Max Hilbrunner
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5bcc7f88b6
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[DOCS] Small fix to PinJoint2D
(cherry picked from commit 0b65bac1a1 )
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2018-03-03 01:55:33 +01:00 |
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Rémi Verschelde
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42e82b9377
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doc: Update version string for 3.0.2
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2018-02-27 13:57:10 +01:00 |
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Hein-Pieter van Braam
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5f15642fde
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Update doc version strings to 3.0.1
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2018-02-24 18:59:38 +01:00 |
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Rémi Verschelde
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d516aab8fa
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doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
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2018-01-25 08:50:56 +01:00 |
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Rémi Verschelde
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e28cdc4654
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doc: Update version string in XML
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2018-01-13 11:43:42 +01:00 |
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Rémi Verschelde
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92f07fefcd
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doc: Remove setters and getters now exposed via properties/members
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2017-11-24 18:10:32 +01:00 |
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Rémi Verschelde
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bc75fae579
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doc: Update header version for 3.0-beta
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2017-11-24 09:16:52 +01:00 |
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Rémi Verschelde
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967bfb0c4a
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doc: Remove revision.module_config from version string
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
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2017-11-15 20:41:16 +01:00 |
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Grosskopf
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f8c7d32987
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Added documentation for 3D Joints, the 2D Pin Joint, and the Physicsservers, also a minor bugfix in the 3D Pinjoint.
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2017-10-14 22:17:26 +02:00 |
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Rémi Verschelde
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a4005221f5
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doc: Sync classref with current source
[ci skip]
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2017-09-13 08:53:01 +02:00 |
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Juan Linietsky
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4f929a0fdf
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Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
recognize them.
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2017-09-12 17:45:41 -03:00 |
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