Marcel Admiraal
2efe9a89bb
Only include editor/SCsub when building the editor: tools=yes
2022-07-07 12:44:40 +01:00
Rémi Verschelde
ba5049402a
Export: Fix comma handling in feature list RTL
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Fixes #62815 .
2022-07-07 13:42:27 +02:00
bruvzg
e873778561
Use clang as assembler to ensure preprocessing is done, and add assembler "target" flag.
2022-07-07 14:15:12 +03:00
Ninni Pipping
bed65894d3
Horizontal scroll for Tree
2022-07-07 12:58:44 +02:00
Rémi Verschelde
95ddc8cccc
Merge pull request #62808 from bruvzg/macos_file_url_handle
2022-07-07 12:57:36 +02:00
Rémi Verschelde
72b3e81bdf
Merge pull request #62801 from raulsntos/ensure-nuget-path-exists
2022-07-07 12:23:35 +02:00
Rémi Verschelde
1e553e34fb
Merge pull request #62108 from bruvzg/font_config_v3
2022-07-07 12:22:49 +02:00
Rémi Verschelde
bc419e1c5e
Merge pull request #62735 from bruvzg/unicode_parsers
2022-07-07 11:58:44 +02:00
bruvzg
238ac2fdd5
[macOS] Improve file association handling, and allow URL schema handling.
2022-07-07 12:11:31 +03:00
Rémi Verschelde
8ec6c075bd
Merge pull request #62792 from dpalais/return_option_value
2022-07-07 10:35:03 +02:00
bruvzg
0c5431644d
Allows parsing of invalid UTF-16 surrogates (can be encountered in Windows filenames) and some non-standard UTF-8 variants, makes Unicode parse errors more verbose.
2022-07-07 11:07:18 +03:00
Rémi Verschelde
28a3dee276
Merge pull request #62791 from raulsntos/csharp-bezier-interpolation
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C#: Add `BezierInterpolate` method
2022-07-07 09:40:36 +02:00
Rémi Verschelde
f60cb2931c
Merge pull request #62784 from Chaosus/fix_mesh_crash
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Prevent possible crash when creating or deleting a mesh with armature
2022-07-07 08:07:20 +02:00
Raul Santos
8131358b71
C#: New RPCAttribute
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Replace old RPC attributes with a new single `RPCAttribute` which works
like the GDScript `@rpc` annotation.
2022-07-07 04:10:38 +02:00
Raul Santos
1637d0c699
Ensure NuGet.config directory exists
2022-07-07 01:53:32 +02:00
Dave Palais
d9e4327e34
EditorScenePostImportPlugin: Return requested option value
2022-07-06 15:11:09 -05:00
Raul Santos
71f99c6d40
C#: Add BezierInterpolate
method
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Adds a `BezierInterpolate` method for floats in `Mathf` and for vectors
in `Vector2` and `Vector3`.
2022-07-06 21:59:42 +02:00
Raul Santos
68477e9b1b
C#: Enable exporting nodes to the inspector
2022-07-06 21:49:53 +02:00
Yuri Rubinsky
3dc1a1dbfb
Prevent possible crash when mesh is freed
2022-07-06 19:52:54 +03:00
Vitika9
0011d93c81
ColorPicker Refactor
2022-07-06 22:11:43 +05:30
Raul Santos
f9c43c5489
Add C# support for bitfield enums (flags)
2022-07-06 17:49:37 +02:00
MinusKube
ed68f867fb
Fix range slider in tree not updating text value
2022-07-06 17:43:16 +02:00
Rémi Verschelde
09e12ba9b4
Sync GDScript doc template for new annotations
2022-07-06 16:37:40 +02:00
Rémi Verschelde
5a4d1bff79
Merge pull request #62777 from object71/potential-fix-for-crash-error-expand
2022-07-06 16:27:10 +02:00
Rémi Verschelde
f0eb3ac5d3
Merge pull request #62701 from cdemirer/for-variable-conflict
2022-07-06 16:02:49 +02:00
Rémi Verschelde
fdff28e1a2
Merge pull request #62699 from cdemirer/fix-autocomplete-var-assigned-same-statement
2022-07-06 15:57:19 +02:00
Rémi Verschelde
4c56885bc0
Merge pull request #62690 from cdemirer/fix-infinite-guess-recursion
2022-07-06 15:54:16 +02:00
Rémi Verschelde
4873886830
Merge pull request #62760 from cdemirer/fix-annotation-initializer-conflict
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Fix priority of annotated type vs initializer type
2022-07-06 15:47:56 +02:00
Rémi Verschelde
e004412edd
Merge pull request #62776 from lawnjelly/remove_octree
2022-07-06 15:40:26 +02:00
Rémi Verschelde
635d447a69
Merge pull request #62713 from YuriSizov/docs-scripting-annotations
2022-07-06 15:31:19 +02:00
Hristo Stamenov
e0742be4db
Double check the selected tree item on error activated and error selected callbacks as the value might be nullptr which would cause a crash.
2022-07-06 16:24:26 +03:00
Rémi Verschelde
ea61cd3b32
Merge pull request #62707 from YuriSizov/gdscript-group-those-props
2022-07-06 15:24:07 +02:00
lawnjelly
1f69666209
Remove Octree
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Octree is no longer used in 4.x.
2022-07-06 14:10:05 +01:00
Rémi Verschelde
76d0a99707
i18n: Sync classref translations with Weblate
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(cherry picked from commit 417f20f06c
)
2022-07-06 15:04:52 +02:00
Rémi Verschelde
550f9faa9c
i18n: Sync editor translations with Weblate
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(cherry picked from commit 30ceef93b0
)
2022-07-06 15:04:47 +02:00
Rémi Verschelde
55fca1cb94
Merge pull request #62344 from BastiaanOlij/extract_dependencies
2022-07-06 13:24:46 +02:00
bruvzg
344ba0ffaf
Refactor Font configuration and import UI, and Font resources.
2022-07-06 14:12:36 +03:00
Rémi Verschelde
cf19484746
Merge pull request #62374 from reduz/implement-bitfield-hint
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Implement a BitField hint
2022-07-06 09:35:40 +02:00
Rémi Verschelde
398ab31a6b
Merge pull request #62767 from bruvzg/glman_check
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Check if GL manager exist to prevent crash when using multithreaded renderer with Vulkan.
2022-07-06 09:31:08 +02:00
bruvzg
a194043ea8
Check if GL manager exist to prevent crash when using multithreaded renderer with Vulkan.
2022-07-06 09:56:47 +03:00
Rémi Verschelde
83ad1231a7
Merge pull request #62757 from Calinou/voxelgi-remove-unused-anisotropy
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Remove unused anisotropy setter/getter methods in VoxelGI
2022-07-06 08:00:20 +02:00
Rémi Verschelde
08e8e6739e
Merge pull request #62755 from Calinou/videostreamplayer-default-disable-expand
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Disable Expand by default in VideoStreamPlayer
2022-07-06 07:59:33 +02:00
Rémi Verschelde
8dfdb71f8e
Merge pull request #62763 from timothyqiu/nullify
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Fix heap-use-after-free when closing a scene with its builtin script open
2022-07-06 07:52:29 +02:00
Haoyu Qiu
61bc7d6576
Fix heap-use-after-free when closing a scene with its builtin script open
2022-07-06 10:45:36 +08:00
cdemirer
f280975bf1
Fix priority of annotated type vs initializer type
2022-07-06 04:25:44 +03:00
Hugo Locurcio
c9037a8d2c
Remove unused anisotropy setter/getter methods in VoxelGI
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These methods weren't exposed to the scripting API.
Anisotropy was used in earlier iterations of VoxelGI, but it was
removed as it was too expensive.
2022-07-06 02:40:49 +02:00
Hugo Locurcio
983ce7e9f3
Disable Expand by default in VideoStreamPlayer
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This ensures videos are always visible as soon as a video file
is specified in the VideoStreamPlayer node. The node will no longer
be resized to 0×0 by default, making the video invisible in the process
(even if the audio can still be heard).
2022-07-06 00:51:27 +02:00
Jadon Orr
1b80d99d78
Fix small typo in LightmapGI class reference
2022-07-05 17:19:47 -04:00
Rémi Verschelde
1b057e18f2
Merge pull request #62747 from PZerua/gltf_fixes
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Fix light intensity and attenuation import from GLTF
2022-07-05 23:03:14 +02:00
Rémi Verschelde
0ad5fa6025
Merge pull request #38080 from guilhermefelipecgs/small_fixes
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[Node3DEditorViewport] Add correct margin for rotation control and fps label.
2022-07-05 22:57:04 +02:00