Sergey Minakov
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9f49255bee
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Split javascript export template into multiple files
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2021-08-12 17:18:36 +03:00 |
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Sergey Minakov
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6627f18e0f
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Split windows platform export template into multiple files
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2021-08-12 17:18:36 +03:00 |
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Sergey Minakov
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d18dc7f41c
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Split osx platform export template into multiple files
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2021-08-12 17:18:34 +03:00 |
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Sergey Minakov
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ed49e038ec
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Split android platform export template into multiple files
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2021-08-12 17:15:02 +03:00 |
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Sergey Minakov
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968b712a97
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Split iphone platform export template into multiple files
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2021-08-12 16:56:17 +03:00 |
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Sergey Minakov
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fa2983c18b
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Allow additional cpp files to be added for export template
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2021-08-12 16:56:17 +03:00 |
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Rémi Verschelde
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78c8b7ffec
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Merge pull request #51568 from AnilBK/remove-swap
Remove unused swap template.
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2021-08-12 15:52:05 +02:00 |
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Paulb23
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a736fb8ce9
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Fix breakpoint toggle signal not firing when expected
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2021-08-12 14:47:10 +01:00 |
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Rémi Verschelde
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fdddfa02fd
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Merge pull request #51567 from mortarroad/master-fix-cpu-particles-spread
Fix CPU Particles spread
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2021-08-12 15:44:55 +02:00 |
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Rémi Verschelde
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f54c5707b5
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Merge pull request #50363 from JestemStefan/node2D_zero_scale_det_error
Limit scale of `Node2D` to EPSILON (0.00001) to prevent `det==0` error
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2021-08-12 15:40:11 +02:00 |
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Marcus Brummer
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20b3e2cc94
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Properly finishes Godot's Android activity when destroyed by the system
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2021-08-12 15:33:51 +02:00 |
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Rémi Verschelde
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a695a6764e
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Merge pull request #50371 from Paulb23/text_edit_cleanup
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2021-08-12 15:30:12 +02:00 |
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Rémi Verschelde
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975a63e6f7
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Merge pull request #51559 from akien-mga/resource-remove-_use_builtin_script
Resource: Remove unused `_use_builtin_script()` virtual method
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2021-08-12 15:00:23 +02:00 |
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Rémi Verschelde
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b63af73435
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Merge pull request #51391 from Chaosus/shader_param_names
Added parameter names to shader built-in function autocompletion
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2021-08-12 14:58:11 +02:00 |
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Morris Tabor
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d7e059ff84
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Fix CPU Particles spread
Same as https://github.com/godotengine/godot/pull/51565 but ported to master.
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2021-08-12 14:36:30 +02:00 |
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Rémi Verschelde
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9dd1debaf9
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Merge pull request #51516 from bruvzg/🐺
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2021-08-12 14:09:42 +02:00 |
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bruvzg
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133f678f85
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Remove unnecessary iOS linker flags.
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2021-08-12 14:25:16 +03:00 |
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bruvzg
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d7957a2a20
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Use "volk" instead of statically linked Vulkan loader.
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2021-08-12 14:25:15 +03:00 |
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Anilforextra
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e3872a244d
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Remove unused swap template.
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2021-08-12 16:58:03 +05:45 |
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Paulb23
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a4606c2806
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Cleanup and complete TextEdit inspector and docs
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2021-08-12 11:43:35 +01:00 |
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Paulb23
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ae4dcb8918
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Cleanup and bind remaing methods in TextEdit
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2021-08-12 11:43:35 +01:00 |
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Rémi Verschelde
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67fc611bda
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Merge pull request #51554 from mortarroad/master-fix-particle-spread-regressions
Fix regressions caused by recent particle spread refactor
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2021-08-12 12:43:13 +02:00 |
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fabriceci
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ce52d3e7b5
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Fix move and slide regression by allowing multiple collision direction
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2021-08-12 12:42:17 +02:00 |
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Rémi Verschelde
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6e9439198c
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Resource: Remove unused _use_builtin_script() virtual method
And another piece of dead code found while searching for "use_builtin".
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2021-08-12 12:16:17 +02:00 |
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Morris Tabor
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0e4468cbec
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Fix regressions caused by recent particle spread refactor
Caused by https://github.com/godotengine/godot/pull/47228
Same as https://github.com/godotengine/godot/pull/51553 but for master.
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2021-08-12 12:08:37 +02:00 |
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Rémi Verschelde
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2eb3c9580f
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Merge pull request #49313 from madmiraal/fix-48408
Fix multiple issues with CSGPolygon
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2021-08-12 11:40:25 +02:00 |
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Marcel Admiraal
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cf771342cb
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Fix multiple issues with CSGPolygon
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2021-08-12 09:52:38 +01:00 |
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Yuri Roubinsky
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810c30dc09
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Merge pull request #51517 from Chaosus/precise_graphedit_port_handling
Better port handling connection for `GraphEdit`
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2021-08-12 11:40:52 +03:00 |
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Paulb23
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0a32a6907b
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Cleanup and expose viewport / scrolling methods
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2021-08-12 09:29:58 +01:00 |
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Paulb23
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7dbb0f3233
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Rename readonly to editable
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2021-08-12 09:29:58 +01:00 |
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Paulb23
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b799e5583a
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Rename insert mode to overtype mode
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2021-08-12 09:29:58 +01:00 |
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Paulb23
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b700011314
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Protect internal CodeEdit --> TextEdit API
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2021-08-12 09:29:58 +01:00 |
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Paulb23
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9ec3e7f3d7
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Cleanup TextEdit selection methods
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2021-08-12 09:29:56 +01:00 |
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Paulb23
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7e70f9e0b9
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Expose and cleanup TextEdit line wrap API
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2021-08-12 09:29:16 +01:00 |
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Paulb23
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d5dcaee4c5
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Cleanup and rename caret operations
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2021-08-12 09:29:13 +01:00 |
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Paulb23
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e60900a353
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Make TextEdit cut, copy and paste overridable
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2021-08-12 09:27:10 +01:00 |
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Paulb23
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abbf14e7f5
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Remove dead code from TextEdit
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2021-08-12 09:27:10 +01:00 |
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Yuri Roubinsky
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fb37846b00
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Added parameter names to shader built-in function autocompletion
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2021-08-12 11:19:53 +03:00 |
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Rémi Verschelde
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fba0c8e2e2
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Merge pull request #51502 from codecat/fix-caret-selection
Move cursor to edge of selection when moving caret left/right
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2021-08-12 10:07:12 +02:00 |
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Rémi Verschelde
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22ccb74aff
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Merge pull request #51548 from Chaosus/shader_silence_error
Removes an internal error report if shader fails compile
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2021-08-12 09:44:05 +02:00 |
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Yuri Roubinsky
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63c7d5c330
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Removes an internal error report if shader fails compile
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2021-08-12 10:18:18 +03:00 |
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Rémi Verschelde
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1c5a8592ca
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Merge pull request #49346 from IcedQuinn/document-jsonrpc
doc: Add documentation for JSONRPC class
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2021-08-12 08:41:59 +02:00 |
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Rémi Verschelde
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e2ca1d413e
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Merge pull request #51533 from Calinou/fix-nearest-mipmap-filter
Fix the Use Nearest Mipmap Filter project setting not working
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2021-08-12 08:16:46 +02:00 |
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Iced Quinn
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3fc5646b98
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doc: Add documentation for JSONRPC class
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2021-08-12 08:13:35 +02:00 |
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Rémi Verschelde
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d64343911c
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Merge pull request #49521 from LightningAA/focus-scenetree-on-root-node-4.0
Focus the scene tree dock after hitting one of the "Create Root Node:" buttons
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2021-08-12 08:13:01 +02:00 |
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Rémi Verschelde
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c3041ffe98
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Merge pull request #51540 from floppyhammer/fix-cpu-particles-2d-disappearance
Fix CPUParticles2D disappearance after amount change
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2021-08-12 08:12:22 +02:00 |
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Rémi Verschelde
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f88593ce5f
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Merge pull request #51541 from timothyqiu/reset-crash
Fixes crash when AnimationPlayer reset on save
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2021-08-12 08:11:46 +02:00 |
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Yuri Roubinsky
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61904d56ea
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Better port handling connection for GraphEdit
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2021-08-12 09:09:24 +03:00 |
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Rémi Verschelde
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df598e8fb6
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Merge pull request #51522 from nekomatata/capsule-3d-independent-height
Make radius & height in CapsuleShape3D independent
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2021-08-12 07:51:47 +02:00 |
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floppyhammer
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37230dbb1f
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Fix CPUParticles2D disappearance after amount change
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2021-08-12 10:53:37 +08:00 |
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