Kelly Thomas
|
815d08f10c
|
mono: add constants to transform and vector structs
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2018-08-15 02:03:36 +08:00 |
|
Kelly Thomas
|
9341129d14
|
mono: add IsInstanceValid(), move WeakRef()
|
2018-08-14 15:48:54 +08:00 |
|
Paul Joannon
|
877ea882ce
|
Add missing methods to Node class in the mono glue
* GetNodeOrNull<T>
* GetChild<T>
* GetChildOrNull<T>
* GetOwner<T>
* GetOwnerOrNull<T>
* GetParent<T>
* GetParentOrNull<T>
|
2018-07-27 08:50:35 +02:00 |
|
Aaron Franke
|
e3368d692d
|
[Mono] Fix Color incorrect ordering of int export methods, added 64-bit
[Mono] Fix Color incorrect ordering of int export methods, added 64-bit long export methods.
|
2018-07-25 15:34:24 -05:00 |
|
Aaron Franke
|
174cf31d00
|
[Mono] Improvements to GD.cs: PascalCasing and real_t
[Mono] Improvements to GD.cs: PascalCasing and real_t
|
2018-07-21 16:40:46 -05:00 |
|
Aaron Franke
|
5b2b23c9a9
|
[Mono] Rename Fposmod to PosMod
[Mono] Rename Fposmod to PosMod
|
2018-06-27 00:58:24 -05:00 |
|
Kelly Thomas
|
b335274bcd
|
mono: add Slerp method to vector classes, expose Cross method for Vector2, and fix unnecessary casts in Basis
|
2018-05-22 08:27:49 +08:00 |
|
Paul Joannon
|
d7020aef8d
|
[mono] rename functions to conform to PascalCase
in:
* StringExtensions.cs
* Transform.cs
|
2018-03-04 15:37:29 +01:00 |
|
Ignacio Etcheverry
|
f37090ccf4
|
Mono: Better versioning and gracefully unloading of Godot API assemblies
|
2018-02-25 20:56:27 +01:00 |
|