Indah Sylvia
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ac92c147c6
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Completed bc2e8d99e5 so that windows can be built
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2017-11-25 11:12:07 +07:00 |
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Juan Linietsky
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bc2e8d99e5
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Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
leading to unnecesary copy on writes and reduced performance.
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2017-11-25 00:09:40 -03:00 |
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Rémi Verschelde
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7dfba3cda9
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doc: Fix enum tags thanks to 2bc6db6
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2017-11-24 23:16:30 +01:00 |
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Juan Linietsky
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2bc6db65c1
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Fixes bug where enumeration is not being saved
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2017-11-24 18:44:13 -03:00 |
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Rémi Verschelde
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2e5dfbdb4b
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Merge pull request #13253 from Hinsbart/bind_gesture_events
Bind InputEventGesture events.
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2017-11-24 19:27:07 +01:00 |
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Andreas Haas
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c76a9b99b0
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Core: Bind InputEventGesture events.
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2017-11-24 19:23:04 +01:00 |
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Rémi Verschelde
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f5c513ca7b
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doc status: Partial revert of e23454d , setgets are no longer listed
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2017-11-24 18:25:56 +01:00 |
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Rémi Verschelde
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92f07fefcd
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doc: Remove setters and getters now exposed via properties/members
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2017-11-24 18:10:32 +01:00 |
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Juan Linietsky
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31f62f53c5
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Fix block where setter/getters are cached to be skipped
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2017-11-24 14:00:01 -03:00 |
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Juan Linietsky
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60de407262
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Add a bit space around the .import [deps] tag to make it more readable.
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2017-11-24 14:00:01 -03:00 |
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Rémi Verschelde
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69aa29bbb3
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Merge pull request #13249 from godotengine/Noshyaar-kcdocs
Fix a mistake in KinematicCollision docs
[ci skip]
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2017-11-24 17:48:04 +01:00 |
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Juan Linietsky
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bb83c7d6b7
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Changed reimport logic to also check md5 before reimporting, fixes #13135
Has the nice side effect that you can share your .import folder or rename
your project and godot wont reimport stuff.
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2017-11-24 13:39:41 -03:00 |
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Poommetee Ketson
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c5a025c5e3
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Fix a mistake in KinematicCollision docs
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2017-11-24 23:35:45 +07:00 |
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Juan Linietsky
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f6139c2cfc
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Attempt to remove setters/getters from doc data
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2017-11-24 12:33:28 -03:00 |
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Rémi Verschelde
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3d0aec7a81
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Merge pull request #13244 from bojidar-bg/13243-get-static-indexed
Fix a crash in get_static_property_type_indexed
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2017-11-24 15:07:24 +01:00 |
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Bojidar Marinov
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0b63e84566
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Fix a crash in get_static_property_type_indexed
Fixes #13243
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2017-11-24 15:26:32 +02:00 |
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Gilles Roudiere
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1406fb6ede
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Merge pull request #13241 from GodotExplorer/pr-menu-button-theme
Fix style error with MenuButton in default theme
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2017-11-24 13:53:10 +01:00 |
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geequlim
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f3588b6b65
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Fix style error with MenuButton in default theme
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2017-11-24 19:31:20 +08:00 |
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Rémi Verschelde
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bc75fae579
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doc: Update header version for 3.0-beta
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2017-11-24 09:16:52 +01:00 |
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Rémi Verschelde
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15ada56d73
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doc: Sync classref with current source
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2017-11-24 09:16:27 +01:00 |
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Rémi Verschelde
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679b64fe48
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Merge pull request #13232 from endragor/android-multiple-icons
Allow to specify multiple resolution Android icons
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2017-11-24 08:07:28 +01:00 |
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Rémi Verschelde
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cbcf31f0b9
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Merge pull request #13229 from sersoong/master-test
3.0 - Fix context menu of first node in a new scene
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2017-11-24 08:06:29 +01:00 |
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Poommetee Ketson
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762a4b4dec
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Merge pull request #13227 from tagcup/shader_atan2
Rename two-parameter arc-tangent function to atan in shader language,…
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2017-11-24 13:38:49 +07:00 |
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Poommetee Ketson
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0b93d0676d
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Merge pull request #13231 from endragor/tile-bindings-fix
Fix TileMap and TileSet ClassDB bindings
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2017-11-24 13:20:23 +07:00 |
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Ruslan Mustakov
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e967dbca6f
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Fix TileMap and TileSet ClassDB bindings
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2017-11-24 11:43:15 +07:00 |
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sersoong
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feb45aaf4b
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Fix context menu of first node in a new scene
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2017-11-24 12:32:57 +08:00 |
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Ruslan Mustakov
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871deb6878
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Allow to specify multiple resolution Android icons
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2017-11-24 11:19:22 +07:00 |
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Ferenc Arn
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0ca9181ee8
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Rename two-parameter arc-tangent function to atan in shader language, as it is in GLSL.
Fixes #13214.
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2017-11-23 21:19:11 -05:00 |
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Rémi Verschelde
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6086252f66
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Merge pull request #13221 from Paulb23/fix_unfolding_last_line
Fixed not be able to unfold the last line
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2017-11-23 21:59:29 +01:00 |
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Rémi Verschelde
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4feeca0021
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Merge pull request #13220 from dragmz/patch-1
reduce static memory usage
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2017-11-23 21:51:37 +01:00 |
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Paulb23
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f6f475e6ba
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Fixed not be able to unfold the last line
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2017-11-23 20:37:08 +00:00 |
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dragmz
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b20bb8615f
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reduce static memory usage
fixes #13217
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2017-11-23 21:16:18 +01:00 |
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Rémi Verschelde
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3a33725014
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Merge pull request #13209 from GodotExplorer/debugger-a
Improved update for remote scene tree and remote object.
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2017-11-23 17:10:49 +01:00 |
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Rémi Verschelde
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ee3179fc5c
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Merge pull request #13212 from AndreaCatania/margin
Removed shape margin
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2017-11-23 15:01:13 +01:00 |
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AndreaCatania
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0a0800ebec
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Removed shape margin
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2017-11-23 14:42:28 +01:00 |
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Rémi Verschelde
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949871cba6
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Merge pull request #13194 from TwistedTwigleg/docs_remote_transforms
Changed documentation for RemoteTransform and RemoteTransform2D
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2017-11-23 14:34:42 +01:00 |
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Rémi Verschelde
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f2d07d5aeb
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Merge pull request #13205 from TheSofox/ParallaxLayer_mirroring_regression_fix
Fixed #13167. Restored ParallaxLayer mirroring that was broken by pull request #12421
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2017-11-23 09:32:27 +01:00 |
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Rémi Verschelde
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3fffe6ccb4
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Merge pull request #13202 from AndreaCatania/master
Space override scratching when body is add to world
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2017-11-23 09:30:27 +01:00 |
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geequlim
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9ef720908f
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Improved update for remote scene tree and remote object.
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2017-11-23 15:23:24 +08:00 |
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Sofox
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3551fc6af0
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Fixed #13167. Restored ParallaxLayer mirroring that was broken by pull request #12421
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2017-11-23 01:52:34 +00:00 |
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AndreaCatania
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8de4df3fe2
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Space override scratching when body is add to world
Fixes #13182
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2017-11-23 01:26:49 +01:00 |
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TwistedTwigleg
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e39386ed87
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Changed and added to the documentation for RemoteTransform and RemoteTransform2D
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2017-11-22 16:00:53 -05:00 |
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Juan Linietsky
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62d86b1588
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Modified low processor sleep to 8000 and made it customizable (should be customizable for editor too)
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2017-11-22 14:41:45 -03:00 |
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Juan Linietsky
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81213917d1
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change default propagation value
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2017-11-22 14:41:45 -03:00 |
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Rémi Verschelde
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ba891a0e8b
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Merge pull request #13143 from willnationsdev/list-insert-before-after-fix
Fixes List<T>::insert_before/after
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2017-11-22 18:18:25 +01:00 |
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Rémi Verschelde
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2ea5ac17e8
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Merge pull request #13159 from AndreaCatania/ray
Removed type_mask and fixed some variable name
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2017-11-22 16:40:20 +01:00 |
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Rémi Verschelde
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09153f1143
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Merge pull request #12129 from willnationsdev/duplicate-fix
Node.duplicate(): instanced node's descendants' props = original's runtime values.
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2017-11-22 15:42:31 +01:00 |
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Rémi Verschelde
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e38efe22c7
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Merge pull request #12301 from MarianoGnu/master
Implement auto-tiling
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2017-11-22 15:31:46 +01:00 |
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Rémi Verschelde
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012b397063
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Merge pull request #13181 from GodotExplorer/debugger-settings
Allow keep show local scene tree while debugger start
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2017-11-22 15:02:23 +01:00 |
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geequlim
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2f5defab0e
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Add editor setting to allow keep show local scene tree while debugger start.
Rename editor setting scene_tree_refresh_interval to remote_scene_tree_refresh_interval.
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2017-11-22 21:53:01 +08:00 |
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