Commit graph

11135 commits

Author SHA1 Message Date
Indah Sylvia
ac92c147c6 Completed bc2e8d99e5 so that windows can be built 2017-11-25 11:12:07 +07:00
Juan Linietsky
bc2e8d99e5 Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
leading to unnecesary copy on writes and reduced performance.
2017-11-25 00:09:40 -03:00
Rémi Verschelde
7dfba3cda9 doc: Fix enum tags thanks to 2bc6db6 2017-11-24 23:16:30 +01:00
Juan Linietsky
2bc6db65c1 Fixes bug where enumeration is not being saved 2017-11-24 18:44:13 -03:00
Rémi Verschelde
2e5dfbdb4b
Merge pull request #13253 from Hinsbart/bind_gesture_events
Bind InputEventGesture events.
2017-11-24 19:27:07 +01:00
Andreas Haas
c76a9b99b0
Core: Bind InputEventGesture events. 2017-11-24 19:23:04 +01:00
Rémi Verschelde
f5c513ca7b doc status: Partial revert of e23454d, setgets are no longer listed 2017-11-24 18:25:56 +01:00
Rémi Verschelde
92f07fefcd doc: Remove setters and getters now exposed via properties/members 2017-11-24 18:10:32 +01:00
Juan Linietsky
31f62f53c5 Fix block where setter/getters are cached to be skipped 2017-11-24 14:00:01 -03:00
Juan Linietsky
60de407262 Add a bit space around the .import [deps] tag to make it more readable. 2017-11-24 14:00:01 -03:00
Rémi Verschelde
69aa29bbb3
Merge pull request #13249 from godotengine/Noshyaar-kcdocs
Fix a mistake in KinematicCollision docs

[ci skip]
2017-11-24 17:48:04 +01:00
Juan Linietsky
bb83c7d6b7 Changed reimport logic to also check md5 before reimporting, fixes #13135
Has the nice side effect that you can share your .import folder or rename
your project and godot wont reimport stuff.
2017-11-24 13:39:41 -03:00
Poommetee Ketson
c5a025c5e3
Fix a mistake in KinematicCollision docs 2017-11-24 23:35:45 +07:00
Juan Linietsky
f6139c2cfc Attempt to remove setters/getters from doc data 2017-11-24 12:33:28 -03:00
Rémi Verschelde
3d0aec7a81
Merge pull request #13244 from bojidar-bg/13243-get-static-indexed
Fix a crash in get_static_property_type_indexed
2017-11-24 15:07:24 +01:00
Bojidar Marinov
0b63e84566
Fix a crash in get_static_property_type_indexed
Fixes #13243
2017-11-24 15:26:32 +02:00
Gilles Roudiere
1406fb6ede
Merge pull request #13241 from GodotExplorer/pr-menu-button-theme
Fix style error with MenuButton in default theme
2017-11-24 13:53:10 +01:00
geequlim
f3588b6b65 Fix style error with MenuButton in default theme 2017-11-24 19:31:20 +08:00
Rémi Verschelde
bc75fae579 doc: Update header version for 3.0-beta 2017-11-24 09:16:52 +01:00
Rémi Verschelde
15ada56d73 doc: Sync classref with current source 2017-11-24 09:16:27 +01:00
Rémi Verschelde
679b64fe48
Merge pull request #13232 from endragor/android-multiple-icons
Allow to specify multiple resolution Android icons
2017-11-24 08:07:28 +01:00
Rémi Verschelde
cbcf31f0b9
Merge pull request #13229 from sersoong/master-test
3.0 - Fix context menu of first node in a new scene
2017-11-24 08:06:29 +01:00
Poommetee Ketson
762a4b4dec
Merge pull request #13227 from tagcup/shader_atan2
Rename two-parameter arc-tangent function to atan in shader language,…
2017-11-24 13:38:49 +07:00
Poommetee Ketson
0b93d0676d
Merge pull request #13231 from endragor/tile-bindings-fix
Fix TileMap and TileSet ClassDB bindings
2017-11-24 13:20:23 +07:00
Ruslan Mustakov
e967dbca6f Fix TileMap and TileSet ClassDB bindings 2017-11-24 11:43:15 +07:00
sersoong
feb45aaf4b Fix context menu of first node in a new scene 2017-11-24 12:32:57 +08:00
Ruslan Mustakov
871deb6878 Allow to specify multiple resolution Android icons 2017-11-24 11:19:22 +07:00
Ferenc Arn
0ca9181ee8 Rename two-parameter arc-tangent function to atan in shader language, as it is in GLSL.
Fixes #13214.
2017-11-23 21:19:11 -05:00
Rémi Verschelde
6086252f66
Merge pull request #13221 from Paulb23/fix_unfolding_last_line
Fixed not be able to unfold the last line
2017-11-23 21:59:29 +01:00
Rémi Verschelde
4feeca0021
Merge pull request #13220 from dragmz/patch-1
reduce static memory usage
2017-11-23 21:51:37 +01:00
Paulb23
f6f475e6ba Fixed not be able to unfold the last line 2017-11-23 20:37:08 +00:00
dragmz
b20bb8615f
reduce static memory usage
fixes #13217
2017-11-23 21:16:18 +01:00
Rémi Verschelde
3a33725014
Merge pull request #13209 from GodotExplorer/debugger-a
Improved update for remote scene tree and remote object.
2017-11-23 17:10:49 +01:00
Rémi Verschelde
ee3179fc5c
Merge pull request #13212 from AndreaCatania/margin
Removed shape margin
2017-11-23 15:01:13 +01:00
AndreaCatania
0a0800ebec Removed shape margin 2017-11-23 14:42:28 +01:00
Rémi Verschelde
949871cba6
Merge pull request #13194 from TwistedTwigleg/docs_remote_transforms
Changed documentation for RemoteTransform and RemoteTransform2D
2017-11-23 14:34:42 +01:00
Rémi Verschelde
f2d07d5aeb
Merge pull request #13205 from TheSofox/ParallaxLayer_mirroring_regression_fix
Fixed #13167. Restored ParallaxLayer mirroring that was broken by pull request #12421
2017-11-23 09:32:27 +01:00
Rémi Verschelde
3fffe6ccb4
Merge pull request #13202 from AndreaCatania/master
Space override scratching when body is add to world
2017-11-23 09:30:27 +01:00
geequlim
9ef720908f Improved update for remote scene tree and remote object. 2017-11-23 15:23:24 +08:00
Sofox
3551fc6af0 Fixed #13167. Restored ParallaxLayer mirroring that was broken by pull request #12421 2017-11-23 01:52:34 +00:00
AndreaCatania
8de4df3fe2 Space override scratching when body is add to world
Fixes #13182
2017-11-23 01:26:49 +01:00
TwistedTwigleg
e39386ed87 Changed and added to the documentation for RemoteTransform and RemoteTransform2D 2017-11-22 16:00:53 -05:00
Juan Linietsky
62d86b1588 Modified low processor sleep to 8000 and made it customizable (should be customizable for editor too) 2017-11-22 14:41:45 -03:00
Juan Linietsky
81213917d1 change default propagation value 2017-11-22 14:41:45 -03:00
Rémi Verschelde
ba891a0e8b
Merge pull request #13143 from willnationsdev/list-insert-before-after-fix
Fixes List<T>::insert_before/after
2017-11-22 18:18:25 +01:00
Rémi Verschelde
2ea5ac17e8
Merge pull request #13159 from AndreaCatania/ray
Removed type_mask and fixed some variable name
2017-11-22 16:40:20 +01:00
Rémi Verschelde
09153f1143
Merge pull request #12129 from willnationsdev/duplicate-fix
Node.duplicate(): instanced node's descendants' props = original's runtime values.
2017-11-22 15:42:31 +01:00
Rémi Verschelde
e38efe22c7
Merge pull request #12301 from MarianoGnu/master
Implement auto-tiling
2017-11-22 15:31:46 +01:00
Rémi Verschelde
012b397063
Merge pull request #13181 from GodotExplorer/debugger-settings
Allow keep show local scene tree while debugger start
2017-11-22 15:02:23 +01:00
geequlim
2f5defab0e Add editor setting to allow keep show local scene tree while debugger start.
Rename editor setting scene_tree_refresh_interval to remote_scene_tree_refresh_interval.
2017-11-22 21:53:01 +08:00