Ev01
c66ab56544
Set a minimum zoom of 1% and a maximum zoom of 10,000% on the tileset editor
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Fixes issue #57292 where zooming out too much stops
you from being able to zoom back in
2022-01-30 13:45:14 +11:00
Rémi Verschelde
e6caaf4c80
Merge pull request #57205 from TechnoPorg/variant-template-cast
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Allow method binds to take Object subclasses as arguments
2022-01-27 23:46:37 +01:00
Rémi Verschelde
aa94d5d61a
Merge pull request #57290 from IgorKordiukiewicz/fix-tile-map-editor-not-disappearing
2022-01-27 11:44:13 +01:00
Rémi Verschelde
899cd34426
Merge pull request #57281 from Rubonnek/rename-subsequence
2022-01-27 11:03:13 +01:00
Rémi Verschelde
a4f999b7dc
Merge pull request #57295 from TokageItLab/fix-blendspace2d-discrete
2022-01-27 10:17:04 +01:00
Silc 'Tokage' Renew
1c0b163df5
More time parameters change type float to double
2022-01-27 12:42:46 +09:00
kobewi
2cd0c3f8be
Improve 2D editor's right-click menu
2022-01-27 03:02:45 +01:00
Igor Kordiukiewicz
a6b20c1816
Fixes TileMap editor not disappearing
2022-01-27 02:49:29 +01:00
Wilson E. Alvarez
3eb5e0ac50
Rename String::is_subsequence_ofi to String::is_subsequence_ofn
2022-01-26 18:03:56 -05:00
Hugo Locurcio
68580ecedd
Rename VoxelGI editor bake actions from "GI Probe" to "VoxelGI"
2022-01-26 23:12:26 +01:00
Rémi Verschelde
9df9dc77a3
Merge pull request #54822 from KoBeWi/sortuces
2022-01-26 15:46:48 +01:00
kobewi
e793331cd7
Allow sorting tileset sources
2022-01-26 13:58:32 +01:00
kleonc
93a95ae84a
SpriteFramesEditor Incorrect texture type fix
2022-01-25 18:39:26 +01:00
TechnoPorg
051ef479c9
Allow method binds to take Object subclasses as arguments
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This commit adds a condition to VariantCaster that casts Variants of type OBJECT to any type T, if T is derived from Object.
This change enables a fair bit of code cleanup. First, the Variant implicit cast operators for Node and Control can be removed, which allows for some invalid includes to be removed. Second, helper methods in Tree whose sole purpose was to cast arguments to TreeItem * are no longer necessary.
A few small changes also had to be made to other files, due to the changes cascading down all the includes.
2022-01-25 09:03:36 -07:00
Haoyu Qiu
5ea4a8b421
Fix crash after renaming an animation node
2022-01-25 20:18:40 +08:00
kobewi
342a31e326
Fix 2D Pan Tool
2022-01-24 22:21:19 +01:00
Rémi Verschelde
eb5aa3218f
Merge pull request #57029 from timothyqiu/disable-script-editor-menu
2022-01-23 16:04:46 +01:00
kobewi
98692d68c3
Minor tweaks and fixes to panning
2022-01-23 13:49:53 +01:00
Rémi Verschelde
c3d28ffa74
Merge pull request #57012 from Calinou/editor-add-new-script-textfile-shortcuts
2022-01-23 12:55:58 +01:00
Rémi Verschelde
e363f404a5
Merge pull request #57000 from KoBeWi/UNLIMITED_PANNING
2022-01-23 00:47:52 +01:00
Rémi Verschelde
ee253163ab
Merge pull request #57056 from Chaosus/vs_fix_defaults
2022-01-23 00:27:48 +01:00
kleonc
c635ab914d
SpriteFramesEditor Show AtlasTexture's source texture path in the frame's tooltip
2022-01-22 17:03:37 +01:00
Yuri Roubinsky
56a6e95d6a
Remove transform input from fog mode in visual shaders
2022-01-22 16:31:06 +03:00
Yuri Roubinsky
538cff1351
Fix default input port hints for some modes in visual shader
2022-01-22 11:12:56 +03:00
kobewi
74bfe88267
Add ViewPanner to 2D editor
2022-01-21 18:35:06 +01:00
Michael Alexsander
8383115666
Fix icon in drag preview of scripts/docs
2022-01-21 13:00:02 -03:00
Rémi Verschelde
ffc4d62e60
Merge pull request #57032 from timothyqiu/assetlib-network-settings
2022-01-21 11:32:46 +01:00
Haoyu Qiu
575cd3645c
Update AssetLib network settings when Editor Settings change
2022-01-21 15:42:05 +08:00
Silc 'Tokage' Renew
b3a800b1e2
Fixed target which connected animation player, follow up #55066
2022-01-21 15:31:16 +09:00
Haoyu Qiu
e461e28c70
Disable ScriptEditor's menu items when they do nothing
2022-01-21 12:12:48 +08:00
Hugo Locurcio
990586b06b
Add shortcuts for New Script and New Text File in the script editor
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These default to Ctrl + N and Ctrl + Shift + N respectively,
and will only work while the script editor is focused.
When the script editor is not focused, a new scene
(or inherited scene) will be created instead.
2022-01-20 23:10:42 +01:00
Rémi Verschelde
e6170aae39
Merge pull request #55066 from trollodel/less_singletons_in_editornode
2022-01-20 22:29:17 +01:00
Rémi Verschelde
880855264f
Merge pull request #56980 from KoBeWi/handled_key_input
2022-01-20 20:25:01 +01:00
trollodel
aa1102fc53
Store panels and docks singletons in their own classes
2022-01-20 20:13:26 +01:00
Rémi Verschelde
eacde082a5
Merge pull request #53276 from Phischermen/propagate_check
2022-01-20 16:37:16 +01:00
kobewi
b4ad04078c
Fix unhandled_key_input() in Script Editor
2022-01-20 15:11:44 +01:00
Rémi Verschelde
c13319db8d
Merge pull request #56967 from pycbouh/assetlib-ux-in-progress
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Fix Asset Library UX when an asset is being downloaded
2022-01-19 22:55:36 +01:00
Paulb23
f43f68f605
Convert TextEdit callbacks to Callable
2022-01-19 17:26:22 +00:00
Yuri Sizov
01845510f6
Fix Asset Library UX when an asset is being downloaded
2022-01-19 19:16:17 +03:00
Rémi Verschelde
26c42331bc
Merge pull request #56907 from rburing/convert_to_meshlibrary_apply_transforms
2022-01-19 13:59:41 +01:00
Fabio Alessandrelli
7e14548fc6
[Editor] Move some animation specific keying logic out of inspector.
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Most of the custom logic to handle special keying cases is now inside
the AnimationPlayerEditorPlugin.
The EditorInspector now emits a signal when inspecting a new object.
2022-01-19 11:08:25 +01:00
Kevin Fischer
a4bac268c9
Addded methods to propagate checks & refactored classes to use new methods.
2022-01-18 19:21:59 -08:00
Yuri Sizov
8e8177521f
Make assets in progress open the next step instead of erring
2022-01-19 04:37:38 +03:00
Rémi Verschelde
bc5ba38ff5
Merge pull request #56619 from timothyqiu/left-right-palette
2022-01-18 16:38:09 +01:00
Ricardo Buring
025d7b9332
Fix "Convert to MeshLibrary" not respecting collision transforms
2022-01-18 16:30:41 +01:00
Rémi Verschelde
7c771ea310
Merge pull request #47522 from madmiraal/rename-test_width-test_height
2022-01-18 13:39:57 +01:00
Rémi Verschelde
844ea681f1
Merge pull request #33252 from KoBeWi/anime_dup
2022-01-17 13:21:51 +01:00
Rémi Verschelde
56e79052b7
Merge pull request #56842 from Chaosus/fix_assetlib_crash
2022-01-17 12:25:54 +01:00
Haoyu Qiu
19634bd1a1
Fix crash when undoing node creation of BlendTree editor
2022-01-17 14:35:09 +08:00
Yuri Roubinsky
baba079f93
Fix assetlib crash
2022-01-16 21:18:20 +03:00