Rémi Verschelde
4e47324b3f
Merge pull request #68097 from KoBeWi/no_signal 🔕
...
Add `set_value_no_signal()` to Range
2022-11-04 10:48:47 +01:00
Rémi Verschelde
d48ba545ef
Merge pull request #67741 from cridenour/modular-color-picker
...
Modularize the Color Picker via properties and new picker mode.
2022-11-04 10:48:37 +01:00
Rémi Verschelde
21675625a0
Merge pull request #68228 from pasi1991/fix_typo_in_visual_instance_3d
...
Fix typo in method (set_transparecy) of visual_instance_3d
2022-11-04 10:06:27 +01:00
Rémi Verschelde
05ce0e3de1
Merge pull request #68222 from groud/fix_corner_terrain_painting
...
Fix terrain painting in corner-only matching mode
2022-11-04 10:05:58 +01:00
Chris Ridenour
286e7da162
Modularize the Color Picker via properties.
2022-11-04 00:08:46 -04:00
Patrick Siemsen
0b480c7d99
Fix typo in method of visual_instance_3d
2022-11-03 19:42:14 +01:00
Gilles Roudière
ffacb31734
Fix terrain painting in corner-only matching mode
2022-11-03 19:08:43 +01:00
Hugo Locurcio
a19e389f4f
Hide Antialiasing import option on DynamicFonts with MSDF enabled
...
Antialiasing cannot be adjusted on fonts rendered with MSDF.
Internally, Godot always uses grayscale antialiasing for those fonts.
This also tweaks property hints for consistency, and renames
uses of "sub-pixel" to the more commonly used "subpixel".
2022-11-03 18:40:44 +01:00
Rémi Verschelde
3eaf49765b
Merge pull request #68192 from aaronfranke/unify-node3d-euler
...
Unify Node3D RotationOrder with global EulerOrder
2022-11-03 12:07:42 +01:00
Rémi Verschelde
3cde6c0432
Merge pull request #67540 from KoBeWi/hue_hue_hue
...
Add a separate hue gradient for OKHSL mode
2022-11-03 11:51:45 +01:00
Aaron Franke
9225eb461e
Unify Node3D RotationOrder with global EulerOrder
2022-11-02 17:46:03 -05:00
Rémi Verschelde
08d56ac2f1
Merge pull request #66747 from aaronfranke/move-euler-order
...
Move EulerOrder enum to math_defs.h and global scope
2022-11-02 22:37:12 +01:00
Rémi Verschelde
9ec7aadc06
Merge pull request #66017 from Mickeon/rename-image-copy-rect
...
Rename Image's `get_rect` to `get_region`
2022-11-02 22:36:57 +01:00
Rémi Verschelde
c9e0d787fe
Merge pull request #67928 from YeldhamDev/we_really_need_a_callback_for_after_children_is_removed
...
Fix problems with `tab_changed` signal when removing multiple tabs at once
2022-11-02 22:36:49 +01:00
Rémi Verschelde
efefd9b198
Merge pull request #68120 from akien-mga/style-doc-cleanup
...
Style: Misc docs and comment style and language fixes
2022-11-02 22:36:31 +01:00
Rémi Verschelde
d4bf7f4458
Fixup Clang -Wtype-limits warnings introduced by #52350
2022-11-02 22:36:01 +01:00
Aaron Franke
8556fdd4bc
Move EulerOrder enum to math_defs.h and global scope
2022-11-02 13:44:13 -05:00
Rémi Verschelde
f7c611ab71
Style: Misc docs and comment style and language fixes
...
- Removed empty paragraphs in XML.
- Consistently use bold style for "Example:", on a new line.
- Fix usage of `[code]` when hyperlinks could be used (`[member]`, `[constant]`).
- Fix invalid usage of backticks for inline code in BBCode.
- Fix some American/British English spelling inconsistencies.
- Other minor fixes spotted along the way, including typo fixes with codespell.
- Don't specify `@GlobalScope` for `enum` and `constant`.
2022-11-02 19:01:18 +01:00
Rémi Verschelde
39cece382d
Merge pull request #68170 from alfredbaudisch/clear-selection-shortcut
...
Unified shortcut to clear carets and selections from TextEdit
2022-11-02 18:54:19 +01:00
Rémi Verschelde
30e4e7c083
Merge pull request #67917 from Faless/mp/4.x_auth
...
[MP] Add peer authentication support to the default MultiplayerAPI.
2022-11-02 18:53:38 +01:00
Rémi Verschelde
23e793fd18
Merge pull request #68137 from kleonc/shape-cast-get-collider-rid
...
Add `ShapeCast2D/3D::get_collider_rid` method
2022-11-02 18:53:23 +01:00
Rémi Verschelde
7488b4724e
Merge pull request #67788 from 98teg/flow-container-alignment
...
Add alignment options to flow container
2022-11-02 18:52:53 +01:00
Rémi Verschelde
76092fb684
Merge pull request #63956 from xiongyaohua/interpolate_on_curve2d
...
Move rotation interpolation logic from PathFollower2D to Curve2D
2022-11-02 18:50:48 +01:00
Alfred Reinold Baudisch
a862583d05
Unified shortcut to clear carets and selections
...
Refactors`ui_text_remove_secondary_carets` from https://github.com/godotengine/godot/pull/68089 as `ui_text_clear_carets_and_selection`, with extra behaviour:
- If there's only one active caret active with a selection, clears the selection.
- In case there's more than one caret active, removes the secondary carets and clears selections.
With this change, `TextEdit` then imitates the behaviour of VSCode for clearing carets and selections.
2022-11-02 18:23:24 +01:00
Rémi Verschelde
604abb434f
Merge pull request #52350 from BimDav/viewport_canvas_cull
...
Added Viewport canvas cull mask feature
2022-11-02 17:14:24 +01:00
Rémi Verschelde
06c8e406e4
Merge pull request #63335 from Spartan322/button-shortcut-feedback
...
Make `BaseButton` Shortcut feedback togglable
2022-11-02 17:14:00 +01:00
kobewi
84d6549c75
Change hue icons to horizontal GradientTexture2D
2022-11-02 15:34:15 +01:00
Fabio Alessandrelli
33dda2e68a
[MP] Remove connection state signals from MultiplayerPeer.
...
Now handled directly by the MultiplayerAPI implementation.
2022-11-02 15:17:23 +01:00
kobewi
f5981ff19d
Add a separate hue gradient for OKHSL mode
2022-11-02 14:44:41 +01:00
Rémi Verschelde
eddaab17ea
Merge pull request #63562 from Rindbee/better-scroll-conditions
...
Use more reasonable scrollable conditions in `ScrollContainer`
2022-11-02 14:21:21 +01:00
Rémi Verschelde
ad0349c0e3
Merge pull request #59479 from Sauermann/fix-rootorder-on-layerchange
...
Update root order on layer change
2022-11-02 14:20:24 +01:00
Rémi Verschelde
910cf9a9b3
Merge pull request #67810 from MrBlockers/reged-fixes
...
Fix multiple issues with region editor
2022-11-02 14:18:12 +01:00
Rémi Verschelde
87cdc2ea60
Merge pull request #67994 from YeldhamDev/how_suggestive
...
Stop centering clicked suggestions in the autocomplete popup
2022-11-02 14:15:32 +01:00
Micky
ebf86c96e9
Rename Image's get_rect
to get_region
...
Also renames its parameter to from "rect" to "region".
2022-11-01 23:35:48 +01:00
kleonc
bbd225a804
Add ShapeCast2D/3D::get_collider_rid
method
2022-11-01 21:17:18 +01:00
Fabio Alessandrelli
0a0e99cadc
Merge pull request #67982 from Faless/mp/4.x_disconnect_close
...
[MP] Add MultiplayerPeer disconnect_peer, close.
2022-11-01 20:35:04 +01:00
Yaohua Xiong
399c2a8dea
Move rotation sampling from Path2D to Curve2D
...
The rotation sampling code is moved from Path2D to a new method
`sample_baked_with_rotation` on Curve2D.
2022-11-01 13:18:52 +08:00
kobewi
4aa1efb0fe
Add set_value_no_signal() to Range
2022-10-31 23:59:01 +01:00
Alfred Reinold Baudisch
fcff978763
Shortcut and Bind to Remove Secondary Carets
...
Adds the bind `ui_text_remove_secondary_carets` to TextEdit, with ESC as the default shortcut.
When the bind is performed, if the TextEdit has multiple carets, `remove_secondary_carets` is called and secondary carets are removed.
This is useful when multiple selects are performed with `add_select_for_next_occurrence` #67644 or when multiple multiple carets are manually added, then it's possible to go back to a single caret with a shortcut.
Closes #67991
2022-10-31 17:44:47 +01:00
Rémi Verschelde
c866f349ce
Merge pull request #67895 from bruvzg/ts_fix_obj_rects
...
Fix `TextLine` and `TextParagraph` `get_*_object_rect` methods not accounting for alignment and drop cap.
2022-10-31 14:29:34 +01:00
Rémi Verschelde
2529006134
Merge pull request #67486 from bruvzg/bmp_oem
...
[Font] Add support for OEM encoded bitmap fonts.
2022-10-31 14:20:53 +01:00
BimDav
fcb9be66a2
Viewport canvas cull mask feature
...
Co-authored-by: Valentin Zagura <puthre@gmail.com>
2022-10-31 14:09:49 +01:00
Rémi Verschelde
5947f22be9
Merge pull request #67578 from KoBeWi/GEDITOR
...
Unify usage of GLOBAL/EDITOR_GET
2022-10-31 13:15:58 +01:00
Rémi Verschelde
4b92533efa
Merge pull request #68073 from timothyqiu/marker-3d-extents
...
Make Marker3D gizmo resizable
2022-10-31 12:17:13 +01:00
Rémi Verschelde
1518bb716e
Merge pull request #67282 from CheesecakeCG/fix-pb-start-sim
...
Fix Skeleton3D falsely assuming all physical bones will be children of their first bone
2022-10-31 12:04:33 +01:00
hare_ware
913f57f695
Fix Skeleton3D falsely assuming all physical bones will be children of their first bone
2022-10-31 06:59:42 -04:00
Rémi Verschelde
71a6aba3d7
Merge pull request #67710 from KoBeWi/a_bit_local_global_transform
...
Remove error condition from get_global_transform()
2022-10-31 11:59:08 +01:00
Rémi Verschelde
0844f0ed10
Merge pull request #65452 from timothyqiu/agent-target
...
Make NavigationAgent `target_location` a property
2022-10-31 11:56:17 +01:00
Rémi Verschelde
be126d42d4
Merge pull request #67588 from KoBeWi/if(!GDVIRTUAL_CALL)don't
...
Simplify GDVIRTUAL_CALL calls
2022-10-31 11:55:56 +01:00
Rémi Verschelde
33c7c8020a
Merge pull request #67489 from timothyqiu/auto-select-all
...
Allow selecting SpinBox & LineEdit text when focus enters
2022-10-31 11:55:06 +01:00