Rémi Verschelde
7b4e45b794
Merge pull request #15803 from Noshyaar/pm
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ProjectManager: show error/warning by default
2018-01-18 14:30:18 +01:00
Poommetee Ketson
61d1604da2
ProjectManager: show error/warning by default
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Deprecate "That's a BINGO" message
2018-01-18 19:11:58 +07:00
bruvzg
2317364ac6
Disallow creating new projects in a non-empty folder.
2018-01-18 12:29:31 +02:00
Rémi Verschelde
e4213e66b2
Add missing copyright headers and fix formatting
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Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
2018-01-05 01:22:23 +01:00
Bernhard Liebl
25c5848e7e
Project Manager: fix random breaking of scrolling
2018-01-04 15:24:20 +01:00
Rémi Verschelde
0b235a5efa
Merge pull request #15102 from YeldhamDev/project_manager_changes
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Changes to the Project Manager's New Project/Export dialogs
2018-01-03 11:06:37 +01:00
Rémi Verschelde
9821562b30
Merge pull request #15230 from RyanStein/bugfix-14989
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Move Project Manager favorite icon back to center.
2018-01-02 11:34:30 +01:00
Rémi Verschelde
b50a9114b1
Update copyright statements to 2018
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Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00
Ryan Stein
67c158fe9f
Move Project Manager favorite icon back to center.
2017-12-31 19:58:17 -05:00
Michael Alexsander Silva Dias
0930f4cbcb
Changes to the Project Manager's New Project/Export dialogs.
2017-12-27 16:13:13 -02:00
Poommetee Ketson
9fd7aec2b4
ProjectManager: enhance dialog ok button text
2017-12-23 09:06:03 +07:00
Rémi Verschelde
d5ca9e2f6f
Style: Apply clang-format again on all files
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Fixes issues introduced by newer clang-format versions or commits
pushed directly without using the clang-format pre-commit hook.
2017-12-07 08:02:00 +01:00
qichunren
7d1c3b5391
Fixed project name line edit lost input focus.
2017-12-06 11:24:01 +08:00
volzhs
216baf1c47
Unnecessary use of TTR
2017-12-02 08:35:28 +09:00
Juan Linietsky
c6f2db393e
Ask users to explore official projects when none is loaded.
2017-11-26 15:31:48 -03:00
Juan Linietsky
bc2e8d99e5
Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
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leading to unnecesary copy on writes and reduced performance.
2017-11-25 00:09:40 -03:00
Rémi Verschelde
6947bed015
Pass engine name and version parts as proper strings
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Removes the need for _MKSTR all over the place which has the drawback of
converting _MKSTR(UNKNOWN_DEFINE) to "UKNOWN_DEFINE" instead of throwing
a compilation error.
2017-11-20 00:51:14 +01:00
Leon Krause
9b7b46143d
Move singleton management from ProjectSettings to Engine
2017-11-14 15:15:13 +01:00
Daniel J. Ramirez
e524cc7135
Fixed project manager and dialog fonts.
2017-11-09 19:38:48 -06:00
Rémi Verschelde
277e730d34
Fix typo in project manager
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[ci skip]
2017-10-29 18:48:42 +01:00
sheepandshepherd
53188abed0
Add language option button to project manager
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Closes #4901
2017-10-26 14:40:07 -05:00
Rémi Verschelde
8ed5e64656
Merge pull request #11998 from DmitryKrutskikh/filter-input-events-in-project-manager-3-0
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Skip unhandled input events on asset library tab. (3.0)
[ci skip]
2017-10-11 22:31:46 +02:00
DmitryKrutskikh
3df42cdefb
Skip unhandled input events on asset library tab.
2017-10-10 18:23:11 +03:00
Rémi Verschelde
2e0c7bb22a
Merge pull request #11718 from poke1024/retina
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Fixes some retina problems on multi monitor setups
2017-10-09 11:04:46 +02:00
Juan Linietsky
3d87b70f7a
Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844
2017-10-05 15:34:34 -03:00
Bernhard Liebl
a7f18798aa
fixes several scaling problems on multi monitor retina/non-retina setups on OS X
2017-10-05 08:12:17 +02:00
Andreas Haas
20eb17a685
EditorSettings: Move interface/ properties to interface/editor
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Fixes inconsistent behaviour where clicking on the "Interface"
in the Editor Settings wouldn't collapse the category as is the
case for all the other categories.
2017-09-29 18:52:56 +02:00
Rémi Verschelde
f577efd47e
Merge pull request #11424 from groud/control_node_presets
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Implements set_margins_preset(...)
2017-09-26 00:11:46 +02:00
Daniel J. Ramirez
de3018703f
Improved New Project and Import project experience
2017-09-23 22:50:37 -05:00
Gilles Roudiere
05bb8e0c10
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)
2017-09-22 11:39:44 +02:00
letheed
5ad9be4c24
Rename pos to position in user facing methods and variables
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Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:
* pos -> position
* rot -> rotation
* loc -> location
C++ variables are left as is.
2017-09-20 13:11:10 +02:00
Hein-Pieter van Braam
bdb07fcf4d
Merge pull request #11031 from nabor/rename-dialog
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Added support to rename projects on manager
2017-09-14 09:01:29 +02:00
Nabor Erices
b79ec86b64
Deleted unnecessary print
2017-09-13 18:43:37 -03:00
Marcelo Fernandez
83fe937362
Added a crash handler to dump the backtrace on Windows, Linux and OS X
2017-09-13 10:07:23 -03:00
Rémi Verschelde
84ccda4e1d
Merge pull request #11058 from hpvb/fix-11043
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Don't set editor_hint true for project manager
2017-09-12 11:41:44 +02:00
Marcelo Fernandez
dcdcf358db
Not found projects are grayed instead of removed at the Project Manager
2017-09-11 02:01:20 -03:00
Hein-Pieter van Braam
390a2025fe
Don't set editor_hint true for project manager
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Due to this setting several callbacks get initialized but never used.
For instance void discoverer_callback(). This callback only initializes
the GDNativeSingletonDiscover *discoverer when called. This doesn't
happen in project manager and this in turn causes a call to
memdelete(NULL) which is invalid. This also seems to speed up startup a
little.
This fixes #11043 and fixes #10992
2017-09-10 23:59:22 +02:00
Nabor Erices
1c8cc1ab50
Added support to rename projects on manager
2017-09-06 21:10:30 -03:00
Juan Linietsky
caf1447bef
Contributors missing in project manager title
2017-08-31 09:50:35 -03:00
Juan Linietsky
9ff19951e2
Fixed problem with non triplanar UV2 mode as described in issue. Closes #9979
2017-08-31 09:44:37 -03:00
Rémi Verschelde
bd282ff43f
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
Hein-Pieter van Braam
a276320329
Always size project icons to default icon size
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I wasn't able to reproduce the issue, but this should fix #10620
2017-08-27 00:27:10 +02:00
Andreas Haas
6134d8741d
Editor: Add some more translatable strings.
2017-08-25 18:49:45 +02:00
Hein-Pieter van Braam
cacced7e50
Convert Object::cast_to() to the static version
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Currently we rely on some undefined behavior when Object->cast_to() gets
called with a Null pointer. This used to work fine with GCC < 6 but
newer versions of GCC remove all codepaths in which the this pointer is
Null. However, the non-static cast_to() was supposed to be null safe.
This patch makes cast_to() Null safe and removes the now redundant Null
checks where they existed.
It is explained in this article: https://www.viva64.com/en/b/0226/
2017-08-24 23:08:24 +02:00
Rémi Verschelde
e9c43cecbf
Merge pull request #10433 from djrm/pr_svg_support
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SVG support
2017-08-21 23:49:07 +02:00
Hugo Locurcio
1d757c43d7
Tweak command-line arguments to make them more UNIX-like
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Also improves the command-line help text readability.
2017-08-21 08:08:35 +02:00
Daniel J. Ramirez
0c18009665
Added missing icon and svgs upscaling
2017-08-20 13:53:09 -05:00
Juan Linietsky
541fdffc0a
Merge pull request #10319 from neikeq/pr-engine-editor-hint
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Adds Engine::is_editor_hint() method
2017-08-20 12:55:46 -03:00
Gilles Roudiere
06256cd778
Some control fixes and removed useless lines
2017-08-19 19:10:00 +02:00
Ignacio Etcheverry
90b8a5b71e
Removes editor_hint from SceneTree
2017-08-19 01:29:45 +02:00