JohnJLight
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38d3bfe971
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
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Juan Linietsky
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2cd15849f9
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Fixes to auto triangle editing in BlendSpace2D
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2019-01-10 21:40:46 -03:00 |
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Rémi Verschelde
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b16c309f82
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Update copyright statements to 2019
Happy new year to the wonderful Godot community!
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2019-01-01 12:58:10 +01:00 |
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Juan Linietsky
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9018e8b132
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Add Discrete and Carry blend modes for BlendSpace2D, allows to fix #20135
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2018-11-21 16:07:24 -03:00 |
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Rémi Verschelde
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9eb4d4ab2d
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Add missing copyright headers
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2018-08-29 22:41:17 +02:00 |
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Rémi Verschelde
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404ee1a56b
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Style: Fix issues that went past CI
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2018-08-21 21:28:06 +02:00 |
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Juan Linietsky
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c7e4527a88
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Massive rewrite to AnimationTree. Many APIs changed in order to:
-Reuse resources
-Expose properties in AnimationTree
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2018-08-20 13:39:16 -03:00 |
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Rémi Verschelde
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7c9f7452f4
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Style: Format code with clang-format 6.0.1
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2018-07-18 16:27:03 +02:00 |
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Juan Linietsky
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eeab3502d5
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Changes to how node paths are selected from property, allowing setting a hint.
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2018-06-27 20:50:25 -03:00 |
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Juan Linietsky
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8c7da84e1e
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renamed AnimationGraphPlayer to AnimationTree
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2018-06-25 18:40:24 -03:00 |
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Thomas Herzog
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0f7c35f955
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added BlendSpace1D editor plugin
This commit also fixes a crash in the BlendSpace2D as well as correct
the drawing of the x-zero indicator in the BlendSpace2D editor plugin.
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2018-06-25 21:46:12 +02:00 |
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