Rémi Verschelde
c9ea6caac8
Merge pull request #69831 from Calinou/audio-random-no-repeats-remove-warning
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Remove warning when playing random no-repeat sound with only 1 sound in pool
2022-12-10 10:46:24 +01:00
Rémi Verschelde
879499a0aa
Merge pull request #69844 from AmyGilhespy/patch-1
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Fix glyph_flags typo.
2022-12-10 10:46:09 +01:00
Rémi Verschelde
cc5d2c68a8
Merge pull request #69842 from timothyqiu/tile-set-update
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Fix !tile_set.is_valid() error on startup
2022-12-10 10:45:52 +01:00
Rémi Verschelde
daa504c640
Merge pull request #69817 from Mickeon/sorry
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Fix left-aligned EditorHelp when first opened
2022-12-10 10:45:21 +01:00
Rémi Verschelde
48ffaaa81c
Merge pull request #68728 from Rindbee/fix-wrong-edit
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Make sure the popup editor is hidden when selected
2022-12-10 10:44:50 +01:00
Rémi Verschelde
f6ea295bb1
Merge pull request #69467 from rune-scape/rune-subclass-script-path
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GDScript: Fix subclass script path issues
2022-12-10 10:21:19 +01:00
AmyGilhespy
8f93b14030
Fix glyph_flags typo.
2022-12-09 23:50:01 -06:00
Haoyu Qiu
8a22d4cd44
Fix !tile_set.is_valid() error on startup
2022-12-10 13:09:20 +08:00
Hugo Locurcio
35d788cff5
Remove warning when playing random no-repeat sound with only 1 sound in pool
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This makes setting up sounds for random pitch/volume faster, as you
don't have to change the mode from Random (Avoid Repeats) to Random
anymore if you only care about randomizing pitch/volume but want
to prevent a warning message from appearing on every playback.
2022-12-09 23:06:51 +01:00
Rémi Verschelde
ae86d907e7
Merge pull request #69821 from Mickeon/the-future-is-now-old-man
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Update StringName documentation to match String's
2022-12-09 21:23:34 +01:00
Rémi Verschelde
01b501fc2d
Merge pull request #69785 from nikitalita/fix-fontconfig-link
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Fix fontconfig and dbus loading on Linux
2022-12-09 21:19:32 +01:00
Micky
45e991fdc2
Update StringName documentation to match String's
2022-12-09 20:03:40 +01:00
Micky
5760bfc712
Fix left-aligned EditorHelp when first opened
2022-12-09 18:54:52 +01:00
Rémi Verschelde
907298d673
Merge pull request #68747 from rune-scape/rune-stringname-unification
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GDScript: Unify StringName and String
2022-12-09 18:06:48 +01:00
Rémi Verschelde
597e0c0fb9
Merge pull request #69353 from YuriSizov/window-be-more-like-your-brother
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Copy local theme overrides from `Control` to `Window`
2022-12-09 18:06:34 +01:00
Rémi Verschelde
156b5ca38f
Merge pull request #69644 from radenling/fix-viewport-update-in-editor
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Fix for 2D viewport not updating in the editor when the camera moves
2022-12-09 18:06:23 +01:00
Rémi Verschelde
d3e32698b4
Merge pull request #69753 from lpares12/feat_meta_cursor
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RichTextLabel: decouple meta cursor from underline
2022-12-09 18:06:11 +01:00
Rémi Verschelde
9a26ffa233
Merge pull request #67283 from KoBeWi/one_way_ticket
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Add one-way indicator to tile collision editor
2022-12-09 18:05:55 +01:00
Rémi Verschelde
43bef98450
Merge pull request #60892 from KoBeWi/fat_selection
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Improve tile editor selection appearance
2022-12-09 18:05:38 +01:00
Rémi Verschelde
9ee47b3c45
Merge pull request #69747 from timothyqiu/tile-source-icons
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Update tile source icons when editor theme changes
2022-12-09 18:05:23 +01:00
Rémi Verschelde
3cffd70eea
Merge pull request #69806 from iamtoaster/fix-69754
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Fix TileMap redrawing itself twice on creation
2022-12-09 18:05:13 +01:00
nikitalita
4fec34808d
fix dbus and fontconfig links
2022-12-09 09:05:06 -08:00
kobewi
871278cdf0
Improve tile editor selection appearance
2022-12-09 14:46:17 +01:00
Rémi Verschelde
45cac42c0b
Merge pull request #69805 from akien-mga/editor-fix-looking-up-pc-templates
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Editor: Fix regression fetching Windows/Linux export templates
2022-12-09 14:31:58 +01:00
Vladislav Slobodenyuk
0b5c4216c8
Fix TileMap drawing itself twice on creation
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Adds a check before calling `item_rect_changed()` in
`_recompute_rect_cache()` of `scene/2d/tile_map.cpp`. Makes sure
TileMap is only redrawn if the rect is actually changed.
Fixes #69754
2022-12-09 22:20:31 +09:00
Rémi Verschelde
dc1a3fb952
Editor: Fix regression fetching Windows/Linux export templates
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Regression from #67906 .
2022-12-09 14:20:18 +01:00
Rémi Verschelde
c6e40e1c01
Merge pull request #69800 from Chaosus/fix_visual_shader_mode
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Fix changing of visual shader mode
2022-12-09 09:11:50 +01:00
Yuri Rubinsky
a7027b9927
Fix changing of visual shader mode
2022-12-09 11:02:07 +03:00
Rémi Verschelde
333449e5ee
Merge pull request #69799 from akien-mga/embree-emscripten-fix-side-module-build
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Web: Fix side module build with Embree
2022-12-09 08:10:45 +01:00
Rémi Verschelde
a20aabf84a
Web: Fix side module build with Embree
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Using `EM_ASM` here would cause this error in template builds:
```
EM_ASM is not supported in side modules
```
We use our own method for this since it already handles this properly.
2022-12-09 08:02:03 +01:00
Rémi Verschelde
2d02cb67ee
Merge pull request #69661 from Mickeon/fix-editor-cannot-disconnect-signal
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Fix unable to disconnect signal in Editor once created
2022-12-09 07:34:29 +01:00
Rémi Verschelde
36763f65e6
Merge pull request #69791 from adamscott/fix-autocomplete-guess-crash
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Fix autocomplete crash as it would infinite loop
2022-12-09 06:58:50 +01:00
Rémi Verschelde
75e558e271
Merge pull request #69774 from Calinou/backbuffercopy-only-show-rect-when-relevant
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Fix BackBufferCopy `rect` property appearing when not relevant in inspector
2022-12-09 06:52:03 +01:00
Rémi Verschelde
622e516f20
Merge pull request #69769 from adamscott/fix-navigation-shape-leak
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Move navigation server finalize before physics server
2022-12-09 06:34:39 +01:00
Adam Scott
da65b61edb
Fix autocomplete crash as it would infinite loop
2022-12-08 23:40:17 -05:00
Hugo Locurcio
080b6ac1ae
Fix BackBufferCopy rect
property appearing when not relevant in inspector
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The `rect` property is only effective if `copy_mode` is Rect.
2022-12-08 19:52:48 +01:00
Adam Scott
eb901a50f9
Move navigation server finalize before physics server
2022-12-08 12:23:42 -05:00
Rémi Verschelde
f692b47686
Merge pull request #69762 from akien-mga/fix-TouchScreenButton-screen-capability-check
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TouchScreenButton: Fix screen capability check
2022-12-08 16:04:39 +01:00
Rémi Verschelde
579d2e9da5
Merge pull request #69760 from akien-mga/basisu_20221008
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basis_universal: Sync with upstream a91e94c84
2022-12-08 15:55:29 +01:00
Rémi Verschelde
a914ee8413
TouchScreenButton: Fix screen capability check
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Fixes #69572 .
2022-12-08 14:28:04 +01:00
Rémi Verschelde
d7905b3c0b
basis_universal: Sync with upstream a91e94c84
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a91e94c849
2022-12-08 13:49:45 +01:00
Micky
885f2a4eca
Fix unable to disconnect signal in Editor once created
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Adds a CONNECT_INHERITED flag to connections, only available in editor builds. This flag denotes that the signal has been inherited from a previous Scene in the instancing hierarchy.
2022-12-08 13:36:48 +01:00
Yuri Rubinsky
12ab5731ab
Merge pull request #69738 from Chaosus/vs_custom_nodes
2022-12-08 14:13:05 +03:00
Yuri Rubinsky
ab17f197f0
Make custom visual shader nodes automatically updates from script
2022-12-08 12:55:23 +03:00
Haoyu Qiu
af3ef844d9
Update tile source icons when editor theme changes
2022-12-08 17:21:37 +08:00
Rémi Verschelde
204715ae95
Merge pull request #69617 from MewPurPur/this-darn-pixel
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Fix fringe issues with shortcuts not behaving as expected for multi-carets
2022-12-08 09:52:13 +01:00
Rémi Verschelde
60d7525d84
Merge pull request #69735 from clayjohn/Particles2D-sdf
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Detect and report if 2D particles use the screen SDF
2022-12-08 09:52:01 +01:00
Rémi Verschelde
b5a71cfd11
Merge pull request #69744 from timothyqiu/doc-id
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Use capitalized ID in the doc
2022-12-08 09:51:50 +01:00
Rémi Verschelde
b86a874e02
Merge pull request #69679 from adamscott/fix-resourceloader-thread_load_tasks-crash
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Fix `ResourceLoader::thread_load_tasks` crash
2022-12-08 09:51:38 +01:00
Lluc Pares
2005b5c44a
RichTextLabel: decouple meta cursor from underline
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This commit decouples the type of cursor used when the underline
of meta tag is set to False. Previous to this commit setting the
meta underline to false in the RichTextLabel would also make it
show the arrow cursor instead of the hand cursor.
Making the meta tag with no underline should not have any effect
on the type of cursor, since the text will still be clickable it
should be expected to have a hand cursor.
The same behavior is seen in other languages, like HTML+CSS, where
the setting "text-decoration" to "none" for the links, disables
the underline but maintains the clickable cursor.
Fixes godotengine/godot-proposals#3193
2022-12-08 09:43:41 +01:00