Marc Gilleron
84d706cb35
Made trackpad behaviour optional in 3D mode (issue #4265 )
2016-04-12 03:37:35 +02:00
Paulb23
8c328474f2
Setting to change line number color
2016-04-08 20:11:16 +01:00
Rémi Verschelde
823e87baee
Merge pull request #4258 from neikeq/pr-imp-canvas-select
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Avoid selecting items from instanced scenes in CanvasItemEditorPlugin
2016-04-07 14:12:44 +02:00
Ignacio Etcheverry
fab57f2fbc
CanvasItemEditorPlugin: Avoid selecting items from instanced scenes
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- This behaviour is only applied to click selection. Rect selection and List selection can still select these items
2016-04-07 13:08:18 +02:00
Rémi Verschelde
3e3f16fefc
Merge pull request #4251 from Paulb23/block_indent_issue_3803
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Fixed block indent inconsistency, issue #3803
2016-04-06 19:39:07 +02:00
Paulb23
d78e98e2a4
Option to toggle syntax highlighting
2016-04-06 18:27:58 +01:00
Paulb23
93700676b5
Fixed block indent inconsistency, fixes issue 3803
2016-04-06 17:46:10 +01:00
Rémi Verschelde
d5191a610b
Merge pull request #4248 from bojidar-bg/fix-launchmedia-for-bones
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Fix Ctrl+LaunchMedia showing up as a shortcut for "Make Bones"
2016-04-06 18:43:15 +02:00
Rémi Verschelde
44446cf58b
Merge pull request #4238 from Paulb23/caret_color
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Ability to change the caret color
2016-04-06 18:42:32 +02:00
Rémi Verschelde
d6871ee847
Merge pull request #4234 from Paulb23/member_variable_syntax_highlighting
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Member variable syntax highlighting
2016-04-06 18:42:13 +02:00
Rémi Verschelde
aad31ee986
Merge pull request #4174 from Hodes/master
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Multiple editor plugins for same obj type
2016-04-06 18:41:51 +02:00
Bojidar Marinov
4af1839073
Fix Ctrl+LaunchMedia showing up as a shortcut for "Make Bones"
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Close #4044
2016-04-06 15:42:50 +03:00
Bojidar Marinov
8ee8802cbe
Bind Z key (without modifiers) to toggle wireframe in 3D view
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Fixed #4124
2016-04-06 14:24:35 +03:00
Paul Batty
646e089782
Fixed text edit undo and redo operation interaction
2016-04-06 08:36:29 +02:00
SaracenOne
f303e3483d
Fixes errors occurring when switching to a new scene with a spatial editor from a canvas editor.
2016-04-06 08:34:34 +02:00
sunnystormy
3ebde34d8f
Added rotation/panning support for trackpads in 3D mode #53
2016-04-06 08:15:34 +02:00
Paulb23
c7519f091d
Ability to change the caret color
2016-04-05 17:06:56 +01:00
Paulb23
fc9f9adcb2
Member variable syntax highlighting
2016-04-05 15:50:54 +01:00
Rémi Verschelde
9c89d3e042
Separate help pages from scripts by default
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Fixes #4199
2016-04-04 07:32:00 +02:00
Luiz Paulo de Vasconcellos
1b6f14d810
Change toggle comment behaviour. Fixes #4198
2016-04-04 07:31:39 +02:00
hodes
7a1d7af332
Enables the possibility of editing on multiple plugins at same time on same object type.
2016-04-02 20:39:35 -03:00
Paul Batty
50aa78210c
Function syntax highlighting
2016-04-02 21:46:42 +02:00
Paulb23
474911c533
Option to toggle line numbers
2016-03-30 19:16:52 +01:00
Paulb23
c844c2d604
Syntax highlighting for numbers
2016-03-21 15:45:38 +00:00
Rémi Verschelde
d4321c9f33
Merge pull request #4033 from akien-mga/pr-sample-lib-stop-button
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Add stop and delete buttons to sample library (supersedes #3339 )
2016-03-20 16:03:57 +01:00
Rémi Verschelde
15ba4d34c5
Merge pull request #4077 from sanikoyes/Pr-resourcepreloader-multiple-select
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Allow select multiple files in ResourcePreloaderEditor
2016-03-18 14:27:31 +01:00
Paulb23
0fc7be89d3
Option to toggle tab drawing
2016-03-18 12:49:18 +00:00
sanikoyes
e13e343c9c
Rename path to paths
2016-03-18 18:26:02 +08:00
Rémi Verschelde
63aafb3f48
Merge pull request #4076 from Paulb23/word_highlighting
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Highlight all occurrences of selected word
2016-03-17 11:01:18 +01:00
sanikoyes
174b9a5f9e
Allow select multiple files in ResourcePreloaderEditor
2016-03-17 12:30:13 +08:00
Paulb23
b0488cacf2
Highlight all occurrences of selected word
2016-03-16 21:20:42 +00:00
Rémi Verschelde
5b67305ebb
Merge pull request #4065 from TheHX/issue-4058
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Fix editors panels, of the bottom panel, not resizing in some cases
2016-03-16 13:34:42 +01:00
Rémi Verschelde
cb065b961c
Merge pull request #4006 from TheHX/tilemap-editor
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Several improvements for the Tilemap editor
2016-03-15 19:29:39 +01:00
Franklin Sobrinho
4a0f835ece
Fix editors panels, of the bottom panel, not resizing in some cases
2016-03-15 15:15:50 -03:00
Franklin Sobrinho
1589157337
Tilemap Editor: Fix some last issues of PR-4006
2016-03-15 14:32:28 -03:00
Rémi Verschelde
9e97e9f39d
Merge pull request #4057 from TheHX/particles-plugin
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Fix file dialog, of Particles2D plugin, showing "Error" icons
2016-03-14 21:14:48 +01:00
Franklin Sobrinho
f1c58e4b18
Tilemap Editor: Use ItemList::set_item_icon_region in tile palette
2016-03-14 16:24:17 -03:00
Franklin Sobrinho
8d2a957e36
Fix file dialog, of Particles2D plugin, showing "Error" icons
2016-03-14 16:05:20 -03:00
Franklin Sobrinho
05036ed0ad
Tilemap Editor: Bucket tool - optimize memory usage, "removed safety limit"
2016-03-14 12:39:58 -03:00
Franklin Sobrinho
aba9729ba7
Tilemap Editor: Bucket fill
2016-03-14 12:39:58 -03:00
Franklin Sobrinho
9de53c98a0
Tilemap Editor: Shortcuts for the editor menu, fixed small inconsistencies
2016-03-14 12:39:58 -03:00
Franklin Sobrinho
fd06683cb4
Tilemap Editor: Line drawing and erasing
2016-03-14 12:39:58 -03:00
Franklin Sobrinho
e2061e0025
Tilemap Editor: Rectangle drawing/erasing and small improvements
2016-03-14 12:39:57 -03:00
Paulb23
9234bd3ff9
Added configuable tab size
2016-03-14 15:13:45 +00:00
Rémi Verschelde
d36333b648
Remove redundant buttons
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Now the Load button is alone on its line,
we probably need to find it a better place.
2016-03-13 15:28:03 +01:00
Rémi Verschelde
533b9b7342
Add stop and delete buttons to sample library
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Based on the work by @rdcklinux in #3339 .
The play button becomes a stop button while playing.
A delete button is added in the last column.
2016-03-13 15:28:03 +01:00
Hubert Jarosz
7b07bcaf44
fix six possible "divide by zero"
2016-03-09 00:18:23 +01:00
Hubert Jarosz
4a4f247914
remove trailing whitespace
2016-03-09 00:00:52 +01:00
Juan Linietsky
9157a13aef
Merge pull request #3969 from Paulb23/scroll_past_end_of_file
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Enabled scrolling past end of file in text editor.
2016-03-08 15:34:21 -03:00
Saracen
7fecebd8a8
Added extra controls to GeometryInstances to control how they should cast shadows: double-sided and shadows only.
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Conflicts:
servers/visual/visual_server_raster.h
2016-03-07 23:14:14 +00:00
Paulb23
f19eea2f2d
Enabled scrolling past end of file
2016-03-07 02:32:51 +00:00
Franklin Sobrinho
cc6a6ef08c
Added search box in Class List dialog (Script Editor)
2016-03-05 07:59:04 -03:00
Martin Chuckeles
47206b409d
Add editor settings for call hint placement
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Added settings: text_editor/put_callhint_tooltip_below_current_line
and text_editor/callhint_tooltip_offset
2016-03-04 12:10:15 +01:00
Juan Linietsky
6fc1c3a4d1
Completed the support for plugins! It is not possible to add plugins.
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Not all APIs are provided yet, please request whathever you are missing.
Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings.
Have fun!
2016-02-27 23:12:27 -03:00
Juan Linietsky
2a7fdb23b3
First attempt at making a more useful EditorPlugin API. Still undocumented, but feedback welcome!
2016-02-27 00:32:51 -03:00
volzhs
87243508e9
keep previous rotation when using rotate tool. fixes #3788 .
2016-02-22 18:13:27 +09:00
Juan Linietsky
499308e482
-fixed a crash when closing scene with animationplayer open
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-removed item checked print, closes #3564
2016-02-21 11:52:11 -03:00
Juan Linietsky
70cdfa681a
-Change link to new documentation
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-fixed bug in tilemap collision debug
2016-02-20 10:02:14 -03:00
Rémi Verschelde
7496fd4788
Merge pull request #3689 from nunodonato/numpademulation
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* Added numpad emulation in the 3d viewport (fixes #3612 )
2016-02-16 07:50:51 +01:00
Rémi Verschelde
080dfa14a0
Merge pull request #3641 from JoshuaGrams/master
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AnimationPlayer frame SpinBox snaps to steps.
2016-02-16 07:41:59 +01:00
Nuno
67a839c791
* Added numpad emulation ( fixes #3612 )
2016-02-12 11:51:25 +00:00
Tegu
8714e3b2e2
Fixed a couple of tooltips on the editor
2016-02-10 22:56:24 +02:00
Josh Grams
5317ca4c62
AnimationPlayer frame SpinBox snaps to steps.
2016-02-09 15:02:57 -05:00
Juan Linietsky
f51c26c025
Insert new key helper is back to 2D editor, missed it?
2016-02-09 16:09:58 -03:00
Juan Linietsky
92a3b9fb9f
-Property apply limits to V/H Splits in main editor window. Fixes #3567
2016-02-08 13:01:54 -03:00
Juan Linietsky
f026838cbc
-only save scripts if changed, takes less time to run projects and does not confuse you with changed dates.
2016-02-02 21:10:52 -03:00
Juan Linietsky
857edbea1c
-make animationplayer thinner, also toolbuttons too. fixes #3526
2016-02-02 18:22:37 -03:00
Rémi Verschelde
9a2dd3ebbb
Merge pull request #3490 from TheHX/issue-3453
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Fix input passing to script editor even if not visible
2016-01-27 18:10:25 +01:00
Franklin Sobrinho
d6adb9b9c2
Fix input passing to script editor even if not visible
2016-01-27 13:56:05 -03:00
Franklin Sobrinho
9f5d537993
Fix animation toolbar
2016-01-27 11:10:51 -03:00
reduz
48d2b7f4be
avoid crash when scaling tilemap too much, fixes #266
2016-01-24 17:22:17 -03:00
reduz
e997c0d242
-avoid allowing selection of canvasitems inside a viewport, fixes #1383
2016-01-24 16:41:50 -03:00
Juan Linietsky
6c27df8df6
-Fixes a bunch of stdout errors, closes #2763 closes #2731
2016-01-23 19:51:51 -03:00
Juan Linietsky
2cc640dbed
Fix wrong condition test for saving, fixes #3287
2016-01-23 14:44:37 -03:00
kubecz3k
e80d7d2a91
Wider initial size of the panel with scripts
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I believe it's size is now exactly the same how it was before commit that allowed to hide script panel entirely.
I assume previously it was 140 wide because of 70px of minimal size + 70px of offset, so now when minimal size is 0 the offset need to be 140.
2016-01-20 13:01:27 +01:00
hondres
4cca09921d
thumbnail preview for AtlasTextures
2016-01-19 04:27:27 +01:00
Juan Linietsky
d1bb868a19
-fixed bug related to mouse cursor changes, fixes #3366
2016-01-18 19:49:54 -03:00
Ovnuniarchos
ded1acc33e
New shader nodes are now created under (more or less) the cursor.
2016-01-18 16:02:42 +01:00
Juan Linietsky
74a48a0140
-Massive editor dialog cleanup
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-Added a bottom menu list
2016-01-17 20:03:57 -03:00
Juan Linietsky
72fcb8a35b
-Moved all the "root" input handling for GUI from individual Controls to Viewport.
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-Should fix several reported bugs when controls don't have a common parent
This may have added new bugs, so please report if so!
2016-01-16 22:41:10 -03:00
Rémi Verschelde
3c6dd5749d
Merge pull request #3204 from neikeq/fix_3153
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Consider texture offset when rotating tiles
2016-01-15 16:53:16 +01:00
Rémi Verschelde
1fc96e2dca
Merge pull request #3329 from SaracenOne/color_ramp_fix
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Color Ramp Editor Plugin Fix
2016-01-15 13:54:04 +01:00
Rémi Verschelde
d4a2409334
Merge pull request #3338 from godotengine/kubecz3k-patch-1
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Ability to hide panel with scripts
2016-01-15 13:52:29 +01:00
Ignacio Etcheverry
e187762c2d
Spatial/Canvas Editor: Ignore unhandled input if there is a dialog
2016-01-15 11:37:45 +01:00
kubecz3k
ca0a6c4d59
Ability to hide panel with scripts
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Minimal horizontal size for panel with scripts was = 70, changed it to 0.
It's especially helpful if someone is working on a laptop, or just don't like to have anything on the left side of the screen.
Video that shows how it's working after the change: https://www.youtube.com/watch?v=Y_o4pOpjyhY&feature=youtu.be
2016-01-13 16:47:10 +01:00
Saracen
0b1f395e7d
Fixed color ramp editor plugin to allow editing color ramps while in the spatial editor.
2016-01-12 20:13:45 +00:00
Rémi Verschelde
e212058841
Merge pull request #3308 from neikeq/keep_xform_settings
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Remember Transform menu settings for the Spatial Editor
2016-01-11 14:53:35 +01:00
Ignacio Etcheverry
aa9c2e68c6
Remove unnecessary fail conditions when loading SpatialEditor state
2016-01-11 14:43:37 +01:00
Ignacio Etcheverry
f25897527e
Remember Transform menu settings for the Spatial Editor
2016-01-11 14:00:25 +01:00
Rémi Verschelde
7055d38c30
Merge pull request #3309 from MarianoGnu/bug_fixing3
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Make SpriteRegionEditor remember state when switching scenes (fixes #3245 )
2016-01-11 11:28:03 +01:00
MarianoGNU
fd14c73e67
Make SpriteRegionEditor remember state beatwhen setions ( fixes #3245 )
2016-01-10 19:02:32 -03:00
Franklin Sobrinho
56bc005643
Fix script highlighting for classes that begin with "_"
2016-01-10 12:20:04 -03:00
Franklin Sobrinho
7fa233cd89
Fix some error messages
2016-01-09 08:35:57 -03:00
Rémi Verschelde
515567d491
Merge pull request #3282 from TheHX/pr-script-debugger
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Fix debugger close button and script editor "Show Debugger"
2016-01-08 20:50:41 +01:00
Franklin Sobrinho
514eed4072
Fix debugger close button and script editor "Show Debugger"
2016-01-08 16:43:50 -03:00
Rémi Verschelde
33f4010378
Merge pull request #3250 from akien-mga/pr-uniform-scaling-canvasitem
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Fix uniform scaling of non-square CanvasItem nodes
2016-01-07 14:34:21 +01:00
Rémi Verschelde
9849df9438
Merge pull request #3217 from neikeq/asframes_patch
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Disable renaming SpriteFrames
2016-01-06 11:49:22 +01:00
Rémi Verschelde
30ce222205
Merge pull request #3216 from nounoursheureux/spriteframes
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Show the texture name after the frame number in the SpriteFrames editor
2016-01-06 11:49:08 +01:00
Rémi Verschelde
fa0500557f
Fix uniform scaling of non-square CanvasItem nodes
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Fixes #3224 .
I chose the longest side of the original node (width vs height) as the "guiding direction" to handle the ever changing drag_vector and avoid issues when a component changes sign.
2016-01-06 00:13:07 +01:00
Ignacio Etcheverry
a9dbe83155
TileMap: Properly flip/rotate tiles with non-square region
2016-01-04 15:28:11 +01:00
Juan Linietsky
30d4a50b42
Fix KP5 toggle perspective shortcut, fixes #2035
2016-01-04 00:17:28 -03:00
Juan Linietsky
e8fbf39f88
-Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs and speeds up. Closes #2040
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-Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040
2016-01-03 17:14:28 -03:00
Ignacio Etcheverry
ac7145c3be
Disable renaming AnimatedSprite frames
2016-01-03 12:45:12 +01:00
Nounours Heureux
07d8558eee
Show the texture name after the frame number in the SpriteFrames editor
2016-01-03 09:31:10 +01:00
Juan Linietsky
939c5f5c9e
-Fix global transform cache not being cleared in 2D nodes, fixes many editor bugs, closes #2115
2016-01-02 20:32:19 -03:00
Juan Linietsky
b0b1da6950
Make buttons properly obey stylebox content marins, closes #2156
2016-01-02 15:51:41 -03:00
Juan Linietsky
be73e2d2f2
fixed uninitialized tool mode in path 2d editor
2016-01-02 15:42:14 -03:00
Ignacio Etcheverry
e22e0cecf7
TileMap: Consider texture offset for rotated tiles
2016-01-02 18:17:20 +01:00
George Marques
5be9ff7b67
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
Juan Linietsky
d014518a1a
Make sure auto bracket completion setting always works, closes #2332
2016-01-01 09:52:01 -03:00
Juan Linietsky
8dad6415b1
-Fixed focus for shader editor when switching tab, closes #2551
2015-12-31 10:50:39 -03:00
reduz
135d5fb06d
-property change object's rotation pivot on children of scaled CanvasLayer, fixes #2599
2015-12-29 07:31:50 -03:00
reduz
4028dfa6d2
do not allow editing of tilemap if it's invisible, fixes #2601
2015-12-28 21:23:32 -03:00
reduz
fcd4b1a421
-added a visual tool to change the pivot of a sprite/asprite/polygon/etc. Closes #2670
2015-12-28 09:38:15 -03:00
hondres
b431c88146
Colorize Rect2 and NodePath in script editor
2015-12-24 04:20:26 +01:00
Ariel Manzur
a5fe71a0e9
this failed in msvc, didn't in linux and mingw
2015-12-20 11:42:55 -03:00
Ignacio Etcheverry
d74c56289f
Fix Remove Item option in TileSet plugin
2015-12-15 23:35:35 +01:00
Juan Linietsky
f2183a5e09
replaced :var by :Variant in documentation, fixes #2897
2015-12-14 08:28:01 -03:00
Juan Linietsky
534c8e74b9
do not open dominant script if external editor is selected, fixes #3067
2015-12-14 08:21:18 -03:00
Juan Linietsky
72ff61963b
fixed and improved selection and list selection, closes #2852
2015-12-13 17:16:13 -03:00
Juan Linietsky
e19f176765
fix broken merge
2015-12-12 10:21:22 -03:00
Juan Linietsky
a2d817405e
Merge branch 'master' of https://github.com/godotengine/godot
2015-12-12 10:14:13 -03:00
Juan Linietsky
cd4c3f4d12
-added option to keep debugger open, fixes #3031
2015-12-12 10:09:50 -03:00
Franklin Sobrinho
4d644ca997
Script debugger remains visible when using Debug->Show Debugger
2015-12-12 10:04:51 -03:00
Rémi Verschelde
964a57cb2a
Merge pull request #2883 from TheHX/mesh_editor_plugin
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Add StaticBody collision generation for all selected MeshInstance nodes
2015-12-10 15:19:30 +01:00
Juan Linietsky
aadced2f72
Merge branch 'master' of https://github.com/godotengine/godot
2015-12-09 09:10:00 -03:00
Juan Linietsky
6bc6b8fcf2
-ability to change scripts in external editor and still have properties reloaded in godot UI, fixes #3003
2015-12-09 09:08:41 -03:00
Rémi Verschelde
efbb834936
Merge pull request #2986 from TheHX/pr-shader-editor
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Fix shader editor focus when switching tabs
2015-12-09 07:48:51 +01:00
Juan Linietsky
f93fbbe1d2
Merge pull request #2888 from TheHX/item_list_plugin
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Make ItemListEditor plugin functional
2015-12-08 17:07:32 -03:00
Franklin Sobrinho
97a3fa3f12
Fix shader editor focus when switching tabs
2015-12-06 20:11:56 -03:00
Franklin Sobrinho
b3ce127e31
Script Editor: maintain cursor column after duplicate a line
2015-12-06 15:34:09 -03:00
Juan Linietsky
200b7bb87c
-Display on animation editor which keys are invalid and which tracks are unresolved
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-Added a tool to clean up unresolved tracks and unused keys
2015-12-05 14:18:22 -03:00
Franklin Sobrinho
d6d335f20c
Make ItemListEditor plugin functional
2015-12-03 15:17:56 -03:00
Rémi Verschelde
7ac31a7209
Merge pull request #2969 from neikeq/fix_bracket_complete
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Fix auto bracket completion disabled on newly open scripts
2015-12-01 21:01:48 +01:00
Rémi Verschelde
7b9dd1ea76
Merge pull request #2968 from neikeq/line_duplicate
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Fix script editor not clonning down last line
2015-12-01 21:01:05 +01:00
neikeq
fc7e313074
Fix script editor not clonning down last line
2015-12-01 19:43:51 +01:00
neikeq
4cbabf9691
ScriptTextEditor: fix auto bracket completion not enabled
2015-12-01 17:43:18 +01:00
Rémi Verschelde
f1f3468f70
Merge pull request #2890 from neikeq/cl_select_children
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Allow selecting CanvasLayer children in canvas editor
2015-12-01 11:20:48 +01:00
Rémi Verschelde
a1059e3e3e
Merge pull request #2908 from neikeq/fix_editor_select
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Fix bugs caused by merged Script and Help tabs
2015-11-25 00:25:55 +01:00
neikeq
06957a8026
Fix Class Reference request from Inspector
2015-11-25 00:08:39 +01:00
Rémi Verschelde
5db398f67f
Merge pull request #2907 from neikeq/fix_2887
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Fix Class Search dialog not showing
2015-11-24 23:55:44 +01:00
neikeq
660e831e36
Fix Class Search dialog not showing up
2015-11-24 23:03:51 +01:00
neikeq
c591293718
Remember last help search
2015-11-24 22:33:26 +01:00
neikeq
0017c368c2
Allow selecting CanvasLayer children in canvas editor
2015-11-23 19:17:01 +01:00
Franklin Sobrinho
354bc0385b
Add StaticBody collision generation for all selected MeshInstance nodes
2015-11-22 20:08:50 -03:00
Juan Linietsky
06d842566c
Merge pull request #2830 from Ovnuniarchos/ShapeLine2DXPolygonEditor
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Corrections to #2808 (2D shapes editor update)
2015-11-19 19:35:18 -03:00
Juan Linietsky
dccbd3b4f8
Merge pull request #2831 from neikeq/select_menu_patch
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Show select menu on button pressed (instead of released)
2015-11-19 19:34:50 -03:00
Ovnuniarchos
1396ae274a
get_handle_value implemented for LINE_SHAPE. Normal length normalized.
2015-11-19 16:13:45 +01:00
neikeq
6b0423b191
Show select menu on button pressed (instead of released)
2015-11-19 15:47:04 +01:00
Juan Linietsky
d3eb9e8c54
-remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260
2015-11-19 10:41:20 -03:00
Juan Linietsky
daf3182442
Revert "Ignore alpha materials in baked light ray-tracer."
2015-11-19 00:50:25 -03:00
Juan Linietsky
9a7769f194
Merge pull request #2444 from TheHX/issue_2117
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Fix for problem when drawing CollisionPolygon when parented (#2117 )
2015-11-19 00:23:17 -03:00
Juan Linietsky
2dac9ab2ef
Merge pull request #2447 from TheHX/issue_1275
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Fix crash after undo when editing Polygon2D (#1275 )
2015-11-19 00:21:46 -03:00
Juan Linietsky
3118c192bd
Merge pull request #2786 from neikeq/node_select_menu
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Added selection menu to spatial and canvas editors
2015-11-18 23:46:46 -03:00
neikeq
f84dc8e59d
Added selection menu to spatial and canvas editors
2015-11-19 00:19:00 +01:00
Juan Linietsky
94fdd01241
Merge pull request #2702 from TheHX/fix_align_with_view
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Fix 3D editor align with current view
2015-11-18 19:58:52 -03:00
Juan Linietsky
0c3386b2ed
Merge pull request #2707 from akien-mga/master
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Cosmetic fixes to SCons buildsystem
2015-11-18 19:43:28 -03:00
Juan Linietsky
fce4c6eecb
Merge pull request #2716 from SaracenOne/animation_saving_fix
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Added missing saving support to animation editor.
2015-11-18 19:35:57 -03:00
Juan Linietsky
ba9ebe6b03
Merge pull request #2717 from SaracenOne/light_baker_transluscent
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Ignore alpha materials in baked light ray-tracer.
2015-11-18 19:35:42 -03:00
Juan Linietsky
3b2c25e77d
Merge pull request #2815 from akien-mga/pr-tooltip-buttons-sample-library
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Added tooltip for a few buttons in sample library editor
2015-11-18 19:21:29 -03:00
Juan Linietsky
551925475b
Merge pull request #2626 from TheHX/editor_dialogs
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Small fixes in some editor dialogs
2015-11-18 19:17:55 -03:00
Juan Linietsky
536daca8f6
Merge pull request #2631 from firefly2442/duplicate-conditional-fix
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duplicate conditional check
2015-11-18 19:17:01 -03:00
Juan Linietsky
a8f18e1bae
Merge pull request #2639 from MarianoGnu/origin
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Fix ButtonGroup broken layout
2015-11-18 19:14:25 -03:00
Tybobobo
c1c2fef23e
Added tooltip for a few buttons in sample library editor
2015-11-18 23:12:23 +01:00
Juan Linietsky
3c1fdedc9d
Merge pull request #2679 from eska014/set-all-tileset-shapes
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Add all collision shapes to a tile when converting scenes to TileSets
2015-11-18 19:03:59 -03:00
Ovnuniarchos
0b05739a8b
*Polygon2D now updates on any modification in its point array. ShapeLine2D has now an editor.
2015-11-18 19:20:50 +01:00
Juan Linietsky
b08312b30c
-Fixed default theme a little
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-Added option to group help pages, fixes #2805
2015-11-18 09:20:46 -03:00
Juan Linietsky
081a236c67
-Merged Script and Help tabs
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-Help tabs can be opened many at the same time
-Color temperatures for opened scripts
-Dominant script opening when switching scene tab
2015-11-17 09:46:08 -03:00
Juan Linietsky
61c4c5795f
-support for stereo ima-adpcm sample compression & playback
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-support for converting samples to ima-adpcm upon export
2015-11-09 00:49:18 -03:00
Saracen
53c9e8301c
Ignore alpha materials in baked light ray-tracer.
2015-11-02 16:25:16 +00:00
Saracen
56b7567b55
Added missing saving support to animation editor.
2015-11-02 16:17:14 +00:00
Franklin Sobrinho
cd4d4b97e3
Fix issue #1275
2015-11-02 08:34:40 -03:00
Rémi Verschelde
399b1b0474
Cosmetic fixes to SCons buildsystem
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- Removed trailing spaces
- Made sure all indentation is done using tabs (fixes #39 )
- Potentially fixed an identation issue for openssl check
2015-11-01 20:53:26 +01:00
Franklin Sobrinho
18392e28b6
Fix "Align with view" undo, fixes #1443
2015-10-29 20:44:12 -03:00
eska
ca7cfa9b4c
Add all collision shapes to a tile when converting scenes to TileSets
2015-10-25 23:13:46 +01:00
MarianoGNU
6df7d92379
Fix ButtonGroup broken layout
2015-10-19 17:46:13 -03:00
firefly2442
0a45fb6311
duplicate conditional check
2015-10-18 20:50:32 -05:00
Franklin Sobrinho
ec394950ff
Change MeshInstanceEditor outline dialog "Ok" button label
2015-10-18 15:13:17 -03:00
Franklin Sobrinho
abde648e68
Small fixes in some editor dialogs
2015-10-18 13:31:44 -03:00
Juan Linietsky
408c498446
-Added const to a reference, should fix #2613
2015-10-17 17:13:49 -03:00
Juan Linietsky
7d8f187c33
Merge branch 'master' of https://github.com/okamstudio/godot
2015-10-17 15:49:27 -03:00
Juan Linietsky
1db523d0bb
Merge pull request #2274 from MarianoGnu/master
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Improve Visual Shader Editor responsiveness
2015-10-17 15:31:23 -03:00
Juan Linietsky
6f9631fc51
Merge branch 'master' of https://github.com/okamstudio/godot
2015-10-17 12:48:47 -03:00
Juan Linietsky
52cc8e6ead
Merge pull request #2357 from volzhs/prevent-to-change-tool-mode
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prevent to change tool mode when control key is pressed
2015-10-17 10:52:50 -03:00
Juan Linietsky
ab22203791
misc cleanup
2015-10-17 10:29:54 -03:00
MarianoGNU
a5ebb52500
Merge branch 'master' of https://github.com/okamstudio/godot
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# Solved Conflicts:
# tools/editor/property_editor.cpp
2015-10-16 23:21:39 -03:00
reduz
aad2bbdb6f
newline fixes
2015-10-08 15:00:40 -03:00
MarianoGNU
3e6aaec193
Add SpriteRegionEditor and update Polygon2DUVEditor
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Both with snap and grid support
2015-09-28 00:06:06 -03:00
Juan Linietsky
889d21e004
Merge pull request #2352 from xodene/patch-6/script-file-new
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Add "New" script button to Script Editor Popup Menu
2015-09-16 09:55:10 -03:00
George Marques
1add3b3dac
Set AnimationEditor UndoRedo reference on creation
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Fix #2418
2015-09-13 16:21:09 -03:00
Franklin Sobrinho
d6aed94651
Fix for issue #2117
2015-09-07 08:20:33 -03:00
Mariano Javier Suligoy
680402cebf
Add missing icons, also make MSVC2010 happy
2015-08-30 19:37:23 -03:00
Mariano Javier Suligoy
c688b55019
Merge branch 'master' of https://github.com/okamstudio/godot
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# Solved Conflicts:
# tools/editor/property_editor.cpp
# tools/editor/property_editor.h
2015-08-30 02:48:45 -03:00
Mariano Javier Suligoy
a19a653e2c
Compile shaders using default values.
2015-08-30 02:44:49 -03:00
Juan Linietsky
1bad27e1f8
-Properly keep animation editor and viewport state while switching scene tabs
2015-08-29 22:59:25 -03:00
Mariano Javier Suligoy
ea448cb779
Edit default values. WARNING!!!
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Do not merge these changes, default values are not compiled into shaders yet!
2015-08-29 21:09:11 -03:00
Juan Linietsky
b4acd18f32
-display/emulate_touchscreen now really emulates a touchscreen
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-icons to show node menus
2015-08-29 17:16:11 -03:00
Mariano Javier Suligoy
54291c655d
Merge branch 'master' of https://github.com/okamstudio/godot
2015-08-24 21:33:00 -03:00
Juan Linietsky
5850b6b58a
beautiful visual menu to change anchors
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will you dare to try it? :)
because, I'd check previous commit msgs if I were you..
2015-08-24 01:00:39 -03:00
volzhs
edabbcd064
remove shift key check because shift + v in use with tool mode
2015-08-11 22:52:43 +09:00