Rémi Verschelde
acd62443b6
Merge pull request #71619 from TokageItLab/add-keep-state-to-anim-stop
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Add `p_keep_state` to `AnimationPlayer::stop()`
2023-01-18 22:41:43 +01:00
clayjohn
d77b2feddd
Use a fixed width of 1 pixel for editor debug UV drawing
2023-01-18 13:38:37 -08:00
Rémi Verschelde
5dd3a6dbe2
Merge pull request #71638 from raulsntos/dotnet/export-plugin
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C#: Implement `ExportPlugin::_get_name` and move `GLOBAL_DEF` to CSharpLanguage
2023-01-18 22:29:37 +01:00
Rémi Verschelde
825fd11d0c
Merge pull request #71627 from KoBeWi/big_dock
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Increase default size of docks
2023-01-18 22:29:13 +01:00
Rémi Verschelde
35326d3dc5
Merge pull request #71626 from groud/fix_add_tileset_layer_undo
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Fixes TileSet layer addition not being undoable
2023-01-18 22:28:48 +01:00
Rémi Verschelde
2050f59e3a
Merge pull request #71623 from kleonc/draw_arc_clamp_to_single_circle
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`CanvasItem::draw_arc` Clamp angle difference so arc won't overlap itself
2023-01-18 22:28:24 +01:00
Rémi Verschelde
f2dbd011b6
Merge pull request #71569 from raulsntos/dotnet/sync-vectors
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Sync C# vectors with Core
2023-01-18 22:28:00 +01:00
Rémi Verschelde
f40f1e0c90
Merge pull request #60904 from KoBeWi/ 👻 👻 👻
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Allow unindent without selection
2023-01-18 22:27:36 +01:00
Rémi Verschelde
4abbc0c3fb
Merge pull request #71630 from groud/fix_tilemap_layer_delete_undo
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Fixes TileMap undo not restoring tiles
2023-01-18 22:20:12 +01:00
Raul Santos
3425d43fed
C#: Move GLOBAL_DEF
s to CSharpLanguage ctor
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Also documents the .NET project settings.
2023-01-18 21:53:58 +01:00
Rémi Verschelde
6ca1bf9589
Merge pull request #71636 from RandomShaper/revert_unneeded_bound_mq
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Revert "Make MessageQueue::push_callable(p) work with bound arguments"
2023-01-18 21:09:47 +01:00
Juan Linietsky
5bdc0d97d3
Clean up EditorFileSystem script parsing
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* Optimize only update modified/added/removed files.
* Clean up documentation parsing.
2023-01-18 20:56:45 +01:00
Pedro J. Estébanez
6616b0619d
Revert "Make MessageQueue::push_callable(p) work with bound arguments"
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This reverts commit 81b1ebddef
.
2023-01-18 19:20:40 +01:00
Silc Renew
e480262c53
Allow AnimationNodes to restart when transitioning to the same state
2023-01-19 03:10:59 +09:00
Silc Renew
8bfaf098c7
Add next/reset function to AnimationStateMachine
2023-01-19 03:10:45 +09:00
bruvzg
5361ec9f43
Implement BiDi override mode for GDScript source.
2023-01-18 19:22:20 +02:00
Raul Santos
62106fe5e3
C#: Implement ExportPlugin::_get_name
2023-01-18 18:17:38 +01:00
Rémi Verschelde
b5f3ac522e
Merge pull request #71400 from touilleMan/gdextension-dump-global_enum-is_bitfield-field
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Add missing is_bitfield field for global enum in extension_api_dump
2023-01-18 17:47:58 +01:00
Gilles Roudière
13e7f1a143
Fixes TileMap undo not restoring tiles
2023-01-18 17:43:41 +01:00
Rémi Verschelde
bcaf048f33
Merge pull request #71379 from KoBeWi/destruction_of_compatibility_function
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Remove set_drag_forwarding_compat()
2023-01-18 17:40:13 +01:00
Rémi Verschelde
3f10f9f5ef
Merge pull request #71624 from anvilfolk/enum-regression
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Fix unnammed enum crash regression
2023-01-18 17:34:29 +01:00
Rémi Verschelde
955f05a4fa
Merge pull request #71473 from TigranExe/patch-2
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Added property descriptions to and clarified description of SkeletonProfile
2023-01-18 17:34:13 +01:00
Rémi Verschelde
1f72530cac
Merge pull request #71618 from groud/fix_tileset_popup_wrong_position
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Fix right-click on tilset atlas popup wrong position
2023-01-18 17:34:03 +01:00
Rémi Verschelde
b516d05245
Merge pull request #71622 from RandomShaper/mq_bound
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Make MessageQueue::push_callable(p) work with bound arguments
2023-01-18 17:33:34 +01:00
Rémi Verschelde
da1b78222c
Merge pull request #71615 from groud/bring_back_get_cells_by_id
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Bring back TileMap::get_cells_by_id
2023-01-18 17:33:14 +01:00
Rémi Verschelde
30ba2c0629
Merge pull request #71599 from Faless/web/4.x_userfs_path
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[Web] User FS (user://) now correctly uses project name.
2023-01-18 17:32:25 +01:00
Rémi Verschelde
b143e03597
Merge pull request #71604 from groud/snappier_tilemap_edit
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Avoid recreating TileMap internals when selecting it
2023-01-18 17:32:16 +01:00
Rémi Verschelde
b7d8224210
Merge pull request #71587 from maiself/fix-touch-release
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Fix crash on touch release
2023-01-18 17:32:10 +01:00
Rémi Verschelde
54eebcca3b
Merge pull request #71580 from bruvzg/rem_dbg_btn
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Disable remote debug button if no remote debug preset found.
2023-01-18 17:31:58 +01:00
Silc Renew
d16004f297
Add p_keep_state to AnimationPlayer::stop()
2023-01-19 01:05:46 +09:00
kobewi
b427d3585c
Allow unindent without selection
2023-01-18 17:05:15 +01:00
kobewi
67baca5514
Increase default size of docks
2023-01-18 16:49:08 +01:00
Gilles Roudière
c1de6dc84b
Fix right-click on tilset atlas popup wrong position
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Fix similar bug in AnimationLibraryEditor
2023-01-18 16:14:11 +01:00
Gilles Roudière
68afc0afa5
Bring back TileMap::get_cells_by_id
2023-01-18 15:56:31 +01:00
Gilles Roudière
8ecbef36bb
Fixes TileSet layer addition not being undoable
2023-01-18 15:54:44 +01:00
ocean (they/them)
4854e723be
Fix unnammed enum crash regression
2023-01-18 09:35:48 -05:00
Tigran
20a23cd8cb
Updated SkeletonProfile's main and property descriptions
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Updated SkeletonProfile's main and property descriptions
-Description now has note about read only quality
-"bone_size" and "group_size" property descriptions have been added and clarified.
-Property descriptions refer to BoneMap page instead of [code]bone_map[/code] from [Retargeting 3d skeletons](https://docs.godotengine.org/en/latest/tutorials/assets_pipeline/retargeting_3d_skeletons.html#bone-map ).
-all property descriptions now do not have any Notes to split them
-TokageItLab clarifies property descriptions to highlight their use
Co-Authored-By: Silc 'Tokage' Renew <tokage.it.lab@gmail.com>
2023-01-18 09:23:04 -05:00
kleonc
43fc483e6c
CanvasItem::draw_arc Clamp angle difference so arc won't overlap itself
2023-01-18 15:16:22 +01:00
Pedro J. Estébanez
81b1ebddef
Make MessageQueue::push_callable(p) work with bound arguments
2023-01-18 14:54:17 +01:00
Gilles Roudière
10849a6d93
Avoid recreating TileMap internals when selecting it
2023-01-18 11:28:31 +01:00
Fabio Alessandrelli
4707e78d6d
[Web] User FS (user://) now correctly uses project name.
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This allows multiple instances to co-exist in the same domain while
keeping their user data separate (each in its own folder).
2023-01-18 09:12:21 +01:00
bruvzg
d97e5863cb
Disable remote debug button if no remote debug preset found.
2023-01-18 09:59:51 +02:00
Rémi Verschelde
12817543a9
Force disable Vulkan overlays in the editor and project manager
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MangoHud would be shown on every popup in multi-window mode, and seemed
to cause rendering issues for various users.
There are also issues with RTSS, and VkBasalt also doesn't seem
particularly good to use in the editor.
All these stay available to enable when running the project itself,
including running from the editor (so running the editor after e.g.
`export MANGOHUD=1` in the environment will ignore it for the editor,
but use it when playing the project).
Fixes #57403 .
Fixes #57937 .
2023-01-18 08:58:06 +01:00
Rémi Verschelde
e514e3732a
Merge pull request #71584 from clayjohn/SDFGI-error
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Remove light from dynamic light list when removing scenario
2023-01-18 08:43:06 +01:00
Rémi Verschelde
0461f75387
Merge pull request #71527 from matt08-prog/patch-1
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add RichTextLabel::push_font_size description
2023-01-18 08:38:14 +01:00
Rémi Verschelde
6119399fbd
Merge pull request #71582 from Calinou/advanced-import-settings-improve-actions-visibility
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Improve visibility of Actions button in Advanced import settings dialog
2023-01-18 08:38:02 +01:00
Rémi Verschelde
9801bdb74a
Merge pull request #71025 from DarkMessiah/enable_column_clip_content
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Enable column clip content in ConnectionDock and FilesystemDock
2023-01-18 08:36:10 +01:00
Rémi Verschelde
40c017f9c0
Merge pull request #71557 from mihe/physics-end-sync
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Make physics servers `end_sync` on exit
2023-01-18 08:35:52 +01:00
Rémi Verschelde
6da836bbb4
Merge pull request #71514 from akien-mga/os-unset_environment
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OS: Add `unset_environment`, better validate input
2023-01-18 08:35:43 +01:00
Matthew
23e10d1dff
Merge pull request #71579 from RedMser/fix-docs-2d3d
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Fix 2d/3d mixups in documentation
2023-01-17 19:30:54 -05:00