Juan Linietsky
bed3efb17e
New reworked AnimatedSprite!
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-New SpriteFrames editor, with support for drag&drop, multiple animation
sets, animation speed and loop.
-New AnimatedSprite, with support for all the new features!
AnimatedSprite3D has not been updated yet.
-Added support for drag&drop to other editors, such as resourcepreload,
sample library, etc.
2016-05-14 23:48:45 -03:00
Rémi Verschelde
bd3dbe5fa3
Merge pull request #4650 from bojidar-bg/add-doctool-member
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Save member information in docdata
2016-05-13 16:33:57 +02:00
Bojidar Marinov
4cbf74da71
Save member information in docdata
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Closes #4609
2016-05-13 16:53:08 +03:00
volzhs
82600944bd
Add SpinBox to Lossy Quality on Image Groups
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fixes #3653
2016-05-13 21:39:29 +09:00
Juan Linietsky
0c57a58056
ability to drag scenes from filesystem to tree for instancing
2016-05-11 20:57:52 -03:00
Rémi Verschelde
7b471068cf
Merge pull request #4612 from bojidar-bg/fix-anchor-builds
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Fix #4588 (crash in Control::_set_anchor)
2016-05-11 17:46:29 +02:00
Juan Linietsky
d7318f6965
-begun implementing drag & drop editor wide
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-filesystem dock dnd support
-property list dnd support
-scene tree dnd support
2016-05-11 11:59:03 -03:00
Bojidar Marinov
0b572b35c2
Fix #4588 (crash Control::_set_anchor)
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Thanks to @vnen for testing this
2016-05-10 20:23:58 +03:00
Paulb23
e03e7deb1b
Added caret blink in text editor
2016-05-09 19:22:11 +01:00
Paulb23
488495852b
Fixed animation player auto-queue duplication and undo/redo
2016-05-07 17:27:52 +01:00
Rémi Verschelde
c1b53a0c5d
Merge pull request #4548 from vnen/pr-fix-win64-build
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Fix memory leak
2016-05-05 09:27:22 +02:00
Rémi Verschelde
99e31e1005
Merge pull request #4547 from neikeq/pr-wrong-debug-methods
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Fix wrong return and argument types in documentation
2016-05-05 09:27:14 +02:00
Juan Linietsky
f909634832
-make sure single select after multi select works better
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-fixed some warnings for OSX
2016-05-04 17:41:58 -03:00
George Marques
5930408746
Fix memory leak
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As pointed out by @sanikoyes in #4541 .
2016-05-04 11:46:28 -03:00
Rémi Verschelde
0fa5154c0a
i18n: regenerate template for removed debug strings
2016-05-04 15:35:39 +02:00
Rémi Verschelde
fbe5a5e4a7
i18n: remove trailing spaces in script
2016-05-04 15:31:47 +02:00
Rémi Verschelde
fb277dbde6
i18n: Don't make print_line calls translatable
2016-05-04 15:28:37 +02:00
Ignacio Etcheverry
2060e6616c
Add missing Vector2Array case to Variant::operator String()
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- Correcly display Vector2Array default arguments in the documentation
2016-05-04 15:16:24 +02:00
Juan Linietsky
dd419e8efa
forgot this
2016-05-04 09:56:24 -03:00
Juan Linietsky
ea1c9d5b5d
accepting suggestions
2016-05-04 09:54:35 -03:00
Juan Linietsky
1e37dcd88b
template is now pot
2016-05-04 09:52:51 -03:00
Juan Linietsky
f338a0c944
base for translation
2016-05-04 09:47:47 -03:00
Mattias Cibien
f8322c9948
Remove double incluson of scene/gui/dialogs.h
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Removed a double inclusion of scene/gui/dialogs.h in file
editor_file_dialog.h
2016-05-04 10:54:59 +02:00
Rémi Verschelde
a79e390613
Merge pull request #4543 from djrm/better_hint_all
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Changed barely visible PROPERTY_HINT_ALL_FLAGS buttons for checkboxes
2016-05-04 08:36:14 +02:00
Rémi Verschelde
db0fde9d39
Merge pull request #4541 from vnen/pr-fix-win64-build
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Fix windows 64-bits build.
2016-05-04 08:35:45 +02:00
Juan Linietsky
dd69aeceac
Merge remote-tracking branch 'origin/master'
2016-05-03 22:32:38 -03:00
Juan Linietsky
567cb691ec
Modified editor strings to be translatable in the future
2016-05-03 22:25:37 -03:00
Daniel J. Ramirez
723c0d730c
Changed barely visible PROPERTY_HINT_ALL_FLAGS buttons for checkboxes
2016-05-03 16:20:09 -05:00
George Marques
9424c6c58f
Fix windows 64-bits build.
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The change in `tools/doc/doc_data.cpp` is needed because the MSVC
compiler does not support variable length arrays.
Fix #4113
2016-05-03 16:35:36 -03:00
Rémi Verschelde
e2e2c0a39f
Merge pull request #4533 from djrm/doc_data_merge_fix
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Fixed documentation generator for polymorphic functions
2016-05-03 19:34:38 +02:00
Daniel J. Ramirez
57d0b78426
Fixed documentation generator for polymorphic functions
2016-05-03 01:45:54 -05:00
Ignacio Etcheverry
107e62be70
Fix checking unsaved changes only in current scene
2016-05-02 14:46:49 +02:00
Juan Linietsky
5bb7cef836
Support for dynamic fonts (TTF)
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Added support for DynamicFont, which can load a TTF of any size to use
as a font. No import required.
2016-05-01 23:13:06 -03:00
Rémi Verschelde
8ceab5ddaf
Debugger: Fix breaked signal binding ( #4508 )
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Closes #4270 .
2016-05-01 23:06:30 +02:00
Rémi Verschelde
8dc9e55707
Merge pull request #4502 from volzhs/import-font
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Allow any directory for custom character set and gradient image file …
2016-05-01 11:38:37 +02:00
Rémi Verschelde
ab7886ffc4
FileDialog: reset mkdir label after use ( #4500 )
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Closes #1686 .
2016-05-01 11:38:24 +02:00
Rémi Verschelde
0b4f277184
AnimationPlayer: Prevent resetting timeline when pinned ( #4497 )
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Fixes #1019
2016-05-01 11:37:58 +02:00
Rémi Verschelde
78adbf4790
Project manager: unescape project names ( #4494 )
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Fixes #3609
2016-05-01 11:37:32 +02:00
Franco Eusébio Garcia
a735573327
Add math/script expression evaluation in editor ( #3620 )
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Rebase of #453
2016-05-01 10:33:32 +02:00
volzhs
b172cb524d
Allow any directory for custom character set and gradient image file when import font
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fix #4486
2016-05-01 16:59:46 +09:00
Rémi Verschelde
6d22e03b96
Merge pull request #4485 from bojidar-bg/2d-snap-axis
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Allow dragging on only one axis when holding down shift in 2D
2016-04-29 14:36:03 +02:00
Bojidar Marinov
d82ff4ed09
Allow dragging on only one (global) axis when holding down shift
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Closes #1723
2016-04-29 15:06:29 +03:00
Paulb23
64751e0a75
Shader editor now uses text editor settings
2016-04-29 12:39:04 +01:00
Rémi Verschelde
4e8cb708ec
Merge pull request #4473 from Paulb23/shader_editor_color_fix
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Fixed shader editor syntax coloring
2016-04-29 07:31:02 +02:00
Juan Linietsky
0fa588a830
move Font to BitmapFont
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so we can add DynamicFont later..
2016-04-28 22:21:36 -03:00
Paulb23
bda5ea0871
Fixed shader editor syntax coloring
2016-04-29 01:35:03 +01:00
Rémi Verschelde
ea0231a56c
Merge pull request #4468 from Hinsbart/better_axis_desc
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More precise InputMap Axis descriptions in project settings.
2016-04-28 20:54:49 +02:00
Rémi Verschelde
8ae279a5e7
Merge pull request #4466 from eska014/move-export-debug-toggle
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Make export GUI debug toggle more obvious
2016-04-28 20:54:39 +02:00
Rémi Verschelde
0485c9eaba
Merge pull request #4451 from JoshuaGrams/anim-tree-filter
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Anim tree: add filters on Animation nodes
2016-04-28 20:48:38 +02:00
eska
ab4caa7953
Move export GUI debug toggle to export settings window
2016-04-28 16:13:26 +02:00