Commit graph

61 commits

Author SHA1 Message Date
Juan Linietsky
bb83c7d6b7 Changed reimport logic to also check md5 before reimporting, fixes
Has the nice side effect that you can share your .import folder or rename
your project and godot wont reimport stuff.
2017-11-24 13:39:41 -03:00
Juan Linietsky
423ca9bcaf Fix import order, so scenes are imported after textures.
Also fix bugs when meshes are always generated.
2017-09-20 21:04:20 -03:00
Juan Linietsky
181420f3b2 Added nice icon to show when a file is broken on import. 2017-08-29 20:17:59 -03:00
Juan Linietsky
145ff58277 Fix constant reimport on broken files, closes 2017-08-29 20:17:59 -03:00
Rémi Verschelde
bd282ff43f Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
Juan Linietsky
33c1d25517 Several improvements and fixes to import system. Might fix many issues opened, but have to check in detail.. 2017-08-17 17:18:50 -03:00
Andreas Haas
155402dc1b
Removing a Resource also deletes imported files. 2017-08-15 01:13:41 +02:00
Bojidar Marinov
c89d9720f0
Fix EditorFileSystem duplicating root folder in new folders
Also, add some uninitialized variables into constructors (I like to applease cppcheck).
Also, remove unused md_count.
Fixes .
2017-06-16 23:32:46 +03:00
Rémi Verschelde
df61dc4b2b Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
Rémi Verschelde
5dbf1809c6 A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?

I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon

A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format

A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
2017-03-05 16:44:50 +01:00
Rémi Verschelde
49c065d29c Refactoring: rename tools/editor/ to editor/
The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful.
2017-03-05 14:21:25 +01:00
Renamed from tools/editor/editor_file_system.h (Browse further)