Raul Santos
dcb411daee
C#: Fix building OpenVisualStudio executable
...
Since moving the TFM to .NET Core we need to add some configuration to cross-compile a Windows executable from Linux.
2024-02-18 05:40:06 +01:00
Thaddeus Crews
3314f8cc65
C#: Enable nullable environment for GodotTools
2024-02-13 12:24:53 -06:00
Thaddeus Crews
7a06390552
C#: Upgrade TFM for net472
and some netstandard2.0
projects
2024-01-06 09:14:33 -06:00
Raul Santos
d35c58507c
Fix C# style with dotnet format
2022-08-27 03:22:31 +02:00
Ignacio Roldán Etcheverry
f9a67ee9da
C#: Begin move to .NET Core
...
We're targeting .NET 5 for now to make development easier while
.NET 6 is not yet released.
TEMPORARY REGRESSIONS
---------------------
Assembly unloading is not implemented yet. As such, many Godot
resources are leaked at exit. This will be re-implemented later
together with assembly hot-reloading.
2022-08-22 03:35:59 +02:00
Densorius
93e2d0446f
Fixed opening new instances of VS 2022 while a instance is already open
2022-02-04 10:40:43 +01:00
Densorius
9ea0508d35
Add Visual Studio 2022 support with fallback to 2019
2022-02-04 00:34:02 +01:00
Aaron Franke
9986439352
Commit other files changed by file_format.sh
2020-07-13 14:14:11 -04:00
Ignacio Etcheverry
54df72dcc6
C#: Add VisualStudio support
2020-06-15 21:29:16 +02:00