bruvzg
bc95b0b171
Restore FileAccess.close method.
2023-02-16 15:34:20 +02:00
smix8
8be4af38e4
Tweak NavigationAgent3D defaults
...
Tweaks default values for NavigationAgent3D to work better out of the box within a new 3D project.
2023-02-16 14:26:39 +01:00
Pedro J. Estébanez
73b6c0b972
Fix width determination of non-trimmed, non-wrapped labels
...
In other words, exclude trimmable labels from the special logic used for non-wrapping ones, since they are not expected to dictate their width authoritatively.
2023-02-16 11:54:57 +01:00
Paul Joannon
5e3d114829
Clicking "Clean solution" should clean, not build
2023-02-16 11:45:33 +01:00
RedworkDE
fce8a05b58
C#: Fix internal source generator on the 7.0.200 SDK
2023-02-16 11:25:47 +01:00
smix8
aecad7bb25
Fix navigation debug not toggleable in scripts
...
Fixes that navigation debug was not toggleable in script while even the docs mentioned it.
2023-02-16 11:12:48 +01:00
Rémi Verschelde
953383328a
Merge pull request #73229 from smix8/navlink_global_positions_4.x
...
Add NavigationLink helper functions for global positions
2023-02-16 11:02:17 +01:00
Rémi Verschelde
d844fbba3b
Merge pull request #73409 from voidedWarranties/scriptextension_add_bind
...
Add missing virtual bind for `ScriptExtension::_get_global_name`
2023-02-16 11:02:09 +01:00
Rémi Verschelde
ddb1876cf7
Merge pull request #73412 from timothyqiu/doc-fixes
...
Fix a few typos in the class reference
2023-02-16 11:02:04 +01:00
Rémi Verschelde
43c9ac82bb
Merge pull request #69201 from tbveralrud/ios-touch-leak-fix-master
...
iOS: Fix memory leak on touch input
2023-02-16 11:01:58 +01:00
Rémi Verschelde
9f07643c8c
Merge pull request #73361 from akien-mga/your-ints-aint-gonna-increment-themselves
...
EditorProperty: Fix missing increment buttons for integers
2023-02-16 11:01:52 +01:00
Rémi Verschelde
373cbbe7b2
Merge pull request #73375 from KoBeWi/save_us_all_from_crash
...
Fix Save All trying to save empty scene paths
2023-02-16 11:01:48 +01:00
Rémi Verschelde
e178042866
Merge pull request #73370 from timothyqiu/tiles-i18n
...
Add missing i18n in tiles editor
2023-02-16 11:01:43 +01:00
Rémi Verschelde
02ca6689c4
Merge pull request #73369 from SaracenOne/animation_length_read_only
...
Make animation length control respect read-only rules.
2023-02-16 11:01:38 +01:00
Rémi Verschelde
f3e2e4be37
Merge pull request #73353 from akien-mga/android-default-min-sdk-24
...
Android: Default Min SDK to 24 for Vulkan mobile
2023-02-16 11:01:32 +01:00
Rémi Verschelde
366b4094ec
Merge pull request #73350 from SaracenOne/node_pointer_revert_fix
...
Fixes revert button on exported node properties on inherited nodes
2023-02-16 11:00:24 +01:00
clayjohn
c9c14410e9
Fix sampling bug when SSAO is using half size
2023-02-16 00:37:12 -08:00
Haoyu Qiu
431a0f20a4
Fix a few typos in the class reference
2023-02-16 13:26:17 +08:00
voidedWarranties
0a58025e40
Add missing virtual bind for ScriptExtension::_get_global_name
2023-02-15 19:48:01 -08:00
ocean (they/them)
94dfac8da7
Add return type for GDScript getters
2023-02-15 17:54:38 -05:00
Rémi Verschelde
aa6ec76317
Merge pull request #73332 from clayjohn/GL-h2f-branch
...
Avoid branch in half2float in gl_compatibility renderer
2023-02-15 22:46:47 +01:00
Rémi Verschelde
2874961309
Merge pull request #73343 from RandomShaper/labels_are_evil
...
Make label sizing algorithm more robust
2023-02-15 22:34:21 +01:00
Raul Santos
d57cb460e2
C#: Open the solution directory when using VSCode
...
The solution directory used to be the same as the project
directory (`res://`). We now allow specifying a different
path for the solution and the other external editors already
use that (which seems more convenient for multi-project
scenarios).
2023-02-15 20:13:40 +01:00
kobewi
7aa3651e2b
Fold resources when non-main inspector exits tree
2023-02-15 18:20:55 +01:00
Pedro J. Estébanez
4f7f1ef60b
Make label sizing algorithm more robust
2023-02-15 18:00:29 +01:00
kobewi
f579c0a79f
Fix Save All trying to save empty scene paths
2023-02-15 17:29:52 +01:00
Yuri Sizov
f2aae8fa5c
Merge pull request #73349 from dalexeev/fix-tab-bar-redraw
...
Fix `TabBar` not redrawing on locale change
2023-02-15 18:23:25 +03:00
SaracenOne
919df3ac0e
Make animation length control respect read-only rules.
2023-02-15 15:13:50 +00:00
Haoyu Qiu
ccc3bdebb3
Add missing i18n in tiles editor
2023-02-15 23:08:03 +08:00
Rémi Verschelde
840675ee07
EditorProperty: Fix missing increment buttons for integers
...
Fixes #73192 .
2023-02-15 15:26:46 +01:00
Rémi Verschelde
5b6c9c66a4
Android: Default Min SDK to 24 for Vulkan mobile
...
Users can still go down to 21 when using GL Compatibility.
This makes the default behavior match the default renderer, and thus avoids
a warning in the out of the box experience.
Also mark texture compression settings as basic, since out of the box users
who want to export to Android will need to enable ETC2/ASTC manually.
2023-02-15 14:32:54 +01:00
Danil Alexeev
1cdf3398a0
Fix TabBar
not redrawing on locale change
2023-02-15 14:51:31 +03:00
SaracenOne
6696a0790c
Fixes revert button on exported node properties on inherited nodes.
2023-02-15 11:40:00 +00:00
Yuri Sizov
d2b1474da7
Merge pull request #73293 from RedMser/rich-text-label-fixes
...
RichTextLabel: Unexpose internal ItemType enum, improve `push_meta` docs
2023-02-15 12:58:23 +03:00
Rémi Verschelde
1f6a5426e2
Merge pull request #73345 from TokageItLab/gltfimport
...
Fix gltf import generate_scene() option
2023-02-15 09:53:22 +01:00
Rémi Verschelde
47a8ee8814
Merge pull request #73268 from bruvzg/key_mod
...
[InputEventKey] Avoid setting both key and modifier to the same value.
2023-02-15 09:52:47 +01:00
Rémi Verschelde
0ddbd9bd2d
Merge pull request #73344 from MewPurPur/yeet-empty-line-error-spam
...
Fix autocomplete persisting at the beginning of a line and throwing errors
2023-02-15 09:52:22 +01:00
Rémi Verschelde
088d227812
Merge pull request #73340 from TokageItLab/diamond-audio
...
Fix display for no-length audio stream keys
2023-02-15 09:51:58 +01:00
Rémi Verschelde
69becc8369
Merge pull request #73318 from timothyqiu/locale-list
...
Fix editor language dropdown incomplete in some locales
2023-02-15 09:51:01 +01:00
Rémi Verschelde
174925e55c
Merge pull request #73262 from chutchinson/bug/73201-immediate-mesh-create-outline-crash
...
Prevent crash in ImmediateMesh.create_outline
2023-02-15 09:50:37 +01:00
Rémi Verschelde
204be35fc1
Merge pull request #73322 from fire/basisu-compress-black
...
For basisu avoid inserting to the image array twice.
2023-02-15 09:50:12 +01:00
Rémi Verschelde
d9ca0845d9
Merge pull request #73308 from smix8/unbind_navigationserver_process_4.x
...
Unbind NavigationServer3D.process()
2023-02-15 09:49:48 +01:00
Rémi Verschelde
eff6508d5a
Merge pull request #73300 from clayjohn/GL-clear_window
...
Clear Window before blitting Viewport in gl_compatibility renderer
2023-02-15 09:49:24 +01:00
Travis Veralrud
10be2c343f
iOS: Fix memory leak on touch input
...
Replace incomplete iOS gesture with touch implementation.
Fixes #66422 .
2023-02-15 09:45:38 +01:00
Silc Renew
4970c27ff5
Fix gltf import generate_scene() option
2023-02-15 17:43:34 +09:00
Rémi Verschelde
22a4927a44
Merge pull request #73292 from dalexeev/gds-fix-export-enum-def-val
...
GDScript: Fix default value of exported enum variable
2023-02-15 09:42:37 +01:00
VolTer
d16df33021
Fix autocomplete persisting at the beginning of a line
2023-02-15 09:24:13 +01:00
Silc Renew
d5e662af73
Fix display for no-length audio stream keys
2023-02-15 17:00:31 +09:00
clayjohn
58bad55d42
Avoid branch in half2float in gl_compatibility renderer
2023-02-14 20:31:36 -08:00
Chris Hutchinson
d842d215df
Prevent crash in ImmediateMesh.create_outline by ensuring
...
that when no indices are specified, the number of vertices is
at least a factor of 3. Fixes #73201
2023-02-14 22:42:07 -05:00