Commit graph

11778 commits

Author SHA1 Message Date
Max Hilbrunner
a2385cb992
[DOCS] IP.xml typo fix 2017-12-10 22:06:56 +01:00
mhilbrunner
d2ee1b872f [DOCS] HTTPClient & HTTPRequest 2017-12-10 22:00:05 +01:00
Chris Bradfield
ac23cd8763
Merge pull request #14524 from mhilbrunner/patch-3
[DOCS] IP
2017-12-10 12:46:26 -08:00
Rémi Verschelde
0f74e8eaf1
Merge pull request #14525 from mhilbrunner/patch-4
[DOCS] IP_Unix

[ci skip]
2017-12-10 21:32:00 +01:00
Max Hilbrunner
0fb7761f07 [DOCS] IP 2017-12-10 21:24:17 +01:00
Max Hilbrunner
1864d3d8c9
[DOCS] IP_Unix 2017-12-10 21:15:47 +01:00
Rémi Verschelde
52cdb44743
Merge pull request #14512 from Silvea12/master
Updated controller mappings for windows/mac/linux
2017-12-10 20:22:41 +01:00
Rémi Verschelde
6a0a61d000
Merge pull request #14505 from akien-mga/bind_vmethod_return
Fix wrong return value in some virtual method bindings
2017-12-10 20:21:50 +01:00
Rémi Verschelde
356bab4534
Merge pull request #14497 from akien-mga/iphone-cleanup
iOS: Drop obsolete code from never-public modules
2017-12-10 20:21:31 +01:00
Stefano Bonicatti
95056ca913 Fix skybox generation imprecision with Clang
The bug generated a "blue circle" at the bottom end of the y axis,
and probably one too at the other end.
This is caused by a normalization of a vector which results in its y component
to be sometimes > 1.0 or < -1.0 in Clang.
This value is then used with acos(), which returns NaN.

Fixes #11247
2017-12-10 19:56:45 +01:00
Rémi Verschelde
5563f4cc56 iOS: Drop obsolete code from never-public modules 2017-12-10 18:29:26 +01:00
Bernhard Liebl
e161c47677 Fix player window centering on macOS retina screens 2017-12-10 18:28:08 +01:00
AndreaCatania
5dee44bbc1 Implemented physics linear and angular lock 2017-12-10 17:21:14 +01:00
Rémi Verschelde
7908dc322a Drop unused OS_Unix::has_data and related logic
Closes #5536.
2017-12-10 17:05:24 +01:00
Andrew Silver
15a501b113 Updated controller mappings for windows/mac/linux 2017-12-10 16:58:34 +01:00
Rémi Verschelde
48cefc9c96 TileMap: Drop unused center_x/center_y booleans
Two years later they are still unused and we do not know
their intend use case, so tschüss.
Closes #2513.
2017-12-10 16:40:31 +01:00
Rémi Verschelde
523237943c
Merge pull request #14509 from poke1024/fix_selection_copy_crash
Fix crash in RichTextLabel::selection_copy()
2017-12-10 16:17:54 +01:00
Bernhard Liebl
658fb0a0a9 Fix crash in RichTextLabel::selection_copy() 2017-12-10 16:08:24 +01:00
Rémi Verschelde
2b41afb30e Fix wrong return value in some virtual method bindings 2017-12-10 15:34:08 +01:00
Rémi Verschelde
6b6f94fb0c
Merge pull request #14501 from Paulb23/close_wrong_scene_issue_13844
Fixed close current scene closing the wrong scene, issue 13844
2017-12-10 14:11:13 +01:00
Rémi Verschelde
663f7e6a61 Fix usage of signed type in skeleton shader
The resulting primitive is drawn as GL_UNSIGNED_SHORT, so uvec4 should be used.
Fixes #12804.
2017-12-10 13:58:36 +01:00
Paulb23
bdde82169d Fixed close current scene closing the wrong scene, issue 13844 2017-12-10 12:48:03 +00:00
Rémi Verschelde
bf45e569c9
Merge pull request #11510 from AndreaCatania/skel
Added skeleton x-ray
2017-12-10 13:03:53 +01:00
Rémi Verschelde
d1995b7d8c
Merge pull request #14467 from willnationsdev/docs3
[DOCS] ConcavePolygonShape2D, CubeMap
2017-12-10 12:55:59 +01:00
Andrew Silver
ccd0599501 Fixed a typo in the Node docs
Fixed a typo in `remove_and_skip`
[ci skip]
2017-12-10 12:29:36 +01:00
Rémi Verschelde
defeb49b01
Merge pull request #14498 from AndreaCatania/patch-1
Ray cast return correct shape id.  Fixes #14473
2017-12-10 12:28:34 +01:00
AndreaCatania
785173e899 Ray cast return shape id. Fixes #14473 2017-12-10 12:20:36 +01:00
Rémi Verschelde
7d735da6aa
Merge pull request #13351 from poke1024/fix12451_2
Make click on arrow properly open and close property editor modals
2017-12-10 11:58:36 +01:00
Rémi Verschelde
afbcf573ea
Merge pull request #14486 from djrm/pr_visuals
Added splash screen with sponsors
2017-12-10 11:46:01 +01:00
Rémi Verschelde
bf739f9fe6
Merge pull request #14494 from RandomShaper/fix-mouse-x11
Fix no mouse if touch device present in X11
2017-12-10 11:43:12 +01:00
Rémi Verschelde
d98e280137
Merge pull request #14485 from RandomShaper/fix-android-export
Fix crash on Android export
2017-12-10 11:22:45 +01:00
Bernhard Liebl
efc3ffb816 fix certain popup close clicks with popup buttons 2017-12-10 10:55:48 +01:00
Pedro J. Estébanez
ef64bfd687 Fix no mouse if touch device present in X11
Plus several improvements in this area.

Sadly, grabbing has been disabled until a better solution is found.

Fixes #14427.
2017-12-10 07:14:59 +01:00
AndreaCatania
63ec5823d1 Implemented skeleton visibility
Removed code visibility code from popup menu
2017-12-10 03:15:52 +01:00
Daniel J. Ramirez
38f6fdf007 Added splash screen with sponsors 2017-12-09 19:37:59 -06:00
Pedro J. Estébanez
9e9db55cb8 Fix crash on Android export
Caused by a zero-length command-line segment.

Fixes #14343.
2017-12-10 02:31:51 +01:00
Marc Gilleron
f52da158d9 Fix mouse button release not sent to gui_input if it's different from the button that gave focus 2017-12-10 02:25:39 +01:00
Rémi Verschelde
a5b3c9cae0 Update AUTHORS and DONORS list
New contributors added as AUTHORS:
@MillionOstrich, @Krakean, @YeldhamDev, @willnationsdev, @Chaosus,
@m4nu3lf, @rraallvv, @sersoong.
Welcome! :)

[ci skip]
2017-12-10 01:51:52 +01:00
Rémi Verschelde
a845411454 Style: Re-apply clang-format over recent invalid additions 2017-12-10 01:27:02 +01:00
Rémi Verschelde
7cb6e6b723 Style: Apply clang-format to Java files
Only those from org/godotengine/godot though, not the thirdparty ones.
2017-12-10 01:16:07 +01:00
Rémi Verschelde
ce0f894b48 doc: Sync classref with current source 2017-12-10 00:43:49 +01:00
Rémi Verschelde
028f959fb1 PropertyEditor: Filter out resource_local_to_scene
This lets the empty "Global" category disappear again.
Also silence a debug print.
2017-12-10 00:18:10 +01:00
Rémi Verschelde
f09e2cf094
Merge pull request #14475 from volzhs/mouse_position
Fix mouse position in viewport
2017-12-10 00:18:02 +01:00
Rémi Verschelde
58e8da57de
Merge pull request #14479 from Web-eWorks/gltf-fixes
Fix importing GLTF meshes as external files.
2017-12-10 00:13:01 +01:00
Rémi Verschelde
4fd26d89c1
Merge pull request #14480 from volzhs/startup-error
Fix get_edited_scene_root error at starting editor
2017-12-10 00:12:42 +01:00
volzhs
81a79e0c0e Fix get_edited_scene_root error at starting editor 2017-12-10 08:01:00 +09:00
Webster Sheets
74b68d2e71 Fix importing GLTF meshes as external files. 2017-12-09 17:40:48 -05:00
Rémi Verschelde
aeae05a2f4 Fix missing parenthesis 2017-12-09 23:36:41 +01:00
Rémi Verschelde
2b91a2059b GDNative: Fix warning when gdnative/singletons is missing 2017-12-09 23:32:40 +01:00
Andreas Haas
94a573bb39
X11: Process entire event queue at startup.
Should fix #14336
2017-12-09 23:24:25 +01:00