bruvzg
af9e8128f9
[Label] Move shadow drawing into a separate draw step.
2024-03-15 11:24:08 +02:00
Rémi Verschelde
0175be8948
Merge pull request #89493 from KoBeWi/just_download_more_ram
...
Fix call queue problems when loading TileSet
2024-03-14 22:35:45 +01:00
Rémi Verschelde
4163fb9c26
Merge pull request #89489 from YeldhamDev/yet_another_etr_fix
...
Fix some translations not properly falling back
2024-03-14 22:35:41 +01:00
Rémi Verschelde
3e773b9167
Merge pull request #89484 from dalexeev/update-gds-doc
...
Update `@GDScript` documentation
2024-03-14 22:35:37 +01:00
Rémi Verschelde
25d913f82b
Merge pull request #89483 from Riteo/silent-compilation-unit
...
SCons: Disable verbose output for SCU build
2024-03-14 22:35:34 +01:00
Rémi Verschelde
2c7c77719d
Merge pull request #89481 from adamscott/fix-compiledb-tool-availability
...
Fix `compiledb` SCons tool availability
2024-03-14 22:35:29 +01:00
Rémi Verschelde
633024617b
Merge pull request #89475 from rsubtil/feature-add_message_type_to_dap
...
Add output type to DAP `output` events
2024-03-14 22:35:25 +01:00
Rémi Verschelde
a5a5ce7052
Merge pull request #89469 from garrettgu10/ggu/multicursor-bugfix
...
Fix bug related to multicursor and backspacing with brackets
2024-03-14 22:35:20 +01:00
Rémi Verschelde
c6d5a782c7
Merge pull request #89468 from MrPersonDev/increase-rigidbody-mass-precision
...
Increase precision of RigidBody `mass` property
2024-03-14 22:35:16 +01:00
Rémi Verschelde
520ff5cb17
Merge pull request #89462 from RobProductions/fix-external-theme-margin
...
Fix main editor button margins while using a custom theme
2024-03-14 22:35:11 +01:00
Rémi Verschelde
36b33d9b72
Merge pull request #89460 from dsnopek/openxr-composition-layers-multiple
...
OpenXR: Allow GDExtensions to provide multiple, ordered composition layers
2024-03-14 22:35:08 +01:00
Rémi Verschelde
3d3de019bb
Merge pull request #89459 from Calinou/rigidbody-inspector-reorder-contact-monitor
...
Move Max Contacts Reported below Contact Monitor in RigidBody inspector
2024-03-14 22:35:04 +01:00
Rémi Verschelde
79d2ac37bf
Merge pull request #89454 from iltenahmet/master
...
[Doc] Clarify description for `get_unix_time_from_system` on UTC
2024-03-14 22:35:00 +01:00
Rémi Verschelde
3e79cdbee2
Merge pull request #89450 from RandomShaper/fix_inside_lights
...
Fix missed light clusters when inside clipped lights
2024-03-14 22:34:56 +01:00
Rémi Verschelde
21b33c5ea4
Merge pull request #89418 from lyuma/gltf_vertex_packing
...
Only store vertices referenced by the indices per surface in the glTF importer
2024-03-14 22:34:52 +01:00
Rémi Verschelde
37b08a3724
Merge pull request #89356 from lyuma/vsk-gltf-sparse-accessors-4.3
...
GLTF export: Use sparse accessors for morph targets
2024-03-14 22:34:47 +01:00
Rémi Verschelde
4ca6cd054f
Merge pull request #89273 from bruvzg/win_native_menu
...
[NativeMenu] Implement native popup menu support on Windows.
2024-03-14 22:34:42 +01:00
Rémi Verschelde
453485aede
Merge pull request #89270 from Repiteo/enforce-typename-in-templates
...
Enforce template syntax `typename` over `class`
2024-03-14 22:34:37 +01:00
Rémi Verschelde
31acb61c16
Merge pull request #89267 from Calinou/basematerial3d-use-raw-strings
...
Use raw string literals for BaseMaterial3D shader code generation
2024-03-14 22:34:32 +01:00
Rémi Verschelde
f7ebb00ea0
Merge pull request #89050 from AThousandShips/the_angry_count_extended
...
Add extension support for argument count to `ScriptInstance`
2024-03-14 22:34:29 +01:00
Rémi Verschelde
cfe7bd09af
Merge pull request #87414 from rburing/doc_warning_check_ray_collides
...
RayCast2D and RayCast3D: warn to check `is_colliding` before `get_collision_point` and `get_collision_normal`
2024-03-14 22:34:25 +01:00
Rémi Verschelde
5cf38f8f99
Merge pull request #77932 from KoBeWi/custom_resources_to_kill_performance_again_probably
...
Fix custom resource icons in FileSystem
2024-03-14 22:34:17 +01:00
kobewi
a85921a856
Fix call queue problems when loading TileSet
2024-03-14 21:05:14 +01:00
Michael Alexsander
05f6c56a48
Fix some translations not properly falling back
2024-03-14 16:38:12 -03:00
Garrett Gu
4ab08fb99f
Fix bug related to multicursor and backspacing with brackets
2024-03-14 11:48:48 -05:00
Adam Scott
4080992b38
Fix compiledb
SCons tool availability
2024-03-14 11:58:57 -04:00
Danil Alexeev
0c48845247
Update @GDScript
documentation
2024-03-14 17:51:41 +03:00
Riteo
1debb6fe3e
SCU: disable verbose output
...
It's meant to be used as a debug tool but it has been forgotten on.
2024-03-14 15:36:45 +01:00
Ricardo Subtil
b6d1204186
Add output type to DAP output
events
2024-03-14 14:34:14 +00:00
Ricardo Buring
8effd6b513
RayCast2D and RayCast3D documentation: warn to check is_colliding
2024-03-14 11:34:44 +01:00
MrPersonDev
f63d76427d
Increase precision of rigidbody mass
2024-03-13 21:17:25 -07:00
Lyuma
77f6e35a8d
glTF importer now only stores vertices referenced by the indices per surface.
2024-03-13 18:34:55 -07:00
iltenahmet
8bfc257e63
Update docs clarifying description for get_unix_time_from_system on UTC
...
fix url tag in doc/classes/Time.xml
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
fix url tag in doc/classes/Time.xml
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
update get_unix_time_from_system description
Update doc/classes/Time.xml
Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
2024-03-13 19:28:51 -04:00
Hugo Locurcio
1e2b8992ae
Use raw string literals for BaseMaterial3D shader code generation
...
- Add range hints to all uniforms that match the BaseMaterial3D
property hints, so that ranges in the inspector remain identical
after converting to a shader.
- Add comments to describe selected options within the shader.
This makes it easier to remember what each block of code does.
- Format code to follow the Godot shader language style guide.
2024-03-13 23:54:23 +01:00
David Snopek
308a6a4734
OpenXR: Allow GDExtensions to provide multiple, ordered composition layers
...
Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2024-03-13 17:53:15 -05:00
Pedro J. Estébanez
605fdb655c
Fix missed light clusters when inside clipped lights
2024-03-13 23:38:46 +01:00
Hugo Locurcio
b2a3e8cb34
Move Max Contacts Reported below Contact Monitor in RigidBody inspector
...
This also changes the code used to hide the custom center of mass
property for consistency with other places in the editor
(only this approach worked for Contact Monitor as well).
The Center of Mass property hint in RigidBody2D was also modified
for better usability.
2024-03-13 23:17:35 +01:00
A Thousand Ships
0c19d0f5a0
Add extension support for argument count to ScriptInstance
2024-03-13 22:40:09 +01:00
Rémi Verschelde
da945ce626
Merge pull request #89444 from AThousandShips/article_fix
...
[Doc] Fix some incorrect uses of `a/an`
2024-03-13 22:16:50 +01:00
Rémi Verschelde
a1c476f9d7
Merge pull request #87680 from AThousandShips/the_angry_count
...
Add methods to get argument count of methods
2024-03-13 22:16:43 +01:00
A Thousand Ships
24c9d442e9
[Doc] Fix some incorrect uses of a/an
2024-03-13 21:20:28 +01:00
Rémi Verschelde
89ba617824
Merge pull request #89453 from adamscott/fix-gcc-build-fail
...
Fix GCC build failure
2024-03-13 21:09:15 +01:00
Matt Enad
d4ac3fabac
Fix main button margins in custom themes
...
Defined more theme variations and styleboxes for those variations to work around an issue where external editor themes would apply incorrect margins to certain buttons. This should eliminate clipping/alignment issues while a custom theme is in use.
Also simplified the step where margins are copied over thanks to @Rindbee 's suggestion
2024-03-13 15:38:09 -04:00
Adam Scott
9f605e0187
Fix GCC build failure
2024-03-13 15:02:17 -04:00
Rémi Verschelde
006f5bc11c
Merge pull request #89437 from jsjtxietian/help-label
...
Fix help label will be partly outside the view area at 150% editor scale
2024-03-13 18:41:50 +01:00
Rémi Verschelde
734bd3c8c4
Merge pull request #89434 from jsjtxietian/center-view
...
Fix center view button appears outside the GenericTilePolygonEditor
2024-03-13 18:41:46 +01:00
Rémi Verschelde
d30aa4bd36
Merge pull request #89432 from clayjohn/proximity-fade-limit
...
Set a minimum of 0.01 for proximity fade to avoid undefined behavior in shader
2024-03-13 18:41:43 +01:00
Rémi Verschelde
48b650c254
Merge pull request #89422 from Repiteo/clang-tidy-NULL
...
clang-tidy: Enforce `modernize-use-nullptr`
2024-03-13 18:41:39 +01:00
Rémi Verschelde
0478998148
Merge pull request #89414 from bruvzg/update_icu_msdfgen
...
Update ICU and msdfgen.
2024-03-13 18:41:35 +01:00
Rémi Verschelde
1030f1f6db
Merge pull request #89411 from aaronfranke/disable-3d-xr
...
Disable XR server when compiling without 3D
2024-03-13 18:41:31 +01:00