Rémi Verschelde
03aa82849d
Merge pull request #92197 from lyuma/better_fbx_defaults
...
FBX: Change trimming default and use FBX2glTF for compatibility
2024-05-21 23:18:59 +02:00
ajreckof
0e8abb5132
Fix array variable with@export_multiline
not registering changes.
2024-05-21 22:57:32 +02:00
Lyuma
c433754d34
fbx: change import option defaults
...
ufbx has special logic to handle animation/trimming, and most users expect trimming to be on.
For existing projects, we should upgrade files0 to FBX2glTF to preserve node compatibility.
2024-05-21 07:58:36 -07:00
Lyuma
ef486db569
Support Import As Skeleton Bones on glTF and AnimationLibrary import
2024-05-21 03:19:35 -07:00
kobewi
6559bb68e6
Remove some TileMap dependencies from TileMapLayer
2024-05-21 11:32:14 +02:00
Rémi Verschelde
aaa4560729
Merge pull request #92192 from timothyqiu/no-thank-you
...
Don't translate preview in node batch rename dialog
2024-05-21 11:23:11 +02:00
Rémi Verschelde
9e9fb165bc
Merge pull request #92171 from KoBeWi/gridder_grid
...
Fix tile polygon grid not covering whole tile
2024-05-21 11:23:02 +02:00
Rémi Verschelde
ee1f898b5d
Merge pull request #92004 from timothyqiu/drop-audio
...
Create AudioStreamPlayer when dropping AudioStream
2024-05-21 11:22:44 +02:00
Rémi Verschelde
c0eb347946
Merge pull request #91557 from AThousandShips/dotnet_doc_fix
...
[C#] Unexpose `GodotSharp`
2024-05-21 11:22:40 +02:00
Haoyu Qiu
09feef3572
Don't traslate preview in node batch rename dialog
2024-05-21 15:55:06 +08:00
aaronp64
f81e0fcbf4
Improve memory usage for image import and PortableCompressedTexture2D
...
When importing images, we store a compressed version of the image to a .ctex file with ResourceImporterTexture::save_to_ctex_format. When importing many large images at once, this can use a large amount of memory, especially when the .ctex file uses WebP format.
This change is for ResourceImporterTexture::save_to_ctex_format to use the original Image object instead of p_image->get_image_from_mipmap(0), to avoid creating a copy of the full uncompressed image when looping through the base Image and mipmaps. This reduces the import memory usage for large images by around 10% when using WebP, and 35-40% when Project Settings/Rendering/Textures/Lossless Compression/Force PNG is enabled, may vary depending on the image and number of import threads running. Same change applied to PortableCompressedTexture2D::create_from_image, which has similar logic.
This helps with #92084 , but does not fully resolve the issue on its own, as compressing with WebP on many threads can still use a large amount of memory - this just lowers that amount, and makes it more likely that enabling "Force PNG" will reduce memory usage enough to import the files.
2024-05-20 19:40:39 -04:00
kobewi
e70ca3bf5a
Fix tile polygon grid not covering whole tile
2024-05-20 20:16:06 +02:00
Rémi Verschelde
40b4130c93
Merge pull request #92151 from timothyqiu/frame-dup
...
Fix error when duplicating visual shader node inside a Frame
2024-05-20 17:07:08 +02:00
Rémi Verschelde
b44e9b0ce4
Merge pull request #92136 from Maran23/editor-feature-profile-improvements
...
Editor Feature Profile: Only rebuild selected TreeItem and all children when a property is edited
2024-05-20 17:07:02 +02:00
Rémi Verschelde
15a888712d
Merge pull request #92116 from RadiantUwU/new_audio_icons
...
Change the AudioStreamPlayer icons to be clearer.
2024-05-20 17:06:58 +02:00
Rémi Verschelde
fc9a8d1e91
Merge pull request #92108 from KoBeWi/stash_focus_for_later
...
Disable follow focus while updating inspector
2024-05-20 17:06:48 +02:00
Rémi Verschelde
45f6aaeb10
Merge pull request #91887 from minionprocyk/master
...
Use Option+Cmd+Left/Right for script editor history navigation on macOS
2024-05-20 17:06:46 +02:00
Rémi Verschelde
b5f8f103aa
Merge pull request #91291 from m4gr3d/fix_unreachable_export_button_android_editor
...
Fix export dialog sizing issue on small devices
2024-05-20 17:06:34 +02:00
Marius Hanl
7008111a3f
Editor Feature Profile: Only rebuild selected TreeItem and all children when a property is edited
2024-05-20 11:32:41 +02:00
Haoyu Qiu
becc98162e
Fix error when duplicating visual shader node inside a Frame
2024-05-20 15:56:16 +08:00
Christian Kaiser
6c62392fb0
Fixed log rebuilding crashing when there's no messages
2024-05-19 14:55:43 -03:00
Radiant
b20d7afa53
Change the AudioStreamPlayer icons to be more clear.
...
Co-authored-by: mieldepoche <mieldepoche@users.noreply.github.com>
2024-05-19 19:32:52 +03:00
Haoyu Qiu
e5c321448e
Create AudioStreamPlayer when dropping AudioStream
...
- Create AudioStreamPlayer if dropped in between nodes in the Scene dock
- Create AudioStreamPlayer2D if dropped into 2D editor
- Create AudioStreamPlayer3D if dropped into 3D editor
2024-05-19 20:26:04 +08:00
Haoyu Qiu
55459dd74e
Disable Clear All button when not filtering in Editor Settings
2024-05-19 19:29:48 +08:00
kobewi
ba96affd6c
Disable follow focus while updating inspector
2024-05-19 12:44:30 +02:00
Rémi Verschelde
6761923f4f
Merge pull request #90716 from dalexeev/gds-fix-export-annotation-issues
...
GDScript: Fix some export annotation issues
2024-05-19 11:21:00 +02:00
Fredia Huya-Kouadio
60a4cc2fbe
Fix export dialog sizing issue on small devices
...
Fixes https://github.com/godotengine/godot/issues/73130
- Update the min height from `700` to `500` to match the editor's min height of `600`
- Wrap the sections of the `TabContainer` within a `ScrollContainer`. This prevents the export dialog from trying to resize to fit the tallest of those sections, and make them accessible on small screen devices.
2024-05-18 11:27:50 -07:00
Rémi Verschelde
85463fd5eb
Merge pull request #92042 from bruvzg/fix_edit_popup
...
Fix Tree and FileSystemList edit popup double events and ESC behavior.
2024-05-17 13:00:38 +02:00
Rémi Verschelde
375e5be340
Merge pull request #92032 from hakro/fix-oneclick-web-always-on
...
Disable remote debug button when there are no runnable presets
2024-05-17 11:14:15 +02:00
Rémi Verschelde
e1f72c7ca6
Merge pull request #92012 from lyuma/rest_fixer_anim_scale
...
Skeleton rest fixer: Apply orthonormalized scale to anims
2024-05-17 11:14:11 +02:00
Rémi Verschelde
b201c7fc13
Merge pull request #91874 from Nodragem/editor-scene-drag-and-drop-default
...
Change default parenting behavior when drag-and-dropping to 2d and 3d editor
2024-05-17 11:13:57 +02:00
Rémi Verschelde
9eff940a64
Merge pull request #91549 from magian1127/4.0ChangeHighlightingStartKey
...
Resolve conflict between shader uniform tooltips `/**` and general annotation `/**/`.
2024-05-17 11:13:48 +02:00
Rémi Verschelde
096fb3ad7c
Merge pull request #90952 from Gaktan/add_online_doc_link
...
Add option to open online doc for selected class in script editor
2024-05-17 11:13:43 +02:00
Rémi Verschelde
54b2e5dc78
Merge pull request #90647 from Gaktan/master
...
Fix decimal and hex ranges not working with image fonts
2024-05-17 11:13:39 +02:00
bruvzg
7d4d63b807
Fix Tree and FileSystemList edit popup double events and ESC behavior.
2024-05-17 10:03:52 +03:00
Hakim
04aaa86039
Disable remote debug button when there are no runnable presets
2024-05-17 00:15:13 +02:00
Lyuma
25ddb3dd7f
rest fixer: Apply orthonormalized scale to anims
...
Adjust the logic for position and scale animation tracks in the Apply Node Transforms case
To match how we adjust bone pose/rest, use basis.orthonormalized() for parentless bones.
2024-05-16 02:45:42 -07:00
Nodragem
8e0f0c6edb
change default behaviour when drag-and-drop to 2d and 3d editor
...
correct formatting with clang-formatter
US English
2024-05-16 10:42:13 +01:00
Rémi Verschelde
d3c3a620eb
Merge pull request #91980 from KoBeWi/speedrunning_project_launch
...
Skip unnecessary updates to scene groups and scripts
2024-05-15 22:41:55 +02:00
Marius Hanl
af6a4f300e
Improve performance of the 'Create New Node' dialog
...
- Merged 3 for loops into 1 and save Vector allocation
- Use get_instance_base_type() or get_global_name() instead of get_language()->get_global_class_name() for performance considerations
- Use StringName where appropriate
2024-05-15 20:50:13 +02:00
Rémi Verschelde
9f4dbc6456
Merge pull request #91930 from godotengine/revert-90608-editor/enable-plugin-after-adding
...
Revert "Enable `EditorPlugin` added by modules and GDExtensions"
2024-05-15 20:21:32 +02:00
kobewi
f3b0f7b9e2
Skip unnecessary updates to scene groups and scripts
2024-05-15 16:48:01 +02:00
Rémi Verschelde
805d619382
Merge pull request #91872 from aaronp64/edit_navigation_obstacle
...
Allow editing `NavigationObstacle2D` shape vertices
2024-05-15 12:09:42 +02:00
RedMser
5e79e02d0f
Fix Control resizing wrongly after "change type" in editor
2024-05-14 21:51:35 +02:00
Gaktan
cafa64cd27
Add option to open online doc for selected native class in script editor
2024-05-14 21:44:46 +02:00
Rémi Verschelde
c0d2464d6b
Merge pull request #91939 from AThousandShips/pressed_sname
...
[Scene] Add `SceneStringNames::pressed`
2024-05-14 18:10:05 +02:00
Rémi Verschelde
380f63489f
Merge pull request #91728 from kitbdev/assimilate-split-container
...
Use `as_sortable_control()` in SplitContainer
2024-05-14 18:09:51 +02:00
A Thousand Ships
ee79386f7b
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
Rémi Verschelde
3c26cddcfa
Merge pull request #91932 from dalexeev/editor-fix-tileset-categories-and-tooltips
...
Editor: Fix categories and tooltips in `TileSet` editor
2024-05-14 12:07:27 +02:00
Rémi Verschelde
8bced2add5
Merge pull request #91931 from bruvzg/ed_em_bmp
...
[Editor] Add editor setting to control `disable_embedded_bitmaps` property of the editor fonts.
2024-05-14 12:07:24 +02:00
Rémi Verschelde
2f1aaca167
Merge pull request #91927 from timothyqiu/monitor-names
...
Make performance monitor names translatable
2024-05-14 12:07:14 +02:00
Rémi Verschelde
147e737328
Merge pull request #91923 from hakro/fix-completion-custom-icon
...
Show custom icons in autocompletion suggestions
2024-05-14 12:07:10 +02:00
Rémi Verschelde
bdefe53992
Merge pull request #91909 from KoBeWi/have_fun_reviewing_this
...
Use Core/Scene stringnames consistently
2024-05-14 12:07:03 +02:00
Rémi Verschelde
e58eb6a267
Merge pull request #91905 from groud/fix_patterns_being_needlessly_reorganized
...
Fix TileMap selection pattern being needlessly reorganized
2024-05-14 12:06:58 +02:00
Magian
8a92615ba0
Resolve conflict between shader uniform tooltips "/**" and general annotation "/**/".
2024-05-14 15:32:47 +08:00
Danil Alexeev
5a5b18c2fc
Editor: Fix categories and tooltips in TileSet
editor
2024-05-14 10:23:14 +03:00
bruvzg
151788f7e8
[Editor] Add editor setting to control "disable_embedded_bitmaps" property of the editor fonts.
2024-05-14 09:26:22 +03:00
Raul Santos
a8e9dfdcf2
Revert "Enable EditorPlugin
added by modules and GDExtensions"
2024-05-14 07:11:34 +02:00
Haoyu Qiu
d33e79f299
Make performance monitor names translatable
2024-05-14 10:05:32 +08:00
Hakim
c749affef3
Show custom icons in autocompletion suggestions
2024-05-14 00:12:28 +02:00
kobewi
413c11357d
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
Yuri Rubinsky
56026e6c76
Fix errors on pressing autoplay in sprite frames editor
2024-05-13 22:39:05 +03:00
Gaktan
7b740124f0
Fixed decimal and hex ranges not working with image fonts
2024-05-13 21:18:13 +02:00
Rémi Verschelde
194c940e72
Merge pull request #91497 from magian1127/4.0fixShaderHighlighting
...
Fix shader highlighting the interruption in `color_region` caused by `disabled_branch_regions`.
2024-05-13 17:32:02 +02:00
Danil Alexeev
76b2d85c9f
GDScript: Fix some export annotation issues
2024-05-13 17:49:06 +03:00
Rémi Verschelde
de196227e1
Merge pull request #91716 from dalexeev/editor-fix-help-bit-tooltip-and-progress-dialog-crash
...
Editor: Fix `EditorHelpBitTooltip` + `ProgressDialog` causes crash
2024-05-13 15:47:34 +02:00
ajreckof
114ab9dd04
fix infinite call loop on theme change.
...
Apply suggestions from code review
2024-05-13 14:39:02 +02:00
Gilles Roudière
b0cd6edceb
Fix TileMap selection pattern being needlessly reorganized
2024-05-13 14:34:33 +02:00
Rémi Verschelde
9cfbd6d75f
Merge pull request #91859 from aaronp64/scene_tabs_resized
...
Move "Add a new scene" button when Scene Tabs settings change
2024-05-13 12:05:53 +02:00
Rémi Verschelde
ad4e9d25c2
Merge pull request #91829 from alesliehughes/editor_font_image
...
Editor: Ensure font image rows/columns are positive
2024-05-13 12:05:50 +02:00
Rémi Verschelde
0ebba3023e
Merge pull request #91435 from ajreckof/Fix-selecting-root-when-opening-scene-
...
Fix selecting root when opening scene.
2024-05-13 12:05:39 +02:00
Rémi Verschelde
dcd6db8680
Merge pull request #90534 from Geometror/vs-reroute-node
...
[VisualShader] Add reroute node and improve port drawing
2024-05-13 12:05:25 +02:00
Hendrik Brucker
62776842df
[VisualShader] Add reroute node and improve port drawing
2024-05-13 03:26:01 +02:00
Peter Procyk
82c2a74646
Use Option+Cmd+Left/Right for script editor history navigation on macOS
2024-05-12 19:55:27 -04:00
ajreckof
0ab5d37049
Fix selecting root when opening scene.
2024-05-12 21:46:21 +02:00
aaronp64
3b30c65880
Allow editing NavigationObstacle2D shape
...
Add _get_polygon and _set_polygon overrides for NavigationObstacle2DEditor, so AbstractPolygon2DEditor can access the vertex information.
Fixes #91795
2024-05-12 08:40:43 -04:00
aaronp64
245be6f9c1
Move "Add a new scene" button when Scene Tabs settings change
...
Updating "Display Close Button" setting (interface/scene_tabs/display_close_button) in Editor Settings changes the size of scene tabs, but the add button at the end of the tabs was not being moved until the next update, causing gaps/overlaps between the controls. Adding call to _scene_tabs_resized() after getting the new settings to update the add button position.
Fixes #91850
2024-05-11 20:13:29 -04:00
Alistair Leslie-Hughes
b973a01216
Editor: Disallow font image rows/columns to be zero or less
...
Fixes #91812
2024-05-12 07:53:06 +10:00
Paweł
a5916deb13
(Un)Fold event categories by double click
2024-05-11 20:38:46 +02:00
kobewi
a262d2d881
Add shorthand for using singleton string names
2024-05-11 18:53:08 +02:00
Rémi Verschelde
916ea002c1
Merge pull request #91821 from ckaiser/fix-browse-icons
...
Fix FileBrowse and FolderBrowse icon style fill not getting replaced
2024-05-11 12:38:40 +02:00
Rémi Verschelde
1c50f539c3
Merge pull request #91820 from timothyqiu/long-category
...
Fix long category name display in Inspector
2024-05-11 12:38:36 +02:00
Rémi Verschelde
768bd0e97d
Merge pull request #91793 from KoBeWi/a_theme_has_many_variations
...
Fallback to default theme for variation items
2024-05-11 12:38:24 +02:00
Rémi Verschelde
65f81e4c05
Merge pull request #91484 from kitbdev/open-stay-open
...
Keep docks menu open when opening dock
2024-05-11 12:38:18 +02:00
Rémi Verschelde
ea552e1067
Merge pull request #91471 from aaronp64/filesystemdock_previews
...
Fix `FileSystemDock` thumbnails sometimes not displaying
2024-05-11 12:38:15 +02:00
Rémi Verschelde
0ffa6e2039
Merge pull request #65258 from RedMser/expaaaaand
...
Toggle control expand flag directly via top bar
2024-05-11 12:38:04 +02:00
Christian Kaiser
d3160c3a90
Fix FileBrowse and FolderBrowse icon style fill not getting replaced
...
The color replacing code in the icon loader only works with the fill/stroke/stop-color properties and not with colors defined inside the style attribute. This changes the SVG files to use that instead.
2024-05-10 23:46:09 -03:00
Haoyu Qiu
fe1bf76e6f
Fix long category name display in Inspector
2024-05-11 09:51:32 +08:00
kit
fa0ee87bbf
Keep docks menu open when opening dock
2024-05-10 14:55:42 -04:00
RedMser
2af78a5e86
Toggle control expand flag directly via top bar
2024-05-10 17:04:14 +02:00
kobewi
d7bedcdf43
Fallback to default theme for variation items
2024-05-10 13:16:29 +02:00
Rémi Verschelde
7724a50c28
Merge pull request #91779 from kitbdev/select-next-replace
...
Select next text to replace
2024-05-10 10:48:51 +02:00
Rémi Verschelde
e11796384c
Merge pull request #91777 from KoBeWi/HISTORY_MISMATCH_PLEASE_INSERT_VALID_HISTORY
...
Fix Sprite2D editor history mismatch
2024-05-10 10:48:48 +02:00
Rémi Verschelde
9c388ce5d3
Merge pull request #91760 from groud/fix_PropertyListHelper_not_handling_array_size
...
Fix `PropertyListHelper::_get_property` returning a valid value even if an index is outside the array valid indices
2024-05-10 10:48:42 +02:00
Gilles Roudière
7705265477
Fix PropertyListHelper::_get_property returning a valid value even if an index is outside the array valid indices
...
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-05-10 10:46:04 +02:00
Rémi Verschelde
84f6a3de31
Merge pull request #91732 from Naputt1/fix-2d-editor-selection
...
Fix 2d editor selection persisting after application loses focus.
2024-05-10 09:56:00 +02:00
Rémi Verschelde
6fcdd24468
Merge pull request #91624 from Repiteo/scons/native-generation
...
SCons: Generate all scripts natively, implement wrapper function
2024-05-10 09:55:51 +02:00
Rémi Verschelde
6342ab2bc3
Merge pull request #88058 from rsubtil/fix_warning_icon_light_theme
...
Tweak error and warning colors and fix `StatusWarning` icon visibility on light themes
2024-05-10 09:55:35 +02:00
kit
ef3cf7dc0f
Select next text to replace
2024-05-09 18:00:09 -04:00
kobewi
ea04fc7cde
Fix Sprite2D editor history mismatch
2024-05-09 22:12:55 +02:00
naputt
9e196b7d8c
fix 2d editor selection
2024-05-08 19:34:17 +01:00
kit
d8acd8caa6
Use as_sortable_control()
in SplitContainer
2024-05-08 13:17:34 -04:00
Hugo Locurcio
e52c9cd9f1
Tweak appearance of 3D editor gizmo icons
...
- Use alpha scissor to resolve transparency sorting issues with gizmo
icons relative to other transparent materials in the scene.
This also makes gizmos visible in `screen_texture`, which means
gizmos can now be seen through refractive materials.
Lastly, this reduces the amount of artifacts visible around gizmo
outlines (although they are still present at times).
- Make icons darker when not selected to be less intrusive
(and easier to distinguish when selected).
2024-05-08 17:13:14 +02:00
Danil Alexeev
18fca3c294
Editor: Fix EditorHelpBitTooltip
+ ProgressDialog
causes crash
2024-05-08 17:39:33 +03:00
Rémi Verschelde
a9a1d0a162
Merge pull request #91619 from AThousandShips/find_improve
...
Replace `find` with `contains/has` where applicable
2024-05-08 14:35:44 +02:00
Rémi Verschelde
1d101329c9
Merge pull request #91611 from AThousandShips/string_containsn
...
[Core] Add case-insensitive `String::containsn`
2024-05-08 14:35:41 +02:00
Rémi Verschelde
b8255b148f
Merge pull request #91555 from AlexanderFarkas/master
...
Remove error messages caused by Save on Focus feature
2024-05-08 14:35:37 +02:00
Rémi Verschelde
0fcd30180f
Merge pull request #91039 from timothyqiu/dock-icons
...
Allow setting editor dock tabs to icon only
2024-05-08 14:35:29 +02:00
A Thousand Ships
b4c6cc7d82
[Core] Add case-insensitive String::containsn
2024-05-08 12:48:01 +02:00
AlexanderFarkas
bc19b79776
Remove error messages caused by Save on Focus feature
...
Fixes #73765 .
2024-05-08 13:42:45 +03:00
A Thousand Ships
a0dbdcc3ab
Replace find
with contains/has
where applicable
...
* Replaces `find(...) != -1` with `contains` for `String`
* Replaces `find(...) == -1` with `!contains` for `String`
* Replaces `find(...) != -1` with `has` for containers
* Replaces `find(...) == -1` with `!has` for containers
2024-05-08 12:37:42 +02:00
kobewi
5c28814b39
Add as_sortable_control() to unify Container checks
2024-05-08 11:45:52 +02:00
Michael Alexsander
7bdae7559d
Improve string extraction of ETR POT file
2024-05-07 22:12:40 -03:00
Thaddeus Crews
34fb3f7730
SCons: Generate all scripts natively
2024-05-07 15:30:45 -05:00
kobewi
464a1e8672
Fix temporary Euler when editing quaternion
2024-05-07 22:16:02 +02:00
Rémi Verschelde
ec78dde748
Merge pull request #91518 from dsnopek/doctool-gdextension-docs
...
Generate docs from GDExtensions using `--gdextension-docs` with `--doctool`
2024-05-07 21:52:53 +02:00
Rémi Verschelde
039aa28a60
Merge pull request #89574 from Riteo/scale-your-expectations-with-this-one
...
Wayland: Workaround API limitation in screen/UI scale logic
2024-05-07 21:52:44 +02:00
Riteo
1bb8199342
Wayland: Workaround API limitation in screen/UI scale logic
...
Mainly, this fixes auto UI scaling with _single-monitor_ fractional
setups (see the comment in `display_server_wayland.cpp` for more info).
This is the result of a bunch of current limitations, mainly the fact
that the UI scale is static (it's probed at startup) and the fact that
Wayland exposes fractional scales only at the window-level, by design.
The `screen_get_scale` special case should help in 99% of cases, while
the auto UI scale part will unfortunately only help with single-screen
situations, as multi-screen fractional scaling requires dynamic UI
scale changing.
2024-05-07 19:50:48 +02:00
David Snopek
2c5c3ae579
Generate docs from GDExtensions using --gdextension-docs
with --doctool
2024-05-07 11:45:17 -05:00
Rémi Verschelde
55b8724bd5
Merge pull request #91560 from ydeltastar/retarget-axis-fix
...
Make retarget keep global rest of unmapped bones if there are no mapped bones on the child
2024-05-07 16:49:50 +02:00
Rémi Verschelde
25324545f2
Merge pull request #91538 from kitbdev/fix-inspector-exit-crash
...
Fix EditorInspector crash when exiting
2024-05-07 16:49:46 +02:00
Rémi Verschelde
f9eb81e70e
Merge pull request #91338 from Calinou/find-in-files-increase-file-threshold
...
Increase threshold for files per directory in editor Find in Files
2024-05-07 16:49:43 +02:00
Rémi Verschelde
0494b37a0c
Merge pull request #91226 from Calinou/editor-gpuparticles3d-simplify-gizmo
...
Simplify the GPUParticles3D editor gizmo to improve readability
2024-05-07 16:49:38 +02:00
Rémi Verschelde
316c4d50d5
Merge pull request #91112 from RandomShaper/fix_double_confirm
...
Avoid double handling of rename in the file system dock
2024-05-07 16:49:34 +02:00
Rémi Verschelde
594498e718
Merge pull request #90966 from Calinou/debug-draw-use-runtime-colors
...
Use same colors for editor and running project for collision/path debug
2024-05-07 16:49:31 +02:00
Rémi Verschelde
ba6f840970
Merge pull request #89248 from KoBeWi/store_no_store
...
Don't store values when loading them
2024-05-07 16:49:26 +02:00
Rémi Verschelde
68bd282c50
Merge pull request #81906 from the-sink/dominant-script-default
...
Set `open_dominant_script_on_scene_change` to off by default
2024-05-07 16:49:07 +02:00
yds
ca58715c06
Keep global rest of unmapped bones if no mapped bone descendants
2024-05-07 09:38:39 -03:00
Pedro J. Estébanez
eb2bd41fb8
Make handling of rename line-edit popups more robust
2024-05-07 14:29:35 +02:00
Rémi Verschelde
4db9103c2b
Merge pull request #91650 from akien-mga/codespell
...
Fix various typos with codespell
2024-05-07 13:49:03 +02:00
Rémi Verschelde
4eb614568d
Merge pull request #91641 from TokageItLab/silhouette-visibility
...
Make silhouette fixer option visibility dependent on availability
2024-05-07 13:49:00 +02:00
Rémi Verschelde
e001bc75e8
i18n: Sync translations with Weblate
2024-05-07 11:52:38 +02:00
Rémi Verschelde
4b070e8031
Fix various typos with codespell
...
Using 2.2.7.dev217+g10c2abcf.
Had to add `colour` to the ignore list as we used it as an alias/keyword for the
documentation of color-related APIs.
Also ignore recommendations to change `thirdparty` to either `third-party` or
`third party`, which are correct but we use the former fairly consistently.
2024-05-07 10:08:42 +02:00
Rémi Verschelde
107fd30ae7
Merge pull request #91647 from jsjtxietian/fix-uint-hightlight
...
Make native shader source visualizer highlight uint suffix
2024-05-07 09:04:55 +02:00
Rémi Verschelde
e63252b421
Merge pull request #90705 from AThousandShips/foreach_list
...
Reduce and prevent unnecessary random-access to `List`
2024-05-07 09:04:44 +02:00
jsjtxietian
cff1111359
Make native shader source visualizer can highlight uint suffix
2024-05-07 14:18:48 +08:00
Silc Lizard (Tokage) Renew
c7cb65f159
Make silhouette fixer option visibility dependent on availability
2024-05-07 09:55:16 +09:00
Rémi Verschelde
7cdad33311
Merge pull request #91621 from AThousandShips/localvector_has
...
[Core] Add `LocalVector::has` for convenience
2024-05-06 22:33:45 +02:00
A Thousand Ships
86de59d60a
[Core] Add LocalVector::has
for convenience
2024-05-06 18:03:37 +02:00
kobewi
c344e593d0
Add MultiNodeEdit support to MeshInstance3D editor
2024-05-06 17:40:16 +02:00
Rémi Verschelde
d8aa2c65a9
Merge pull request #91598 from Frozenfire92/select-method-search-insensitive
...
Update `ConnectDialog::_filter_method_list` to be case insensitive for search string
2024-05-06 15:15:43 +02:00
Rémi Verschelde
ecfcadbdca
Merge pull request #91522 from AThousandShips/anim_lib_improve
...
[Editor] Don't open `AnimationLibrary` as a scene
2024-05-06 15:15:12 +02:00
Rémi Verschelde
a7c59fe192
Merge pull request #91331 from dsnopek/expose-editor-file-dialog-popup-function
...
Expose `EditorFileDialog::popup_file_dialog()` to GDScript and GDExtension
2024-05-06 15:15:01 +02:00
Rémi Verschelde
394941c8f8
Merge pull request #91281 from ckaiser/the-lightmode-struggle-continues
...
Fix disabled files in FileDialog using the wrong color
2024-05-06 15:14:56 +02:00
Rémi Verschelde
1069d7b7c6
Merge pull request #88343 from Riteo/warped-mouse-float
...
Handle warped mouse motion as floating point
2024-05-06 15:14:46 +02:00
Joel Kuntz
94e5bada97
Update ConnectDialog::_filter_method_list to be case insensitive for search string
...
Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-05-06 09:05:57 -03:00
Ricardo Subtil
db61cf8368
Fix warning icon visibility on light themes
2024-05-05 15:23:35 +01:00
A Thousand Ships
955d5affa8
Reduce and prevent unnecessary random-access to List
...
Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when
accessing a single element)
* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
* Remade existing operations into other solutions when applicable
2024-05-04 16:08:55 +02:00
A Thousand Ships
aff2e47bff
[C#] Unexpose GodotSharp
...
This class seems to have been exposed accidentally, and breaks
documentation on non-mono builds, requiring hacks
2024-05-04 14:09:42 +02:00
Rémi Verschelde
e071f67c78
Merge pull request #91515 from AThousandShips/shortcut_fix
...
[Editor] Prevent some shortcut errors when generating docs
2024-05-04 11:52:35 +02:00