Rémi Verschelde
c9ef2fdb0b
Merge pull request #86891 from Mickeon/autocompletion-get-node-or-null
...
Add autocompletion to `get_node_or_null`
2024-01-08 12:00:19 +01:00
Rémi Verschelde
c951ec163e
Merge pull request #86882 from Mickeon/its-a-secret-to-everyone
...
Hide Keystore Release password on Android's Export window
2024-01-08 11:59:55 +01:00
Rémi Verschelde
6226388bac
Merge pull request #86874 from AThousandShips/no_3d_fix
...
Fix some build errors with `disable_3d=yes`
2024-01-08 11:59:31 +01:00
Rémi Verschelde
0354dc4205
Merge pull request #86867 from TokageItLab/reset-copy-options-for-more
...
Copy InterpolationType / LoopMode for all track & UseBlend option for audio when adding reset keys
2024-01-08 11:59:07 +01:00
Rémi Verschelde
f5e2529584
Merge pull request #86848 from Mickeon/documentation-canvas-texture-note
...
Specify how CanvasTexture does not work in 3D
2024-01-08 11:58:43 +01:00
Rémi Verschelde
01f8ce6e3d
Merge pull request #86846 from capnm/240105_thorvg_from_v0.11.6_to_v0.12.0
...
ThorVG: update from v0.11.6 to v0.12.0
2024-01-08 11:58:19 +01:00
Rémi Verschelde
9bacd02297
Merge pull request #86827 from bruvzg/ploc_out_of_bounds
...
[Pseudolocalization] Prevent out of bounds reads.
2024-01-08 11:57:55 +01:00
Rémi Verschelde
e417b7e6e6
Merge pull request #86824 from alessandrofama/audio-import-playback-position
...
Fix playback position label update in Audio Stream Importer
2024-01-08 11:57:31 +01:00
Rémi Verschelde
c7fb7273c5
Merge pull request #86811 from TheSofox/light2d-blend-3to4
...
Added compatibility for Blend Mode in `Light2D`/`PointLight2D` when converting from Godot 3 to 4.
2024-01-08 11:57:07 +01:00
Rémi Verschelde
4aa8e87e50
Merge pull request #86805 from ryevdokimov/clear-nodes-on-ui-cancel-2d
...
Allow `ui_cancel` to unselect all nodes in all edit modes in 2D, matching 3D behavior
2024-01-08 11:56:43 +01:00
Rémi Verschelde
f46465ba14
Merge pull request #86804 from ryevdokimov/allow-all-modes-to-select
...
Allow all editor modes to select nodes in the viewport
2024-01-08 11:56:19 +01:00
Rémi Verschelde
c10d268974
Merge pull request #86787 from ryevdokimov/code-spell-check
...
Fix various spelling errors across engine solution
2024-01-08 11:55:55 +01:00
Rémi Verschelde
dd487ebb0b
Merge pull request #86568 from jsjtxietian/fix-infinite-loop-tile
...
Fix potential infinite loop when calculating tile editor zoom level
2024-01-08 11:55:30 +01:00
Rémi Verschelde
665c3edee2
Merge pull request #86557 from kleonc/polygon2d-with-skeleton-transform-fix
...
Fix Polygon2D to Skeleton2D transform calculation
2024-01-08 11:55:06 +01:00
Rémi Verschelde
53d47a389c
Merge pull request #86542 from KoBeWi/merge_split_action
...
Improve Path2D editing
2024-01-08 11:54:42 +01:00
Rémi Verschelde
5ac5be4744
Merge pull request #86507 from jsjtxietian/fix-msvc-2017
...
Fix MSVC 14.1 complaining about "attempting to reference a deleted function" in RenderPassClearValue
2024-01-08 11:54:17 +01:00
Rémi Verschelde
97607b6ab3
Merge pull request #86474 from KoBeWi/particular_velocity
...
Only update particle velocity when it changes
2024-01-08 11:53:53 +01:00
Rémi Verschelde
48b726deba
Merge pull request #86417 from LimestaX/tscn-escape-char-fix
...
Ensure special characters are escaped in TSCN connections and editable hint
2024-01-08 11:53:28 +01:00
Rémi Verschelde
ff79ec75de
Merge pull request #86349 from DSteve595/patch-1
...
Clarify doc: `Node.get_child` returns null for invalid index
2024-01-08 11:53:04 +01:00
Rémi Verschelde
798632422d
Merge pull request #86245 from ecmjohnson/fix-skeleton-culling
...
Check skeleton RID when using cached AABB
2024-01-08 11:52:41 +01:00
Rémi Verschelde
60f557c0c5
Merge pull request #86016 from demolke/master
...
Import step interpolation for loc/rot/scale from GLTF as nearest
2024-01-08 11:52:16 +01:00
Rémi Verschelde
26ae551108
Merge pull request #85870 from dsnopek/collision-object-3d-gdextension-virtuals
...
Fix overriding `CollisionObject3D::_mouse_enter()` and `_mouse_exit()` from GDExtension
2024-01-08 11:51:52 +01:00
Rémi Verschelde
81f618d63a
Merge pull request #85180 from AThousandShips/self_list_fix
...
[Core] Prevent copying of `SelfList` and `SelfList::List`
2024-01-08 11:51:27 +01:00
Rémi Verschelde
b88535fe23
Merge pull request #85178 from HolonProduction/completion-tests
...
Add unit test runner for autocompletion
2024-01-08 11:51:03 +01:00
Rémi Verschelde
a2bd7c3301
Merge pull request #85142 from CookieBadger/animation-player-improvements
...
Improve usability of zooming in the animation editor
2024-01-08 11:50:38 +01:00
Rémi Verschelde
774c4631fd
Merge pull request #84733 from clayjohn/GL-CanvasGroup-performance
...
Only copy the relevant portion of the screen when copying to backbuffer in Compatibility backend
2024-01-08 11:50:12 +01:00
Rémi Verschelde
df29fc91ed
Merge pull request #82669 from 4d49/graph-node-slot-custom-icon
...
Add `set_slot_custom_icon` and `get_slot_custom_icon` to GraphNode
2024-01-08 11:49:46 +01:00
Rémi Verschelde
049da90fb4
Merge pull request #77832 from AThousandShips/import_fix
...
Fix incorrect check on importing project
2024-01-08 11:49:23 +01:00
Rémi Verschelde
15186b6606
Merge pull request #72461 from Calinou/editor-renderer-select-mobile
...
Make the rendering method dropdown also affect mobile if compatible
2024-01-08 11:48:59 +01:00
Rémi Verschelde
91dacb469d
Merge pull request #51156 from Muller-Castro/value2ref
...
Add const lvalue ref to container parameters
2024-01-08 11:48:34 +01:00
LimestaX
0a32c160ac
Ensure special characters are escaped in tscn connections and editable hint
2024-01-08 11:42:30 +01:00
Martin Capitanio
e090b112ef
ThorVG: update from v0.11.6 to v0.12.0
...
https://github.com/thorvg/thorvg/releases/tag/v0.12.0
Godot-related SVG bug fixes:
+ [SwEngine] Fixed a linear filling scaling issue.
thorvg/thorvg#1834
+ [SwEngine] Path data not invalid even though
it doesn't start with MoveTo.
thorvg/thorvg#1848
Fixes #86128 Gradient issue.
2024-01-08 09:59:43 +01:00
Mansur Isaev
631d722674
Add set_slot_custom_icon
and get_slot_custom_icon
to GraphNode
2024-01-08 08:30:10 +01:00
Steven Schoen
3c416f3a64
Clarify Node doc: get_child returns null for invalid index
2024-01-07 00:01:03 -04:00
CookieBadger
5b3d5e0a65
Improved usability of zoom features in animation player
2024-01-07 01:30:06 +01:00
A Thousand Ships
0a2ddaa6bd
Fix incorrect check on importing project
2024-01-07 00:52:16 +01:00
A Thousand Ships
904ecb1d36
[Core] Prevent copying of SelfList
and SelfList::List
...
Copying of these types is unsafe and should be detected
Also removed unnecessary constructors for `TileMap` `DebugQuadrant` and
`RenderingQuadrant` which used copying of `SelfList::List`
2024-01-07 00:48:23 +01:00
A Thousand Ships
c6a1ae7875
Fix some build errors with disable_3d=Yes
...
* Some tests were incorrectly included
* SCU builds with animation
* Animation `switch`
2024-01-07 00:44:33 +01:00
Rémi Verschelde
c8c483cf57
Merge pull request #86835 from nklbdev/Fix_data_format_storage_method_for_PortableCompressedTexture2D
...
Fix data format storage method for PortableCompressedTexture2D
2024-01-06 23:19:58 +01:00
nklbdev
e72ccc2080
Fix lossless formats in PortableCompressedTexture2D (fix data format storing)
2024-01-06 22:56:25 +05:00
Micky
ca03367801
Hide Keystore Release password on Android's Export window
2024-01-06 18:40:33 +01:00
Micky
f996003fb4
Add autocompletion to get_node_or_null
2024-01-06 17:33:32 +01:00
Silc Lizard (Tokage) Renew
5ade1077ff
Copy intrp/loop for all track & use_blend for audio when adding reset
2024-01-06 17:15:45 +09:00
jsjtxietian
42c672afd6
Fix infinite loop when calculating zoom level if tile_size * max_zoom < default
2024-01-06 16:11:26 +08:00
Micky
52d062560b
Specify how CanvasTexture does not work in 3D
2024-01-06 01:43:40 +01:00
kobewi
f41b2c2ec4
Improve Path2D editing
2024-01-05 22:34:31 +01:00
demolke
3749cbb3ca
Import step interpolation for loc/rot/scale from GLTF as nearest
...
Currently all object transform animation tracks get imported and baked
as linear. For step interpolation mark the resulting animation track
with Nearest interpolation to make sure there are no in-betweens
generated. This is useful for camera cuts or similar.
2024-01-05 22:03:57 +01:00
Muller-Castro
96a95cb974
Add const lvalue ref to container parameters
2024-01-05 14:49:57 -03:00
HolonProduction
af4cbaf751
Add unit test runner for autocompletion
2024-01-05 17:49:51 +01:00
Sofox
58ae3c577c
Added compatibility for Blend Mode in Light2D/PointLight2D when converting from Godot 3 to 4
2024-01-05 15:39:47 +00:00