Commit graph

7949 commits

Author SHA1 Message Date
Rémi Verschelde
d331b84ae3 Merge pull request #9620 from Noshyaar/ehb
EditorHelpBit: fix stylebox error of some instances
2017-07-13 11:49:49 +02:00
Rémi Verschelde
b8f4304997 Merge pull request #9617 from Noshyaar/xlate
Ignore fuzzy translations
2017-07-13 11:48:05 +02:00
Rémi Verschelde
a86c5e8bce Merge pull request #9613 from vnen/uwp-exporter
Bring back the UWP exporter
2017-07-13 11:47:49 +02:00
Poommetee Ketson
b5b4abb56d AcceptDialog: fix child w/ ANCHOR_END sized wrong until resized 2017-07-13 15:57:24 +07:00
Poommetee Ketson
e2dd495ff2 Control: save SIZE_FILL size flag property 2017-07-13 13:50:15 +07:00
George Marques
53026c069d
Bring back the UWP exporter 2017-07-12 16:31:48 -03:00
Daniel J. Ramirez
12db63df14 Added some missing icons, fixed some ui icons 2017-07-12 14:11:56 -05:00
Andreas Haas
7ac2b6d3b3
Add default GDScript templates.
Adds some default templates, an empty one (that just extends the base class) and one without the comments.
Note: If you ran a previous build of Godot 3 before, remove or rename the script_templates folder in order to get these.
2017-07-12 20:54:12 +02:00
Poommetee Ketson
da8734bd30 EditorHelpBit: fix stylebox error of some instances 2017-07-13 01:27:26 +07:00
Poommetee Ketson
fdd2a87b8f Ignore fuzzy translations 2017-07-12 21:49:22 +07:00
Rémi Verschelde
fca9c75f2b Merge pull request #9611 from Corruptinator/master
OUYA Controller GUID and button mapping for Godot 3.0 (Android)
2017-07-12 07:39:29 +02:00
George Marques
f55fff3528
UWP: Fix problem with Cert Kit validation 2017-07-12 01:24:07 -03:00
Corruptinator
a6b519fe71 OUYA Controller for Version 3.0 input_default.cpp
OUYA Game Controller for the Godot Game Engine version 3.0, allows the
controller to be implemented in the if (ANDROID) part within
input_default.cpp, hopefully fixing the problem that originated from
#9390 on version 2.1.4 BETA as well.
2017-07-11 19:17:28 -07:00
Rémi Verschelde
a7d1c902cc Merge pull request #9553 from timoschwarzer/master-scons-human-friendly-output
[3.0] Add options for more human-friendly build output
2017-07-11 22:09:53 +02:00
Timo Schwarzer
f93bb4f458 Add options for more human-friendly build output 2017-07-11 19:46:23 +02:00
Pedro J. Estébanez
9a868cd846 Add atomics for 64-bit integers
The public API looks the same but with added overloads.
The implementation uses templates or overloads depending on the context
to avoid code duplication.
2017-07-11 17:17:25 +02:00
Rémi Verschelde
a5bb77d523 Merge pull request #9366 from GodotExplorer/pr-ime-position-flow-cursor
IME window follow the input cursor.
2017-07-11 17:07:14 +02:00
Rémi Verschelde
faae28c955 Merge pull request #9607 from Noshyaar/astar
AStar: add bool has_point(id)
2017-07-11 16:45:38 +02:00
Rémi Verschelde
b708546f50 Merge pull request #9602 from ducdetronquito/master
[#7212] Fixed missing 'Variant' return values in documentation.
2017-07-11 16:44:21 +02:00
Rémi Verschelde
9f0a65b804 Merge pull request #9566 from kubecz3k/tool-open-scn
EditorPlugin ability to open and reload scenes from scn filepath
2017-07-11 16:41:44 +02:00
Rémi Verschelde
3741a57657 Merge pull request #9589 from Noshyaar/ref
Include Git hash in the engine
2017-07-11 16:37:25 +02:00
Poommetee Ketson
2c9f6312e2 AStar: add bool has_point(id) 2017-07-11 21:06:30 +07:00
Juan Linietsky
98a9c8fc5f Merge pull request #9604 from godotengine/revert-9014-improve-mem-stats
Revert "Improve reliability of memory stats"
2017-07-11 09:27:48 -03:00
Rémi Verschelde
711ebafa71 Revert "Improve reliability of memory stats" 2017-07-11 14:26:34 +02:00
Pedro J. Estébanez
6758ba0d93 Merge pull request #9014 from RandomShaper/improve-mem-stats
Improve reliability of memory stats
Memory block byte tagging
2017-07-11 14:19:45 +02:00
ducdetronquito
074801e7a9 [#7212] Fixed missing 'Variant' return values in documentation. 2017-07-11 13:25:51 +02:00
geequlim
7358766ff6 IME window follow the input cursor.
Abstruct set_ime_position to OS class.
Update ime position for LineEdit and TextEdit.
2017-07-11 18:36:20 +08:00
Rémi Verschelde
a5d500f023 Merge pull request #8573 from neikeq/gdfs-completed
Adds "completed" signal to GDFunctionState
2017-07-11 11:14:22 +02:00
Rémi Verschelde
738d6c0afc Merge pull request #9355 from TwistedTwigleg/Remote_node_enhancement
RemoteTransform and RemoteTransform2D enhancements
2017-07-11 11:11:29 +02:00
Poommetee Ketson
5a9eb5ef58 Include Git hash in the engine 2017-07-11 15:57:52 +07:00
Jakub Grzesik
90bcb345b4 EditorPlugin ability to open and reload scns from filepath 2017-07-11 10:22:44 +02:00
Rémi Verschelde
e4ab13ce5b Merge pull request #9597 from MadEqua/get-audioserver-bus-by-name
Added get_bus_index to AudioServer
2017-07-11 09:38:29 +02:00
Thomas Herzog
34edac54e3 Merge pull request #9510 from kubecz3k/tab-reposition
ability to reposition scene tabs with drag & drop
2017-07-11 00:11:03 +02:00
Thomas Herzog
e5334fdd29 Merge pull request #9586 from Noshyaar/slider
Slider: add set/is_editable
2017-07-11 00:08:54 +02:00
Thomas Herzog
e2e6c2ba43 Merge pull request #9521 from AlexHolly/control-posi-to-posr
removed floor so that global pos works with scale in control
2017-07-11 00:00:43 +02:00
Thomas Herzog
93dcfe1246 Merge pull request #9559 from Noshyaar/pr-2
ScriptCreateDialog: Fix regressions from #9536
2017-07-10 22:59:02 +02:00
Thomas Herzog
aa52f7c8d4 Merge pull request #9572 from Noshyaar/rlts
Fix duplicated resource_local_to_scene
2017-07-10 22:56:12 +02:00
Bruno Lourenço
62e06657bb Added get_bus_index to AudioServer 2017-07-10 21:51:29 +01:00
Thomas Herzog
9340583080 Merge pull request #9584 from marcelofg55/master
Fixed issues with borderless windows on Windows
2017-07-10 22:45:40 +02:00
Thomas Herzog
2c1e5f0699 Merge pull request #9588 from kubecz3k/hide-script-btn
Ability to toggle script panel visibility
2017-07-10 22:41:34 +02:00
Thomas Herzog
f9c99486b0 Merge pull request #9592 from RandomShaper/remove-warns
Remove warnings about benign situations
2017-07-10 22:23:11 +02:00
Thomas Herzog
f345fbe4d3 Merge pull request #9594 from RandomShaper/fix-mouse-capture
Fix picking list flood while mouse capture enabled
2017-07-10 22:13:46 +02:00
Poommetee Ketson
0c66078bcb Slider: add set/is_editable 2017-07-11 02:48:55 +07:00
Pedro J. Estébanez
c061044d78 Fix picking list flood while mouse capture enabled
Fixes #9575.
2017-07-10 17:48:57 +02:00
Pedro J. Estébanez
7d308797ad Remove warnings about benign situations 2017-07-10 16:20:56 +02:00
Jakub Grzesik
98897d0415 Ability to toggle script panel visibility 2017-07-10 14:25:06 +02:00
Jakub Grzesik
29c2aabdaf ability to reposition scene tabs with drag & drop 2017-07-10 10:31:15 +02:00
Marcelo Fernandez
8bd002edc1 Fixed issues with borderless windows on Windows 2017-07-09 21:48:22 -03:00
George Marques
159b1fc65f Merge pull request #9581 from Noshyaar/crashfix
Fix crash on closing [empty](*) scene tab
2017-07-09 17:11:03 -03:00
Poommetee Ketson
7c5a19dcd6 Fix crash on closing [empty](*) scene tab 2017-07-10 02:01:12 +07:00