Commit graph

212 commits

Author SHA1 Message Date
Rémi Verschelde
8c273eb14c
Merge pull request #90955 from AThousandShips/print_to_stdout
[Core] Add `Engine.print_to_stdout` setting to control printing
2024-09-23 16:13:41 +02:00
Rémi Verschelde
510bc3dc6a
Merge pull request #90969 from Naros/expose-resource-and-saver-methods
Expose several resource/resource-saver functions
2024-09-23 12:27:40 +02:00
Chris Cranford
bc3dcf3d40 Expose several resource/resource-saver functions 2024-09-22 15:27:13 -04:00
A Thousand Ships
d49ec39d63
[Core] Add Engine.print_to_stout setting to control printing
Also added notes to the related project settings pointing to the
`Engine` properties.
2024-09-22 12:09:01 +02:00
Rémi Verschelde
57c868483a
Merge pull request #90703 from ZerxZ/core/classdb_get_api_type
Expose `ClassDB.class_get_api_type()` method
2024-09-18 17:40:39 +02:00
深淵の鴿子
949d24b388
Expose ClassDB::class_get_api_type method 2024-09-18 15:45:21 +01:00
Hilderin
27d1fb63e1 Fix Unable to use ResourceLoader in C# after threaded load in GDScript #92798 2024-09-11 19:03:55 -04:00
bruvzg
10f3c1f587
Add support for non-blocking IO mode to OS.execute_with_pipe. 2024-09-06 14:16:39 +03:00
Rémi Verschelde
8c5d1b42ab
Merge pull request #92530 from Naros/expose-resource-cache-get-ref
Expose `get_cached_ref` from `ResourceCache`
2024-08-28 15:46:35 +02:00
Radiant
6311ee5bd5 Add optional count argument to Sempahore::post
Co-authored-by: RandomShaper <RandomShaper@users.noreply.github.com>
Co-authored-by: A Thousand Ships (she/her) <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Mickeon <Mickeon@users.noreply.github.com>
2024-08-27 18:18:01 +03:00
Haoyu Qiu
8bf4ecc026 Add String.is_valid_unicode_identifier()
- Adds `is_valid_unicode_identifier()`
- Adds `is_valid_ascii_identifier()`
- Deprecates `is_valid_identifier()`
- Renames `validate_identifier()` to `validate_ascii_identifier()`
2024-08-27 11:34:08 +08:00
Rémi Verschelde
2e825c7d9c
Merge pull request #93141 from RadiantUwU/add_static_classdb_calls
Implement `ClassDB::class_call_static_method`
2024-08-26 23:28:36 +02:00
Radiant
02fc4bbc2a Implement ClassDB::class_call_static_method 2024-08-23 02:56:29 +03:00
Stuart Carnie
2d0165574d
Add Metal support for macOS (arm64) and iOS 2024-08-20 12:11:06 +02:00
Chris Cranford
7963e63165 Expose ClassDB methods get_property_setter / get_property_getter 2024-07-27 00:13:34 -04:00
Fabio Alessandrelli
ae7045f67e [Crypto] Expose OS.get_entropy 2024-06-17 12:02:37 +02:00
Fabio Alessandrelli
33d0e1c50c [Crypto] Expose get_system_ca_certificates. 2024-06-14 22:27:03 +02:00
Chris Cranford
8577340501 Expose several EngineDebugger methods and signals as plugin callbacks 2024-06-10 19:46:23 -04:00
Chris Cranford
f76b7ed5fc Expose get_cached_ref from ResourceCache 2024-05-29 18:43:56 -04:00
A Thousand Ships
31e7ee63f2
Fix unsafe uses of Callable.is_null()
`Callable.is_null()` is not equivalent to `!Callable.is_valid()` and
doesn't guarantee the call is valid.
2024-04-27 16:22:57 +02:00
Rémi Verschelde
2980a6b295
Merge pull request #90916 from Naros/expose-classdb-class-get-property-default-value
Expose `ClassDB::class_get_property_default_value` method
2024-04-22 22:18:26 +02:00
Rémi Verschelde
0b89b8b64c
Merge pull request #90368 from Naros/expose-classdb-is-enum-bitfield
Expose `ClassDB::is_enum_bitfield` as `ClassDB::is_class_enum_bitfield`
2024-04-22 12:51:51 +02:00
A Thousand Ships
49ae632b7d
Fix import and saving related crashes
* Don't add empty mesh to result when importing obj files
* Check for null resources in `ResourceSaver`
2024-04-22 12:13:19 +02:00
Chris Cranford
fdf31011a5 Expose ClassDB::class_get_property_default_value method 2024-04-19 13:51:28 -04:00
Chris Cranford
c936ee54ee Expose ClassDB::is_enum_bitfield as ClassDB::is_class_enum_bitfield 2024-04-19 12:46:36 -04:00
kobewi
dce4a3e4c2 Add get_process_exit_code() method 2024-04-16 12:46:15 +02:00
bruvzg
082b420c0a
Implement OS.execute_with_pipe method to run process with redirected stdio.
Implement `pipe://*` path handling for creation of named pipes.
2024-03-27 11:41:16 +02:00
A Thousand Ships
59bcc2888c
Add methods to get argument count of methods
Added to:
* `Callable`s
* `Object`s
* `ClassDB`
* `Script(Instance)`s
2024-03-10 11:02:43 +01:00
Rémi Verschelde
0618bff394
Merge pull request #86777 from Mickeon/autocomplete-classdb
Add autocompletion for ClassDB & AudioServer
2024-03-01 14:56:12 +01:00
Rémi Verschelde
c1377920cd
Merge pull request #86743 from Mickeon/autocompletion-optimise-object
Optimise comparisons for Object's `get_argument_options`
2024-03-01 14:56:06 +01:00
Micky
920dff3445 Add autocompletion for ClassDB & AudioServer 2024-02-29 20:48:06 +01:00
Micky
cd2032a90b Optimise Object's get_argument_options 2024-02-29 18:00:54 +01:00
Pedro J. Estébanez
5e144022e7 Enhance cache modes in resource loading
- Unify documentation, hoping to clear misconcepctions about about propagation of the cache mode across dependant loads.
- Clarify in docs that `CACHE_MODE_REPLACE` now also works on the main resource (from #87008).
- Add two recursive modes, counterparts of `CACHE_MODE_REPLACE` and `CACHE_MODE_IGNORE`, since it seems some need them (see #59669, #82830).
- Let resources, even loaded with one of the ignore-cache modes, get a path, which is useful for tools.
2024-02-26 14:59:04 +01:00
Muller-Castro
a8bc9f3e78 Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
Muller-Castro
96a95cb974 Add const lvalue ref to container parameters 2024-01-05 14:49:57 -03:00
Rémi Verschelde
acd37f98c0
Merge pull request #83353 from Chubercik/expose_delaunay_3d
Expose 3D Delaunay tetrahedralization in `Geometry3D`
2024-01-04 16:39:23 +01:00
Micky
5c87b6eae8 Add autocompletion for Engine.get_singleton & similar 2024-01-03 18:43:46 +01:00
Pedro J. Estébanez
2f47c57385 Add Direct3D 12 RenderingDevice implementation 2023-12-12 19:10:04 +01:00
Jakub Marcowski
bc78c832e9 Expose 3D Delaunay tetrahedralization in Geometry3D 2023-10-16 11:48:49 +02:00
Mai Lavelle
5e15586ec2 Fixes to allow object-less callables throughout Godot
This fixes #81887
2023-10-06 16:31:35 -04:00
Rémi Verschelde
20127ab693
Merge pull request #78871 from jitspoe/master.pr_compute_convex_mesh_points
Expose `compute_convex_mesh_points` function to GDScript
2023-08-16 09:11:53 +02:00
jitspoe
541b021ab6 Expose compute_convex_mesh_points function to GDScript. 2023-08-14 22:37:21 -04:00
PrecisionRender
af7f787c6e Add ability to get barycentric coordinates from ray 2023-08-02 15:16:44 -05:00
bruvzg
4790da7900
[macOS] Implement optional native file selection dialog support for sandboxed apps. 2023-07-12 22:36:24 +03:00
Rémi Verschelde
37d1dfef9d
Merge pull request #78000 from RandomShaper/let_users_mess_up
Let user scripts disable thread safety checks
2023-06-10 12:12:13 +02:00
Pedro J. Estébanez
2b001db76e Let user scripts disable thread safety checks 2023-06-09 18:24:01 +02:00
Pedro J. Estébanez
543689eeed Mark thread name setup safe for nodes 2023-06-08 09:54:41 +02:00
Rémi Verschelde
411b6a95a0
Merge pull request #52314 from lawnjelly/four_delta_smooth
Add frame delta smoothing option (4.x)
2023-05-17 11:25:03 +02:00
lawnjelly
7925670f81 Add frame delta smoothing option (4.x)
Frame deltas are currently measured by querying the OS timer each frame. This is subject to random error. Frame delta smoothing instead filters the delta read from the OS by replacing it with the refresh rate delta wherever possible.

This PR also contains code to estimate the refresh rate based on the input deltas, without reading the refresh rate from the host OS.

The delta_smooth_enabled setting can also be modified at runtime through OS::, and there is also now a command line setting to override the project setting.
2023-05-16 13:57:25 +01:00
Rémi Verschelde
8cfa19a078
Merge pull request #77000 from reduz/make-more-base-nodes-thread-safe
Make more base nodes thread safe
2023-05-16 00:31:56 +02:00