Zae
bf61af6ae9
Fix Object type in GodotJSWrapper.
2022-10-10 19:28:43 +08:00
Rémi Verschelde
104af08e9d
Merge pull request #65805 from MewPurPur/improve-breakpoint-hovering
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Improve bookmark and breakpoint indicators
2022-10-10 10:03:26 +02:00
Rémi Verschelde
1c3a63a970
Merge pull request #67079 from timothyqiu/main-caret
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Don't allow removing `TextEdit`'s main caret
2022-10-10 10:03:16 +02:00
Rémi Verschelde
d56bc19905
Merge pull request #67165 from touilleMan/gdextension-remove-GDNativeExtensionClassObjectInstance
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Remove unused `GDNativeExtensionClassObjectInstance` type def from GDExtension
2022-10-10 10:03:05 +02:00
Rémi Verschelde
27d61016b0
Merge pull request #67147 from gongpha/crash!-sorting-tileset-sources
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Fix crashing when editing the `TileSet` field
2022-10-10 10:02:49 +02:00
Rémi Verschelde
bfffc06eb1
Merge pull request #67131 from KoBeWi/simplify_the_simplify
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Fix `simplify_path()` breaking `uid://`
2022-10-10 10:02:41 +02:00
VolTer
d6e60f45a1
Improved breakpoints hover indicator
2022-10-10 04:36:45 +02:00
Haoyu Qiu
eac9adf7a1
Don't allow removing TextEdit's main caret
2022-10-10 08:30:23 +08:00
Emmanuel Leblond
aa76a905c7
Remove unused GDNativeExtensionClassObjectInstance
type def from GDExtension
2022-10-10 01:15:07 +02:00
Kongfa Waroros
e81e81a56e
Fix crashing when editing the TileSet
field
2022-10-10 00:37:47 +07:00
Rémi Verschelde
ca25c6e0a3
Merge pull request #67103 from Mickeon/i-forgor
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Fix Array.`slice()` and `filter()` forgetting Typed Array
2022-10-09 18:31:35 +02:00
Rémi Verschelde
629fa413ab
Merge pull request #67109 from TokageItLab/remove-clear-editors-in-bone-mapper
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Remove unused func definition in BoneMapEditor
2022-10-09 18:29:18 +02:00
Rémi Verschelde
6f6482e82b
Merge pull request #67083 from RedMser/label-font-warning
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Add warning for missing characters in label font
2022-10-09 18:29:06 +02:00
Rémi Verschelde
432125aa54
Merge pull request #67084 from HolonProduction/svg_default_option
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Show svg import options in default settings.
2022-10-09 18:28:15 +02:00
Rémi Verschelde
3a045a1744
Merge pull request #67074 from raulsntos/dotnet/symbols
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C#: Generate symbols packages
2022-10-09 18:28:04 +02:00
Rémi Verschelde
7c1e15bfb9
Merge pull request #67076 from timothyqiu/hint-enum-suffix
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Remove invalid suffix hint for enum property
2022-10-09 18:27:59 +02:00
Rémi Verschelde
49be2d2cf8
Merge pull request #66524 from microaeris/aeris/text-edit-get-scroll-bar
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Getters for TextEdit scroll bars
2022-10-09 18:27:30 +02:00
kobewi
785e5880b3
Fix simplify_path() breaking uid://
2022-10-09 14:22:13 +02:00
Micky
bf64a068a4
Fix Array.slice()
and filter()
forgetting Typed Array
2022-10-09 12:34:19 +02:00
Silc Renew
a2a3f8cd0a
Remove unused func definition in BoneMapEditor
2022-10-09 12:13:22 +09:00
Yuri Rubinsky
880a0177d1
Merge pull request #67086 from timothyqiu/text-txt
2022-10-08 19:34:46 +03:00
Haoyu Qiu
2a921cc9f8
Fix Label text length mismatch after localization
2022-10-08 23:07:19 +08:00
RedMser
9579d49820
Add warning for missing characters in label font
2022-10-08 17:02:25 +02:00
HolonProduction
e87c9fc48c
Show svg import options in default settings.
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Fixes : #63840
Importers can export options conditional based on the resource path.
If an empty path is passed (as by the editor settings) filtering should not be done.
2022-10-08 16:01:00 +02:00
Raul Santos
fbea89d4f1
C#: Generate symbols packages
2022-10-08 13:59:06 +02:00
Rémi Verschelde
bbac8198f8
Merge pull request #67070 from timothyqiu/bind-redraw
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Bind `AnimationTrackEditor::_redraw_tracks` for UndoRedo
2022-10-08 13:56:35 +02:00
Rémi Verschelde
f7c374272f
Merge pull request #67060 from timothyqiu/named-layers
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Only show named layers in layer menu
2022-10-08 13:56:30 +02:00
Rémi Verschelde
358c751658
Merge pull request #67053 from Calinou/doc-array-sort-not-stable
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Document `Array.sort()` and `sort_custom()` using unstable sorting
2022-10-08 13:56:25 +02:00
Rémi Verschelde
bea0cbbb4d
Merge pull request #67066 from timothyqiu/register-null
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Validate input in `ScriptServer::register_language`
2022-10-08 13:56:18 +02:00
Rémi Verschelde
2b376437a2
Merge pull request #65983 from Mickeon/rename-audio-player-volume-db
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Rename AudioStreamPlayer3D's `unit_db` to `volume_db`
2022-10-08 13:56:10 +02:00
Rémi Verschelde
0a129645ac
Merge pull request #67062 from timothyqiu/enum-space
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Remove leading spaces from enumerator name hints
2022-10-08 13:55:58 +02:00
Rémi Verschelde
b9f4f269be
Merge pull request #67052 from OvercookedRoach/patch-1
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Area3D: declare "_validate_property" as protected
2022-10-08 13:55:53 +02:00
Rémi Verschelde
658929997d
Merge pull request #67051 from clayjohn/CanvasGroup-clear
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Allow clearing backbuffer after finishing CanvasGroup
2022-10-08 13:55:48 +02:00
Haoyu Qiu
95c860c607
Remove invalid suffix hint for enum property
2022-10-08 19:24:54 +08:00
Fabio Alessandrelli
b150926cde
Merge pull request #67045 from winterpixelgames/bugfix-web-cursor
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Fix bug in setting custom cursor on web
2022-10-08 12:31:08 +02:00
Haoyu Qiu
51c5278d83
Bind AnimationTrackEditor::_redraw_tracks
for UndoRedo
2022-10-08 17:34:16 +08:00
microaeris
215fe852b8
Getters for TextEdit scrollbars
2022-10-07 23:16:04 -07:00
Haoyu Qiu
48e0688d8f
Validate input in ScriptServer::register_language
2022-10-08 14:12:25 +08:00
Haoyu Qiu
344ed9ec6c
Remove leading spaces from enumerator name hints
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For `PROPERTY_HINT_ENUM` properties, enumerator names can be provided as
a comma separated list. There're a few properties that add leading
spaces to the names (e.g. `First, Second, Third`).
These spaces are included in the Inspector dropdown, which is
unexpected.
It's better to leave the surrounding spaces untouched because it could
be part of the resulting string value (the variable is a string enum).
And most other enum hints don't contain surrounding whitespaces.
This PR removes the spaces and documents this `PROPERTY_HINT_ENUM`
behavior.
2022-10-08 11:33:50 +08:00
Haoyu Qiu
ad04922ef9
Only show named layers in layer menu
2022-10-08 11:24:04 +08:00
Hugo Locurcio
85b617a6a3
Document Array.sort()
and sort_custom()
using unstable sorting
2022-10-08 01:16:41 +02:00
Arthur J
b18a553a06
declare "_validate_property" as protected
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In other classes, the function _validate_property is declared as protected (in the case of Area2D), but in Area3D it's declared as private, which causes compile errors when trying to extend the class in a C++ module for example.
2022-10-07 18:36:37 -03:00
clayjohn
4765e5fa64
Allow clearing backbuffer after finishing CanvasGroup
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This avoids an issue where having multiple CanvasGroups overlap
would create a weird artifact
2022-10-07 14:13:40 -07:00
Rémi Verschelde
18177828ad
Merge pull request #67047 from KoBeWi/_aacdeelmmnoptt
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Sort unused palette commands alphabetically
2022-10-07 22:22:25 +02:00
Rémi Verschelde
39f9c4d229
Merge pull request #67011 from aaronfranke/color-float-literals
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Use float literals for float calculations in Color and misc core cleanup
2022-10-07 22:21:43 +02:00
Rémi Verschelde
7ca49be7ed
Merge pull request #67035 from mateuseap/mateuseap/master
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Fix signature for `folder_moved` signal of `FileSystemDock`
2022-10-07 22:21:37 +02:00
Rémi Verschelde
f98ac421a8
Merge pull request #67041 from HolonProduction/dock_move_bug
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Fix a bug with moving dock left and right.
2022-10-07 22:21:33 +02:00
Rémi Verschelde
301bf9fa36
Merge pull request #67042 from clayjohn/overlay-shadow-bug
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Fix material overlay overriding shadow casting logic
2022-10-07 22:21:22 +02:00
kobewi
d8663b1a70
Sort unused palette commands alphabetically
2022-10-07 21:52:25 +02:00
clayjohn
7465455079
Fix material overlay overriding shadow casting logic
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Material overlay should only cast a shadow if it can cast a shadow and
the instance can cast a shadow
2022-10-07 10:15:39 -07:00