference as this performs range-checking on known-good indexes.
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Added more comments. Changed loops back to classic for-iteration style.
2023-01-02 21:15:46 -05:00
Juan Linietsky
7211e041df
Optimizations for GDScript VM
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* Removed instruction argument count and instruction prefetching. This is now done on the fly. Reduces jumps.
* OPCODE_DISPATCH now goes directly to the next instruction, like in Godot 3.x.
I have nothing I can use to test performance, so if anyone wants to lend a hand and compare with master (both on debug and release), it would be very welcome.
2023-01-02 23:44:19 +01:00
bruvzg
a28e8f0c8d
[TextServer] Make free
calls thread safe.
2023-01-02 21:59:05 +02:00
Clay John
61c7b7fb13
Merge pull request #67853 from Zylann/fix_lods_with_doubles
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Fix usages of mesh simplification functions in float=64 builds
2023-01-02 12:33:44 -07:00