Commit graph

77 commits

Author SHA1 Message Date
Juan Linietsky
22d83bc9f6 Begining of GLES3 renderer:
-Most 2D drawing is implemented
-Missing shaders
-Missing all 3D
-Editor needs to be set on update always to be used, otherwise it does not refresh
-Large parts of editor not working
2016-10-03 21:35:16 +02:00
Geequlim
fd236a4b6c More custom theme support for editor 2016-09-20 20:41:57 +08:00
Juan Linietsky
bfe67a3b87 Make Godot detect if the screen is too small (<1200 pixels wide), and use single dock column like in 1.0 if that's the case. 2016-09-13 11:20:09 -03:00
Juan Linietsky
8bcb6a290c -Added VeryLowDPI and MidDPI modes to Godot editor.
-Improved HiDPI detection (requires resolution of > 2000 in X axis)
2016-09-13 11:05:47 -03:00
Juan Linietsky
1bf684cea2 -Cleaned up find/replace bar for replace (made selection only default if selection exists), also made buttons look like buttons
-Fixed a bug related to theme propagation, may be able to solve #6443, #6302 and others. Please test.
2016-09-11 10:05:46 -03:00
Geequlim
c1f23bb6af Fix dialogs in ProjectManage don't with editor theme issue 2016-09-07 15:21:15 +08:00
Rémi Verschelde
a22d1f21e1 Merge pull request #6050 from Hinsbart/remove_pm_file_import
Remove unused function in Project Manager.
2016-08-08 11:13:42 +02:00
Ignacio Etcheverry
f3a75a42dd Project Manager: Fix and improve unhandled input 2016-08-05 16:06:16 +02:00
Andreas Haas
0df40cc29b
Remove unused function in Project Manager.
This has been deprecated by #5993
2016-08-05 16:01:45 +02:00
Dima Granetchi
bee2091056
Auto import project folder, confirm scan multiple folders or non-project folder 2016-08-01 22:59:12 +03:00
Rémi Verschelde
0b595f94c4 Improve dialog title when scanning for projects 2016-07-31 20:46:00 +02:00
Rémi Verschelde
c788284b5c Merge pull request #5981 from profelis/PR-scan-dragged-folder
Drag open scan window if engine.cfg not found
2016-07-31 20:16:12 +02:00
Dima Granetchi
5e011dcd0e
dnd folder open scan window if engine.cfg not found 2016-07-31 01:10:13 +03:00
Dima Granetchi
a1c0fdac9a
fix run button availability check 2016-07-31 01:06:12 +03:00
Andreas Haas
9720e73e04
Project Manager: Import projects using filesystem drag'n'drop.
Can drop an engine.cfg file over the window to import it ;)
2016-07-29 17:07:05 +02:00
Dima Granetchi
283530a70b
keep selected_list up to date 2016-07-29 03:41:21 +03:00
Dima Granetchi
759e20aac6
Command-F focus filter input field in project manager 2016-07-27 00:48:00 +03:00
Ignacio Etcheverry
761193ecd9 Project Manager: Added project list scrolling with keyboard 2016-07-23 21:37:25 +02:00
Rémi Verschelde
87d0515d09 Fix main scene not being saved when set via Play button
Fixes #1134 for real. Also tweaked the engine.cfg template
and the preference order when browsing for the main scene.
2016-07-19 21:35:14 +02:00
Rémi Verschelde
cfaad1ebe7 i18n: Sync template with current source
Also fix a space after : in a translated string.
2016-07-15 08:57:53 +02:00
vamsi
b3cf4c73fc Fixed a crash in scenario where SSL is not available. 2016-07-13 18:25:05 +02:00
Juan Linietsky
31ebac2bfb Downloaded templates from project manager can now be installed. 2016-07-11 21:34:50 -03:00
Rémi Verschelde
3fcb9b1ec1 Removed unused variables (second pass) + dead code
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-07 23:15:59 +02:00
Rémi Verschelde
e4b7a45a38 Initialize the SSL certificates in the project manager 2016-07-06 20:50:07 +02:00
Juan Linietsky
7e50a9a2e8 Avoid settings from being lost when opening project manager.
Probably fixes many issues of this kind, like missing shortcuts or other settings
2016-07-03 19:14:58 -03:00
volzhs
e453c10ff5 remove the warning of instances in use at Project manager exit 2016-06-28 22:07:24 +09:00
Geequlim
06690989f1 Clean up editor theme creation 2016-06-18 13:32:03 +08:00
Juan Linietsky
00bfdc834b Better way to disable asset library 2016-06-09 22:47:43 -03:00
Juan Linietsky
d02261fc84 Disable asset library compilation if no openssl exists 2016-06-09 21:20:49 -03:00
Juan Linietsky
1f2ad872cc Fixed some options in assetlib 2016-06-08 10:17:16 -03:00
Juan Linietsky
b847aec864 Added asset library on project manager for templates 2016-06-08 09:25:47 -03:00
DimOkGamer
ceae11ee29 Fixed localization in file dialogs
and two more lines.
2 fixes in ru.po.
2016-06-07 22:48:16 +03:00
Rémi Verschelde
955ed0a95f HiDPI: Use global/hidpi_mode as property 2016-06-06 07:38:39 +02:00
Juan Linietsky
684a1207c0 make hdpi manually configurable in project settings
also added hidpi support to project manager
2016-06-05 18:43:56 -03:00
Geequlim
cb05e8450d Set more visible string to translatable 2016-05-29 16:10:23 +08:00
Rémi Verschelde
00d8f86044 i18n: Second pass at proofreading
Mostly removing commented out strings, plus a few critical ones
that should not be translated.
2016-05-21 01:27:27 +02:00
Rémi Verschelde
94c34ff890 i18n: Proofreading of all strings
Done to ensure that no important identifiers are translatable,
to fix compound strings using the new vformat() function, and
some general English proofreading here and there.
2016-05-21 00:21:57 +02:00
Rémi Verschelde
fb277dbde6 i18n: Don't make print_line calls translatable 2016-05-04 15:28:37 +02:00
Juan Linietsky
567cb691ec Modified editor strings to be translatable in the future 2016-05-03 22:25:37 -03:00
Rémi Verschelde
78adbf4790 Project manager: unescape project names (#4494)
Fixes #3609
2016-05-01 11:37:32 +02:00
volzhs
6adad5e611 Change "erase" to "remove" in project manager. fixes #3796. 2016-02-22 16:56:33 +09:00
Rémi Verschelde
1f1c3038c2 Update copyright in remaining files + prints in the UI 2016-01-11 21:34:22 +01:00
George Marques
5be9ff7b67 Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
Franklin Sobrinho
fd59d17b22 Avoid project manager from processing gamepad input 2015-12-14 16:31:37 -03:00
Franklin Sobrinho
c2ce39c424 Fix project manager not picking custom font 2015-12-09 12:35:20 -03:00
Rémi Verschelde
f99b630993 Load main scene if defined when running editor from the command line
If no main scene is defined, or if it's an empty string, the previous behaviour will still be used, i.e. launch the project manager.
A small fix was also added not to maximize the window when opening the project manager via -editor (i.e. "godot" and "godot -e" will behave the same when no project is in the path).

Fixes #2869.
2015-11-22 17:36:03 +01:00
Juan Linietsky
33aa019e4f Merge pull request #2699 from ZuBsPaCe/visual-studio-2015-compilation
Visual studio 2015 compilation
2015-11-18 23:56:06 -03:00
Juan Linietsky
cba634c608 Merge pull request #2640 from firefly2442/settings-xml-missing-proj
projects in the editor_settings.xml that are no longer found on disk will be removed
2015-11-18 19:14:12 -03:00
ZuBsPaCe
3886ed08ac Fixes Visual Studio 2015 compile error C3688 (invalid literal suffix)
tools\editor\editor_node.cpp(3037): error C3688: invalid literal suffix 'VERSION_FULL_NAME'; literal operator or literal operator template 'operator ""VERSION_FULL_NAME' not found
2015-10-29 15:57:55 +01:00
firefly2442
96cff3a73b when creating project, save icon using resource location by default 2015-10-21 14:28:23 -05:00