Gilles Roudière
197d9e2bbb
Merge pull request #52173 from AstroStucky/improve-camera2d-doc
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Clarified how Camera2D's current property works with Viewports.
2021-09-08 12:16:04 +02:00
Max Hilbrunner
5b25457794
Multiplayer networking renames/simplification
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Removes _networking_ prefix from some methods and members, now that multiplayer has been largely moved out of Node and SceneTree and is seperated into its own set of classes.
2021-09-08 12:05:54 +02:00
Marcel Admiraal
23311a6ed3
Use current androidx Fragment library instead of legacy libraries
2021-09-08 10:17:26 +01:00
Gilles Roudière
d308a0a148
Merge pull request #52307 from Calinou/scene-tree-tooltip-display-node-name
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Display the node name in scene tree dock tooltips
2021-09-08 09:20:34 +02:00
Gilles Roudière
b0fd7ae642
Merge pull request #52459 from groud/fix_terrain_editor_reset
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Fix TileSet terrain painting reset to no terrain
2021-09-08 09:19:39 +02:00
AndreaCatania
e3a06c3a9e
Improve collision generation usability in the new 3D scene import workflow.
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With this PR it's possible to add a collision during the Mesh import, directly in editor.
To generate the shape is possible to chose between the following options:
- Decompose Convex: The Mesh is decomposed in one or many Convex Shapes (Using the VHACD library).
- Simple Convex: Is generated a convex shape that enclose the entire mesh.
- Trimesh: Generate a trimesh shape using the Mesh faces.
- Box: Add a primitive box shape, where you can tweak the `size`, `position`, `rotation`.
- Sphere: Add a primitive sphere shape, where you can tweak the `radius`, `position`, `rotation`.
- Cylinder: Add a primitive cylinder shape, where you can tweak the `height`, `radius`, `position`, `rotation`.
- Capsule: Add a primitive capsule shape, where you can tweak the `height`, `radius`, `position`, `rotation`.
It's also possible to chose the generated body, so you can create:
- Rigid Body
- Static Body
- Area
2021-09-08 08:12:51 +02:00
Max Hilbrunner
0d5e13cd80
Merge pull request #52263 from nekomatata/property_update_all_undo_redo
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Fix undo/redo for properties set as PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED
2021-09-08 01:24:16 +02:00
Endri Lauson
065d13eddc
Replace ACES tonemapper with a high quality one
2021-09-07 19:46:02 -03:00
Max Hilbrunner
643ae7063c
Merge pull request #51964 from bruvzg/request_camera_permission
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[macOS] Request camera permission before session init.
2021-09-07 23:15:38 +02:00
PouleyKetchoupp
37de1df2ab
Fix undo/redo for properties set as PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED
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Full inspector update was triggered only on property changed, but not on
undo/redo actions, which can cause inspector discrepancies when some
properties are supposed to be shown or hidden.
Now update all flag is passed into _edit_set() method which already has
logic to handle this case properly (it still triggers update_tree() down
the line).
2021-09-07 13:58:41 -07:00
Juan Linietsky
ca11f8ad30
Merge pull request #52237 from ellenhp/polyphony
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Add optional polyphonic playback to built-in audio player nodes
2021-09-07 17:38:51 -03:00
Max Hilbrunner
43c896ac6a
Merge pull request #52082 from williamd67/fix-custom-effects-dropdown-menu
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RichTextLabel returns member (Array) for custom effects for Editor
2021-09-07 21:52:05 +02:00
Max Hilbrunner
f8fb2bc0b4
Merge pull request #52097 from mortarroad/master-fix-convex-hull-double-edges
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Fix emitting duplicate edges for convex hulls
2021-09-07 21:50:16 +02:00
Max Hilbrunner
3f6a01e848
Merge pull request #52145 from LeaoLuciano/linkbutton-translation-4.0
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LinkButton's text now is automatically translated
2021-09-07 21:43:43 +02:00
Max Hilbrunner
5b49c6bba4
Fix docs for Array's slice()
2021-09-07 21:40:21 +02:00
Juan Linietsky
58388f8cec
Merge pull request #47391 from Calinou/platform-feature-tags-lowercase
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Make platform feature tag names lowercase
2021-09-07 16:30:50 -03:00
Max Hilbrunner
1eee73c26f
Merge pull request #52440 from kdiduk/issue-41297-fix-type-casting-to-uint32_t
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Cosmetic: explicitly convert signed to unsigned value
2021-09-07 21:08:26 +02:00
Max Hilbrunner
886ad727f8
Merge pull request #52267 from williamd67/lookup-symbol-builtin-functions
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Show help for built-in functions (@GlobalScope)
2021-09-07 21:05:09 +02:00
Max Hilbrunner
9ada29e918
Merge pull request #52289 from Calinou/remove-old-msvc-support-ifdef
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Remove `#ifdefs` for handling compilation with Visual Studio < 2015
2021-09-07 21:01:44 +02:00
Max Hilbrunner
99ffbbfc44
Merge pull request #52339 from jmb462/fix-fold-function-with-comment-fail
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Fix wrong folding behaviour of last block if containing comment
2021-09-07 20:40:33 +02:00
Max Hilbrunner
da31873e2c
Merge pull request #52359 from williamd67/fix-autocomplete-merge
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Fix incorrectly removing two characters by auto brace
2021-09-07 20:37:39 +02:00
Max Hilbrunner
06b4a48444
Merge pull request #52436 from daniel-mcclintock/fix-out-of-bounds-completion-crash
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Fix crash during completion lookback
2021-09-07 19:25:40 +02:00
Max Hilbrunner
90283b6645
Add new docs warning from HTTPRequest to HTTPClient
2021-09-07 18:55:15 +02:00
Max Hilbrunner
72ac470615
Merge pull request #52381 from arthurpaulino/httprequest-note-improvement-2
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Another improvement on the HTTPRequest documentation
2021-09-07 18:47:29 +02:00
Ellen Poe
0e3cab41eb
Add polyphony to Audio Stream Player nodes
2021-09-07 09:44:39 -07:00
Max Hilbrunner
acc776f7b6
Merge pull request #52442 from Faless/mp/4.x_rpc_manager
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[Net] Move multiplayer classes to own subfolder. Split RPC from MultiplayerAPI.
2021-09-07 18:44:39 +02:00
Max Hilbrunner
b284cb908a
Merge pull request #52392 from Shatur/fix-ready
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Remove extra get_script_instance check
2021-09-07 18:43:06 +02:00
Max Hilbrunner
0cb22ff0a3
Merge pull request #52425 from HaSa1002/doc-slice-invalid-end
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Specify description of `Array.slice`s end parameter
2021-09-07 18:21:48 +02:00
Juan Linietsky
93aa158b5e
Merge pull request #52277 from groud/implement_array_property_hint
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Implement properties arrays in the Inspector.
2021-09-07 11:59:46 -03:00
Silc 'Tokage' Renew
48aa2d5494
Fixed regression of skinning with skeleton
2021-09-07 23:59:29 +09:00
Arthur Paulino
75530c5977
security tip when sending sensitive data on HTTP requests
2021-09-07 11:48:31 -03:00
Gilles Roudière
f361796771
Fix TileSet terrain painting reset to no terrain
2021-09-07 14:59:58 +02:00
Fabio Alessandrelli
bf9aae09ba
[Net] Move multiplayer to core subdir, split RPCManager.
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Move multiplayer classes to "core/multiplayer" subdir.
Move the RPCConfig and enums (TransferMode, RPCMode) to a separate
file (multiplayer.h), and bind them to the global namespace.
Move the RPC handling code to its own class (RPCManager).
Renames "get_rpc_sender_id" to "get_remote_sender_id".
2021-09-07 11:14:30 +02:00
Gilles Roudière
88c3e3180a
Merge pull request #52050 from nobuyukinyuu/bind-get-tab-idx-at-point-40
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Bind TabContainer::get_tab_idx_at_point() to ClassDB
2021-09-07 11:09:35 +02:00
Gilles Roudière
4bd7700e89
Implement properties arrays in the Inspector.
2021-09-07 09:51:28 +02:00
PouleyKetchoupp
226d6337e5
Fix process mode update when mode owner is set to Inherit
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Prevent the root node to be set to PROCESS_MODE_INHERIT, since it causes
undefined behavior.
Fix a case where the process owner node is wrongly set to the direct
parent instead of the proper node.
Add errors for all unhandled cases.
2021-09-06 17:14:12 -07:00
Camille Mohr-Daurat
29bdd000f0
Merge pull request #48708 from nekomatata/heightmap-raycast-acceleration
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Optimize raycast with large Heightmap shape data
2021-09-06 16:22:16 -07:00
Bastiaan Olij
461d31427c
Merge pull request #52205 from BastiaanOlij/blit_source_rect
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Add source rectangle to blit
2021-09-07 09:21:13 +10:00
Bastiaan Olij
76b83ff615
Merge pull request #52405 from BastiaanOlij/xr_extension_missing_names
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Add missing parameter names to _commit_views GDVIRTUAL_BIND
2021-09-07 09:20:49 +10:00
PouleyKetchoupp
8d56354f7c
Optimize raycast with large Heightmap shape data
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Port raycast accelerator from Bullet's btHeightfieldTerrainShape.
2021-09-06 16:01:44 -07:00
Camille Mohr-Daurat
b277c88280
Merge pull request #49610 from nekomatata/center-of-mass-calculation
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Proper support for custom mass properties in 2D/3D physics bodies
2021-09-06 11:31:15 -07:00
PouleyKetchoupp
82ea2a7045
Proper support for custom mass properties in 2D/3D physics bodies
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Changes:
-Added support for custom inertia and center of mass in 3D
-Added support for custom center of mass in 2D
-Calculated center of mass from shapes in 2D (same as in 3D)
-Fixed mass properties calculation with disabled shapes in 2D/3D
-Removed first_integration which is not used in 2D and doesn't seem to
make a lot of sense (prevents omit_force_integration to work during the
first frame)
-Support for custom inertia on different axes for RigidBody3D
2021-09-06 10:20:16 -07:00
Camille Mohr-Daurat
e1ae2708ee
Merge pull request #52271 from nekomatata/query-layer-default-mask
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Harmonize default value for collision mask in ray/shape queries
2021-09-06 09:33:18 -07:00
Camille Mohr-Daurat
a93fb2655a
Merge pull request #52286 from nekomatata/restore-kinematic-body
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Add AnimatableBody inherited from StaticBody for moving platforms
2021-09-06 09:32:46 -07:00
Paulb23
9785167b39
Fix brace placement with space auto indent
2021-09-06 17:10:39 +01:00
Gilles Roudière
1f97d57384
Merge pull request #35859 from Calinou/minimap-add-hover-pressed-feedback
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Add visual feedback when hovering or dragging the code minimap grabber
2021-09-06 16:22:36 +02:00
Kirill Diduk
92fa2bac23
Explicitly convert signed to unsigned value
2021-09-06 15:40:41 +02:00
daniel-mcclintock
8a8c172b93
Fix crash during completion lookback
2021-09-06 23:10:06 +10:00
Gilles Roudière
b0b30aaf41
Merge pull request #52435 from groud/fix_crash_in_tilemap_physics
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Fix crash in TileMap physics
2021-09-06 15:09:28 +02:00
Gilles Roudière
d9b07faad2
Merge pull request #30623 from Awkor/disable-container-child-editing
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Prevent editing properties managed by parent container
2021-09-06 13:40:56 +02:00