Commit graph

678 commits

Author SHA1 Message Date
Rémi Verschelde
abcb87bc43
Merge pull request #15357 from damarindra/autotile-behaviour
Fixing unconsistent behaviour on autotile editor
2018-01-07 16:00:00 +01:00
Bernhard Liebl
6c6a0fe840 Fix crash due to stale refs to node selection lists 2018-01-07 09:57:28 +01:00
Poommetee Ketson
768fd83e61 Fix typo in new strings 2018-01-06 21:33:11 +07:00
Rémi Verschelde
2a1ce0fbc4 i18n: Sync translation templates with current source 2018-01-06 14:32:21 +01:00
damarindra
97b8be7261 Fixing weird behaviour on autotile editor 2018-01-05 17:53:30 +07:00
damarindra
0ae4ca7066 prevent autotile properties out of bounds 2018-01-05 15:28:36 +07:00
Rémi Verschelde
e4213e66b2 Add missing copyright headers and fix formatting
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
2018-01-05 01:22:23 +01:00
Rémi Verschelde
1b79326c0f
Merge pull request #15341 from volzhs/scene-index-error
Fix get_edited_scene_root error at starting editor
2018-01-04 20:42:47 +01:00
Artem Varaksa
928ca10a7b Clean up \n from end of translation strings 2018-01-04 22:00:39 +03:00
volzhs
1876999b3a Fix get_edited_scene_root error at starting editor
Fix #15300
2018-01-05 03:55:43 +09:00
Rémi Verschelde
da4edf83d3
Merge pull request #15311 from YeldhamDev/tileset_button_fix_2
Fixed "Tile Set" button always showing bug introduced with #15309
2018-01-04 13:54:16 +01:00
Michael Alexsander Silva Dias
ca90c737b7 Fixed "Tile Set" button always showing bug introduced with #15309. 2018-01-04 09:26:24 -02:00
firefly2442
f066991aa7 found via cppcheck:
remove code that will never run
make definition and declaration names for parameters match
change floats that were being set to bool values
remove pointer that is never used
2018-01-03 21:23:48 -07:00
Rémi Verschelde
1235d422ea
Merge pull request #15309 from YeldhamDev/tileset_button_fix
Fixed the "Tile Set" button being able to go out of bounds
2018-01-04 01:36:24 +01:00
Rémi Verschelde
2870ffe443
Merge pull request #15301 from YeldhamDev/curve_menu_fix
Small fixes for the  Curve Editor's context menu
2018-01-04 01:24:37 +01:00
Michael Alexsander Silva Dias
fb68ceebae Fixed the "Tile Set" button being able to go out of bounds. 2018-01-03 21:56:57 -02:00
Rémi Verschelde
f9f6f250e6
Merge pull request #15191 from Jerome67000/z_renaming
renames "z" Node2D property to "z_index"
2018-01-04 00:41:45 +01:00
Michael Alexsander Silva Dias
335c1d1880 Small fixes for the Curve Editor's context menu. 2018-01-03 16:47:08 -02:00
Rémi Verschelde
2488aff93f
Merge pull request #15257 from sersoong/master-addshowscript
Add Show In File System to script editor tabs
2018-01-03 13:55:02 +01:00
Jerome67000
42ae3525a3 #15078 renamed "z" -> "z_index" property in Node2D 2018-01-03 13:02:26 +01:00
Rémi Verschelde
8cf9269cdb
Merge pull request #15225 from volzhs/lock-group-invisible-node
Fix lock or group with invisible node
2018-01-03 12:35:12 +01:00
Rémi Verschelde
361ade53aa
Merge pull request #15185 from damarindra/master
Improve : ease of use TileSet Editor
2018-01-03 12:06:21 +01:00
Rémi Verschelde
459ee51338
Merge pull request #15093 from poke1024/canvas-editor-select
More exact picking for canvas editor
2018-01-03 11:15:28 +01:00
damarindra
9b04973568 Improve : ease of use TileSet Editor 2018-01-02 16:15:33 +07:00
sersoong
77c9698785 Add Show In File System to script editor tabs 2018-01-02 10:11:54 +08:00
Rémi Verschelde
b50a9114b1 Update copyright statements to 2018
Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00
Noshyaar
9186047767
Merge pull request #15111 from poke1024/fix15097
Fixes various Line2D and Polygon2D editor bugs
2018-01-01 18:46:33 +07:00
Noshyaar
6aae9affec
Merge pull request #15080 from volzhs/text-color
Respect text editor highlighting color changes
2018-01-01 18:46:05 +07:00
volzhs
108b4a37b0 Fix lock or group with invisible node
Fix #15205
2018-01-01 02:18:39 +09:00
firefly2442
9ba9e37220 prevent strings from being evaluated to just "true" 2017-12-30 21:22:16 -07:00
Bernhard Liebl
86154c4c69 Various fixes for 2d polygon editor
Fixes issues 15096, 15097
Fixes various other Line2D edit issues
Fixes previous outline
Fixes retina support
2017-12-30 17:51:53 +01:00
damarindra
e850360948 Autotile Enhancement 2017-12-28 23:57:23 +07:00
volzhs
4b0f075e95 Respect text editor highlighting color changes
Fix #14838
2017-12-28 23:49:15 +09:00
Bernhard Liebl
8505871a87 More exact picking for canvas editor 2017-12-27 20:24:58 +01:00
Gilles Roudiere
b8c849205c Fix 2D editor checkboxes with a new project 2017-12-26 16:39:58 +01:00
Poommetee Ketson
6c897707ca Add missing parameter names 2017-12-25 21:19:56 +07:00
Noshyaar
256a60bc6e
Merge pull request #14826 from carlosfvieira/14371-F_key_Viewport_focus_problem
Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys)
2017-12-25 08:42:31 +07:00
Noshyaar
aecffd71d8
Merge pull request #14847 from YeldhamDev/3d_viewport_save
Fixes for the Spatial Editor's Perspective options and dead code cleaning
2017-12-25 08:40:43 +07:00
Noshyaar
deda8974df
Merge pull request #14853 from MattUV/context-menu
Adds an option to move cursor with right click in TextEdit
2017-12-25 08:40:20 +07:00
Noshyaar
5859db00d8
Merge pull request #14846 from carlosfvieira/weird_gizmo_ortho
Fixes gizmo huge scale immediately after change to orthogonal view
2017-12-25 08:39:08 +07:00
Noshyaar
b6c798a062
Merge pull request #14827 from RayKoopa/editor_patchwork
Some Editor UI patchwork
2017-12-25 08:28:53 +07:00
Noshyaar
3f193af893
Merge pull request #14808 from YeldhamDev/script_editor_fixes
Some fixes for the Script Editor and dead code cleaning.
2017-12-25 08:27:38 +07:00
geequlim
52ad2e5418 Add more translatable text for editor plugins. 2017-12-23 22:40:15 +08:00
Rémi Verschelde
3068ccc8e6
Merge pull request #14913 from poke1024/tooltip-shortcut-names
Consistent display of shortcut names in tooltips
2017-12-21 22:47:50 +01:00
poke1024
22d87f20fa Consistent display of shortcut names in tooltips 2017-12-21 20:17:30 +01:00
carlosfvieira
49859871d9 Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys) - this closes #14371 and closes #12409
Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys) - this closes #14371 and closes #12409
2017-12-21 11:29:17 +00:00
volzhs
ec139d8522 Fix blurry after zooming 2017-12-21 00:39:02 +09:00
MattUV
a55870cd81 Adds an option to move cursor with right click in TextEdit
Fixes #14832
- Added an option in the editor settings/cursor to make the cursor move with right click.
- If the option is activated (true by default), a right click will move the cursor before displaying context menu.
 - If there is a selection, a right click on it will keep it selected, a right click outside it will unselect it.
 - The option is available in textEdit via an inspector property (or via GDScript): caret_moving_by_right_click
 - The option is available in the script editor and the shader editor via the editor settings
 - The documentation has been updated with the new property, and a few other entries in TextEdit.xml.
2017-12-20 09:01:09 +01:00
Michael Alexsander Silva Dias
2490c4d882 Fixes for the Spatial Editor's Perspective options and dead code cleaning. 2017-12-20 01:05:21 -02:00
Carlos Vieira
2a3f6ee8b3 #14619 - fixes issue 1 (gizmo huge scale) - also referred in #14836 2017-12-19 23:45:10 +00:00
Ray Koopa
69ef89a8bd Limit code editor minimum width, clear Scene node subresource menu before refilling it 2017-12-19 18:29:01 +01:00
Michael Alexsander Silva Dias
36e835bbd4 Some fixes for the Script Editor and dead code cleaning. 2017-12-18 15:46:17 -02:00
Rémi Verschelde
e83c502939
Merge pull request #14754 from willnationsdev/dictionary-copy
Added 'duplicate' function for Dictionary in C++ and API.
2017-12-17 23:58:59 +01:00
Will Nations
f19fc83546 Dictionary::copy -> ::duplicate 2017-12-17 16:07:15 -06:00
George Marques
c8d416d152
Fix method not returning value in all paths (autotile editor) 2017-12-17 16:03:46 -02:00
volzhs
4073de88cb Refactoring FPS & information on 3D viewport
- FPS label position adjusted with Preview button
- Remove unnecessary Panel control
- Remove unnecessary check condition
2017-12-17 21:49:44 +09:00
Przemysław Gołąb (n-pigeon)
b3575b5164 Moved Local Space Mode and Transform Snap settings to Top Bar ...
...buttons for easier access.
2017-12-16 15:42:19 +01:00
Rémi Verschelde
03fb1fd7fa
Merge pull request #14613 from voithos/fold-jump-bugfix
Account for folded code blocks when navigating via members list
2017-12-16 01:16:25 +01:00
Rémi Verschelde
3caa18f02a
Merge pull request #14630 from willnationsdev/script-editor-create-api
Add API for ScriptEditor to open ScriptCreateDialog
2017-12-16 01:15:20 +01:00
Rémi Verschelde
1a065772d6
Merge pull request #14623 from volzhs/mesh-menu-theme
Fix theme for Mesh menu
2017-12-16 01:14:53 +01:00
Rémi Verschelde
76af59ee5e
Merge pull request #14649 from MattUV/fix-indentation
Modifies text indentation behaviour
2017-12-16 00:41:59 +01:00
Juan Linietsky
e946fb8cb0 Made built-in identifiers properly constant in shaders. Fixes #14449, closes #14629 2017-12-15 18:24:30 -03:00
MattUV
db020f3cea Modifies indentation behaviours
Partially fixes #14559 (see the issue for details);
Removes some code redondancy ;
Adds the possibility to indent left and right without selecting text ;
Adds the entries to the context menu when text is not selected ;
Renames indent_selection_left() and indent_selection_right() to indent_left() and indent_right() ;
Unifies context menus of shader text editor and script text editor.
2017-12-15 10:04:56 +01:00
Daniel J. Ramirez
dcad7042dc Updated icons
[ciskip]
2017-12-14 15:49:27 -06:00
Juan Linietsky
f3ad14224e -Add lightmapper
-Fixes to unwrapper (remove degenerates), makes Thekla not crash
-Added optional cancel button in EditorProgress
-Added function to force processing of events (needed for cancel button)
2017-12-14 09:01:27 -03:00
Will Nations
c38cd9b963 Added open_script_create_dialog func 2017-12-13 22:14:17 -06:00
Andreas Haas
34e489f060
TileMapEditor: Fix tile placement.
Fixes #14625
2017-12-13 16:46:22 +01:00
volzhs
e8cc25a855 Fix theme for Mesh menu 2017-12-13 21:26:55 +09:00
Rémi Verschelde
b0aeecc02b
Merge pull request #14596 from Noshyaar/pr
Enhance undoredo action name, TTR, cleanup
2017-12-13 08:36:47 +01:00
Zaven Muradyan
f139d0e4e6 Account for folded code blocks when navigating via members list
Previously, the editor would attempt to set the scroll position to the
function's line number, but this would result in an invalid scroll
whenever functions above the target were folded.

This changes callback to use a combination of `goto_line` and
`set_edit_state` to navigate to the target line and reset the cursor to
column 0.

Using `goto_line` also has the side effect of automatically unfolding
the target function, which seems like useful behavior.

Fixes #14572.
2017-12-12 21:40:12 -08:00
Michael Alexsander Silva Dias
a933b927ca Fixed Tileset editor button having the wrong text and not being translatable. 2017-12-12 17:06:44 -02:00
Poommetee Ketson
24df9f3707 Enhance undoredo action name, TTR, cleanup 2017-12-12 23:04:37 +07:00
Poommetee Ketson
9888a56639 Change statable to multistate, remove extra separator 2017-12-12 09:41:17 +07:00
Dmitry Koteroff
cd43188734 Fixed #14503 2017-12-11 02:43:27 +03:00
Rémi Verschelde
bf45e569c9
Merge pull request #11510 from AndreaCatania/skel
Added skeleton x-ray
2017-12-10 13:03:53 +01:00
AndreaCatania
63ec5823d1 Implemented skeleton visibility
Removed code visibility code from popup menu
2017-12-10 03:15:52 +01:00
Rémi Verschelde
4fd26d89c1
Merge pull request #14480 from volzhs/startup-error
Fix get_edited_scene_root error at starting editor
2017-12-10 00:12:42 +01:00
volzhs
81a79e0c0e Fix get_edited_scene_root error at starting editor 2017-12-10 08:01:00 +09:00
Andreas Haas
788ed93806
Project Manager: Fix Templates search signal connection.
Fixes #13921
2017-12-09 22:57:34 +01:00
Rémi Verschelde
59657d6823
Merge pull request #14448 from groud/fix_checkboxes_update
Fixes the checkboxes update in canvas item editor
2017-12-09 19:04:27 +01:00
Juan Linietsky
65fb961b8b -Ability to and unwrap lightmap coordinates on import
-Added unwrap functionality to Mesh
-Ability to display and debug mesh UVs
-Added multiline draw, so it's easier and faster to draw UVs
-Many fixes to SurfaceTool
-Fixes to Thekla Unwrap, but it's a piece of ass and it keeps crashing. Will have to go away
2017-12-09 14:18:14 -03:00
Rémi Verschelde
20a566d63a
Merge pull request #13166 from Krakean/change_addrootifnone_v2
When drag'n'drop, automatically create dragged resource as a root node if you haven't any yet (v2)
2017-12-09 16:42:25 +01:00
Gilles Roudiere
e1de1b62ee Fixes the checkboxes update 2017-12-09 15:25:20 +01:00
MattUV
e669ca2576 Modify shortcuts and menus to fold/unfold code
Fix #13180
As the same shortcut cannot be assigned to two actions, I removed the ability to fold (fold_line()) or unfold (unfold_line()) via menu (still possible by code), and there is a single fold/unfold action (toggle_fold_line()).

The new default shortcut is now Alt+F
2017-12-08 19:21:48 +01:00
Paulb23
48ad133cf9 Changed current line draw order and added code folding color 2017-12-07 19:17:43 +00:00
Rémi Verschelde
96dbf19093
Merge pull request #14332 from akien-mga/clang-format
Update style for clang-format 5.0.0, new min required version
2017-12-07 09:18:11 +01:00
sersoong
94adf24798 Add uppercase and lowercase to rightclickmenu in scripteditor 2017-12-07 16:09:02 +08:00
Rémi Verschelde
13c2ff9320 Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
sersoong
f0fda9fd87 Add 'copy script path' to script editor plugin 2017-12-07 11:57:41 +08:00
Rémi Verschelde
7885360f3f
Merge pull request #13956 from poke1024/fix-poly2d-mode-change
Fixes Polygon2D wip mode closing when editing mode is changed
2017-12-07 00:29:12 +01:00
Juan Linietsky
7b7ba58493 -Fix particles with size==0, closes #13931
-Fixed material previews (dont show sphere unless for spatial)
2017-12-06 19:51:13 -03:00
Gilles Roudiere
7b02f5591d Moves the guides colors to editor settings 2017-12-05 21:44:52 +01:00
Gilles Roudiere
03c1b6be23 Fix a little mistake in a setting name (rulers->guides) 2017-12-05 10:45:27 +01:00
Rémi Verschelde
1702a19bf0
Merge pull request #13959 from groud/editable_rulers_colors
Makes editable the guides color
2017-12-05 09:23:52 +01:00
Andreas Haas
faaa012b84
Script Editor: Use first non-whitespace comment delimiter.
As suggested by @neikeq in https://github.com/godotengine/godot/pull/13489#issuecomment-348690816
2017-12-04 18:33:43 +01:00
Juan Linietsky
1a317a39ed
Merge pull request #13961 from groud/rulers_by_default
Make rulers on by default
2017-12-04 11:45:04 -03:00
Gilles Roudiere
c2a7d186bd Make rulers on by default 2017-12-04 15:39:12 +01:00
Bernhard Liebl
ca7e9c0348 Fixes Polygon2D wip mode closing when editing mode is changed 2017-12-04 13:44:30 +01:00
Gilles Roudiere
6c32629758 Makes editable the rulers color 2017-12-03 18:57:49 +09:00
Mariano Suligoy
af719a90a7 TileMap Fixes 2017-12-02 20:49:01 -03:00