Rémi Verschelde
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cd9fd6ddfd
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Merge pull request #83216 from dalexeev/code-editor-fix-region-doc-comment
Code Editor: Fix regression with using doc comments for code regions
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2023-10-13 11:46:44 +02:00 |
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Rémi Verschelde
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cbb95bc8ab
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Merge pull request #83211 from clayjohn/cleanup-mesh-stuff
Cleanup instances of using uint32_t for mesh formats
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2023-10-13 11:46:20 +02:00 |
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Rémi Verschelde
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111a91a09f
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Merge pull request #83194 from jsjtxietian/fix-bool-varying-code-gen
Fix bool varying's generated code will be modified with flat
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2023-10-13 11:45:09 +02:00 |
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Danil Alexeev
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881fe67d94
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Code Editor: Fix regression with using doc comments for code regions
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2023-10-13 09:38:03 +03:00 |
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Clay
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acb65377cd
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Cleanup instances of using uint32_t for mesh formats
And tidy up some leftovers from the attribute compression PR
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2023-10-12 22:01:41 +02:00 |
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jsjtxietian
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0f7a97eba0
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Fix bool varying's generated code will be modified with flat
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2023-10-12 19:42:18 +08:00 |
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Bram Buurlage
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1cf6b2cc2e
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Put cheaper condition first
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
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2023-10-12 12:27:35 +02:00 |
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jsjtxietian
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0ecef0e236
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Fix parameter shader node not declared when only connected to a VaryingSetter
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2023-10-12 17:53:26 +08:00 |
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Rémi Verschelde
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f2f6f99241
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Merge pull request #83169 from clayjohn/Mesh-format
Fix a few cases where surface format is still 32 bits
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2023-10-11 23:54:40 +02:00 |
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clayjohn
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1df50c78df
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Fix a few cases where surface format is still 32 bits
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2023-10-11 14:56:19 -06:00 |
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Rémi Verschelde
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9e02dcd44c
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Merge pull request #82100 from bitsawer/fix_shader_globals_override
Fix ShaderGlobalsOverride property handling
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2023-10-11 22:50:08 +02:00 |
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Rémi Verschelde
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9957f1ad4e
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Merge pull request #83151 from kleonc/tile-map-layer-draw-index-update
Update `TileMap` layer draw index when it's dirty
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2023-10-11 18:31:12 +02:00 |
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Rémi Verschelde
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05d6183dee
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Merge pull request #83145 from bitsawer/fix_basematerial3d_update
Fix BaseMaterial3D update with certain material settings
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2023-10-11 18:31:06 +02:00 |
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kleonc
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a529bf81b8
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Update TileMap layer draw index when it's dirty
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2023-10-11 16:55:19 +02:00 |
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Gilles Roudière
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a3bfd9b797
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Warn users when TileMap is set as Y-sorted but no layer is
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2023-10-11 13:44:28 +02:00 |
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bitsawer
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45f2ef4c0f
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Fix BaseMaterial3D update with certain material settings
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2023-10-11 13:51:52 +03:00 |
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Rémi Verschelde
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d0301fcadd
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Merge pull request #83100 from kleonc/immediate-mesh-vertex-buffer-size-fiz
Fix incorrect vertex data size calculation in `ImmediateMesh`
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2023-10-10 22:50:53 +02:00 |
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Rémi Verschelde
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49cdd330be
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Merge pull request #81034 from garychia/open_folder
FileDialog: Avoid selecting the first item automatically in Open Folder Mode
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2023-10-10 22:49:16 +02:00 |
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Rémi Verschelde
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55282ddc10
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Merge pull request #79527 from QbieShay/qbe/particles-rework
Particle internal refactor and additions for more artistic control
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2023-10-10 22:48:50 +02:00 |
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QbieShay
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c228fe1a0d
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Particle internal refactor and additions for more artistic control
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Co-authored-by: Mew Pur Pur <85438892+MewPurPur@users.noreply.github.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
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2023-10-10 20:03:35 +02:00 |
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kleonc
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b588d1ab8d
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Fix incorrect vertex data size calculation in ImmediateMesh
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2023-10-10 13:23:53 +02:00 |
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Rémi Verschelde
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6f8b7e9895
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Merge pull request #83065 from KoBeWi/tree_works_in_mysterious_ways
Allow clicking buttons of non-selectable TreeItems
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2023-10-10 12:34:22 +02:00 |
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Rémi Verschelde
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added7d154
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Merge pull request #83062 from bruvzg/no_dup_es
Do not apply extra spacing twice.
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2023-10-10 09:12:17 +02:00 |
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kobewi
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7fb0cf2bd9
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Allow clicking buttons of non-selectable TreeItems
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2023-10-09 22:41:36 +02:00 |
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bruvzg
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100565a0c9
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Do not apply extra spacing twice.
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2023-10-09 21:38:23 +03:00 |
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Rémi Verschelde
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42425baa59
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Merge pull request #83035 from bitsawer/fix_voxelgi_bake_memory_leak
Fix VoxelGI bake memory leak
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2023-10-09 15:40:38 +02:00 |
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Rémi Verschelde
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1e55eeb91d
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Merge pull request #83030 from TokageItLab/patch-misc-blending
AnimationMixer: Fix non-numeric misc type (`Resource`, `Dictionary` & etc.) values cannot be blended with `UpdateMode.UPDATE_CONTINUOUS`
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2023-10-09 15:40:14 +02:00 |
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Rémi Verschelde
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a1d7c62df7
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Merge pull request #83003 from AThousandShips/null_check_extra
Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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2023-10-09 15:37:14 +02:00 |
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Rémi Verschelde
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336260b7b3
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Merge pull request #83002 from AThousandShips/safety_check
Replace `sanity` with `safety` for checks
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2023-10-09 15:36:49 +02:00 |
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Rémi Verschelde
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4f85375b17
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Merge pull request #82970 from bruvzg/rtl_round
[RTL] Remove unnecessary glyph position rounding.
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2023-10-09 15:35:32 +02:00 |
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Rémi Verschelde
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8384efe21b
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Merge pull request #82969 from Calinou/viewport-add-disable-2d
Add a Disable 2D property to Viewport
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2023-10-09 15:35:08 +02:00 |
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Rémi Verschelde
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35ede42d1d
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Merge pull request #82695 from maiself/object-less-callables-fixes
Fixes to allow object-less callables throughout Godot
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2023-10-09 15:32:38 +02:00 |
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Rémi Verschelde
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c1fed53943
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Merge pull request #80271 from Ymanawat/optionmenu-scroll-test
Fix scrolling on keyboard/controller input
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2023-10-09 15:30:57 +02:00 |
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Rémi Verschelde
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c6635b4640
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Merge pull request #71519 from adamscott/fix-code-completion-home-end
Fix code completion override of home and end keys
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2023-10-09 15:30:27 +02:00 |
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bitsawer
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416ef5ad1b
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Fix VoxelGI bake memory leak
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2023-10-09 12:27:03 +03:00 |
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Silc 'Tokage' Renew
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c4743baba1
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Patch fix for AnimationMixer: misc type values cannot be blended
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2023-10-09 17:26:57 +09:00 |
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A Thousand Ships
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f18aa00e85
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Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
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2023-10-08 17:23:33 +02:00 |
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A Thousand Ships
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034c0f1624
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Replace sanity with safety for checks
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2023-10-08 16:22:24 +02:00 |
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jsjtxietian
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61be3eafc0
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Fix spinBox will reset text when redrawing
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2023-10-08 20:03:08 +08:00 |
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bruvzg
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49595ca225
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[RTL] Remove unnecessary glyph position rounding.
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2023-10-08 12:38:06 +03:00 |
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Hugo Locurcio
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f6cc2603a1
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Add a Disable 2D property to Viewport
This is the 2D counterpart to the existing Disable 3D property.
Its functionality is already internally implemented and used,
but it wasn't exposed.
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2023-10-07 17:19:15 +02:00 |
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Mai Lavelle
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5e15586ec2
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Fixes to allow object-less callables throughout Godot
This fixes #81887
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2023-10-06 16:31:35 -04:00 |
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Adam Scott
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25cbb682f5
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Fix code completion override of home and end keys
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2023-10-06 14:48:45 -04:00 |
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kobewi
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1fee40a189
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Accept cancel event when unfocusing LineEdit
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2023-10-06 16:00:56 +02:00 |
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Rémi Verschelde
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fba341ce44
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Merge pull request #82901 from kleonc/sprite-base-3d-gizmo-plugin
Make gizmo plugin handle `SpriteBase3D` instead of `Sprite3D`
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2023-10-06 12:53:13 +02:00 |
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Rémi Verschelde
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249e724835
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Merge pull request #82898 from TokageItLab/fix-unwanted-start-in-animation-player
Fix `AnimationPlayer::play()` process unwanted start between the same animations
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2023-10-06 12:53:09 +02:00 |
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Rémi Verschelde
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3075e4ef1d
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Merge pull request #82811 from MewPurPur/more-line-edit-organization
Place LineEdit secret in its own section
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2023-10-06 12:52:58 +02:00 |
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Rémi Verschelde
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373c4b22d3
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Fix various typos with codespell
Using 2.2.7.dev5+g2af65969.
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2023-10-06 12:52:22 +02:00 |
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kleonc
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db6a8956b2
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Make gizmo plugin handle SpriteBase3D instead of Sprite3D
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2023-10-06 11:03:44 +02:00 |
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Silc 'Tokage' Renew
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d46c962f18
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Fix AnimationPlayer::play() process unwanted start
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2023-10-06 15:47:54 +09:00 |
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