Rafał Mikrut
e1811b689b
Initialize class/struct variables with default values in platform/ and editor/
2020-12-02 16:09:11 +01:00
reduz
127458ed17
Reorganized core/ directory, it was too fatty already
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-Removed FuncRef, since Callable makes it obsolete
-Removed int_types.h as its obsolete in c++11+
-Changed color names code
2020-11-07 20:17:12 -03:00
Marcel Admiraal
26fcf2b04c
Add override keywords.
2020-07-10 13:56:54 +01:00
Stijn Hinlopen
a86521d0bd
Search result highlights follow font size
2020-06-17 00:53:23 +02:00
Juan Linietsky
4758057f20
Working multiple window support, including editor
2020-03-26 15:49:40 +01:00
Rémi Verschelde
7530824cc4
Merge pull request #36077 from pycbouh/repeat-search-in-files
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Add a button to quickly repeat last search in files
2020-02-27 20:19:55 +01:00
Juan Linietsky
3205a92ad8
PoolVector is gone, replaced by Vector
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Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are
sugar for `Vector<Type>`.
2020-02-18 10:10:36 +01:00
Dominik 'dreamsComeTrue' Jasiński
4c80beab44
Added 'Replace in files' functionality to text editors
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Fixes issue #31146
2020-02-13 23:45:05 +01:00
Yuri Sizov
8c80b602ac
Add a button to quickly repeat last search in files
2020-02-10 18:41:23 +03:00
Rémi Verschelde
a7f49ac9a1
Update copyright statements to 2020
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Happy new year to the wonderful Godot community!
We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.
Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00
JohnJLight
38d3bfe971
Made use of semicolons more consitent, fixed formatting
2019-06-19 15:24:31 +02:00
QbieShay
c4eb974a8a
Added a setting for files in which the editor should search (project wise).
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Remembers the tickboxes but only during the same execution
Fixes #25440
2019-02-12 21:24:07 +01:00
Rémi Verschelde
b16c309f82
Update copyright statements to 2019
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Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
Michael Alexsander Silva Dias
f6d137d3d0
Added "shader" filter to "Find in Files"
2018-11-05 12:13:08 -02:00
Poommetee Ketson
e74876028e
Fix find-in-files and go-to-line dialog (partially)
2018-09-18 22:07:13 +07:00
Marc Gilleron
09c55f43cf
Find in Files improvements
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- Search results are now grouped by file using a Tree control
- You can opt out occurences when using replace mode
- Double-check search results in case files have been tampered with, so occurrences don't get badly replaced
- Fixed replace bug when an occurrence is found twice in one line
2018-08-19 19:24:39 +01:00
Marc Gilleron
f637ad84e3
Added find & replace in files
2018-02-19 22:38:58 +01:00