Commit graph

1100 commits

Author SHA1 Message Date
George Marques
ca25f1e6ea
Merge pull request #18176 from nikibobi/string-trim
Add string trim_prefix, trim_suffix, lstrip and rstrip methods
2018-04-22 12:29:44 -03:00
GaryO
06c5a9ed5f Add detail to doc for add_surface_from_arrays (#17911)
Includes review comments from #17911 from @cbscribe and @Noshyaar
2018-04-22 15:23:33 +02:00
Max Hilbrunner
d0699b34d7
Merge pull request #18336 from PJB3005/18-04-21-command's
Fixes a typo in the VisualServer.canvas_item_add_set_transform docs.
2018-04-22 15:06:39 +02:00
krogank9
6b797574a2 [DOCS] Add note that Pool*Arrays are passed by value (#18340) 2018-04-22 01:23:50 +02:00
homer666
d4ce53b9b1 [DOCS] Popup.popup_exclusive description 2018-04-22 05:41:15 +10:00
Pieter-Jan Briers
09f79cde69 Fixes a typo in the VisualServer.canvas_item_add_set_transform docs. 2018-04-21 16:10:34 +02:00
Max Hilbrunner
7d6f210ccb
Merge pull request #18316 from Noshyaar/http
[DOCS] add HTTPRequest.request return values
2018-04-20 12:04:44 +02:00
Poommetee Ketson
f05e24ed18 [DOCS] add HTTPRequest.request return values 2018-04-20 16:34:30 +07:00
Craigory V Coppola
0dd526e062 Docs update for several classes
Namely: Dictionary, GraphEdit, Object, TileMap, Script, ScollBar,
ScrollContainer and SplitContainer
2018-04-19 21:09:53 +02:00
bosak
79ecdee496
add string trim_prefix trim_suffix lstrip and rstrip methods 2018-04-17 14:15:43 +03:00
bncastle
7eed3cc199 Add descriptions for GroupCall flags
Add descriptions for GroupCall flags
2018-04-16 10:44:46 -04:00
Poommetee Ketson
7b5703bc41
Merge pull request #18210 from willvincent/feature/exp_doc_fix
Fix/Remove potentially confusing references to Euler

[ci skip]
2018-04-16 00:17:37 +07:00
Will Vincent
b6b8c7b215 Remove incorrect & potentially confusing references to Euler
e is referred to as Euler’s number, so technically the MATH_EXP description in VisualScript doc was not incorrect, though could potentially lead to confusion.

e is different from Euler’s constant however, making the existing GDScript exp & VisualScriptMathConstant descriptions nvalid.
2018-04-15 11:40:31 -05:00
Michael Alexsander Silva Dias
9c3698dee2 Minor fixes for the AnimationPlayer doc. 2018-04-14 22:48:46 -03:00
Poommetee Ketson
72aa87758a
Update classref and docs, fix missing parameters' name 2018-04-11 10:20:22 +07:00
Max Hilbrunner
66714a3d29 [DOCS] OS 2018-04-10 17:30:34 +02:00
Rémi Verschelde
cb7fe2c793 doc: Sync classref with current source 2018-04-10 10:12:42 +02:00
Rémi Verschelde
fd32a98145
Merge pull request #18071 from denisw/navigation2d-docs
[DOCS] Navigation & Navigation2D
2018-04-10 08:14:54 +02:00
Rémi Verschelde
a360a9b348
Merge pull request #18091 from RandomShaper/icon-radio-item
Add support for radio-looking items with icon
2018-04-10 08:09:18 +02:00
Rémi Verschelde
866cb2805f
Merge pull request #17080 from simedis/pretty_print_tree
Made Node.print_tree() print prettily
2018-04-10 07:50:10 +02:00
Denis Washington
89b9e8852e Add Navigation docs 2018-04-10 07:22:30 +02:00
Denis Washington
a7f3933a51 Add Navigation2D docs 2018-04-10 07:22:30 +02:00
Rémi Verschelde
ca1312dbe9
Merge pull request #18083 from Noshyaar/tutorial
Add new transform tutorial to the appropriate classes
2018-04-09 22:15:38 +02:00
Pedro J. Estébanez
b964a9e678 Add support for radio-looking items with icon
Letting users of `PopupMenu` use them. `OptionButton` was one of those interested and is updated in this commit.

Fixes #18063.
2018-04-09 19:55:54 +02:00
Rémi Verschelde
93ae37f118
Merge pull request #18069 from mhilbrunner/docs-scenetree
[DOCS] SceneTree
2018-04-09 19:49:44 +02:00
Geoffrey
8362ce4769 Made print_tree_pretty() function which displays scene tree graphically 2018-04-09 15:01:37 +02:00
Poommetee Ketson
e83af5dfc6 Add new transform tutorial to appropriate classes 2018-04-09 17:44:13 +07:00
Max Hilbrunner
bc66869d4c [DOCS] SceneTree 2018-04-08 23:34:17 +02:00
Juan Linietsky
b756172bdb
Merge pull request #16705 from Chaosus/generate_normals_flip
Add flip switch to SurfaceTool.generate_normals
2018-04-08 17:18:03 -03:00
Juan Linietsky
a6c9ccf007
Merge pull request #17150 from robfram/check-animation-playing-backwards
Added `get_playing_speed` method to AnimationPlayer, returning the actual playing speed of the animation being played
2018-04-08 11:36:15 -03:00
Juan Linietsky
6eb0c74e9d
Merge pull request #17443 from Noshyaar/tilesetcrash
Fix converting to tileset crashes Godot if existing file is not tileset
2018-04-08 09:31:54 -03:00
Juan Linietsky
cd7e9d9642
Merge pull request #17583 from RandomShaper/enhance-uri-utils
Enhance uri utils
2018-04-07 17:07:29 -03:00
Juan Linietsky
187b14ae24
Merge pull request #17730 from RandomShaper/radio-buttons-in-menus
Radio buttons in menus
2018-04-07 16:41:39 -03:00
Mel Collins
99110772c0 [DOCS] Tweaks and fixes for (Interpolated)Camera 2018-04-03 15:58:21 +02:00
Michael Alexsander Silva Dias
d912e10c65 Added missing end points for brief descriptions in the docs. 2018-03-30 20:11:14 -03:00
Mel Collins
c05d12384a [DOCS] Some content for InterpolatedCamera 2018-03-30 19:15:38 +02:00
mhilbrunner
41da122875 [DOCS] Typo fix for CollisionShape[2D] 2018-03-30 16:42:06 +02:00
Poommetee Ketson
4dbae5a738
Merge pull request #17839 from Noshyaar/1
[Docs] Control, VehicleWheel: fix typos

[ci skip]
2018-03-29 12:55:15 +07:00
Poommetee Ketson
a88ee7d920 [Docs] fix typos 2018-03-29 12:46:21 +07:00
Max Hilbrunner
13d5ee01f9
[DOCS] Node & PackedScene (#17833)
* [DOCS] Node: SceneSaver -> PackedScene

* [DOCS] PackedScene: Code example, resolve TODO
2018-03-28 23:07:03 +02:00
Max Hilbrunner
b59ae81538
[DOCS] Generic6DOFJoint fixes 2018-03-28 22:44:26 +02:00
Pedro J. Estébanez
ab3b1d9f3e Add radio-button-looking entries to PopupMenu
They work exactly the same as current checkbox-decorated items, but in order to preserve compatibility, separate methods are used, like `add_radio_check_item()`. The other option would have been to add a new parameter at the end of `add_check_item()` and the like, but that would have forced callers to provide the defaults manually.

`is_item_checkable()`, `is_item_checked()` and `set_item_checked()` are used regardless the item is set to look as check box or radio button.

Keeping check in the name adds an additional clue about these facts.

Closes #13055.
2018-03-27 19:19:45 +02:00
Pedro J. Estébanez
8d8e9d54c8 Enhance HTTPClient.query_string_from_dict() 2018-03-27 19:18:32 +02:00
Poommetee Ketson
ed3b080ca6 Fix converting to tileset crashes Godot if existing file is not tileset
also make TileSetEditorPlgn tile list updates the preview modulate
2018-03-23 21:27:30 +07:00
Poommetee Ketson
7d18334ad2
[DOCS] minor ParticlesMaterial docs fix Linear -> Radial 2018-03-21 23:44:09 +07:00
Pieter-Jan Briers
11aa330a6f Improve Input.is_action_just_* docs.
More clarification.
2018-03-18 13:41:25 +01:00
Michael Alexsander Silva Dias
712d6e724a Fixed small typo in the "InstancePlaceholder" doc. 2018-03-17 16:00:36 -03:00
Max Hilbrunner
7275fb6170
[DOCS] Node: Remove duplicate information 2018-03-16 11:48:45 +01:00
Hein-Pieter van Braam
9bc0503c91
Merge pull request #17376 from marcelofg55/file_get_path
Added File.get_path and File.get_path_absolute functions
2018-03-15 22:21:21 +01:00
Rémi Verschelde
9bb1b55486
Merge pull request #17514 from brylie/patch-1
Add brief description
2018-03-15 20:45:26 +01:00