Aaron Franke
4b4721f5bd
Fix C# bindings generator for default value types
2021-02-25 08:30:48 -05:00
Rémi Verschelde
ba048b8b6e
Merge pull request #46414 from RandomShaper/fix_thread_self_join
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Prevent thread wait on itself for finish
2021-02-25 14:27:20 +01:00
Rémi Verschelde
a61fbe3b32
Merge pull request #46415 from BastiaanOlij/set_environment_gdscript
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Expose set_environment to GDScript
2021-02-25 14:26:31 +01:00
Rémi Verschelde
2032960a09
Merge pull request #46403 from m4gr3d/fix_android_resources_inclusion_master
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Update the filtering logic to properly handle directories with `.gdignore` files
2021-02-25 14:14:47 +01:00
Bastiaan Olij
4c8f5b998f
Expose set_environment to GDScript
2021-02-25 23:36:14 +11:00
Pedro J. Estébanez
afc5af8dfa
Prevent thread wait on itself for finish
2021-02-25 13:16:27 +01:00
Rémi Verschelde
2adacd751c
Merge pull request #46402 from nekomatata/natvis-local-vector
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Added LocalVector to Visual Studio debugger visualization
2021-02-25 07:22:08 +01:00
Rémi Verschelde
c0614bc059
Merge pull request #46401 from kleonc/geometry2d_make_atlas_crash_fix
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Geometry2D::make_atlas Fail is passed invalid rect size
2021-02-25 07:18:39 +01:00
Fredia Huya-Kouadio
eda18fcc1f
Update the filtering logic to properly handle directories with .gdignore
files.
2021-02-24 18:40:36 -08:00
PouleyKetchoupp
27d5e1fff0
Added LocalVector to Visual Studio debugger visualization
2021-02-24 18:35:39 -07:00
kleonc
988f4cdc90
Geometry2D::make_atlas Fail is passed invalid rect size
2021-02-24 23:38:30 +01:00
Rémi Verschelde
757c151219
Merge pull request #46394 from YeldhamDev/import_defaults_fix
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Fix import selector resetting in Import Defaults Editor
2021-02-24 22:53:44 +01:00
Rémi Verschelde
a1b5d8fbfe
Merge pull request #46396 from YeldhamDev/input_map_builtin_capitalization
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Fix capitalization of checkbox in Input Map Editor
2021-02-24 22:52:56 +01:00
Hugo Locurcio
3527756943
Improve the editor HTML template
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- Darken the header tab background to match the default editor
background color.
- Hide the distracting focus outlines for the editor and game canvas.
- Use a pure black background for the game canvas to better distinguish it
from the editor and provide a more neutral background.
- Use a bold font weight for the Start Godot editor button on the
loader page.
- Link to the web editor documentation on the loader page.
- Clarify what happens when clicking "OK" in the persistent data removal
warning dialog.
- Tidy up the HTML template by removing obsolete attributes.
2021-02-24 22:50:49 +01:00
Rémi Verschelde
273fe7e656
Merge pull request #36476 from qarmin/vector_set_err
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Change CRASH_COND to ERR_FAIL in Cowdata::set
2021-02-24 22:48:33 +01:00
Rémi Verschelde
305683f83b
Merge pull request #46360 from nmrkr/drag-preview-crash-after-free
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Fix crash during drag if user queue_free'd the drag preview
2021-02-24 22:43:53 +01:00
Rafał Mikrut
bb6ece1450
Change CRASH_COND to ERR_FAIL in Cowdata::set
2021-02-24 21:36:08 +01:00
Delf Neumärker
eaa04c1a22
Fix crash during drag if user freed the drag preview
2021-02-24 20:59:17 +01:00
Michael Alexsander
4837766292
Fix capitalization of checkbox in Input Map Editor
2021-02-24 16:20:39 -03:00
Michael Alexsander
881d1984cf
Fix import selector resetting in Import Defaults Editor
2021-02-24 16:05:43 -03:00
Rémi Verschelde
4cdd22212a
Merge pull request #45783 from trollodel/collisionobject3d-debug-shapes
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Allow CollisionObject3D to show collision shape meshes
2021-02-24 19:16:34 +01:00
trollodel
85a776ddcd
Allow CollisionObject3D to show collision shape meshes
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Add an editor gizmo to CollisionObject3D.
CollisionShape3D no longer shows collision shapes directly.
2021-02-24 18:50:13 +01:00
Rémi Verschelde
65305ea001
Merge pull request #46371 from EricEzaM/PR/fix-osx-inputmap-spammed-errors
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Fixed 'nonexistent action' errors spammed at startup on OSX
2021-02-24 16:52:52 +01:00
Rémi Verschelde
7f8bfd6ed1
Merge pull request #46381 from m4gr3d/update_godot_fragment_lifecycle_master
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Update the initialization timeline for the Godot fragment
2021-02-24 16:14:16 +01:00
Rémi Verschelde
037e7d8777
Merge pull request #46374 from m4gr3d/add_godot_engine_version_master
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Record the version of the Godot engine for the Android platform
2021-02-24 16:08:09 +01:00
Fredia Huya-Kouadio
3ce7678374
Update the initialization timeline for the Godot fragment to be more consistent with the previous activity based timeline.
2021-02-24 06:16:07 -08:00
Rémi Verschelde
2ffecb76ed
Merge pull request #45438 from Norrox/fixtweennullcheck
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Fix the tween null check
2021-02-24 15:09:28 +01:00
Rémi Verschelde
829b6ef27b
Merge pull request #40937 from 27thLiz/inputmap-error
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Input: Throw error if action doesn't exist
2021-02-24 15:08:41 +01:00
Thakee Nathees
9869522e6a
false positive "Identifier not found" error or signals fixed
2021-02-24 19:34:01 +05:30
Eric M
d91e915d79
Fixed 'nonexistent action' errors spammed at startup on OSX
2021-02-24 23:16:22 +10:00
Liz Haas
2aee71d52d
Input: Throw error if action doesn't exist
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Thow errors if requesting an unexisting InputMap action.
Makes `Input.is_action_*` methods consistents with `Event.is_action_*` which already throw errors.
fixes #33303
2021-02-24 13:49:21 +01:00
Christoffer Sundbom
5b2100d85c
Tween: Add null check for target object
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Fixes #45399 .
2021-02-24 13:37:55 +01:00
Fredia Huya-Kouadio
bc5120eb97
Add logic to record the version of the Godot engine for the Android platform.
2021-02-24 04:23:46 -08:00
Rémi Verschelde
f3864ec89f
Merge pull request #46357 from kleonc/mesh_data_tool_crash_fix
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MeshDataTool::create_from_surface Fail on invalid index data
2021-02-24 13:23:13 +01:00
Rémi Verschelde
049d654c49
Merge pull request #46354 from reduz/importer-defaults-editor
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Added Import Defaults Editor in Project Settings
2021-02-24 13:19:05 +01:00
Rémi Verschelde
a930472319
Merge pull request #45863 from nekomatata/physics-queries-disabled-shapes
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Fix physics queries not filtering out disabled collision shapes
2021-02-24 13:05:28 +01:00
Rémi Verschelde
3357c4d28c
Merge pull request #45871 from Riteo/improve-mime-types
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General improvements to the MIME source file
2021-02-24 13:04:55 +01:00
Rémi Verschelde
5a10f52ee8
Merge pull request #45914 from HenryWConklin/45841-xml-entities
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Add support for numeric XML entities to XMLParser
2021-02-24 13:03:46 +01:00
Rémi Verschelde
a527c6856b
Merge pull request #46045 from bruvzg/text_server_bmp_create
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[TextServer] Restores bitmap font dynamic construction functions.
2021-02-24 12:55:36 +01:00
Rémi Verschelde
19bfbcfec2
Merge pull request #46195 from AndyBarcia/FixLanguageCodesIncosistencies
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Fix some inconsistent ISO-639 language codes
2021-02-24 11:52:08 +01:00
Rémi Verschelde
6d6a4fa1cf
Merge pull request #46342 from YeldhamDev/sun_preview_enhancements
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Apply minor visual enhancements to the Sun/Env Preview
2021-02-24 11:20:36 +01:00
Rémi Verschelde
da551bbf2d
Merge pull request #46133 from aaronfranke/gray
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Change fallback icon for abstract nodes to have a grayed out color
2021-02-24 11:17:49 +01:00
Rémi Verschelde
573121ca7f
Merge pull request #46366 from akien-mga/scons-fix-cmdline-bool
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SCons: Properly handle overriding default values to bool options
2021-02-24 11:14:37 +01:00
Rémi Verschelde
2bdbb0508b
Merge pull request #46341 from angad-k/PathFollow3D-unit-test
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add PathFollow3D unit test
2021-02-24 10:52:45 +01:00
Rémi Verschelde
a78d2701ce
Merge pull request #46364 from aaronfranke/area-body-signal
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Use a more specific type for Area2D/3D body signals
2021-02-24 10:38:08 +01:00
Rémi Verschelde
b97ef35585
SCons: Properly handle overriding default values to bool options
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The `dev=yes` and `production=yes` options work as aliases to set a number of
options, while still aiming to allow overriding specific options if the user
wishes so. (E.g. `production=yes use_lto=no` should work to enable production
defaults *but* disable LTO.)
That wasn't working as `ARGUMENTS.get()` returns a string and not a boolean as
expected by `BoolVariable`, and this wasn't flagged as a bug... So added a
helper method using SCons' `BoolVariable._text2bool` to do the conversion
manually.
2021-02-24 10:23:00 +01:00
Aaron Franke
548de64742
Use a more specific type for Area2D/3D body signals
2021-02-24 00:05:54 -05:00
kleonc
8e82cf8174
MeshDataTool::create_from_surface Fail on invalid index data
2021-02-23 21:37:32 +01:00
Rémi Verschelde
d4191e48c5
Merge pull request #46351 from vnen/bind-clock-direction
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Bind ClockDirection enum
2021-02-23 18:47:51 +01:00
reduz
b6fce5d750
Added Import Defaults Editor in Project Settings
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-Change importer defaults in project settings.
-Ability to change them or reset them.
2021-02-23 14:18:02 -03:00