Commit graph

7052 commits

Author SHA1 Message Date
Andreas Haas
6a2dccaf77
Particles2D: implement texture flip parameters. 2017-02-10 00:50:21 +01:00
Hein-Pieter van Braam
cff6840ff7 Add a simple signal handler for SIGCHLD on Unix
This fixes #6631
2017-02-09 22:08:35 +01:00
Kenneth Lorthioir
d36dde7c1e Remove memdelete of button in GIProbeEditor exit
This issue was causing a heap corruption on windows.
2017-02-09 10:45:55 -05:00
Kenneth Lorthioir
bd893f346a Close out audio drivers when exiting.
Prevents a crash when closing the project manager.
2017-02-09 10:40:13 -05:00
Kenneth Lorthioir
091202589c Removed DX9 Rasterizer in windows.
This doesn't seem to be needed anymore and the code to free the unused
rasterizer was throwing a memory violation since it was getting set to a
value somehow.
2017-02-09 10:27:40 -05:00
geequlim
ab375117ba Add STRETCH_KEEP_ASPECT_COVERED to TextureRect StretchMode
Make TextureButton to the same resize behavior with TextureRect
2017-02-09 22:52:52 +08:00
Bojidar Marinov
27bb6b5282
Make _sc_ files work like ._sc_, fixes #7762 2017-02-09 12:26:18 +02:00
Kenneth Lorthioir
6961ed21bb Fixed compilation issues with Visual Studio 2017-02-08 18:14:52 -05:00
Rémi Verschelde
b87a232668 Reorder the folders in tools to prepare moving tools/editor
- `certs` and `editor_fonts` go to `thirdparty`
- `dist` and `scripts` go to a new `misc` folder
- `collada` and `doc` go to `tools/editor`

The next step will be to rename `tools/editor` to `editor` directly,
but this will be done at the right time to avoid breaking too many PRs.
2017-02-09 00:08:27 +01:00
Rémi Verschelde
b19c9bd198 Merge pull request #7759 from nunodonato/translationfix
Added "Scots" locale name, fixing #7630
2017-02-08 16:17:19 +01:00
Nuno Donato
6b5c595e40 Added "Scots" locale name, fixing #7630 2017-02-08 14:54:28 +00:00
volzhs
79e8616fbb Save and restore debug options 2017-02-08 23:51:13 +09:00
Juan Linietsky
07bbcf91f7 basic contact shadows implementation, will most likely need some polishing 2017-02-08 07:35:14 -03:00
Rémi Verschelde
a73d46caa6 Merge pull request #7715 from m4nu3lf/bugfix/g6dof_joint_setter
Fixed property setter in G6DOF joint
2017-02-07 14:19:05 +01:00
Rémi Verschelde
bd8df0f21d Merge pull request #7709 from bojidar-bg/sort-scripts-by-path
Sort settings for scripts in the editor
2017-02-07 14:14:54 +01:00
Fabio Alessandrelli
833994b294 HTTPClient properly handle partial data in non-blocking mode
Use block to send DVector::Write out of scope in
HTTPClient::read_response_body_chunk()
2017-02-07 11:01:53 +01:00
sanikoyes
9123e91634 Fix tween Transform2D typo 2017-02-07 15:45:49 +08:00
sanikoyes
16b3973c75 Fix msvc compile error 2017-02-07 15:44:46 +08:00
Juan Linietsky
6bfaa0f12c shadows were not working in-editor for nvidia, fixed now 2017-02-06 20:18:35 -03:00
Karroffel
d5071a940d JSON::parse reports errors on open-ended objects 2017-02-06 19:34:34 +00:00
mbalint12
1bd1af776c Add editor option for automatically closing the output when stopping the game. 2017-02-06 18:17:20 +01:00
Juan Linietsky
5cc63dee0f ability to adjust propagation in gi probe 2017-02-06 05:12:15 -03:00
Juan Linietsky
6f2e16306a Several bugfixes, improving the import workflow 2017-02-06 00:38:39 -03:00
Juan Linietsky
af3fabeb77 Ensure proper config version when reading the new configuration file. 2017-02-04 21:02:52 -03:00
Juan Linietsky
102b5fce85 Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.x 2017-02-04 20:53:55 -03:00
Juan Linietsky
331a4d8078 completed scene importing (I hope?) 2017-02-04 20:31:15 -03:00
lonesurvivor
c71a6c6d71 Fix parsing bug which causes range(variable) to crash the engine
problem was a segmentation fault caused by trying to access Vector constants[0] which isn't there if op->arguments.size() is not bigger than one.

- the changed OR condition didn't make sense (always true), should be AND
- changes the "constant" variable to be false per default and gets set to true when there is actually something pushed to "constants"
2017-02-04 20:57:39 +01:00
Juan Linietsky
ad2e1b1b92 fix continous reimport bug (i hope) 2017-02-04 11:12:03 -03:00
Juan Linietsky
27eae4ada1 Scene import more or less working, needs some missing features. 2017-02-04 09:48:04 -03:00
m4nu3lf
0d9b53ce5e Fixed property setter in G6DOF joint 2017-02-03 21:23:23 +00:00
Juan Linietsky
d2b2d6801f Changed OGG Vorbis type to be imported, so it's possible to specify loop 2017-02-03 08:55:29 -03:00
kbake
1169f4e040 Selected text is now deselected on ctrl+home/end
This fixes Issue #7694 and also the error mentioned in the comments of that issue.
2017-02-03 02:01:41 -05:00
Juan Linietsky
9ce2ab9749 OBJ file importing! 2017-02-03 00:08:50 -03:00
Juan Linietsky
a02933bb3c wav file importing! 2017-02-02 22:51:58 -03:00
Rémi Verschelde
63673de247 Merge pull request #7708 from volzhs/match-err
Match ERROR_QUERY_FAILED enum with others

[ci skip]
2017-02-02 13:33:45 +01:00
Bojidar Marinov
6f3fc1f05a
Sort settings for scripts in the editor 2017-02-02 14:31:01 +02:00
volzhs
e3cf472651 Match ERROR_QUERY_FAILED enum with others 2017-02-02 21:15:47 +09:00
Pedro J. Estébanez
7b2fa207e9 Add shape property to TouchScreenButton
Adapted from 67a0da34a2
2017-02-02 12:16:14 +01:00
volzhs
86a04198d9 Fix crash when saving root node by "Save Branch as Scene" with unsaved scene
Fix #7667

(cherry picked from commit 43a2599801)
2017-02-02 08:24:52 +01:00
Pawel Kowal
b602096b9b Fix #7011 ScrollContainer takes into account child's EXPAND flag when scrolling is enabled
(cherry picked from commit e9316a009e)
2017-02-02 08:24:37 +01:00
Rémi Verschelde
251e014b59 Merge pull request #7578 from baekdahl/master
x11: don't wait for window to be mapped
2017-02-02 08:21:05 +01:00
Rémi Verschelde
40e4c1f6ab Merge pull request #7689 from eska014/webgl2
Enable WebGL2 in web export, start fixing build
2017-02-02 08:18:42 +01:00
Rémi Verschelde
869d710198 Merge pull request #7683 from marcelofg55/master
Fix issues with set_window_resizable on x11
2017-02-02 08:17:14 +01:00
Rémi Verschelde
a506898137 Merge pull request #7681 from karroffel/classdb_type
corrected ClassDB::instance() return type
2017-02-02 08:15:43 +01:00
Rémi Verschelde
e59e6c69c4 Merge pull request #7672 from Hinsbart/drag_crash
SceneTreeDock: Fix crash when dragging invalid nodes.
2017-02-02 08:14:19 +01:00
Rémi Verschelde
53c4dfe857 Merge pull request #7670 from RandomShaper/load-placeholder-dup
Replicate load-as-placeholder state on node duplication
2017-02-02 08:13:51 +01:00
Rémi Verschelde
39f11ffc51 Merge pull request #7666 from Paulb23/line_length_guideline
Fixed line lenght guideline, and added colour option
2017-02-02 08:12:46 +01:00
Rémi Verschelde
af6d59eed6 Merge pull request #7649 from Faless/fix_input_master
Keyboard Input modifiers do not block actions.
2017-02-02 08:07:47 +01:00
Rémi Verschelde
ade3806a14 Merge pull request #7648 from RayKoopa/add_remove_animation_warning
Added warning when removing animations
2017-02-02 08:06:34 +01:00
Rémi Verschelde
44d386ee80 Merge pull request #7645 from tagcup/x11_optimization_flags_v2
Use -Ofast on x11. Also introduced use_lto option.
2017-02-02 08:06:06 +01:00