Rémi Verschelde
ac4410ce34
Merge pull request #96079 from adamscott/relative-import-script-path
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Add import tab `import_script/path` relative path support
2024-08-25 22:24:28 +02:00
Rémi Verschelde
5f7060c18a
Merge pull request #96052 from stuartcarnie/sgc/metal_shader_compilation
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Metal: Improve startup times by using concurrent shader compilation APIs
2024-08-25 22:24:24 +02:00
Rémi Verschelde
fe15f47e22
Merge pull request #95929 from BastiaanOlij/openxr_fix_tracking_bit
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OpenXR: Check correct status bit for hand tracking
2024-08-25 22:24:21 +02:00
Rémi Verschelde
1d3bdfcd06
Merge pull request #95862 from adamscott/fix-pitch-scale-before-play
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Honor `pitch_scale` value before playing audio sample
2024-08-25 22:24:17 +02:00
Rémi Verschelde
f0d297d059
Merge pull request #95594 from aaronfranke/extension-api-validation
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Update expected API validation files for the releases of Godot 4.2 & 4.3
2024-08-25 22:24:14 +02:00
Rémi Verschelde
5beb4ee691
Merge pull request #92684 from smix8/mesh_conv_dialog
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Add confirm dialog for render mesh to navigation mesh conversion
2024-08-25 22:24:10 +02:00
Rémi Verschelde
8bb5db6ebd
Merge pull request #96085 from bruvzg/mingw_rpcndr_ver
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[Windows] Move `__REQUIRED_RPCNDR_H_VERSION__` to the header.
2024-08-25 22:24:05 +02:00
bruvzg
a07f92a81c
[Windows] Move __REQUIRED_RPCNDR_H_VERSION__ to the header.
2024-08-25 22:57:35 +03:00
Rémi Verschelde
bc2d0e9f39
Merge pull request #96067 from SaracenOne/advanced_importer_scale_fix
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Fix importer preview for models with scaled armatures.
2024-08-25 20:18:46 +02:00
Rémi Verschelde
bb437722ea
Merge pull request #96033 from Tallivm/patch-1
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Fix typo in `Array` code example
2024-08-25 20:18:42 +02:00
Rémi Verschelde
3495e82644
Merge pull request #96010 from jwinarske/jw/wayland_fix
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Wayland: Use `wayland-egl-core.h` instead of `wayland-egl.h`
2024-08-25 20:18:39 +02:00
Rémi Verschelde
e35a45e166
Merge pull request #95962 from dsnopek/validate-extension-api-disable-warnings
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Temporarily disable "validation errors no longer occur" warnings
2024-08-25 20:18:32 +02:00
Rémi Verschelde
887d56721d
Merge pull request #95959 from dsnopek/openxr-api-hand-tracker-crash
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Fix crash when calling `OpenXRAPI::get_hand_tracker()` and hand-tracking is disabled
2024-08-25 20:18:28 +02:00
Rémi Verschelde
844ac90bad
Merge pull request #95956 from ItzCog/master
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Fix some C# variable types In `AStar2D/3D` Class Reference
2024-08-25 20:18:25 +02:00
Rémi Verschelde
473e7e0df3
Merge pull request #95947 from passivestar/timelineedit-namelimit
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Fix animation timeline resize widget allowing invalid internal values
2024-08-25 20:18:21 +02:00
Rémi Verschelde
68d188d521
Merge pull request #95888 from clayjohn/Lightmap-SH-coefficients
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Use correct lightmap coefficients to ensure that the directional lightmap mode looks correct
2024-08-25 20:18:18 +02:00
Rémi Verschelde
c9e5008966
Merge pull request #95857 from KoBeWi/novel_variant_of_0
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Always store ID of PopupMenu items
2024-08-25 20:18:14 +02:00
Rémi Verschelde
cbe1d6f7af
Merge pull request #95274 from Chaosus/shader_forbind_const_func_decl
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Forbid function declaration with a const qualifier in shaders
2024-08-25 20:18:10 +02:00
Rémi Verschelde
dc6d6551e4
Merge pull request #96044 from darksylinc/matias-TheForge-hotfix2
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Disable extra memory tracking by default
2024-08-25 20:18:03 +02:00
Adam Scott
7e580150f9
Add import tab "import_script/path" relative path support
2024-08-25 12:50:50 -04:00
Saracen
06709e6865
Fix importer preview for models with scaled armatures.
2024-08-25 13:15:26 +01:00
Matias N. Goldberg
59d0422dcd
Disable extra memory tracking by default
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PR #90993 added several debugging utilities.
Among them, advanced memory tracking through the use of custom
allocators and VK_EXT_device_memory_report.
However as issue #95967 reveals, it is dangerous to leave it on by
default because drivers (or even the Vulkan loader) can too easily
accidentally break custom allocators by allocating memory through std
malloc but then request us to deallocate it (or viceversa).
This PR fixes the following problems:
- Adds --extra-gpu-memory-tracking cmd line argument
- Adds missing enum entries to
RenderingContextDriverVulkan::VkTrackedObjectType
- Adds RenderingDevice::get_driver_and_device_memory_report
- GDScript users can easily check via print(
RenderingServer.get_rendering_device().get_driver_and_device_memory_report()
)
- Uses get_driver_and_device_memory_report on device lost for appending
further info.
Fixes #95967
2024-08-24 20:52:39 -03:00
Stuart Carnie
2ef1ef63a5
Metal: Improve startup times by using concurrent shader compilation APIs
2024-08-25 09:05:58 +10:00
Tallivm
b516742358
Fix typo in Array code example
2024-08-24 20:44:01 +03:00
Rémi Verschelde
e3550cb20f
Merge pull request #95975 from darksylinc/matias-TheForge-hotfix
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Fix build error in arm32
2024-08-24 01:01:37 +02:00
Joel Winarske
6ce71f0fb0
Use wayland-egl-core.h instead of wayland-egl.h
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-avoid use of transitive wayland include
-resolves https://github.com/godotengine/godot/issues/95830
Signed-off-by: Joel Winarske <joel.winarske@gmail.com>
2024-08-23 14:16:37 -07:00
Matias N. Goldberg
38ae58bda2
Fix build error in arm32
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Fixes #95973
2024-08-23 12:52:47 -03:00
Rémi Verschelde
a1acd38c35
Merge pull request #95945 from stuartcarnie/sgc/metal_mobile_fix
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Metal: Fix artefacts for mobile render method and disable multi-view
2024-08-23 08:45:13 +02:00
David Snopek
6f7c52d17f
Temporarily disable "validation errors no longer occur" warnings
2024-08-22 18:16:11 -05:00
Dungeon Master
1928a84f6e
Fix some C# variable types In AStar2D/3D
Class Reference
2024-08-23 02:25:56 +08:00
David Snopek
11dd1f52ae
Fix crash when calling OpenXRAPI::get_hand_tracker() and hand-tracking is disabled
2024-08-22 13:03:05 -05:00
passivestar
155033384c
Fix animation timeline resize widget allowing impossible internal values
2024-08-22 16:32:38 +04:00
Stuart Carnie
bbc7962fe2
Metal: fix artefacts for mobile render method and return false for multi-view support
2024-08-22 21:34:53 +10:00
Bastiaan Olij
1925d1e6f9
OpenXR: Check correct status bit for hand tracking
2024-08-22 11:57:56 +10:00
Rémi Verschelde
568589c9d8
Merge pull request #90993 from darksylinc/matias-TheForge
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Add debug utilities for Vulkan
2024-08-22 00:38:22 +02:00
Rémi Verschelde
37ae2a2900
Merge pull request #95921 from akien-mga/scons-validate-opt-in-drivers
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SCons: Better validation for platform-specific opt-in drivers
2024-08-22 00:10:56 +02:00
Rémi Verschelde
0badddaccb
Merge pull request #95917 from BlueCube3310/lightmap-align-fix
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LightmapGI: Fix shader data alignment after #89919
2024-08-22 00:10:53 +02:00
Rémi Verschelde
720615a913
Merge pull request #95898 from KoBeWi/capital_of_nonexistent_properties
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Remove references to deleted `capitalize_properties` setting
2024-08-22 00:10:50 +02:00
Rémi Verschelde
2a98d8d78a
Merge pull request #95883 from jsjtxietian/curve2d-doc
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Fix Curve2D incorrect sample range description
2024-08-22 00:10:46 +02:00
Rémi Verschelde
9396e058f5
Merge pull request #95874 from tetrapod00/remember-view-grid
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Remember "View Grid" (per-viewport) setting between editor sessions
2024-08-22 00:10:43 +02:00
Rémi Verschelde
39b77ea04e
Merge pull request #95790 from aaronfranke/rect-aabb-support
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Simplify Rect2/AABB `get_support` function
2024-08-22 00:10:39 +02:00
Rémi Verschelde
100fbb51ab
Merge pull request #95665 from Hilderin/fix-drag-drop-between-window
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Fix drag&drop between window on Windows
2024-08-22 00:10:35 +02:00
Rémi Verschelde
78f47abe2b
Merge pull request #94022 from Riteo/a-fraction-of-the-work
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Wayland: Switch pointer position handling to doubles
2024-08-22 00:10:31 +02:00
Rémi Verschelde
091212b4f1
Merge pull request #93602 from aaronp64/inspector_latency
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Improve Editor Inspector/Theme item lookup performance
2024-08-22 00:10:26 +02:00
Rémi Verschelde
3b81db3bf0
Merge pull request #93577 from passivestar/themable-animation-editor
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Allow theming animation editor
2024-08-22 00:10:22 +02:00
Rémi Verschelde
d4b6bd5b60
Merge pull request #91172 from clayjohn/detect-rd
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Disable creating RD projects in project manager if RD is not supported
2024-08-22 00:10:15 +02:00
Matias N. Goldberg
364f916f3f
Add debug utilities for Vulkan
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Features:
- Debug-only tracking of objects by type. See
get_driver_allocs_by_object_type et al.
- Debug-only Breadcrumb info for debugging GPU crashes and device lost
- Performance report per frame from get_perf_report
- Some VMA calls had to be modified in order to insert the necessary
memory callbacks
Functionality marked as "debug-only" is only available in debug or dev
builds.
Misc fixes:
- Early break optimization in RenderingDevice::uniform_set_create
============================
The work was performed by collaboration of TheForge and Google. I am
merely splitting it up into smaller PRs and cleaning it up.
2024-08-21 23:48:08 +02:00
Rémi Verschelde
6e9bcc0f18
SCons: Better validation for platform-specific opt-in drivers
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This replaces cryptic compilation errors with a clear error message
and early build termination.
2024-08-21 22:53:34 +02:00
BlueCube3310
4aa145624e
LightmapGI: Fix shader data alignment after #89919
2024-08-21 21:37:13 +02:00
clayjohn
f4ccba7508
Use correct lightmap coefficients to ensure that the directional lightmap mode looks correct
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Also remove the metallic option from directional lightmap as it is guaranteed to return negative numbers in many cases
2024-08-21 10:24:32 -07:00