graydoubt
e589c5baf3
Expose Viewport.gui_cancel_drag() to GDScript as a counterpart to Control.force_drag()
2024-09-06 06:20:22 -04:00
Rémi Verschelde
e2dd56bea7
Merge pull request #95902 from kitbdev/remove-forced-mouse-focus
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Clean up Viewport's `forced_mouse_focus`
2024-09-03 17:38:17 +02:00
Rémi Verschelde
13a90e938f
Merge pull request #70096 from rune-scape/stringname-dict
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StringName Dictionary keys
2024-09-03 17:38:06 +02:00
aaronp64
7a9acd5aca
Fix SubViewport/AudioStreamPlayer2D crash
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Updated Viewport destructor to remove itself from World2D, to avoid World2D keeping invalid pointers.
2024-09-03 08:27:47 -04:00
rune-scape
154049ce17
StringName Dictionary keys
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also added 'is_string()' method to Variant
and refactored many String type comparisons to use it instead
2024-08-29 13:39:27 -07:00
Rémi Verschelde
e98aaf1caa
Merge pull request #94477 from RedMser/typos-batch-1
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Fix various typos
2024-08-28 00:12:12 +02:00
Rémi Verschelde
f565996472
Merge pull request #92536 from Daylily-Zeleen/daylily-zeleen/fix_3d_input_event
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Add missing check to avoid passing handled input event to collision object 3d.
2024-08-28 00:10:57 +02:00
Rémi Verschelde
40c17d6380
Merge pull request #95846 from jadoc/fix-tooltips
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Only reset the tooltip timer when the mouse has actually moved
2024-08-26 22:45:28 +02:00
Alex Docauer
125ff3213a
Only reset tooltip timer when mouse actually moved
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InputEventMouseMotion isn't guaranteed to fire only on actual mouse
movement. It's not uncommon for the underlying OS motion event to be
sent either by the OS itself or another application even though the
mouse hasn't moved. Godot will generate such zero-motion
InputEventMouseMotion events itself for things like cursor shape
changes.
Once started, the tooltip timer is reset only after a mouse movement of
at least 5 pixels in one frame.
2024-08-22 19:20:41 -07:00
Rémi Verschelde
091212b4f1
Merge pull request #93602 from aaronp64/inspector_latency
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Improve Editor Inspector/Theme item lookup performance
2024-08-22 00:10:26 +02:00
kit
307e40e873
Clean up Viewport forced_mouse_focus
2024-08-21 09:37:44 -04:00
aaronp64
7593e55527
Improve Editor Inspector/Theme item lookup performance
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Changes to reduce the latency between changing node selection in the editor and seeing the new node reflected in the Inspector tab
- Use Vector instead of List for ThemeOwner::get_theme_type_dependencies and related functions
- Use Vector instead of List for ThemeContext::themes, set_themes(), and get_themes()
- Add ClassDB:get_inheritance_chain_nocheck to get all parent/ancestor classes at once, to avoid repeated ClassDB locking overhead
- Update BIND_THEME_ITEM macros and ThemeDB::update_class_instance_items to use provided StringNames for call to ThemeItemSetter, instead of creating a new StringName in each call
These changes reduce the time taken by EditorInspector::update_tree by around 30-35%
2024-08-20 13:39:40 -04:00
Rémi Verschelde
0ab62a128a
Merge pull request #91971 from Delsin-Yu/WrapControls_ContentScaleFactor
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Fix `Window.wrap_controls` does not account for the `content_scale_factor`
2024-08-19 16:04:44 +02:00
jordi
61e2aa7914
Redraw SubViewportContainer on SubViewport size change
2024-08-19 14:53:53 +02:00
DE-YU
46abbae2b0
Fix Window.wrap_controls does not account for the content_scale_factor
2024-08-19 14:48:43 +02:00
Rémi Verschelde
6d22b8026d
Merge pull request #90992 from RadiantUwU/fix_node_duplicate
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Fix `Node.duplicate()` crash when duplicating a node that cannot be instantiated.
2024-08-19 14:33:31 +02:00
Rémi Verschelde
f01e052162
Merge pull request #95549 from timothyqiu/split-translation-server
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Split `TranslationServer` into its own file
2024-08-16 14:36:16 +02:00
Rémi Verschelde
46c6865979
Merge pull request #92391 from rburing/fti_3d
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Physics interpolation (3D)
2024-08-16 10:33:37 +02:00
Rémi Verschelde
a86c3e44dd
Merge pull request #91965 from aaronp64/tooltip_size
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Fix tooltip content being cut off at some display scales
2024-08-16 10:33:25 +02:00
Haoyu Qiu
7343dc3a5d
Split TranslationServer into its own file
2024-08-15 15:00:47 +08:00
Radiant
70f41e414e
Fix node.duplicate, return nullptr if this operation fails.
2024-08-02 16:26:19 +03:00
kit
fce60c2b3f
Fix update mouse cursor state wrong mouse position
2024-07-31 14:10:40 -04:00
Daylily-Zeleen
f90f663258
Avoid passing handled input event to collision object 3d.
2024-07-27 14:58:56 +08:00
Alvin Wong
97aa278edb
Pass window exclusive and transient properties for subwindow creation
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On Windows this allows to avoid having to change the owner of the window
after it has been created, which in rare circumstances may cause the
window to bug out.
2024-07-25 00:27:27 +08:00
Rémi Verschelde
edefcf6d1e
Merge pull request #94230 from CrazyRoka/optimize-gdscript-get-position
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Optimize `Node::is_readable_from_caller_thread()` by prioritizing the most common case
2024-07-19 11:10:43 +02:00
RedMser
f9258ff928
Fix typos
2024-07-17 18:53:03 +02:00
matheusmdx
260c05152d
Fix resources being skipped in InstancePlaceholder
2024-07-17 10:25:29 -03:00
CrazyRoka
6c86268fdd
Decorate rare !data.inside_tree condition with unlikely
2024-07-12 13:38:41 +01:00
CrazyRoka
53e9d90850
Optimize Node::is_readable_from_caller_thread() by prioritizing the most common case.
2024-07-11 20:40:00 +01:00
Ricardo Buring
2f8ab4a654
Fixed Timestep Interpolation (3D)
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Adds 3D fixed timestep interpolation to the rendering server.
This does not yet include support for multimeshes or particles.
Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2024-07-07 22:15:23 +02:00
Ricardo Buring
ceadbaa299
Fixed Timestep Interpolation: Fix behaviour on pause
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Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2024-07-07 16:48:17 +02:00
kobewi
bef2e62c88
Fix duplicating nodes with Array properties
2024-06-27 19:17:50 +02:00
bruvzg
c689823c60
Fix subwindow titlebar redraw on oversampling change.
2024-06-23 00:01:56 +03:00
Ainsley
915e39b3c9
Use _camera_3d_set
instead of change camera_3d directly
2024-06-20 17:21:38 +08:00
Rémi Verschelde
0ec023f101
Merge pull request #92678 from warriormaster12/dup_prop_before_remap_resources
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Duplicate properties first before remapping resources
2024-06-18 14:08:39 +02:00
bruvzg
18393eb09a
[Window] Ignore duplicate mouse enter events.
2024-06-12 22:37:28 +03:00
Rémi Verschelde
5bab95a556
Merge pull request #92827 from raulsntos/core/node-to_string
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Use GDExtension `to_string` in Node
2024-06-12 10:00:29 +02:00
Raul Santos
29bf60cc02
Use GDExtension to_string
in Node
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Matches the `Object::to_string` implementation.
2024-06-11 17:40:51 +02:00
bruvzg
768fd1eacb
[Window] Fix mouse hover state of the main window when mouse enter event was sent before setting callbacks.
2024-06-10 18:43:01 +03:00
Rémi Verschelde
b7ea8415c2
Merge pull request #91997 from aaronp64/tooltip_transforms
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Fix tooltip mouse position conversion for scaled controls
2024-06-10 16:11:39 +02:00
bruvzg
864a93fdbf
Fix excessive canvas items updates.
2024-06-05 21:01:30 +03:00
bruvzg
9fb9660912
Force canvas item update on oversampling change.
2024-06-03 19:46:49 +03:00
warriormaster12
e4d0d1344b
Duplicate properties first before remapping resources
2024-06-02 13:27:35 +03:00
bruvzg
5c433cf693
Update editor Window
preview position when resizing window.
2024-05-31 07:52:46 +03:00
Rémi Verschelde
c9f249796d
Merge pull request #92317 from bruvzg/emb_decorations
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Fix `get_position_with_decorations` and `get_size_with_decorations` for embedded windows.
2024-05-30 11:48:02 +02:00
Rémi Verschelde
62f134bd7e
Merge pull request #91724 from KoBeWi/regional_textures
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Add support for AtlasTexture in `draw_polygon()`
2024-05-30 11:47:47 +02:00
bruvzg
19839d9553
Fix Window position preview in the editor.
2024-05-29 11:56:06 +03:00
Adriano Orioli
edd2e6e37f
make InstancePlaceholder in charge of node reference resolution
2024-05-28 11:51:49 +02:00
bruvzg
64d789aba7
Fix get_position_with_decorations
and get_size_with_decorations
for embedded windows.
2024-05-24 20:10:36 +03:00
aaronp64
aa07828503
Fix tooltip mouse position conversion for scaled controls
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Viewport used get_global_transform().xform_inv(mpos) to convert the mouse position to the control's local coordinates when getting the control's tooltip, which does not handle scale correctly. This impacted tooltips for any controls that depended on the position to determine what tooltip to show, including RichTextLabel, ItemList, Tree, and probably some others. This change is for Viewport to use get_global_transform_with_canvas().affine_inverse().xform(mpos) for tooltips instead, to match what we do for Viewport::_gui_call_input.
Fixes #91984
2024-05-15 17:28:58 -04:00