Rémi Verschelde
bd267c911b
Merge pull request #72493 from dalexeev/gds-export-flags
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GDScript: Improve validation and documentation of `@export_flags`
2023-02-07 19:38:21 +01:00
Rémi Verschelde
3f95b39cb3
Merge pull request #72789 from Vilcrow/fix-jump-to-definition
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Fixed the jumping to function definition using 'Ctrl+LMB'.
2023-02-07 19:37:50 +01:00
Rémi Verschelde
8be4feec04
Merge pull request #72061 from paulloz/csharp/better-logs-management
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C#: MSBuild logs and panel enhancements
2023-02-07 19:37:43 +01:00
Danil Alexeev
c8e3d8b5d5
GDScript: Improve validation and documentation of @export_flags
2023-02-07 19:32:08 +03:00
Paul Joannon
c70c82b0fb
Try and match MSBuild and Godot UI languages
2023-02-07 16:48:23 +01:00
Paul Joannon
9bf2a0bcda
Add new settings about MSBuild
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- toggle creation of binary logs
- manage log verbosity
- toggle logging in console
2023-02-07 16:48:23 +01:00
Paul Joannon
7cf42dbdee
Add button to open the msbuild logs folder
2023-02-07 16:48:23 +01:00
Paul Joannon
e51a20b714
Rename existing editor settings mono
-> dotnet
2023-02-07 16:48:18 +01:00
Markus Sauermann
826e54fa73
Some code simplifications
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1. `number_width` isn't used later
2. `return_type` is used only once
3. AudioServer::get_singleton()->get_channel_count() always returns a channel_count of 1 or larger
4. negative `aa->backward` conditional
5. `current_canvas` == `find_world_2d()->get_canvas()`
6. identical if `render_shadows`
2023-02-07 14:30:16 +01:00
Adam Scott
0fef203b1f
Remove script class checks when getting function signature
2023-02-07 11:48:10 +01:00
S.V.I. Vilcrow
7eb6367d5c
Fixed the jumping to function definition using 'Ctrl+LMB'.
2023-02-07 05:29:48 +03:00
Rémi Verschelde
6e2b9b3bdc
Merge pull request #72802 from RedMser/blender-rpc-error-handling
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Better error handling for Blender RPC import
2023-02-06 22:45:18 +01:00
Yuri Sizov
945207885b
Merge pull request #72546 from vonagam/fix-typed-array-can-reference
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GDScript: Fix can_reference check for typed arrays
2023-02-06 23:32:47 +03:00
Yuri Sizov
c0edea37ef
Merge pull request #72677 from dalexeev/gds-await-infer-type
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GDScript: Fix `await` type inference
2023-02-06 23:32:28 +03:00
Yuri Sizov
7b86a082be
Merge pull request #72804 from vnen/gdscript-no-onready-without-node
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GDScript: Fix inheritance check of @onready for inner classes
2023-02-06 23:03:44 +03:00
Danil Alexeev
685db28e29
GDScript: Fix await
type inference
2023-02-06 23:02:14 +03:00
Yuri Sizov
9d16250353
Merge pull request #70002 from poohcom1/fix/static-subscript-autocomplete
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Fix code-completion suggesting non-static members for custom classes
2023-02-06 23:02:12 +03:00
Yuri Sizov
de4369ca4b
Merge pull request #72708 from KoBeWi/PackedMultilineStringArray
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Fix @export_multiline for PackedStringArray
2023-02-06 23:01:16 +03:00
Dmitrii Maganov
8400308ab3
GDScript: Fix can_reference check for typed arrays
2023-02-06 22:00:16 +02:00
George Marques
ed5ddab7e5
GDScript: Fix inheritance check of @onready for inner classes
2023-02-06 14:52:13 -03:00
RedMser
8f099c7de3
Better error handling for Blender RPC import
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- If RPC import fails, then try a direct import as well. While it's
slower, it may be better than failing the import completely.
- Connection errors will disable RPC automatically, to avoid having to
wait the full 30 seconds timeout each time.
This should be properly fixed by allowing to override the timeout
per HTTPClient.
2023-02-06 18:23:20 +01:00
Rémi Verschelde
2fdaf2919c
GDScript: Fix recently merged test not ignoring warnings
2023-02-06 18:19:34 +01:00
Rémi Verschelde
eee343210d
Merge pull request #72330 from MinusKube/unreachable_code_bug
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Fix unreachable code warning for elif block
2023-02-06 17:49:37 +01:00
Rémi Verschelde
f5a8c58684
Merge pull request #72628 from lyuma/gltf-reimport-appending
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Use reimport_append api for importing embedded gltf images
2023-02-06 17:48:28 +01:00
Yuri Sizov
d201df1ffa
Merge pull request #72512 from vonagam/fix-ternary-type-source
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GDScript: Fix type certainty for result of ternary operator
2023-02-06 19:41:27 +03:00
Lyuma
5fbcb80170
Use reimport_append api for importing embedded gltf images
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Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2023-02-06 07:11:45 -08:00
Rémi Verschelde
8a37fad281
Merge pull request #72794 from vnen/gdscript-no-onready-without-node
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GDScript: Don't allow @onready without inheriting Node
2023-02-06 15:41:02 +01:00
Rémi Verschelde
332a1d8ee5
Merge pull request #72774 from bruvzg/spoof_load
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[TextServer] Preload USpoofChecker to speed up GDScript parsing.
2023-02-06 15:40:39 +01:00
Rémi Verschelde
9ad098f653
Merge pull request #72276 from dalexeev/gds-rpc-annot
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GDScript: Better handling of `@rpc` annotation and autocompletion
2023-02-06 15:39:25 +01:00
Rémi Verschelde
f50f968b83
Merge pull request #72709 from RedworkDE/net-basedirectory-whoops
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C#: Fix AppContext.BaseDirectory
2023-02-06 15:39:02 +01:00
George Marques
3941af3d91
GDScript: Don't allow @onready without inheriting Node
2023-02-06 10:45:38 -03:00
bruvzg
c588923433
[TextServer] Preload USpoofChecker to speed up GDScript parsing.
2023-02-05 23:31:54 +02:00
Danil Alexeev
31749de128
GDScript: Better handling of @rpc
annotation and autocompletion
2023-02-05 21:21:37 +03:00
Yuri Sizov
13f0158e49
Merge pull request #72608 from vnen/gdscript-warning-default-error
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GDScript: Add warnings that are set to error by default (take 2)
2023-02-05 16:00:26 +03:00
kobewi
2b71ede967
Fix @export_multiline for PackedStringArray
2023-02-04 17:06:58 +01:00
Yuri Sizov
8753b07b05
Merge pull request #71860 from GeroVeni/master
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Improve docs for rpc annotations
2023-02-04 18:43:15 +03:00
RedworkDE
fb0adaff9f
C#: Fix AppContext.BaseDirectory
2023-02-04 14:35:11 +01:00
GeroVeni
54f2226ce5
Improve docs for rpc annotations
2023-02-04 13:28:41 +00:00
Rémi Verschelde
bbff9fd7a4
Merge pull request #71786 from raulsntos/dotnet/array
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Sync C# Array with Core
2023-02-04 00:24:06 +01:00
Rémi Verschelde
604493eb6e
Merge pull request #65910 from KoBeWi/gdsus
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Cleanup function state connections when destroying instance
2023-02-03 16:13:06 +01:00
Rémi Verschelde
1ff2204cfe
Merge pull request #72554 from RedworkDE/net-appcontext-basedirectory
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C#: Set AppContext.BaseDirectory for editor builds
2023-02-03 15:35:29 +01:00
Rémi Verschelde
5a413894fc
Merge pull request #72635 from RedworkDE/net-nodepath-iequatable
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C#: Implement `IEquatable<>` and equality operators in `NodePath`
2023-02-03 15:35:22 +01:00
Rémi Verschelde
91dfd6484b
Merge pull request #72633 from RedworkDE/net-stringname-iequatable
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C#: Declare `IEquatable<>` interface for `StringName`
2023-02-03 15:35:16 +01:00
Rémi Verschelde
8ef01ee5df
Merge pull request #72604 from rbessems/rbessems/env_blend_mode
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Add XR Environment Blend Mode Support
2023-02-03 06:24:30 +01:00
RedworkDE
ac96af1cc9
C#: Declare IEquatable<>
interface for StringName
2023-02-03 00:26:18 +01:00
RedworkDE
7403a3a11b
C#: Implement IEquatable<>
and equality operators in NodePath
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- Implement `IEquatable<>` interface.
- Implement `==` and `!=` operators.
- Override `Equals` and `GetHashCode`.
2023-02-03 00:25:48 +01:00
Ron Bessems
d7d171c45c
Add XR Environment Blend Mode Support
2023-02-02 12:18:42 -05:00
Rémi Verschelde
a43ec333c4
Merge pull request #72398 from vnen/gdscript-setter-chain
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GDScript: Improve usability of setter chains
2023-02-02 16:28:07 +01:00
George Marques
273bf7210f
GDScript: Add warnings that are set to error by default
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- Adds a list of default levels for all warning so they can be set
individually.
- Add warnings set by default to error for:
- Using `get_node()` without `@onready`.
- Using `@onready` together with `@export`.
- Inferring a static type with a Variant value.
- Overriding a native engine method.
- Adjust how annotations to ignore warnings are treated so they also
apply to method parameters.
- Clean up a bit how ignored warnings are set. There were two sets but
only one was actually being used.
- Set all warnings to the `WARN` level for tests, so they they can be
properly tested.
- Fix enum types in native methods signatures being set to `int`.
- Fix native enums being treated as Dictionary by mistake.
- Make name of native enum types use the class they are defined in, not
the direct super class of the script. This ensures they are always
equal even when coming from different sources.
- Fix error for signature mismatch that was only showing the first
default argument as having a default. Now it shows for all.
2023-02-02 12:07:25 -03:00
RedworkDE
b9d1462d2a
C#: Set AppContext.BaseDirectory for editor builds
2023-02-02 15:05:11 +01:00